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![[Post New]](/s/i/i.gif) 2011/06/10 15:42:26
Subject: Can you punch someone
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Stormin' Stompa
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Maybe you should just let him read it instead of stoving his head in with it.
Besides, a couple of old metal Killa-Kanz in a sock is much more dangerous.
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![[Post New]](/s/i/i.gif) 2011/06/10 16:17:13
Subject: Can you punch someone
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Lethal Lhamean
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lol at the idea of "BRB thumping" - "These are the rules!! hear them and obey! dont like it? *THUMP* .... "
could also work with codex slapping too...
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![[Post New]](/s/i/i.gif) 2011/06/10 17:42:44
Subject: Re:Can you punch someone
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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thats the accepted method of dealing with TFGs.
either a rule book to the groin or your choice of a old Venerable Dred, Deff Dred, Chaos Dred, or 2-3 Killa Kans in socks to the head.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/06/10 18:01:32
Subject: Can you punch someone
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Lord Commander in a Plush Chair
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The debate on special attacks is wholly uneccessary; the answer in which you seek is on page 42.
When fighting with 2 Weapons: you always use the special weapon, or choose one special weapon to use when you are equipped with more than one.
Don't have my rulebook on me but I believe there is a passage in the first half of the page that states all attacks must be made with any special weapons(i.e. when the model in question does not have 2 single-handed CCws)
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2011/06/10 18:38:04
Subject: Re:Can you punch someone
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Road-Raging Blood Angel Biker
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2+ save against all force weapon attacks? Thats gonna really screw over my GK's, if I ever get to play a Deamon player. Do all Khorne deamons get that? I hope its a really expensive upgrade.
Anyways, love the thread title.
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The Emperor Protects
_______________________________________
Inquisitorial lesson #298: Why to Hate Choas Gods, cont'd-
With Chaos, Tzeench would probably turn your hands, feet and face into
scrotums, complete with appropriate nerve endings. Then Khorne would
force you and all your friends to fight to the death using your new
scrotal appendages. Once they get tired of that, you get tossed to
Slaanesh who <censored by order of the Inquisition>, until you finally
end up in Nurgle's clutches and he uses you as a loofah. |
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![[Post New]](/s/i/i.gif) 2011/06/10 19:29:56
Subject: Can you punch someone
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Decrepit Dakkanaut
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Not all khorne daemons get it.
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![[Post New]](/s/i/i.gif) 2011/06/10 20:17:23
Subject: Re:Can you punch someone
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Irked Blood Angel Scout with Combat Knife
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Phiasco II wrote:2+ save against all force weapon attacks? Thats gonna really screw over my GK's, if I ever get to play a Deamon player. Do all Khorne deamons get that? I hope its a really expensive upgrade.
Anyways, love the thread title.
Be nice, you're already rerolling to hit them, and have the extra effect. Initiative 6 anybody?
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This message was edited 1 time. Last update was at 2011/06/10 20:20:30
Let there be BLOOD!
I carry with me an Inquisitorial Seal. It is a small, unassuming object contained in a neat box of Pluvian obsidian. It is a modest thing. Relatively plain, adorned with a single motif and a simple motto. Yet with this little object I can sign the death warrant of an entire world and consign a billion souls to Oblivion.
Army sizes:
6000pts
2000pts |
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![[Post New]](/s/i/i.gif) 2011/06/11 02:00:50
Subject: Re:Can you punch someone
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Daemonic Dreadnought
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Der Blaue Wolf wrote:Phiasco II wrote:2+ save against all force weapon attacks? Thats gonna really screw over my GK's, if I ever get to play a Deamon player. Do all Khorne deamons get that? I hope its a really expensive upgrade.
Anyways, love the thread title.
Be nice, you're already rerolling to hit them, and have the extra effect. Initiative 6 anybody?
Only flesh hounds and HQ can get collars of Khorne. Flesh hounds are not that dangerous to MEQ, but will hopelessly tarpit many GK units.
Some units like purifiers have psycannon models with 2 base attacks and no force weapon.
The rules isn't there to screw GK, it was as someone previously stated to stop people from turning off power weapons on their turn only to reactivate the power weapons on their opponents turn. It was a heavily abused tactic used to ensure enemy units would only take the bad break tests on their opponents turn.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2011/06/11 02:10:36
Subject: Re:Can you punch someone
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Decrepit Dakkanaut
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Phiasco II wrote:2+ save against all force weapon attacks? Thats gonna really screw over my GK's, if I ever get to play a Deamon player. Do all Khorne deamons get that? I hope its a really expensive upgrade.
It's a Daemonic Gift and thus can be turned off with Excommunication.
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![[Post New]](/s/i/i.gif) 2011/06/11 02:30:38
Subject: Can you punch someone
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Decrepit Dakkanaut
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Do things like Chainswords that count as Close Combat Weapons count as special weapons towards selecting one of your special weapons to attack with?
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This message was edited 1 time. Last update was at 2011/06/11 02:30:47
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![[Post New]](/s/i/i.gif) 2011/06/11 03:17:52
Subject: Re:Can you punch someone
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Phiasco II wrote:2+ save against all force weapon attacks? Thats gonna really screw over my GK's, if I ever get to play a Deamon player. Do all Khorne deamons get that? I hope its a really expensive upgrade.
Anyways, love the thread title.
only certain units.
Dark Excommunication turns it off.
not only that, but it also strips Bloodletters of their Power weapons(as they are deamonic gifts)
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/06/11 04:05:13
Subject: Can you punch someone
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Novice Knight Errant Pilot
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WarOne wrote:Do things like Chainswords that count as Close Combat Weapons count as special weapons towards selecting one of your special weapons to attack with?
No, because they're not special weapons. They're bog standard CCWs. The 5th editions rules are pretty straight forward on this. Unlike 4th, you can no longer out the kid gloves on and mince around with pulled punches if it's your benefit to stretch out a combat. Fights always go all out.
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![[Post New]](/s/i/i.gif) 2011/06/11 11:59:38
Subject: Re:Can you punch someone
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Swift Swooping Hawk
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Kom Kel points out that pg 42 seems to answers the question nicely. If a model is equipped with weapons the model uses up to two of those weapons.
The discussion about pg 35 tho is important too, it is often misinterpretted.
Pg 35 tells us that all engaged models will "use any special close combat attack they have". Note that it says attack, singular. This is because special attacks are rare in 40k, there are only a very few models/ units over the years that have had them...and those models have had one special attack beyond their regular cc attacks.
Using a special weapon in cc does not make all attacks from that model "special" attacks. The same as using a melta weapon in cc does not make those cc attacks have the melta special rule.
Sliggoth
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Why does my eldar army run three fire prisms? Because the rules wont let me use four in (regular 40k). |
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![[Post New]](/s/i/i.gif) 2011/06/11 12:24:00
Subject: Can you punch someone
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Hierarch
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terranarc wrote:What a great image. A grey knight throws his halberd to the side before jumping into a brawl with demons. Just out of amusement I'd let the GK player do that.
Paladin/terminator with banner.... let the face-punching commence!
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Things I've gotten other players to admit...
Foldalot: Pariahs can sometimes be useful |
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![[Post New]](/s/i/i.gif) 2011/06/11 12:34:19
Subject: Re:Can you punch someone
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Freaky Flayed One
Northern Hemisphere
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I can see the fluffy headline now:
"Robute Guillman punches Khorne in the balls!!!"
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Ultramarines
The Seventh Brotherhood
Craftworld Kai Fe'
Splinter Fleet Megiddo
The Skar Fleet
Tomb World of the Atun Dynasty |
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![[Post New]](/s/i/i.gif) 2011/06/11 13:21:00
Subject: Re:Can you punch someone
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Growlin' Guntrukk Driver with Killacannon
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cyberscape7 wrote:I can see the fluffy headline now:
"Robute Guillman punches Khorne in the balls!!!"
'Gauntlets of Ultramar will never be clean again' claims Guilliman
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/06/11 13:30:48
Subject: Can you punch someone
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Bonkers Buggy Driver with Rockets
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2++, does that mean 2+ invoulnerable save?
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For The Emperor
~2000
Blood for blood's sake!
~2400 |
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![[Post New]](/s/i/i.gif) 2011/06/11 14:00:58
Subject: Can you punch someone
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Stormin' Stompa
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Yes. It is not a GW thing, but rather "internet-shorthand".
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-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2011/06/11 20:37:48
Subject: Re:Can you punch someone
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Land Raider Pilot on Cruise Control
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Sliggoth wrote:Kom Kel points out that pg 42 seems to answers the question nicely. If a model is equipped with weapons the model uses up to two of those weapons.
The discussion about pg 35 tho is important too, it is often misinterpretted.
Pg 35 tells us that all engaged models will "use any special close combat attack they have". Note that it says attack, singular. This is because special attacks are rare in 40k, there are only a very few models/ units over the years that have had them...and those models have had one special attack beyond their regular cc attacks.
Using a special weapon in cc does not make all attacks from that model "special" attacks. The same as using a melta weapon in cc does not make those cc attacks have the melta special rule.
Sliggoth
Surely not! I'm not too sure about this, but what you're saying is that a Veteran Sergeant w/ power fist will make 1 normal cc attack (I4 S4) and 1 "special" attack at I1 S8?
I'm pretty sure under Close Combat Weapons (can't remember page number) it says that EVERY attack uses the special attack's penalties/bonuses. In this case, both the VS's attacks will use the power fist characteristics.
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/06/11 20:59:49
Subject: Can you punch someone
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[MOD]
Making Stuff
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Yeah, I'm a little unclear on just what Sliggoth was trying to say. All attacks are made with the same weapon.
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![[Post New]](/s/i/i.gif) 2011/06/12 10:57:05
Subject: Can you punch someone
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Proud Phantom Titan
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insaniak wrote:Yeah, I'm a little unclear on just what Sliggoth was trying to say. All attacks are made with the same weapon.
Special attacks as in Servo-Arm, Nest of vipers, or Talassarian Tempest Blade ... Talassarian Tempest Blade: This is a power weapon. If Sicarius wishes, he can attempt a single 'coup de grace' attack in lieu of his normal close combat attacks. If the coup de grace hits, it is resolved at str6 and causes instant death, regardless of the wounded models toughness. ... which is a good example since his normal attacks with a power weapon are replaced with a single special attack (without the words 'If he wishes' he would be forced to always make this attack)
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This message was edited 1 time. Last update was at 2011/06/12 10:57:22
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![[Post New]](/s/i/i.gif) 2011/06/12 11:11:04
Subject: Can you punch someone
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Fully-charged Electropriest
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And a terrible example for the purpose of establishing only a few things as 'special attacks you must always use' because the coup de grace is an attack he can choose to use or not.
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“Do not ask me to approach the battle meekly, to creep through the shadows, or to quietly slip on my foes in the dark. I am Rogal Dorn, Imperial Fist, Space Marine, Emperor’s Champion. Let my enemies cower at my advance and tremble at the sight of me.”
-Rogal Dorn
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![[Post New]](/s/i/i.gif) 2011/06/12 11:17:56
Subject: Can you punch someone
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Proud Phantom Titan
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Corrode wrote:And a terrible example for the purpose of establishing only a few things as 'special attacks you must always use' because the coup de grace is an attack he can choose to use or not.
? really without the key add phrase, 'If he wishes' you would default to the BGB and he would have to use that attack. Everything works fine, they even include the required rule change so he can choose.
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This message was edited 1 time. Last update was at 2011/06/12 11:19:10
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![[Post New]](/s/i/i.gif) 2011/06/12 17:11:45
Subject: Re:Can you punch someone
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Battlewagon Driver with Charged Engine
Ye Olde North State
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somerandomdude wrote:Read the rules for Power Weapons, provided here:
Models wounded in close combat by the attacks of a model armed with a power weapon are not allowed armour saves.
It doesn't matter if you choose to "use" the power weapon or not; your model is still armed with it, so no saves are allowed.
Since we're talking about Grey Knights with Force Weapons, and Force Weapons use the power weapon rules, and Grey Knights don't have two special close combat weapons, they always ignore armor saves.
So by this reasoning, could my gk just chuck his nemisis force weapon 20 ft away into a ditch to be lost forever and then punch someone? He's no longer armed with it..
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/06/12 17:44:18
Subject: Can you punch someone
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Been Around the Block
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Punching someone "in real life" is not illegal in many places.
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![[Post New]](/s/i/i.gif) 2011/06/12 17:55:20
Subject: Re:Can you punch someone
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[DCM]
Tilter at Windmills
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loota boy wrote:somerandomdude wrote:Read the rules for Power Weapons, provided here:
Models wounded in close combat by the attacks of a model armed with a power weapon are not allowed armour saves.
It doesn't matter if you choose to "use" the power weapon or not; your model is still armed with it, so no saves are allowed.
Since we're talking about Grey Knights with Force Weapons, and Force Weapons use the power weapon rules, and Grey Knights don't have two special close combat weapons, they always ignore armor saves.
So by this reasoning, could my gk just chuck his nemisis force weapon 20 ft away into a ditch to be lost forever and then punch someone? He's no longer armed with it..
No. Because the rules don't give permission for our models to disarm themselves.
Again, as has been repeatedly pointed out, this rule is present for game balance. In previous editions using your cool special weapons was optional, and players would deliberately choose to turn off their PWs/fists in their own turn to minimize the chance of their opponent breaking or being wiped out with the opponent's turn coming up, to prevent their opponent getting to shoot their nasty assault unit. Then they'd switch the PWs back on in their opponent's turn to try to wipe out/break the unit, so said nasty assault unit could then move and assault again in the owner's subsequent turn.
The interaction of the rules just happens to hurt Grey Knights in this VERY LIMITED circumstance when they happen to come up against one of the VERY FEW units which have Collars of Khorne.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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![[Post New]](/s/i/i.gif) 2011/06/12 21:01:55
Subject: Can you punch someone
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Land Raider Pilot on Cruise Control
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Tri wrote:insaniak wrote:Yeah, I'm a little unclear on just what Sliggoth was trying to say. All attacks are made with the same weapon.
Special attacks as in Servo-Arm, Nest of vipers, or Talassarian Tempest Blade ...
Talassarian Tempest Blade: This is a power weapon. If Sicarius wishes, he can attempt a single 'coup de grace' attack in lieu of his normal close combat attacks. If the coup de grace hits, it is resolved at str6 and causes instant death, regardless of the wounded models toughness.
... which is a good example since his normal attacks with a power weapon are replaced with a single special attack (without the words 'If he wishes' he would be forced to always make this attack)
No. Power weapon attacks are also special attacks. Sicarius can use either his special attack with a power weapon or his special coupe de grace attack. He cannot make a non-power-weapon attack at all.
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/06/12 21:15:55
Subject: Re:Can you punch someone
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Deadly Dark Eldar Warrior
Seattle, WA
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We don't punch in my FLGS, dice throwing is the preferred method, and let me tell you, some people are deadly accurate with those little suckers.
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www.ordo-ludus.com a Seattle, WA based gaming club |
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![[Post New]](/s/i/i.gif) 2011/06/12 22:19:05
Subject: Can you punch someone
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Captain of the Forlorn Hope
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Sam__theRelentless wrote:Tri wrote:insaniak wrote:Yeah, I'm a little unclear on just what Sliggoth was trying to say. All attacks are made with the same weapon.
Special attacks as in Servo-Arm, Nest of vipers, or Talassarian Tempest Blade ... Talassarian Tempest Blade: This is a power weapon. If Sicarius wishes, he can attempt a single 'coup de grace' attack in lieu of his normal close combat attacks. If the coup de grace hits, it is resolved at str6 and causes instant death, regardless of the wounded models toughness. ... which is a good example since his normal attacks with a power weapon are replaced with a single special attack (without the words 'If he wishes' he would be forced to always make this attack) No. Power weapon attacks are also special attacks. Sicarius can use either his special attack with a power weapon or his special coupe de grace attack. He cannot make a non-power-weapon attack at all. No, Attacks with a power weapon are normal attacks with a Special Weapon. Stuff like the "Talassarian Tempest Blade" and "Whirlwind of gore (Grom Gabriel Seth)" have a rule where they can use a special attack, which replace the normal attack sequence.
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This message was edited 1 time. Last update was at 2011/06/12 22:19:18
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
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![[Post New]](/s/i/i.gif) 2011/06/12 22:28:35
Subject: Can you punch someone
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Tough Tyrant Guard
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It also says though that if you have two weapons that are special, you cannot use both in close combat. You must chose one. Well if you state that your model has brass knuckles, and paint them on, then in choosing which weapon to use you could just punch the demon. Yay? Nay?
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~seapheonix
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