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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Yep, nobz box should be called "Everythin' ya need for krumpin'"-box.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Krazed Killa Kan




Claremont, ON

I second the nobs box. It has great gear and lots of upgrades to kustomize your clan. I personally dislike the AoBR boys. I much prefer regular boys as there is a little more freedom to creating a unique amy. Plus you get a nob in every box with a big shoota and rokkit. If you buy the boys, burna and nobs you have enough parts to create a big mek kff (with odd bits)and a painboy too.

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
Boosting Space Marine Biker






Brussels

I'll have to think about how I get my orks too now I guess... AoBR, 3 boyz, 2 nobz?

To start..

I've been gone for a little while but I'm back, at least for now.

Current Lists / Armies :
Mantis Warriors

Retired Lists / Armies :Arms of Corax
Bad Boyz Klan
The Legion of Truth
Urban Guard  
   
Made in ca
Krazed Killa Kan




Claremont, ON

First thing I would consider would be what type of list do you want?

A BW rush list requires about 60 boys where a green tide can be close to 120. A Kan wall about 60-90. You may not even need that many nobs for kan wall or Greentide. The AOBR is good because you get koptas but ebay can really help your wallet as stated earlier.

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
Liche Priest Hierophant






4000pts for less than $200!? Did you ebay a lot of AOBR or just scratch build a bunch of stuff?

-cgmckenzie


Yes, yes I did skratchbuild, actually most of my stuff. I got a skratchbuilt Stompa (that somehow is almost the exact size and shape of a GW Stompa when I've never actually seen one), one/two skratch Battlewagons (one of them is rather, well, large. More of a Battlefortress, really), 3 scratch Kanz, 4 scratch Meganobz, I skratched some bodies up for some Boyz, Nobz and Tankbustas (using spare arms and heads from the boyz and Nobz boxes) 2 skratch Deffdredds (don't think I'll actually ever buy that box, except for bitz. It's just way too much fun building your own!), a Skratch Mega Armoured HQ (either Boss or Mek, depending on points and mood) and a mostly scratch KFF Mek. Everything else is Kitbashed from traded Bitz, or from one of the boxes I bought. I've bought, lets see, 1 box of Nobz, Boyz, Kanz, Tankbustas, an IG Heavy Weapons team (5 guns for 15 dollars!), a Meganob, and a Battlewagon.


Jidmah wrote:
Anvildude wrote:Buy a ton of AoBR boyz, and get real good at choppin those arms off. They're easy enough to glue back on if you decide you want Slugga boyz, but if not, you now have a clean slate for everything from Shootaboyz, to Lootaz, to Burnaboyz, to Tankbustas, and even boyz for pilotin' vehicles. A box of Boyz and a box of Loota/Burnaz gives you enough equipment for double the number of torsos.

So, how do you get the second arm off on the AOBR models if they have their arm close to their body? If I simply cut it off, it looks really ugly and my modeling skills aren't great enough to fix it with green stuff...


??? The one arm (the one that's snap-on) you can just take off. Twist it off if it's been glued. I was talking about the other arm. Use a sharp xacto knife, and work your way around it, from the shoulder-pad, down to the armpit. Don't be worried about taking too much off, that's an area that's usually covered up by either the arm or the shoulder-armour anyways. Don't go too hard at first, or you risk slipping and gouging a hole into your thumb artery (I speak from experience. I think I cut a nerve there, too. Never regained feeling). But if you just ease your way around and around, slicing and pressing lightly, you should get a good chanel going. Then get a good cutting board (that is, not just a piece of cardboard or thin plastic- some thick wood or an actual rubber cutting mat), place the model face/back down, and start pressing harder with a decent angle to the blade. About 60 degrees elevation from the board. Do that to the underarm and the shoulder, then flip the model, and repeat. Keep going, the arm should get nice and loose, and then you can either rip it off and clean up the remains, or just keep cutting until it's off.

Most importantly, don't be afraid of messing up the model. You can always use it for Bitz. DO, however, be afraid of messing up yourself. Knives are dangerous.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Land Raider Pilot on Cruise Control





Denver

Jidmah wrote:Slightly derailing:
How come everyone sees Blood Axes as using nothing but looted imperial vehicles and weapons? Am I missing some important part of fluff here? I've even seen Blood Axe armies using nothing but imperial/space marine weapons, why should they ever do that? When I picked up the game I had the impression that they would use any means necessary to win, including strapping rokkits to their backs, tactical retreat or sneaking behind enemy lines. However, whenever anyone talks about them, they come across as imperial impersonators, even ditching ork stuff for much worse imperial stuff. Don't really read that from the fluff.

/rant of a Blood Axe warlord



The Blood Axes are an Ork clan and were the first to encounter the Imperium. During their exposure and battles they picked up many human tactics, such as using camouflage (although often it is too bright to actually disguise the Ork) and retreating when they're losing. They trade with humans for equipment and vehicles, and have even worked as mercenaries for the Imperium at times (such as the Battle at Big Toof River). All of these things lead followers of other clans to brand them as dangerously treacherous, cowardly, and downright un-Orky. Most Blood Axes are back-stabbing Kommandos. Their clan symbol is two crossed axes.

Taken from :

http://wh40k.lexicanum.com/wiki/Blood_Axes

Not saying that using imperial vehicles is a must, but I can see why people do.

This message was edited 1 time. Last update was at 2011/06/22 21:44:58


::1750:: Deathwatch 
   
Made in us
Boosting Space Marine Biker






Brussels

Anvildude wrote:

2 skratch Deffdredds (don't think I'll actually ever buy that box, except for bitz. It's just way too much fun building your own!)


Do you know MiniWarGaming? If so, Mike does an awesome set of videos where he builds a Deffdread out of random pieces and some plasticard. If you don't know MiniWargaming, you should check it out.

Also: I'm hesitant of the AoBR now.. It doesn't feature units for the Space Marines that I particularly need, none of the units are very customizable... only reasons I'm hesitant are 'cause it's extremely cheap for what's in the box and that it features two of my current armies. I may just have to take turns getting one or the other...

This message was edited 1 time. Last update was at 2011/06/23 05:14:31


I've been gone for a little while but I'm back, at least for now.

Current Lists / Armies :
Mantis Warriors

Retired Lists / Armies :Arms of Corax
Bad Boyz Klan
The Legion of Truth
Urban Guard  
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Anvildude wrote:
Jidmah wrote:
Anvildude wrote:Buy a ton of AoBR boyz, and get real good at choppin those arms off. They're easy enough to glue back on if you decide you want Slugga boyz, but if not, you now have a clean slate for everything from Shootaboyz, to Lootaz, to Burnaboyz, to Tankbustas, and even boyz for pilotin' vehicles. A box of Boyz and a box of Loota/Burnaz gives you enough equipment for double the number of torsos.

So, how do you get the second arm off on the AOBR models if they have their arm close to their body? If I simply cut it off, it looks really ugly and my modeling skills aren't great enough to fix it with green stuff...


??? The one arm (the one that's snap-on) you can just take off. Twist it off if it's been glued. I was talking about the other arm. Use a sharp xacto knife, and work your way around it, from the shoulder-pad, down to the armpit. Don't be worried about taking too much off, that's an area that's usually covered up by either the arm or the shoulder-armour anyways. Don't go too hard at first, or you risk slipping and gouging a hole into your thumb artery (I speak from experience. I think I cut a nerve there, too. Never regained feeling). But if you just ease your way around and around, slicing and pressing lightly, you should get a good chanel going. Then get a good cutting board (that is, not just a piece of cardboard or thin plastic- some thick wood or an actual rubber cutting mat), place the model face/back down, and start pressing harder with a decent angle to the blade. About 60 degrees elevation from the board. Do that to the underarm and the shoulder, then flip the model, and repeat. Keep going, the arm should get nice and loose, and then you can either rip it off and clean up the remains, or just keep cutting until it's off.

Most importantly, don't be afraid of messing up the model. You can always use it for Bitz. DO, however, be afraid of messing up yourself. Knives are dangerous.


Yeah, I meant the arm that you can't just pull off. There are two kinds of bodies, one has an arm that rather easy to cut off, while the other is somewhat more complicated. I've got about 20 AOBR boyz with those hard-to-cut-off arms lying around and already messed up a couple of them. I'll try your way(save for the thumb thing), I'm still missing 3 tankbustas for a full unit.

Operate! Operate!
Still time to operate!

This message was edited 1 time. Last update was at 2011/06/23 13:54:29


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





North Jersey

I might just go with the AOBR boyz, simply cause I am planning on during sluggas and choppas for the bulk of it. Orks are bad at shooting, so why pay for things I don't really need?

So my plan for this army is as follows-

Kan wall, probably 2 units of 3 kans with a deffdread in there so I have an excuse to use the dreadnaught from AOBR.

2 units of 20 boyz, each with a nob with power klaw

big mek with PK and KFF

3 deffkoptas

looted wagon with RPJ

This is 1000 exactly, so I think it is a decent starting point. Good thing is I can scratch the kans and either convert the dread from AOBR or scratch one if I get Orks from ebay, so I just need to buy something to be a looted wagon, big mek, and 20 more boys. I can get out of this with less than $200!

-cgmckenzie

This message was edited 1 time. Last update was at 2011/06/23 15:08:46



1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Orks are not bad at shooting, don't let BS2 fool you. Whenever we shoot we have about twice as many shots and twice as many weapons shooting as other armies, while not even limited by rapid fire range and assault limitations.

Kan walls usually run all shootaboyz, as there is not much point in running past your kanz.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Liche Priest Hierophant






Yeah, or rather, Orks are bad at accurate shooting. At general shooting, they're actually pretty good, if only through sheer volume. Hard to dodge a bullet when you have a solid wall of them coming your way.


Automatically Appended Next Post:
BoA.Raccoon wrote:
Anvildude wrote:

2 skratch Deffdredds (don't think I'll actually ever buy that box, except for bitz. It's just way too much fun building your own!)


Do you know MiniWarGaming? If so, Mike does an awesome set of videos where he builds a Deffdread out of random pieces and some plasticard. If you don't know MiniWargaming, you should check it out.

Also: I'm hesitant of the AoBR now.. It doesn't feature units for the Space Marines that I particularly need, none of the units are very customizable... only reasons I'm hesitant are 'cause it's extremely cheap for what's in the box and that it features two of my current armies. I may just have to take turns getting one or the other...


I saw the first video, but I can never find the rest of them... The bits where he puts it all together and paints it.

This message was edited 1 time. Last update was at 2011/06/23 21:13:38


GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Regular Dakkanaut



England

cgmckenzie wrote: Orks are bad at shooting, so why pay for things I don't really need?

-cgmckenzie


I know not everything should be compared to a marine, as its a bit more complicated but an ork boy is as likely to inflict a St4 Ap5 shot as a bolter. but he is 6 points!
Rokkits are all over the codex and really cheap (twin-linked for 35points) and Lootas speak for themselves.

   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

The way to look at Ork shooting is sorta like Napoleonic tactics. The musselloaders they used back then, werent really that accurate by themselves, so to counter that, youd line up your rank and file, and shot out a big ass volley at the enemy right? Its sorta like that, but a bit more Orky and louder, with an occasional wrench and screw flying past your face.


I use shoota boyz more then slugga boyz and I can tell ya from experience, you can take down some bodies with Ork shooting

This message was edited 1 time. Last update was at 2011/06/23 22:06:11


 
   
Made in us
Boosting Space Marine Biker






Brussels

Anvildude wrote:
BoA.Raccoon wrote:
Anvildude wrote:

2 skratch Deffdredds (don't think I'll actually ever buy that box, except for bitz. It's just way too much fun building your own!)


Do you know MiniWarGaming? If so, Mike does an awesome set of videos where he builds a Deffdread out of random pieces and some plasticard. If you don't know MiniWargaming, you should check it out.

Also: I'm hesitant of the AoBR now.. It doesn't feature units for the Space Marines that I particularly need, none of the units are very customizable... only reasons I'm hesitant are 'cause it's extremely cheap for what's in the box and that it features two of my current armies. I may just have to take turns getting one or the other...


I saw the first video, but I can never find the rest of them... The bits where he puts it all together and paints it.


I'll try to find it. I'll edit them in.


LINKS: http://www.youtube.com/watch?v=8d_JQqLFxk4
http://www.youtube.com/watch?v=um-OQpPFzIA
(he shows his orks including the finished dread) http://www.youtube.com/watch?v=WIL260c2d9g&playnext=1&list=PLD56685B3359851F9

EDIT: Whoops, the last two are from a dreadnaught. I forgot they're different. Still, they're useful to see for inspiration

This message was edited 2 times. Last update was at 2011/06/24 04:54:42


I've been gone for a little while but I'm back, at least for now.

Current Lists / Armies :
Mantis Warriors

Retired Lists / Armies :Arms of Corax
Bad Boyz Klan
The Legion of Truth
Urban Guard  
   
Made in us
Revving Ravenwing Biker





Sherman Oaks, CA

KingCracker wrote:The way to look at Ork shooting is sorta like Napoleonic tactics. The musselloaders they used back then, werent really that accurate by themselves, so to counter that, youd line up your rank and file, and shot out a big ass volley at the enemy right? Its sorta like that, but a bit more Orky and louder, with an occasional wrench and screw flying past your face.


I use shoota boyz more then slugga boyz and I can tell ya from experience, you can take down some bodies with Ork shooting


I agree with all of what was just said.

When I started off I was going for a very foot slogger army with sluggas but soon found that they were dwindling and my shootas were the real stars! I use a dread bashy/ big mek list that seems to do OK. I play orks for fun mostly, but I do like to win too haha. My list is BASICALLY this:

2xBig Meks with KFF and cybork

2x 20 shootas with two big shootas and a Nob w/ PK, 'eavy armor, and bosspole

12 sluggas (soon to be shootas) that take a trukk

10 Burna Boyz who ride in the trukk on turn one and abandon the 12 boyz squad to capture a home objective or do whatever.

3x Deff Dread with 2 skorchas each (soon to be 4 dreads and one with all DCCW only!)

Looted Wagon with Boomgun

I will soon be adding ~10-20 lootas as well.

cgmckenzie wrote:I am finally at a point where my IG are solid, so I want to start Orks. They look really fun to model and paint, plus just plain ridiculous to play with. But I do have some questions before I run out and spend teeth like a dentist.

1)Looted Wagons- I saw in the codex that they can be any vehicle from any army. Do they all make the blanket change to the stats in the box or can I have some be a little more akin to their nonlooted counterparts? For example, would a looted land raider be any better than a looted rhino?

2)Along the same lines of the looting, can I use other walkers(dreads/sentinels/tau stuff) with fiddly bits added for deffdreads/kans without running into problems with TO and others? I am sure it is fine for friendly games but I want to make sure I can play in tourneys also.

3)With looting(apparently a theme I am going with ) is it better to run primarily boyz or should I get some specialists like kommandos/bikes?

I can't wait to get started on this, thanks in advance!

-cgmckenzie


In answer to these questions at the beginning,

1) I use a converted Predator that broke and was salvaged by my orks (accurate to what actually happened I guess) for my looted wagon. It's not that good, but it is super fun to use and it's hilarious.

2) I don't see why you couldnt as long as the base of the model is roughly the same. The height should be about the same as well. SM and CSM dreads are about the same height and width so it should not be a problem. In tourneys I don't know. It depends on how strict they are I'm sure. You could always have one for the tourney and convert the AOBR SM dread cheaply for your own hilarity.

3) If you are doing Kan wall then more bodies is good. They will get cover from the kans but you will be SLOOOOOOOW. My list above uses the KFFs to give a steady cover to my boyz as they advance and once they get within 18" they hunker down and blast the nonsense out of the enemy then counter charge if necessary.

(Sorry this is such a long post). In reference to your color scheme I chose to do a mix of themes. They have a sort of Bad Moonz paitn scheme but with red, orange, and black instead of yellow and black. I like the whole idea of meks and their crazy contraptions and it seems like you do as well from your questions above. Big Meks are bad in CC but they let the dreads ad kans do the fightin' for them. I have had soem success with a Warboss, but it's just a different style.

Good Luck and I hope that all helped.

-WAAAGH!!





The Reactor Core - Commission Painting Service: http://reactorcorepainting.com
_________________________________________ 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





North Jersey

Well, I just played a 2500 pt game IG vs Orks, and did incredibly well(IG were mine). I technically lost because my opponent faffed about until his mom came to pick him up at the start of turn 5 but he was walking into my gun line, so he would have been tabled with the next round of shooting. I have now decided that I won't be playing against kids anymore...

Anywho, I noticed he had some pretty big problems, like letting his bikes get bogged down in combat(my blobs charged him), splitting fire too much(my stuff spread out enough that he had to follow suit and made templates almost guaranteed hits), and not taking anything stompy.

His battlewagon was loaded with burna boyz but was destroyed by Commissar Yarrick, and eliminated in the same turn by a failure to kill him and being caught. 15 models + BW killed by Yarrick in a single turn. There was cheering and high fives abounded.

The solutions I am seeing for these problems is to send in support for BW's, don't get charged, and bring stompy stuff. Would looted wagons be a good support for BW or would they do alright when paired with another BW?

-cgmckenzie


1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Bikes can simply shoot a powerblob dead, no need to get them anywhere close to them before your assault definitely wipes them out. Getting charged is even more of a failure.

Another problem is, everyone saw Dashofpepper kill terminatorz!!! with a BW full of burnaz, so every list is fielding a weagon full of burnaz now, because they supposedly kill everything. What people fail to see, is that the burna BW works for dash because it is in the right list, with the right support. For most people burna BWs seem to be the new nob bikerz, but they are no auto-include many people claim them to be. Actually, most lists would be better without them.

+1 style points for the Yarrik move though

This message was edited 1 time. Last update was at 2011/06/24 12:40:48


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Boosting Space Marine Biker






Brussels

Yarrick is a beast. I just wish his face was less.. umm.. you know

This message was edited 1 time. Last update was at 2011/06/24 14:12:12


I've been gone for a little while but I'm back, at least for now.

Current Lists / Armies :
Mantis Warriors

Retired Lists / Armies :Arms of Corax
Bad Boyz Klan
The Legion of Truth
Urban Guard  
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Im glad Im not the only person that sees that with Dash. Hes a brilliant player, I mean he takes Necrons to tournies, and kicks the hell out of tourny players. Does that mean I can take Necrons and do the same? Not really, its HARD for me to nab a win with Necrons. But yea, Dash does something and suddenly thats how you MUST do it by everyone else. I noticed that when he took only 5 lootas, I read that and thought well thats weird. Now when its asked how many, you get people saying 5 or 15, its a min max thing. I too take 5 loota units, but thats mainly because I only have 10 lootas they do work, but your point was bang on, it works for him because he not only knows exactly how to use them right, but also because when you fighting against say, his BW, your not fighting JUST the BW, theres something else near by that will come at the attacks. If you charge into his monoliths to pop them, well not only are they all shooting you, but OH theres a Ctan popping out of the wood works to kick your face in as well. Hes a clever one


Automatically Appended Next Post:
BoA.Raccoon wrote:Yarrick is a beast. I just wish his face was less.. umm.. you know



Less taking a massive pooh?

This message was edited 1 time. Last update was at 2011/06/24 14:15:26


 
   
Made in us
Boosting Space Marine Biker






Brussels

KingCracker wrote:
Automatically Appended Next Post:
BoA.Raccoon wrote:Yarrick is a beast. I just wish his face was less.. umm.. you know



Less taking a massive pooh?


We'll put it that way

I've been gone for a little while but I'm back, at least for now.

Current Lists / Armies :
Mantis Warriors

Retired Lists / Armies :Arms of Corax
Bad Boyz Klan
The Legion of Truth
Urban Guard  
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Well, you are not going to stay Prince Charming after Ghazghkull Thrakka stomped you into the marble floor of a citadel.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Revving Ravenwing Biker





Sherman Oaks, CA

Jidmah wrote:Well, you are not going to stay Prince Charming after Ghazghkull Thrakka stomped you into the marble floor of a citadel.


And your face is rotting due to the ash and chemicals and smoke and CRAP that is all over Armaggeddon etc.

AS for burnaz I personally LOVE them. I used burnas with mixed results yesterday but that was mostly because i was fighting nurgle and their T5 and FNP just makes them a lot less effective. Even on the charge with power weapons they can't cut enough down sometimes. BUT I have had great success when fighting squishier things and even small units of SM and terminators. When they have to make 30+ saves there are going to be some 1s and 2s.

I have a trukk instead of a BW for some reason but I plan on getting one soon. To address the problem with keeping the BW alive i;d say use KFF Big Meks. Giving your BW's a 4+ save is invaluable when they need to get right in the face of someone.

Something stompy never hurts haha. If you do kan wall and footslog then get kans. I love deff dreads and will have 4 in my list + a Looted Wagon for the lolz.

-WAAGH!!

This message was edited 1 time. Last update was at 2011/06/24 18:12:38





The Reactor Core - Commission Painting Service: http://reactorcorepainting.com
_________________________________________ 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Eventually I will make enough dreads to have a 5 dread list. It will be fun, but I wont really be expecting to auto win anything. This is the type of list I dont really plan on winning with, more like, if I smash up 2 landraiders, or that lith and that unit or whatever, then I win in my mind
   
Made in gb
Regular Dakkanaut



England

KingCracker wrote:Eventually I will make enough dreads to have a 5 dread list. It will be fun, but I wont really be expecting to auto win anything. This is the type of list I dont really plan on winning with, more like, if I smash up 2 landraiders, or that lith and that unit or whatever, then I win in my mind


If your army looks awesome, it is auto-win!
5 Dread would be cool.
   
Made in us
Boosting Space Marine Biker






Brussels

Ajroo wrote:
KingCracker wrote:Eventually I will make enough dreads to have a 5 dread list. It will be fun, but I wont really be expecting to auto win anything. This is the type of list I dont really plan on winning with, more like, if I smash up 2 landraiders, or that lith and that unit or whatever, then I win in my mind


If your army looks awesome, it is auto-win!
5 Dread would be cool.


These

I've been gone for a little while but I'm back, at least for now.

Current Lists / Armies :
Mantis Warriors

Retired Lists / Armies :Arms of Corax
Bad Boyz Klan
The Legion of Truth
Urban Guard  
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

And they really have the chance to just really screw up vehicles and the like. Landraiders? Pfff, next. Monoliths? AWwwww say good bye to your teleporta ya shiney bastards! Not to mention they are practically untouchable to most troops (unless they have goodies of course) ID anything that can be ID'ed and Ive used one or 2 to take on characters before, depending on who the SC is, they can stand their own easy
   
Made in us
Revving Ravenwing Biker





Sherman Oaks, CA

I LOVE my dreads. Either they all get focused down and my boys make it to the fight relatively unharmed or I throw the dreads at a unit of SMs without any powerfists and laugh as they stupidly bash away at it. Munching about 3 a turn. Hilarious! Also, against Chaos SM have your dreads charge termies because a lot of Chaos SM players near me only use power weapons and not power fists. Bye-Bye terminators!

In my opinion the only really good counter to them is Long Fangs (which are a good counter to just about everything in the Ork list) and you will see them very often with all the people jumping on the cheese-wolf band wagon. Just gotta hope for the best. And extra armor, grot riggers, and meks are always good to keep those dredas chuggin' along.

-WAAAGH!!




The Reactor Core - Commission Painting Service: http://reactorcorepainting.com
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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






My long-term goal is to finish a dread mob, consisting of two mekka-dreads, three of each deff dreads and mega dreads, plus nine kanz at 2000 points. I have no idea whether that army will work, but I'm bound to find out

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

That would be a fun army as well. See Orks = extreme fun. Even after all these years of their dex being out, they still have a huge variety of builds you can go with. Also, I wish I could afford the meggadread, that thing is just awesome looking
   
Made in us
Revving Ravenwing Biker





Sherman Oaks, CA

KingCracker wrote:That would be a fun army as well. See Orks = extreme fun. Even after all these years of their dex being out, they still have a huge variety of builds you can go with. Also, I wish I could afford the meggadread, that thing is just awesome looking


I play my Orks for lolz, but they are ALSO good. If you play the right way (i.e. like an Ork) and make Orky decisions, more often than not, things work out OK. By now means am I a tournament player, but I am not BAD at the game. And Orks are a relatively stress free army to play as becuase you can have fun and not care too much. Which I think makes you play more effectively. Short of that, if you lose, you are Orks, who cares if you lose!?

-WAAGH!!




The Reactor Core - Commission Painting Service: http://reactorcorepainting.com
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