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Made in us
Steadfast Grey Hunter





Dayton, Ohio

Your wound allocation theory is barring the fact that most armies carry quite a bit of instakill. The minute a dreadnought, terminator squad, or even a good tactical squad with some independent characters and some powerfists walks up the nobz would probably be in trouble.

That being said I'll have nightmares about those grots for the rest of my life.

"So that's a box of lootas/burnas (there's only FIVE complete minis in here, and only four of them what you wanted!), a Dark Elf army book and two pots of paint. That will be your first born." - Kirbinator 
   
Made in us
Charing Cold One Knight




Lafayette, IN

Well, instant death shooting goes on the boss, since he is hight T, it takes S10 to instant kill, which isn't that common. Also a 5+ invul will negate some ID attacks.

TH/SS termies are a nightmare for nobs of course.

Dreds are usually limited in number of attacks, and fall to massed PK attacks. 3 klaws with 3-4 attacks will take a dred down (I take 2 in the squad with klaws, and the boss with one). In return they might lose one or two nobs. (the ones without klaws of course) 10 PK attacks (got charged) 6.6 hits (banner getting WS5) 2-3 pens, 1/3 pens destroy, so just under one dred destroyed on average. The dred got 3 attacks, 1.5 hits, 1.25 wounds .825 nobs dead on average. If the nobs charge the dred is going down hard.

Oh, on that grot unit, you don't really need the big mek most of the time. The cover save from it is the same as the invul... But its nice having cover if you face GKs with their invul ignoring cannons. (though you just suck it against incinerators)

This message was edited 1 time. Last update was at 2010/09/08 18:24:28


 
   
Made in us
Regular Dakkanaut





Wow, I don't think I've ever met an Ork player that thought a mob of IG was a better value then an mob of boyz. If you think that a standard IG is a better troop choice then a standard boy, I think you're playing your Orks wrong.
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

notabot187 wrote:Dreds are usually limited in number of attacks, and fall to massed PK attacks. 2 klaws with 3 attacks will take a dred down (I take 2 in the squad with klaws, and the boss with one). In return they might lose the warboss. 6 PK attacks (got charged) 4 hits (banner getting WS5) 1-2 pens, 1/3 pens destroy, so maybe one dred destroyed on average. The dred got 3 attacks, 1.5 hits, 1.25 wounds .825 warbosses dead on average. If the nobs charge the dred is going down hard.


Fixed that for you

   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

Ah, you can get around that with kunning charging. The trick is to encapsulate your warboss, so that he misses that first round of combat. 4 nobs can do it, just build a square around him so he'd have to pass through a nob to move. Because independent characters have to move first once a combat is initiated, he is stuck where he is. Then his escort can trounce the dread.

Boarding Planks and Battlewagons with Deffrollas also work well for this- and if you're not bringing boyz, what else did you spend your points on?

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

That seems a bit unOrky - even for me. I do love the boarding planks though I guess my point was you can't include the Warboss klaw attacks without risking him - and I would definitely target him in this case over the Nobz

   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

Think of it as his overzealous minions tripping him up. They'll get booted but good after the battle if they survive.


If you don't bring any boyz though, haven't you already abandoned the fluff?

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in us
Regular Dakkanaut






I'm gonna have to agree with Notabot on this one. Once we start getting into tournament scenes you start seeing gobs of FNP marines or countercharging space pups. When you have things available that can both kill those things while surviving mostly intact I'm gonna go with the nobs to kill and grots to hold as well.

Also, lets be realistic here, if a full mob of 30 makes it accross the field without losing anybody your opponent sucks or brought a terrible list and if you actually manage to kill something important with a huge mob of boys walking across the board then again, your opponent sucks or brought a terrible list.

 
   
Made in us
Charing Cold One Knight




Lafayette, IN

You can play an orky list without boyz. Some rich nobs got together and brought their grot servants with them. For some reason I can't remember the name of the clan that is yellow and has all the teeth. For fun it would be good to put in some mega nobs.

I personally wish the mega nobs were able to take pain boyz, or at least get an 5++ without taking the mad doc. They would be so amazing being 2 wound FC termies. As is they fail to AP and PWs.

 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

So let me try to understand this ingenious strategy.

Take Nobs as Troops... ok so you take what two warbosses with two units of 10 nobs and then 4 units of Grots? How many Grots in your units? 10? 30? So with no KFF you charge across the board in Battlewagons without the best piece of Wargear in the entire 40K universe to take "my" objectives and these Toughness 2 Save 0 grots try and hold the objectives on your side?

I don't know your gunna have to explain this to me... cause as it stands I'd love to see you across from me in a tournament


   
Made in us
Regular Dakkanaut






You CAN get 4 units of nobs with only 1 Warboss and then only have 1 as a troop choice and then a KFF mek if you want to do something mechanized and then get your support shooting from rokkit buggies and rokkit kans. With the buggies you movement block and shoot and with the kans they can shoot and act as a pretty strong deterrent to units going for your back field objectives.

While nobs are the best troop choice available in the ork codex, taking them as troops is not the only way to take them.

I think the point I and notabot are trying to make is that Boyz are simply a suboptimal choice when it comes to spending your points in an ork army. There are better ways to get the killy done and cheaper ways to get scoring units.

 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

MrDrumMachine wrote:You CAN get 4 units of nobs with only 1 Warboss and then only have 1 as a troop choice and then a KFF mek if you want to do something mechanized and then get your support shooting from rokkit buggies and rokkit kans.
ok so only one scoring nob unit and 5 Grots?

   
Made in us
Charing Cold One Knight




Lafayette, IN

General_Chaos wrote:So let me try to understand this ingenious strategy.

Take Nobs as Troops... ok so you take what two warbosses with two units of 10 nobs and then 4 units of Grots? How many Grots in your units? 10? 30? So with no KFF you charge across the board in Battlewagons without the best piece of Wargear in the entire 40K universe to take "my" objectives and these Toughness 2 Save 0 grots try and hold the objectives on your side?

I don't know your gunna have to explain this to me... cause as it stands I'd love to see you across from me in a tournament



I don't think anyone was saying take 2 unit of 10 with 2 warbosses. Or 4 unts o grots. You don't HAVE to fill out your troop slot you know... Honestly I've gotten by with just 1 unit of scoring nobs, and 2-3 units of grots 19 + runtherd. You only have to have one more objective than your opponent, you don't have to take them all (except in those godawful tourney mission where you have to take all of them to score a massacre). By keeping your points spent on troops down, you can take more elite, FA, and HS units than a player who brings 3-6 units of boyz. You know, units that can actually make it across the board to contest.

Also, grots objective camping usually have cover, and they always go to ground. So against anything that doesn't ignore cover, they have a 3+.

 
   
Made in us
Regular Dakkanaut






If you want the KFF mek, yes. Or you can understand the limitations that using Ork boyz will impose and take one or 2 units of them, but really armies based around them to do the real heavy lifting in the army aren't taking advantage of the strongest units that orks have in their codex.

If you want a scoring battlewagon that you took as a HS choice, you'd probably do fine by putting gretchin in there and a big mek with a PK so you can go around and grab/deff rolla/boarding plank while still having a scoring unit and a 4+ cover save.

 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

notabot187 wrote:I don't think anyone was saying take 2 unit of 10 with 2 warbosses. Or 4 unts o grots. You don't HAVE to fill out your troop slot you know...


No I don't know that's why am asking how about posting up your list?

You know, units that can actually make it across the board to contest.


No I don't know, I really never have a issue getting my boyz across the board I usually run 2 battlewagons with both my Boss and Mek and either two units of Shoota boyz or Shootas/burnas and 3 trukks usually one with my Nobs and two slugga boyz units Or I run a Kan Wall with Nine Killla Kans and two KFFs

This message was edited 1 time. Last update was at 2010/09/09 01:28:52


   
 
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