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What do you think of the 8th edition WHFB rules?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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What do you think of the 8th edition WHFB rules?
They're much better than 7th edition, I'm completely excited to play!
They're slightly better than 7th edition, so I'm pleased.
They're not really any better than 7th edition just different.
I don't like them as much as 7th edition, but I'll keep playing the game.
They're way worse than 7th edition, I may stop playing the game!
I don't play WHFB (and the new rules don't interest me) or I don't have an opinion.

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Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

why do you need a level 3 or 4 wizard to cast... say.... purple sun of xereus? I dont have the fantasy rules quite dow...

   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

a Level 1 wizard would need a minimum of 3 dice.

Level 4 will need 3 minimum. average roll is 10 on 3d6 so will have a slightly less then 50% chance of a succesfull cast. realisticly 4 will be more certain.


a Level 1 will need 4 dice to have a 50/50 chance.



the other problem with casting these high level spells is they will drain your power pool quickly. on average you will have 7 Power dice against 3-4 Dispell dice. if you need 4+ dice to get this powerful spell off you could leave yourself vulnerable with only 3 or so dice to use to dispell your opponents RiP spells or cast other support spells.


and if you roll low say 3-4 dice you won't want to cast your high level spells at all.


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Honestly? Just take a few level 1's and toss 6 dice at it hoping for IF.

I think that double 6's should have been miscast always, but the IF thing should only apply if you actually got enough to get the spell off. If you roll 2 6's and 4 1's, you won't get high enough for some of the more powerful spells. If you score high enough to cast AND there's two 6's, then you get IF and can't be dispelled.

That would remove the "bomb" aspect of the lower-level wizards.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

yeah thats what I mean. Someone did this to me the other day with a warriors of chaos army and just blasted me with purple sun. I honestly believe he didnt care whether his wizard lived or died. It was just "heres all my power dice at this one spell - die."
AF

   
Made in us
Warrior with Repeater Crossbow




I've only played a few games in 7th, and they seemed much slower and confusing. I really prefer playing 8th edition!

WHFB 2nd local 'ard boyz 2010
WH40 1st local 'ard boyz 2010 
   
Made in us
40kenthus






Chicago, IL

Playing 8th feels like work. Most of the "playing" time is spent sorting through piles of dice (20-30 on the average roll) and picking out casualties. Don't see why people are all excited about it.

Terrain, Modeling and More... Chicago Terrain Factory
 
   
Made in gb
Noble of the Alter Kindred




United Kingdom

If that is work where can i apply for a job?

 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

I was worried I was really going to dislike 8th, things like the random movement, intiative based combat and so on seemed to make no sense in the rumour build up.

However now with a few battles of 8th under my belt, I have to say, this to me is the best edition of Fantasy in a long time, probably ever (never played 1st or 2nd so can't say with certainty,) and I'm suddenly much more eager to collect and paint Fantasy races again.


"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

It seems like improvements conceptually, from what I've heard, but some of the new restrictions force me to play some units in a different way than I want... and I still have yet to play a game...

So I don't really have an opinion on them yet.

   
Made in gb
Scouting Shadow Warrior





Konohagakure

The new rules are great, if you play against someone who actually plays. I played against my dad and he sucks.

but if i'm honest it's all a massive ploy to get more money. the horde rule is quite obviously trying to make you make your units better simply by having bigger units. and I know there's a depression on but the don't need to carry on increasing their prices

If god give you lemons-
BLOOD FOR THE BLOOD GOD! 
   
Made in gb
Been Around the Block





I'm extremely impressed with the results of the survey, normally a rulechange/new version to anything causes major hatred (at first).

The big positive skew to the results means GW did a good job this time.

PS. I don't play fantasy so don't have any knowledge of the system

   
Made in us
Fresh-Faced Inquisitorial Acolyte





San Francisco

I only saw people play 7th Fantasy and never played myself. But when 8th came out I tried the Island of Blood demo at a GW with a guy who helped me with the rules and I must say it was pretty injoyable. Im considering starting a Fantasy army (just gotta get done with my CSM first though)

Spitty Dakka Klan 2000
30k Alpha Legion
Imperial Guard 2500
Ostland of the Empire 2500


 
   
Made in us
Unhealthy Competition With Other Legions





Indianapolis, Indiana

They seem to nurf undead to me and raise ogres and high elves.

"Victory needs no explanation,Defeat allows none."



 
   
Made in us
Shade of Despair and Torment







I have not played since, wait for it, 3rd edition WHF!!!!! So I likes 8th!

***** Space Hulk Necromunda Genestealer Patriarch Ripper Jacks Broodlord ALIENS THEME https://www.ebay.com/sch/carcharodons/m.html?_nkw=&_armrs=1&_ipg=&_from=ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 
   
Made in it
Bounding Assault Marine





Italy, Cremona

I am not interested in WHFB but I heard that those rules are crazy. In my city I have yet to see a game of WHFB with the new rules.... from what the store keepers say (of different stores by the way) , is that WHFB has a terrible selling fall... people seems to play more and more 40k.

Crimson Fists - 15.000 points Salamanders - under construction Imperial Fists - pondering, damn yellow
27th Virginian IG - 4.000 points
olympia wrote:
All so-called Finecast miniatures come with the Gets Hot! rule. Roll a "1" and your mini melts!

I've bought my last models from GW on October 10th, 2011. Since then I've bought none, I am against their price policy. Screw them.
 
   
Made in es
Inspiring Icon Bearer




KOS wrote:I am not interested in WHFB but I heard that those rules are crazy. In my city I have yet to see a game of WHFB with the new rules.... from what the store keepers say (of different stores by the way) , is that WHFB has a terrible selling fall... people seems to play more and more 40k.


Here's just the opposite, we had quite a sizeable core of 40K players and several of them are moving to WHFB and FoW.

There used to be monthly 40K tourneys and tri-monthly WHFB, now it's monthly WHFB (plus a weekly league) and bi-monthly 40K (with dwindling assistance).

8th ed. fixed many of the things several people (inc. myself) felt "wrong" about WHFB, like so many units never hitting back when they were charged effectively. OTOH, there are several broken rules and armies, but it's still pretty balanced for GW standards.

   
Made in no
Guarding Guardian




North by northwest

I enjoy some parts of 8th edition, but certain things like the fixed formation of skirmishers is just plain dumb.
   
Made in th
Fresh-Faced New User






Years and years and years ago I started with WHF, but quickly switched to 40k. After that I never looked back.

I might check out the rules now, see how much has changed. I think the last game of WHF I played was 4th edition, maybe 5th.

   
Made in gb
Crazed Gorger



Colton

8th ed is the first time I've played whfb, I've only had 3 games in total but so far I love it.
   
Made in us
Stealthy Dark Angels Scout with Shotgun





Charlotte, NC

I haven't played since 5th Ed. so I can't speak to any changes, but I'm interested now. I've got bits and pieces that will eventually become an Empire and Dark Elves army.

Repent. For tomorrow you die. (All is dust...all is dust...all is dust...)

40K:
- 3500 pts
- 2500 pts
- 2000 pts 
   
Made in us
Sickening Carrion





I like the way the game plays, but I do have two complaints.

1) Charges are too random. The idea that a dwarf even once in a while has the ability to charge fifteen inches is just silly, as is the idea that a unit of fast cavalry may only charge ten inches. I think charging should be a bit more predictable, especially for some of the more disciplined troops found in WHFB.

2) I am also of the opinion that black powder infantry weapons are under powered.

Other than that, Its a good system.

-Jim

These are the times that try men's souls

Blood angles 3k
Ogres: 4200
Empire: 5k
Fantasy daemons: 6k
Beastmen: 1750
Tomb Kings: 4750
Dogs of War: RIP
 
   
Made in sg
Crazed Savage Orc




The far reaches of the universe

I think the new way for army organization isn't excellent, but does make it more realistic IE a 768 point dwarf high king is not going to lead a minimum force. It does however make points a little complicated to work with, but it does certainly keep army's in check. I'm liking the rest of the rules though.

Don't poke the sleeping squiggoth, he might get cranky.

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The Green Tide is Rising!
 
   
Made in us
Pulsating Possessed Chaos Marine





The wind swept peaks

I actually stopped playing because of the release of the 8th ed. rules. My main complaint lies with the way the movement phase was butchered. I dislike random charge length, the horde rules, the way cavalry were nerfed, that monsters can't really deny ranks... a great deal of things.
However, I do like Storm of Magic and the new magic rules. It has had me considering playing again...But for the most part, I'm disenchanted. Plus no-one plays fantasy where I live.

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I am Blue/Black
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Made in gb
Unhealthy Competition With Other Legions




Nottingham / Sheffield

Finally grunts can actually do something!
Magic is a bit OP but combat still decides who wins the game.
High elves are OPed too, the git who thought of improving ASF deserves something cruel to happen to him...

This message was edited 1 time. Last update was at 2011/09/28 19:05:44


Project Log
Neronoxx wrote:
...for the love of god can we drop the flipping jokes?
They might go over peoples heads....
 
   
Made in se
Mimetic Lasiq





Feverland

No opinion as I have only skimmed through them and (unfortunately) not played.

| Cygnar | Goliaths | Haqqislam |
My Infinity stuff
 
   
Made in gb
Brainless Zombie




Leicester United Kingdom

I prefere the7th ed rules asI play vampires and they have basically ruined our reliable raising mechanic which is one of the things which made the army good to play

"serve me in life or join my never ending zombie horde in death for I shall conquer all  
   
Made in bg
Cosmic Joe





Bulgaria

You still have the best raising, what you lost is the autobreaking enemies.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Sybarite Swinging an Agonizer




U.S.A.

I prefer 7th.
I don't like being forced to buy more models in order not to be behind the 8ball.

Magic phase is OP.

It feels like it's tending towards D&D 4.yawn.

The new rulebook itself is nice though.

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"To strive, to seek, to find, and not to yield." -Alfred, Lord Tennyson

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Made in gb
Longtime Dakkanaut





Staying on target.....

The idoicy that is random charge distances really puts me off, I either run so far or I don't!!

Put another way is I can watch my prized blood knights fail to charge but then the opposing dwarves successfully reach me........W........T............F...............

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Trondheim wrote: Oh my...... I feel a need to do unmentionabel things with you now Scottie


 
   
Made in us
Flameguard




St. Louis, MO

8th is nice, but I really don't care for the percentage stuff when building lists. It really dictates what cool stuff I can't and can have (and I suppose that's the point,) but I really make a :/ face when I'm told I can't have my shiny new stuff until I take a bunch more of less cool stuff.

Again, I get that it's a balance thing, but I like the neat stuff and get bored painting big ol'd Skaven Clanrat blobs.

DQ:80S++GMB-I+Pwmhd05f#++D++A++++/hWD-R++++T(T)DM+ 
   
 
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