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If any ones seen the Creature feature sheet you could use that for making new races

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Che-Vito wrote:
Daemons
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Allow me to redirect that train back onto the tracks by correcting the list

This message was edited 1 time. Last update was at 2010/07/20 18:05:32


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I'd much rather they get everything else up to date first. I don't really think there is a niche for another army either.

   
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I'd only want a new race if they had a legitimately new concept to explore. As much as I'd love a reptilian race or Skaven-in-Space race, if they don't play VERY DIFFERENTLY from one of the established races, then don't bother.

That being said, finish the existing races first before considering anything else.

 
   
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I'd have to agree with Silver, I'd rather see all the current armies get updated first.

Should GW be in a position where updates are all done and they can introduce a new race, I'd definitely like that.

I think something like "mutants of chaos" would be cool. Kinda like LatD but more like beastmen for 40k.

This message was edited 1 time. Last update was at 2010/07/20 18:25:10


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morgendonner wrote:I think something like "mutants of chaos" would be cool. Kinda like LatD but more like beastmen for 40k.


Stuff like that should be folded into the CSM codex (along with daemons) to create one super Chaos codex, which gives you rules for CSM (+ legions), daemons, mutants and renegade IG. And I still think all the SM codexes should be lumped together as well (except perhaps grey knights, who should go in an inquisitorial codex).

   
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I was thinking of adding Hrud as an option that's basically Space-Skaven. However, it was hard enough making the case for Slann as Space-Lizardmen. I wonder what they would've gotten...probably last.

 
   
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The thing is, every Imperial vriant comes down to "human" at the end, even Space Marines are built from humans. So it's all just one 'race,' Chaos include. Likewise both flavors of Eldar. The Tau give us three races in one book!

But really, is all that is out there is humans, eldar, orks, tau, kroot, vespids, c'tan, necrontyr, tyranids, and "possibly" hrud? I don't count daemons because they come from someplace else. I think there is plenty of room for a new race or three...


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Tatically speaking, what new thing could be made? We already have 2 dedicated to assault and possibly swarm armies (orks & tyranids), 2 super shooty armies that suck in close combat (Tau and Necrons), a whole slew of armies that are tough as nails (all the marines), the quick striking but fragile armies (Eldar and Dark Eldar), and even some combinations, like IG (shooty and swarmy), and Deamons, which focus solely on synergy.

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micahaphone wrote:Tatically speaking, what new thing could be made? We already have 2 dedicated to assault and possibly swarm armies (orks & tyranids), 2 super shooty armies that suck in close combat (Tau and Necrons), a whole slew of armies that are tough as nails (all the marines), the quick striking but fragile armies (Eldar and Dark Eldar), and even some combinations, like IG (shooty and swarmy), and Deamons, which focus solely on synergy.

That's a good point but having a mercenary/alien esque codex that could be allied with any army could mean orks can get decent (accurate/reliable) shooting or Tau could get a unit of hard as nails CC people

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A New alien race?

NO. there are plenty already existing.

New Alien Codexs?

Yes.


Kroot would make an interesting Codex.




Hrud are not deserving of a codex without a complete Fluff change. they are vermin that don't appear in large numbers. others are better suited to a codex.

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Err, what? Yes they do. There's been numerous mentions by Inquisitorial sources of "hrud infestations" which are widespread planetary affairs. Inquisitor Vail gave one in one of the later Cain books.

Certainly Hrud are more common than Dark Eldar. And probably more common than Tau, too.

This message was edited 3 times. Last update was at 2010/07/20 21:00:05


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purplefood wrote:
micahaphone wrote:Tatically speaking, what new thing could be made? We already have 2 dedicated to assault and possibly swarm armies (orks & tyranids), 2 super shooty armies that suck in close combat (Tau and Necrons), a whole slew of armies that are tough as nails (all the marines), the quick striking but fragile armies (Eldar and Dark Eldar), and even some combinations, like IG (shooty and swarmy), and Deamons, which focus solely on synergy.

That's a good point but having a mercenary/alien esque codex that could be allied with any army could mean orks can get decent (accurate/reliable) shooting or Tau could get a unit of hard as nails CC people


I thought GW had made clear their agenda regarding out of codex allies through their actions.

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Melissia wrote:Err, what? Yes they do. There's been numerous mentions by Inquisitorial sources of "hrud infestations" which are widespread planetary affairs. Inquisitor Vail gave one in one of the later Cain books.

Certainly Hrud are more common than Dark Eldar. And probably more common than Tau, too.


but is there any mention of Hrud taking military action? They seem to be portrayed as merely pests.

 
   
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Considering they appear to be planning a supplement for this kind of thing (multiple sources for this several times over the course of this year)?

Nope.


Automatically Appended Next Post:
KamikazeCanuck wrote:but is there any mention of Hrud taking military action? They seem to be portrayed as merely pests.


One could argue Orks are portrayed in a similar way. "Pests" may just be all the Inquisition lets us know about.

This message was edited 2 times. Last update was at 2010/07/20 21:11:58


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Ok a tyranid got freaky with an ork and out popped a new race. They have tyranid bodies with ork heads and they're purple

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JFizzle51 wrote:Ok a tyranid got freaky with an ork and out popped a new race. They have tyranid bodies with ork heads and they're purple


Ya, they're called biovores.

 
   
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JFizzle51 wrote:Ok a tyranid got freaky with an ork and out popped a new race. They have tyranid bodies with ork heads and they're purple

Sounds like your mother.
[insert rimshot]
Ah, aren't tasteless old jokes so grand?

Bad jokes aside, we have so many races in 40k available. No need to create an entirely new one. Pick one and make an army out of it.

This message was edited 2 times. Last update was at 2010/07/20 21:17:22


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I'm on board with Grey Templar.

A full Kroot Codex would be interesting.
   
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It would be cool and fun and there is alot in the fluff to add in more but I dont want more races. That means more dexs and alot of us are getting left behind as it is. Would just make a bad thing worse.

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maybe they should make a "Race" that is a human empire that works with aliens such as the elder/tau and have more advanced tech. the only problem they have is less manpower than IG.

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CaragaraPDF wrote:maybe they should make a "Race" that is a human empire that works with aliens such as the elder/tau and have more advanced tech. the only problem they have is less manpower than IG.


Sounds like squats!

 
   
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Step one. Consolidate all sm into one book ( if chaos can do it so can loyalist)

Step two. Update codexes more often with the new spare time.

Step three, win

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I'd prefer Space-lizards or hrud if there was a new alien codex. If they did a Hrud Codex they could have maybe another alien race in it also. One that they've more successfully infested and subjugated out on the galactic edge?

But before that i agree they need Adeptus Mechanicus. I want my tech adept squads and skitarii legionaries! With heavy combat servitors with combat stimms charging heedlessly to battle. Also what I would enjoy would be traitor guard. It could focus the codex on the blood pact and sons of sek. But give you flexibility to field a custom traitor guard force with varying degrees of corruption by chaos. From rebels/small independent empires to renegade guardsmen fully succumbed to chaos. Or a new official lost and the damned!

This message was edited 1 time. Last update was at 2010/07/20 22:58:20


 
   
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Shas'O Dorian wrote:Step one. Consolidate all sm into one book ( if chaos can do it so can loyalist)

Step two. Update codexes more often with the new spare time.

Step three, win


Pissing off more players because of lost lists and fewer options is not going to win any popularity contests though. The main difference between CSM and SM is that the legions weren't in seperate codices.

Also, I am told most of GW's total income comes from Space Marines, I doubt they are going to consolidate them into one book if it's true.

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Melissia wrote:There are tons of races in the fluff.

Rather than making an entirely new one, I think they should elevate Hrud and give them a codex.

Here's an image of them even.


Automatically Appended Next Post:
Che-Vito wrote:Space Marines variants the have a Codex: 5

Seven, actually (eight if you count Forgeworld).

BA, BT, CSM, DA, GK, SM, SW

Yes, Chaos Space Marines are still Space Marines.


Chaos Space Marines are something very different (and therefore welcome.)
Forge World does have one of it's own, yet no codex.

Grey Knight don't have their own Codex. They are in Codex: DH , but that by no means is a SM codex. (if you care to argue, I can share my DH force that rarely uses more than a single Purgation squad.)

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KamikazeCanuck wrote:
CaragaraPDF wrote:maybe they should make a "Race" that is a human empire that works with aliens such as the elder/tau and have more advanced tech. the only problem they have is less manpower than IG.


Sounds like squats!
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Grey Templar wrote:A New alien race?

NO. there are plenty already existing.

New Alien Codexs?

Yes.


Kroot would make an interesting Codex.




Hrud are not deserving of a codex without a complete Fluff change. they are vermin that don't appear in large numbers. others are better suited to a codex.


This. I would think it would be great if after they updated every codex they expand the fluff on the alien races and start making codexes that allow players to use some of the models they already own and make a few new purchases to be able to use a different play style with a new codex. So for instance you have a very shooty tau army and want to play more CC oriented one you can use some of the models you already own then pick up Codex: Kroot and some of the new models that got released with it and call it a day.

One of the reasons GW sells so much SM stuff is when they release a new SM style codex many SM players already do this. I think it would be a smart move if the other armies could do it too.

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