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Made in us
Renegade Kan Killin Orks





San Francisco, CA

So... I've been thinking about starting a third thread in this section to put a broader range of my hobby stuff in. I will start by trying to organize my time by planning which units I will work on in order.
The Good Green's workbench: *out of order* (PLUS!!! Russian Rocket Factory pics for inspiration
First up, the Cult of the Great Cave Squig:

I've got 20 night goblin archers modeled... somehow I thought I had enough for a minimum sized unit. So I need a few more of them, but since that is a solid block that just needs some GS and detailing before I can start painting it, additional models will have to wait.

I've started bases for the spear toting gobos, very rocky terrain. I have also done a few sketches for the close combat night goblin unit.

Let me say that again: The Fungus Foragers are the furthest along with almost a minimum unit and the bulk of modeling done, with the Squig Hunters trailing behind with only a hand full of bases started. The Morks Blood Miners have yet to cross the starting line, but they look ready... looks can be deceiving, however.

Then there are the Pirates of the Sour Sea. Misty Mountain, the home of the Squig Cult, overlooks the Sour Sea, for those of you that don't know. The Pirates are more aptly described as Mineral Merchants, depending on who you ask. They are the crew of Christos Luciano's ship. This "army" could go two ways. I can make it a "counts as" Empire army, with the special rule that Dogs of War can be chosen as special instead of rare, or I can run it as an unofficial Dogs of War army for which I am currently using the Dogs of War Online army book. There is a lot of fun human conversions waiting in this army, as well as abhuman conversions. But it is still on the back burner untill I have more done on the cult.

On to 88 Tanstar and The Tyrant Star:

The Threnos Zone has been avoided for centuries. The dark cluster, home to thirteen mysterious planets, has remained off limits to all but the most foolhardy or desperate travelers (none of whom have ever been seen again). Not too far from the cluster, the planet of 88 Tanstar is home to a number of developing communities.

The Imperium has maintained a naval depot on the planet for generations, a portion of it's massive fleet standing vigil over the every quiet Threnos Zone. The depot keeps running so few raise question, but the population seems to be growing restless. Several cults have sprouted up around the compound, preaching ever so slightly different tenets to that of the Emperor. Whispers drift into the great void, this lieutenant, that crew chief, the company commander has started acting strange; maybe they are in with the cultists?

Traveling on down the road, across the plains and past the roaming boar boy herds, we come to the ork settlement of Bigtoof. A trading post for the brave and strong of stomach. Here you can find a bite of squig burger, a sip of fungus brew and any fancy gubinz you need. It'll only cost you a few teeth. Bigtoof is home to Uzgrim's Runtz, Stop Trukk Towing (a death skulls clan towing company) and the latest of Gutsnik's workshops. Wortgob Gutsnik is a high ranking Mek in Da Kult Mekaniakz, the Mechanicus counterpart to Da Chapta WAAAGH, a Blood Axe WAAAGH that models itself after the Space Marines. Gutsnik is driven by visions of Da Great WAAAGH, when Mork and Gork leave the warp to join the fight. He has spent his time using Shokk Attack Gun teknologee to open a hole for them to come through. He has traveled the universe sending grots into the warp looking for his gods and searching for the best place to let them through. Now he is exploring his options on 88 Tanstar.

Moving on from Bigtoof, we travel to the far side of the planet to find the oldest colony on Tanstar. Ethildorin is a wondrous and lavish Eldar Exodite city embedded in a dense forest. The Exodites have stayed hidden for all these years, biding their time. The farseer that lead them to 88 Tanstar was old and wise and saw the importance of this planet in the future of the universe even before the great fall. When it became clear his people were doomed for their indulgent ways, he gathered all those that would listen and set off to this planet. That seer has since died, but remains a strong presence in the planets infinity circuit.

Some time after the Imperium established itself on the planet a strange and powerful warrior was sent to the Exodites amidst a savage attack upon the planet by a demon host. The witnessing Exodites joined the battle, recognizing the armour of the warrior as that of the space marines. The powerful warriors bonded and became friends over the coarse of the battle, the space marine vowing loyalty to the Exodites. It was through their psychic abilities that the Eldar learned of the warriors struggles, of the loss of his unit at the hands of the demon that then possessed the marine himself. As the marine and the demon battled for control of the marine's body, the demon tore them both through the warp until the marine gained the upper hand and they plunged out of the warp onto 88 Tanstar. The space marine's memories of being a space marine wiped clean and replaced with those memories that the Adeptus Astartes had stripped from his mind.

As the inquisition learns more of 88 Tanstar and the goings on of the naval depot, the ordos hereticus and xenos begin talks with the ordo malleus, deciding finally to send a small force of scouts to gather intelligence and prepare the ground work for a successful assault, if one is required.

Yet other members of the inquisition make landfall on 88 Tanstar in hot pursuit of the rogue traders of Luciano Limited, a small trading company specializing in rare commodities. The rogue traders are met by the naval fleet with the same grace and servitude that the inquisitor is met with, as both are allowed to enter Tanstar's atmosphere. While the rogue traders head for the hills in hopes of alluding the inquisitor on their tail, the very same inquisitor is dramatically distracted by the heretical fervor echoing through the naval depot.

The inquisitor already on 88 Tanstar calls for support, while the death watch scouts send their reports, but will reinforcements make it in time? Will chaos take the depot? Will the ordo Gorkamorka have time to set their plans in motion?


SO - on to an order of some kind-
Front burners:
Squig Kanz
Mobile Kroot

Green Stuff Shelf:
everything that's done being assembled

TO DO LIST - (*Started)

(faze 1: ork table)
-Gutsnik and his retinue (big mek and nobz)*
-Kommandoz*
-Uzgrim and his grots (Company Command Platoon)*
-Da Boars Toof Staff (Infantry Platoon 1)
-Da Snake Toof Brewers (Infantry Platoon 2)
-Deff Skullz Towing Company (Trukks, Lootaz and Shoota Boyz)*
-Da Boar Boyz
-Mobile Kroot*
-Gutsnik's Battlewagon*
-Looted Sawfish*
-2 Tow Trukks and a Hawling Trukk*
-Gutsnik's workshop*
-Grot Alley*
-Bigtoof Proppa*
-Stop Trukk Garage*
-Gork and Mork (counts as Stompaz)

(faze 2: imperial table)
-The Naval Depot
-Naval Convoy
-The Wicked Peter
-Crew of the Wicked Peter*
-The Vast Horizon
-Crew of the Vast Horizon
-Inquisitorial Ship
-Inquisitorial Conclave
-Houses of the Naval Depot
-Genestealer Cult in the Naval Depot

(faze 3: eldar table)
-Ethildorin
-Exodites
-Harlequins
-Scotsman
-Deathwatch Scouts
-Landspeeder Storm(s)

This message was edited 146 times. Last update was at 2014/07/30 20:48:38


   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Thanks for voting everyone. Right now the grots and goblins are tied with two votes each (the third vote for the grots was me, I forgot about the "view results" button).

Just to give everyone more of an idea about what you are voting on:

Gutsnik needs gap filling and details work, but otherwise, no major work, besides the mek's backpack.

The Squig Hunters are getting a rocky scenic base treatment, which is where I'm starting. Lots of small caves and bushes for squigly beasts to hide in. Then they will be spear gobos with nets.

The Super Grot Company Command Squad starts with the Zogrod Wortsnagga model, as Company Commander. Then there will be super grot veterans. Since they are green skins, loud weapons are favored. Also there will be a full compliment of Advisors, so to Ork Boy Bodyguards, a Master of the fleet (sending smoke signals to the Snake Bit Boarboyz), a master of ordinance (radioing Gutsniks orbital base), and the astropath (a Deff Skullz Towing dispatch operator).

So, there you have it. 1 Big Mek, 25 Night Goblin scenic bases, or a green skinned CCS.

Thanks again for voting, and thanks for voting for Gutsnik, he appreciates it.

   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Bumping for more votes. I'm never sure how many people read anything but the first page.

   
Made in be
Liberated Grot Land Raida






Belgium

Super grots! That's what I voted anyway, but I'm biased

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

I was wondering who you would vote for.

Thanks for the vote, and the post.

   
Made in gb
Storm Trooper with Maglight





Super grot!

I apologise to anyone who interacted with me around 2009-2012.  
   
Made in fr
Longtime Dakkanaut





Chaumont, France

Of course, super Grots!!! That's what they're here for uh!

My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online

"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

You may have a point there...

This message was edited 1 time. Last update was at 2010/07/12 03:09:15


   
Made in be
Liberated Grot Land Raida






Belgium

The Good Green wrote:I was wondering who you would vote for.

Thanks for the vote, and the post.


It looks like I'm not the only one . Go Grots!

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in fr
Longtime Dakkanaut





Chaumont, France

Grots FTW!!!!!!!!!!!!!!!!

My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online

"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

So here's what I'm thinking as far as "counts as":

Colonel Straken
Veteran w/ Regimental Standard
Veteran w/ Vox
Veteran w/ Heavy Flamer
Veteran w/ Flamer
Master of Ordnance
Officer of the Fleet
Astropath
Bodyguards

But I was wondering, should I do two Snake-Bite boyz for bodyguards or should I do a counts as Nork?
Any requests for the CCS can be posted here. I think it's pretty clear their winning this poll. there are a few more days before it closes, though, so there is still time for the others to make a comeback...

How do people feel about the weapons, too? I wanted to throw in a GL, instead of the flamer or hvy flamer, to add a bit of range. Can grenade launchers stun a tank for a turn? I'm thinking the GL would stop a tank from moving for long enough to get a PK in there, or at least a meat shield to stall it even further. The Super Grots are hitting the field to collect scrap, and everything is scrap... or will be soon. So they will get in the way of everything, but can a GL shoot over friendly units? If it's a no for both GL questions then I doubt I'll use them as much as I want to now.

This message was edited 2 times. Last update was at 2010/07/12 19:47:05


   
Made in gb
Fixture of Dakka





6 foot underwater

Not to be greedy or anythink, but howz about 2 boyz as bodyguards, and a Nork, so you can use either, and we can see both

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in be
Liberated Grot Land Raida






Belgium

Toss in a medic for FNP, and ignore the grenade launcher; it won't be doing all that much, and you need all the assault goodness you can get IMO. The MoO is cool, but is move or fire, so I'm not sure the best place for him to be is with gung ho Straken

A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Ok, I'm rethinking Straken and the assault squad, but only because I want to take the Master of Ordnance. I was going with Staken for some of his special rules, but Creed might give me what I need, too... I can't remember at the moment.

Another point is that the Standard is a most., which makes the medic a tough call, but a tempting one. This little gem

I'm gonna model the flamer as a BBQ, cookin some squigs up for Uzgrim.

*looking up Character info*

Ok, Creed and Kell and two Body Guards AND Nork (If I can find the bits)... Full compliment of advisers... So... two snipers and a hvy flamer?
Is one sniper worth it? I'm gonna do a unit of Sniper Veterans later, so should I bother adding any snipers to the CCS or skip them and give the CCS a hvy weapon?

And thanks to all of you for voting! I'm happy to see Wortgob and the Squig Hunters are still gaining a point here and there.

This message was edited 1 time. Last update was at 2010/07/13 07:39:03


   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

OK! The poll is closed. Super Grots take the cake and I'll get started on the CCS tomorrow, and once they are built I'll start the next poll. I can't wait to see who wins that one!

   
Made in gb
Pete Haines





Up North

Lots of interesting ideas here, any chance of some pics, wip or otherwise.

"Model collector why are you wearing friday socks, its thursday today."
"We live in hope."


 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

certainly, but less here than in my Bigtoof or Squig Cult blog. I'll post pics here of the poll winners when they are more or less assembled.

Hopefully that means you will see some pics later today.

This message was edited 1 time. Last update was at 2010/07/14 17:26:28


   
Made in be
Liberated Grot Land Raida






Belgium

The Good Green wrote:Ok, I'm rethinking Straken and the assault squad, but only because I want to take the Master of Ordnance. I was going with Staken for some of his special rules, but Creed might give me what I need, too... I can't remember at the moment.

Another point is that the Standard is a most., which makes the medic a tough call, but a tempting one. This little gem

I'm gonna model the flamer as a BBQ, cookin some squigs up for Uzgrim.

*looking up Character info*

Ok, Creed and Kell and two Body Guards AND Nork (If I can find the bits)... Full compliment of advisers... So... two snipers and a hvy flamer?
Is one sniper worth it? I'm gonna do a unit of Sniper Veterans later, so should I bother adding any snipers to the CCS or skip them and give the CCS a hvy weapon?

And thanks to all of you for voting! I'm happy to see Wortgob and the Squig Hunters are still gaining a point here and there.



Straken and Creed are a different breed, so choose wisely.Still this will be more about coolness then sheer efficiency, so I say go for it

This message was edited 1 time. Last update was at 2010/07/14 20:38:25


A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Thanks.

I've decided to go with Creed and Kell for the orders bonuses they both have. These are well trained and able bodied grots after all. For the remaining vets I'm doing a counts as hvy flamer (the BBQ) and a missile launcher. Then the full compliment of advisers. This way they can pick off tanks with the rocket launch, char anything that gets too close and lie down an orbital bombardment, because they wont be assaulting, Uzgrim will have three "Look-out-sir" wounds and I'm gonna give them the armour upgrade.

I'll post wip pics in the bigoof blog later tonight... if I'm lucky.

   
Made in be
Liberated Grot Land Raida






Belgium

Sounds good! You seem to have miscounted somewhere though: Kell is bought separately, so Creed +ML team + HF is only four guys; the MoO and the bodyguards are additions to the ccs, so you have one more thing you could add, or you culd leave the guy to be the redshirt

This message was edited 1 time. Last update was at 2010/07/15 07:00:34


A Squeaky Waaagh!!

Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'

Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Kell replaces one of the vets, and none of the others can have a vox, but one could have a standard... which is kinda weird. Unless there is something in a GW faq that I missed.

This message was edited 2 times. Last update was at 2010/07/15 08:08:07


   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Whoops - missed the poll I think this is a perfect example of what I am trying to avoid - too many projects! It will be great to see some (all) of them come to fruition. Keep up the good work. I'm watching!

Arakasi

   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Yeah, that's why I started this thread/the poll. So I don't have to decide myself... because I can't. I just keep working on everything and it doesn't seem healthy, so I've called on my friendly fellow Dakkites to help give me direction.

And you have spoken! Thanks.

Super Grots will probably win the next poll too, so I'll have to do some work to make it a bit more even... Grutsnik and his retinue or something tempting like that. Remember, there are grots and super grots in his crew, and orks and mekboyz. So they will go up agains a platoon command or maybe the vet squad. We'll see, that wont happen until I have mostly glued the CCS together.

Thanks again for the votes.


Automatically Appended Next Post:
Ok, Pics are up of the WIP CCS in my Bigtoof Blog. Check 'em out, let me know what you think.

This message was edited 2 times. Last update was at 2010/07/16 03:45:03


   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

The CCS is getting closer to the painting table... their missing a bit here and there and some green stuff has yet to happen, but the models are all accounted for, with a few alternates to boot. (a medic and Nork/bodyguards).


Gutsnik making an appearance to confer with his Master of Ordnance.

This message was edited 2 times. Last update was at 2010/07/22 21:40:47


   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Ok, everyone has both arms now. Some glue, GS and a small amount of pinning and they will be assembled and ready for paint!

No pic yet, as I don't have much time today. I just wanted to give the minor update that the unit is wall armed (though the missile carrier could use a hand) and I am starting the poll for the next unit to hit my modeling table.

I've run out of arms for the super grots so they are out of the running for now. The options are the Mobile Kroot (Kroot on mopeds), the Squig Hunters (again) and this time Gutsnik's whole retinue is in the running.

My aim with the retinue is to max it out. But I will probably model a few extras for options.

...Maybe I should put some terrain in the poll too... maybe next time?

This message was edited 1 time. Last update was at 2010/07/25 02:41:59


   
Made in gb
Fixture of Dakka





6 foot underwater

Well, obviously it was going to be Gutsnik's retinue, but then, blam, out of nowhere came Kroot on mopeds. That's a must-see
Ciao!

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Well apparently my vote for the Retinue didn't help

   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

They all help, Arakasi. I'm kinda hoping the retinue wins this one. The mopeds would be fun, but a lot of work. Plus I just got four new OOP freebooters for Gutsnik's crew.

   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

I know what you mean. I think I have like 12 Ork Warbiker models - one built (which took ages to put together and paint - well, it felt like it, but I think my Trukks and Deffkoptas have now easily exceeded it!), one or two missing "looted" parts - but otherwise still 9 or 10 to assemble - and I am both looking forward to and dreading putting them together!

   
Made in gb
Fixture of Dakka





6 foot underwater

Well, I'm guessing the retinue would have won by a long shot if you hadn't of mentioned those crazy europ...err kroots I voted for them just in case it turned into one of those projects we all have on the back-burner and we never saw it again, but I do want to see the retinue progress too. I'd settle for one mobile kroot and then the retinue if that helps any.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
 
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