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![[Post New]](/s/i/i.gif) 2010/02/20 14:07:25
Subject: Tau
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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They redid all the Ethereal models last time. They went from the old, dignified ones to the Emperor Ming of Mongo look.
I don't know how well they sold.
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![[Post New]](/s/i/i.gif) 2010/02/20 15:07:34
Subject: Tau
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[DCM]
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Kilkrazy wrote:They redid all the Ethereal models last time. They went from the old, dignified ones to the Emperor Ming of Mongo look.
I don't know how well they sold.
Hopefully not well, or even better, not at all.
The ONLY way GW 'get's the message' is via the Wallet Vote.
Those things were fugly in the extreme.
(Also, added a "?" to the thread title - though I'm so proud of everyone for avoiding the usual Nerd Rage over lack of said "?"! Brings a tear to my eye!)
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![[Post New]](/s/i/i.gif) 2010/02/20 20:47:03
Subject: Tau
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One Canoptek Scarab in a Swarm
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salamander man wrote:They need to redo the ethereal models. They should also make it available to have total kroot army.
IMHO, I don't think Ethereal belong on the battle field any how. All they are good for is re-rolling Ld tests and getting the Tau to hate you if you kill them. Oh and don't for get for pissing off SC, be it making them breakaway form the Tau (Farsight) or hate humans (Longknife).
As for the Kroot they need to teach the Tau how to fight H2H. Even one actual Tau assault unit would be killer /w power weapons would make the codex. If Tau can come up with a S10 AP1 gun with a 72" range in 6000 year they should be able to see that they will need to get there hands dirty and get in someones face.
Ok I am ending my rant against my new army, but new dex in 2010 sweet.
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![[Post New]](/s/i/i.gif) 2010/02/20 21:17:42
Subject: Tau?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Alternatively, combat drones equipped with force circular saws and poison flechette dischargers.
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![[Post New]](/s/i/i.gif) 2010/02/20 21:23:29
Subject: Tau
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Devastating Dark Reaper
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salamander man wrote:They need to redo the ethereal models. They should also make it available to have total kroot army.
I actually like the idea of an all kroot army. In the fluff it talks about the Kroot being the biggest members of the Tau empire besides the Tau themselves so at the very least I would like to see the kroot further integrated into the army. They talk about kroot vehicles but we never see them. The only problem I forsee is that it would be a little ridiculous to see trained veteran fire warrior teams being led by kroot shapers.
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![[Post New]](/s/i/i.gif) 2010/02/20 22:17:48
Subject: Tau?
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Decrepit Dakkanaut
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Of all the races, Tau offer the most opportunity for change in the codex and added units/weird races. Because GW will be led by the fluff in these things (no bad thing) the tau will gradually start to become more 'grimdark' as time progresses and they encounter more things like daemons and necrons etc (the bit in the tyranid book about the tau welcoming the necrons to their world after the necrons destroyed the attacking tyranids, only to then get 'harvested' by the metal buggers was quite funny).
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![[Post New]](/s/i/i.gif) 2010/02/21 00:08:44
Subject: Re:Tau?
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Member of the Malleus
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You guys have given me hope. If we are all lucky they will change the vespid to be more assault oriented. Then they can be useful. Seriously if they can dig out those crystals then they can dig through some armor. >.<
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The greater good needs some moo. |
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![[Post New]](/s/i/i.gif) 2010/02/21 00:44:33
Subject: Re:Tau?
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Decrepit Dakkanaut
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Here some more pics of unreleased Tau Empire miniatures:
First the Battlesuit pilot:
Then the Kroot Shaper:
Painted:
Farsight model:
Better Battlesuit pic:
All models might be show pieces not meant for release, but we have to see.
BTW Pathfinder models are slotta based like metal models.
And many people hope for a plastic Tetra.
(First three pics from freebooters.org, last three from Warseer)
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This message was edited 1 time. Last update was at 2010/02/21 00:49:04
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![[Post New]](/s/i/i.gif) 2010/02/21 00:52:24
Subject: Tau?
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Fireknife Shas'el
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I just want plastic pathfinders, and non-hybrid broadside models.
It would be nice to have a Kroot Master Shaper HQ choice that overrides the 1+ FCW limit to allow for all Kroot armies.
I don't want more alien races as I prefer to play a Tau army, not a Tau Empire army, but I understand I'm in the minority there.
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![[Post New]](/s/i/i.gif) 2010/02/21 00:57:59
Subject: Tau?
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Decrepit Dakkanaut
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Yes, everyone else wants a new unit of catgirls in school uniforms with katanas
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![[Post New]](/s/i/i.gif) 2010/02/21 00:58:41
Subject: Tau?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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chaplaingrabthar wrote:It would be nice to have a Kroot Master Shaper HQ choice that overrides the 1+ FCW limit to allow for all Kroot armies.
You won't get a 'Kroot Master Shaper' HQ entry. You'll get a new Special Character that does that though.
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![[Post New]](/s/i/i.gif) 2010/02/21 02:06:27
Subject: Re:Tau?
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Purposeful Hammerhead Pilot
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And for the love of the greater good farsight can take crisis suits as troops damn it! i want my 100% battlesuit army!!
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![[Post New]](/s/i/i.gif) 2010/02/21 02:17:46
Subject: Re:Tau?
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One Canoptek Scarab in a Swarm
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Superscope wrote:And for the love of the greater good farsight can take crisis suits as troops damn it! i want my 100% battlesuit army!!
QFT and in a normal game with Farsight it is a pain to get higher points in a single detachment.
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![[Post New]](/s/i/i.gif) 2010/02/21 02:25:01
Subject: Tau?
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Longtime Dakkanaut
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Hell unless they change drastically just move Stealth Suits to troop in general...
Jack
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The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. |
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![[Post New]](/s/i/i.gif) 2010/02/21 02:37:40
Subject: Tau
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The New Miss Macross!
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Flashman wrote:Hmm... GW's driving need to turn 40K into a game for six year olds aside, maybe it could have been changed to an initiative test instead?
Dull witted armies such as Orks would be more likely to fire at the first thing they saw. Whereas Space Marines who have a greater awareness of the whole battlefield situation would be more likely to pick out important targets.
Just my musings anyway. Back on topic!
lol, have you ever looked at a tau codex or played against them? the tau have the worst initiative in the game (or at least tied with necrons for the title). that change wouldn't help them one bit. so, they're an army composed of warriors who venerate shooting as the preferred combat tactic yet they can only NOT shoot the closest target 1/3 of the time? i'm glad that rule is gone. it needlessly slows the game down.
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![[Post New]](/s/i/i.gif) 2010/02/21 03:41:31
Subject: Tau
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Shas'o Commanding the Hunter Kadre
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Kilkrazy wrote:
No-one uses Vespids ATM.
I use vespids, with near 90% chances of success. Excellent when used as a fast defensive unit with markerlight support, I have downed about as much MEQ units as my helios teams have with these buggers. Most people just don't know how to use them properly is all.
One of the few things I would like to see in a new codex is a failsafe drone, it basically protects units by ramming and exploding into assaulters just before they would attack in melee.
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![[Post New]](/s/i/i.gif) 2010/02/21 04:00:36
Subject: Tau
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Fixture of Dakka
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Kilkrazy wrote:Flashman wrote:You know, I really liked the target priority rule. Why was that ditched anyway?
(A) Simplicity.
(B) The Tau were nearly the only faction without easy access to Ld10 which made the rule fairly irrelevant.
Oh, so the equivalent from this edition is pinning?
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/02/21 04:35:15
Subject: Tau?
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Devastating Dark Reaper
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Man, I recently looked at the current Tau 'dex and I have to say that it is quite possibly the most counter-intuitive 'dex I have ever seen, and the only 'dexs I don't own currently are the Inq. I hope to god that the rewrite is coming soon as I actually find the Tau quite interesting.
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![[Post New]](/s/i/i.gif) 2010/02/21 06:12:43
Subject: Tau?
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Fireknife Shas'el
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H.B.M.C. wrote:chaplaingrabthar wrote:It would be nice to have a Kroot Master Shaper HQ choice that overrides the 1+ FCW limit to allow for all Kroot armies.
You won't get a 'Kroot Master Shaper' HQ entry. You'll get a new Special Character that does that though.

I use 0 Kroot so it wouldn't affect me any, but even that stop-gap would work. I'd like the return of Anghor Prok to the fluff of the Empire.
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![[Post New]](/s/i/i.gif) 2010/02/21 06:21:08
Subject: Tau?
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Most Glorious Grey Seer
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Old style legs on those suits. Really wish they'd move closer to what FW has been doing lately.
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![[Post New]](/s/i/i.gif) 2010/02/21 08:44:34
Subject: Tau?
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Been Around the Block
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I would expect a new Dex, assuming they do one, either in 2011 or 2012. Probably just before they introduce a new rule set which will make the new Tau dex obsolete again!
Areas that I really think the Tau need help:
1) Reduce point cost on most if not all units.
2) Clarify rules. A GW weakness, so not hopeful. Ask Tyranid players if you disagree.
3) Some anti-psyker ability. Unlikely.
4) Some serious HTH ability. Unlikely.
5) Increased firepower. The Tau are behind the curve now since their HTH is not great.
6) Some way of improving LDR if not Init.
7) Replace the XV8 model. The current model is now in a bad state and often comes warped.
8) New models would be nice. The XV9 is expensive in points. I sincerely hope this will not be the trend. There is talk of an XV5 or 6.
9) Plastic Vespeds and Pathfinders at a minimum.
The list goes on but it is pointless to continue. Tau are a fun army to play and can give anyone a good game but it is not a serious contender in tournaments. Surprises do happen though.
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This message was edited 1 time. Last update was at 2010/02/21 08:46:19
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![[Post New]](/s/i/i.gif) 2010/02/21 09:22:42
Subject: Tau?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Kroothawk wrote:Yes, everyone else wants a new unit of catgirls in school uniforms with katanas 
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![[Post New]](/s/i/i.gif) 2010/02/21 10:05:11
Subject: Tau?
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Junior Officer with Laspistol
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Do want.
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![[Post New]](/s/i/i.gif) 2010/02/21 11:13:55
Subject: Re:Tau?
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Boosting Space Marine Biker
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Oompa loompa, doompity doo,
I wouldn't hit that
And neither should you.
Oompa loompa, doompity dee,
If you are smart
You'll listen to me.
What do you get
When your codex is bland?
How does it feel to
Buy all secondhand?
When could they possibly
write a new dex,
I don't. Have. A cluuueee.
*Its all about accoooouuuntants!*
Oompa Loompa doompity doo,
I don't have hope
and neither should you.
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Riddle me this: what has four sides, moves twelve inches, and moved fourteen?
RAW-RAW-RAWsputin, Lover of the Russian Queen/ there was a cat who really was gone... |
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![[Post New]](/s/i/i.gif) 2010/02/21 11:18:37
Subject: Re:Tau?
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Decrepit Dakkanaut
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Good start for conversions by Hasslefree Miniatures (and biggest enemy of the Venomthrope  ):
Also on everyone's wishlist: This Shadowsun model  :
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![[Post New]](/s/i/i.gif) 2010/02/21 14:09:00
Subject: Re:Tau?
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Longtime Dakkanaut
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Kroothawk wrote:
Actually, that's a pretty sweet figure.
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![[Post New]](/s/i/i.gif) 2010/02/21 14:19:47
Subject: Re:Tau?
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Sinewy Scourge
Crawfordsville Indiana
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Did you start with a Lelith Hesperex model from the Dark Eldar line or something different.
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All the worlds a joke and the people merely punchlines
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![[Post New]](/s/i/i.gif) 2010/02/21 14:31:25
Subject: Tau?
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[DCM]
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When worlds collide... look out!
(Still, that is a nice conversion!)
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![[Post New]](/s/i/i.gif) 2010/02/21 17:37:39
Subject: Tau?
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Regular Dakkanaut
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horsa wrote:I would expect a new Dex, assuming they do one, either in 2011 or 2012. Probably just before they introduce a new rule set which will make the new Tau dex obsolete again!
Areas that I really think the Tau need help:
1) Reduce point cost on most if not all units.
2) Clarify rules. A GW weakness, so not hopeful. Ask Tyranid players if you disagree.
3) Some anti-psyker ability. Unlikely.
4) Some serious HTH ability. Unlikely.
5) Increased firepower. The Tau are behind the curve now since their HTH is not great.
6) Some way of improving LDR if not Init.
7) Replace the XV8 model. The current model is now in a bad state and often comes warped.
8) New models would be nice. The XV9 is expensive in points. I sincerely hope this will not be the trend. There is talk of an XV5 or 6.
9) Plastic Vespeds and Pathfinders at a minimum.
The list goes on but it is pointless to continue. Tau are a fun army to play and can give anyone a good game but it is not a serious contender in tournaments. Surprises do happen though.
Soooo...in a nutshell give the Tau new units to counteract every single one of their weaknesses,improve on their strengths,and drop the points cost on everything?
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![[Post New]](/s/i/i.gif) 2010/02/21 18:31:08
Subject: Tau?
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One Canoptek Scarab in a Swarm
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Whatever1 wrote:horsa wrote:I would expect a new Dex, assuming they do one, either in 2011 or 2012. Probably just before they introduce a new rule set which will make the new Tau dex obsolete again! Areas that I really think the Tau need help: 1) Reduce point cost on most if not all units. 2) Clarify rules. A GW weakness, so not hopeful. Ask Tyranid players if you disagree. 3) Some anti-psyker ability. Unlikely. 4) Some serious HTH ability. Unlikely. 5) Increased firepower. The Tau are behind the curve now since their HTH is not great. 6) Some way of improving LDR if not Init. 7) Replace the XV8 model. The current model is now in a bad state and often comes warped. 8) New models would be nice. The XV9 is expensive in points. I sincerely hope this will not be the trend. There is talk of an XV5 or 6. 9) Plastic Vespeds and Pathfinders at a minimum. The list goes on but it is pointless to continue. Tau are a fun army to play and can give anyone a good game but it is not a serious contender in tournaments. Surprises do happen though. Soooo...in a nutshell give the Tau new units to counteract every single one of their weaknesses,improve on their strengths,and drop the points cost on everything? Sounds good to me, and it even sounds like what they did to the nids but I could be wrong because I just fight nids. And an idea for the assault troops, catgirls with Furious Charge USR to represent the awesome power of a glump (AKA running hug of doom).
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This message was edited 1 time. Last update was at 2010/02/21 18:36:06
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