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![[Post New]](/s/i/i.gif) 2011/06/19 15:39:44
Subject: Starting Ork Waagh!
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Growlin' Guntrukk Driver with Killacannon
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I am finally at a point where my IG are solid, so I want to start Orks. They look really fun to model and paint, plus just plain ridiculous to play with. But I do have some questions before I run out and spend teeth like a dentist.
1)Looted Wagons- I saw in the codex that they can be any vehicle from any army. Do they all make the blanket change to the stats in the box or can I have some be a little more akin to their nonlooted counterparts? For example, would a looted land raider be any better than a looted rhino?
2)Along the same lines of the looting, can I use other walkers(dreads/sentinels/tau stuff) with fiddly bits added for deffdreads/kans without running into problems with TO and others? I am sure it is fine for friendly games but I want to make sure I can play in tourneys also.
3)With looting(apparently a theme I am going with  ) is it better to run primarily boyz or should I get some specialists like kommandos/bikes?
I can't wait to get started on this, thanks in advance!
-cgmckenzie
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1500 pts
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4-5k+pts
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![[Post New]](/s/i/i.gif) 2011/06/19 23:28:27
Subject: Re:Starting Ork Waagh!
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Decrepit Dakkanaut
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1. Nope, it doesnt matter weather you loot a rhino or a monolith, they all count as that stock looted wagon. You can only take the upgrades allowed.
2. In friendly games, it doesnt matter. If your planning on using them in a tourny, as always you have to ask the tourny organizer if its kosher or not. And as with everything else Orky, rule of cool usually over rides any problems you might other wise run into.
3. The depends entirely on the build you go with. If you have looted sentinels/warwalkers for kans and use them in a kanwall, youd be using alot of boyz. If you loot alot of vehicles to use as trukks/wagons/BW then youd be running mech and by default not using alot of boyz.
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![[Post New]](/s/i/i.gif) 2011/06/20 00:09:51
Subject: Starting Ork Waagh!
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Growlin' Guntrukk Driver with Killacannon
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Ok, thanks! Sorta disappointed about the looting everything makes generic wagons stuff, but cie le vie. Looting a monolith might be fun though...
-cgmckenzie
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1500 pts
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4-5k+pts
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![[Post New]](/s/i/i.gif) 2011/06/20 01:44:14
Subject: Re:Starting Ork Waagh!
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Decrepit Dakkanaut
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I think in the older codex they were different depending, but I cant find my old codex to save me. But if you loot a lith and say its a BW then obviously its got the BW stats and upgrades and so on. But other then that, yea its pretty cut and dry
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This message was edited 1 time. Last update was at 2011/06/20 01:44:44
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![[Post New]](/s/i/i.gif) 2011/06/20 05:20:45
Subject: Re:Starting Ork Waagh!
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Roarin' Runtherd
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Maybe in the next Ork codex it might make a difference what looted wagon you have. Just remember, though, don't take a LW as a transport. Kit that thing out with a Boomgun and give it the 'ard case upgrade. Let it sit back and throw ordinance at the enemy all game long.
By the way, it sounds like you're looking to put together a Deathskulls army. (or possibly Blood Axes.) Deathskulls love looting stuff. Blood Axes too, but not as much as the 'skulls.
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![[Post New]](/s/i/i.gif) 2011/06/20 08:12:28
Subject: Re:Starting Ork Waagh!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Slightly derailing:
How come everyone sees Blood Axes as using nothing but looted imperial vehicles and weapons? Am I missing some important part of fluff here? I've even seen Blood Axe armies using nothing but imperial/space marine weapons, why should they ever do that? When I picked up the game I had the impression that they would use any means necessary to win, including strapping rokkits to their backs, tactical retreat or sneaking behind enemy lines. However, whenever anyone talks about them, they come across as imperial impersonators, even ditching ork stuff for much worse imperial stuff. Don't really read that from the fluff.
/rant of a Blood Axe warlord
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/20 11:50:46
Subject: Starting Ork Waagh!
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Growlin' Guntrukk Driver with Killacannon
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I have no clue about any of the fluff or ork klans. I was just going to throw a paint job that I thought looked cool on it and call it a day.
BTW, are orks due for an update anytime soon?
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/06/20 12:03:20
Subject: Starting Ork Waagh!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Don't think so, would mess up their top-selling AOBR boxes...
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/20 13:53:40
Subject: Re:Starting Ork Waagh!
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Decrepit Dakkanaut
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Yea, not to mention the Ork dex is still an incredibly well written dex, its aged nicely. Sure its not "top tier" anymore thanks to that crazy codex creep that doesnt happen. But a good Ork player can still kick everyones ass in a game with them, and they still rank well in tournies. Im not a tourny player so I dont really care, all I know is, its a blast playing my Orks and I still win often so Im happy. I used to be a CSM player years ago, and I got sick of everytime they improved on the dex, the next one would suck it up big time. So Im nervous with Orks getting that treatment, though compared to their old dex the current one is better, though it did lose some flavor (Also Id LOVE to see the choppa rule come back)
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![[Post New]](/s/i/i.gif) 2011/06/20 17:25:38
Subject: Starting Ork Waagh!
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Bonkers Buggy Driver with Rockets
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Orks won't get an update anytime soon, in theory. There's quite a few books that should come out before it. Orks barely need an update really, well depending on whether 6th plays into their hands or not. If 6th ruins them then yeah they'd warrant an update. Otherwise, nah.
And Jidmah, it's more Blood Axes and Deathskullz. Blood Axes do a lot more allying with other armies so it would make sense that at some point they'd accumilate a small array of ex-Imperial/Xeno vehicles. Deathskullz sprang to mind more since they just take everything.
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![[Post New]](/s/i/i.gif) 2011/06/20 18:07:31
Subject: Starting Ork Waagh!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Don't disagree on that, but some people even told me that using actual battlewagons for blood axes was unfluffy and that I should use looted wagons instead. The strangest part is that this opinion seems quite wide-spread.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/20 18:09:54
Subject: Starting Ork Waagh!
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Bonkers Buggy Driver with Rockets
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Well you could always have a landraider and call it a Battlewagon. Big vehicle, good stats, seems most appropriate.
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![[Post New]](/s/i/i.gif) 2011/06/20 20:45:19
Subject: Starting Ork Waagh!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I don't want to. One of the reasons to start WH40k at all was the BW model. Right after falling of a chair laughing because a friend of mine left his ork codex lying around.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/20 23:41:02
Subject: Starting Ork Waagh!
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Crazed Savage Orc
The far reaches of the universe
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Jidmah wrote:Don't think so, would mess up their top-selling AOBR boxes...
I doubt that. I heard sometime in 2012 they are going into a new edition. Going by what happened to WHFB they will probably ditch AOBR, but what the new starter kit armies will be I have no idea.
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This message was edited 1 time. Last update was at 2011/06/20 23:41:58
Don't poke the sleeping squiggoth, he might get cranky.
It's easy to be an anarchist when you don't have a job- Tom Carney
http://www.dakkadakka.com/dakkaforum/posts/list/540/391068.page Vist FoolZ
The Green Tide is Rising!
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![[Post New]](/s/i/i.gif) 2011/06/21 03:20:03
Subject: Starting Ork Waagh!
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Growlin' Guntrukk Driver with Killacannon
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I just got back from my FLGS and picked up a kopy of kodex: orks Looking at it, buying AoBR for $90 from them(the owner refuses to raise prices on items already in stock) I will save considerable change and can trade off the SM or use them to bolster my own chapter. 3 deffkoptas, a warboss, 20 boyz, and 5 nobs for $90 is amazing, plus the free dreadnaught that WILL be looted into a deffdread makes it all the sweeter. -cgmckenzie
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This message was edited 1 time. Last update was at 2011/06/21 03:20:14
1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/06/21 03:27:57
Subject: Re:Starting Ork Waagh!
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Decrepit Dakkanaut
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Buy the Ork stuff on Ebay, its WAY cheaper. You can get the boss for a couple bucks, the 3 koptas for around 10 and all the boyz +nobs for around 10 or so if you get good deals. Try that first
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![[Post New]](/s/i/i.gif) 2011/06/21 12:52:01
Subject: Starting Ork Waagh!
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Mekboy on Kustom Deth Kopta
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yea ebay is pretty cheap the warboss is basically 3 bucks shipped, 20 boys from aobr 20sih shipped, nobs are about 10 bucks, and def coptas shipped at around 15 so all in all around 48 but if you do buy iot and sell the SM stuff you can actually sell them for more so it is a tossup if you want to bother to sell.
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![[Post New]](/s/i/i.gif) 2011/06/21 23:36:58
Subject: Starting Ork Waagh!
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Boosting Space Marine Biker
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I'm starting a Waaagh! next time I go to my FLGS and pick up AoBR. I'm using the Space Marines for my Chapter and the Orks will be used for Waaagh! Ardskul I have to look into fluff D: Good luck, looking forward to seeing a fellow new Waaagh! Question: How are Orks orgnized? I mean in terms of Tribe Klan Waaagh! etc? It goes Klan>Tribe>Waaagh! right?
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This message was edited 2 times. Last update was at 2011/06/21 23:41:18
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![[Post New]](/s/i/i.gif) 2011/06/21 23:45:36
Subject: Starting Ork Waagh!
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Growlin' Guntrukk Driver with Killacannon
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Sorta. Tribes are like regiments, but klans are the doctrine that small warbands inside the tribe follow, eg kult of speed. Waaagh! is more of the campaign that these warbands participate in but can also refer to all orks in the war.
It's a little hard to explain but once you get it(basic idea being the orks are incredibly simplistic) it is easy to understand.
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/06/22 00:01:06
Subject: Starting Ork Waagh!
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Boosting Space Marine Biker
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Sooo;
Warbands are in Klans, Klans are in Tribes, and Everehthang is in the Waaagh!?
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![[Post New]](/s/i/i.gif) 2011/06/22 01:16:27
Subject: Starting Ork Waagh!
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Growlin' Guntrukk Driver with Killacannon
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Sorta. Warbands are in tribes, tribes make up a Waaagh! A klan can spread across several tribes, warbands, and even waaagh!s. Btw, what is the plural of Waaagh!? There are 6 or so major klans, each devoted to slightly different ways of krumping 'eads. Much less of a clan as we know it and more of a way of life/method of warfare. These are galaxy spanning and have no real politkal affiliation. Hope that helps! -cgmckenzie ps- best thing about diskuzing orks on forums is misspelling everything.
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This message was edited 1 time. Last update was at 2011/06/22 01:16:53
1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/06/22 01:32:49
Subject: Starting Ork Waagh!
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Sinewy Scourge
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Ive been using a looted predator and a looted drednaught. All it does is add to your badassery scale. Automatically Appended Next Post: Jidmah wrote:Slightly derailing:
How come everyone sees Blood Axes as using nothing but looted imperial vehicles and weapons? Am I missing some important part of fluff here? I've even seen Blood Axe armies using nothing but imperial/space marine weapons, why should they ever do that? When I picked up the game I had the impression that they would use any means necessary to win, including strapping rokkits to their backs, tactical retreat or sneaking behind enemy lines. However, whenever anyone talks about them, they come across as imperial impersonators, even ditching ork stuff for much worse imperial stuff. Don't really read that from the fluff.
/rant of a Blood Axe warlord
The blood axes trade with Imperials, so that may be part of the reasoning, however I dont see why they would haveall looted stuff.
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This message was edited 1 time. Last update was at 2011/06/22 01:36:22
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
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![[Post New]](/s/i/i.gif) 2011/06/22 02:50:38
Subject: Starting Ork Waagh!
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Boosting Space Marine Biker
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Ahh, I see (tribes and stuff)
As for plural Waaagh! I believe it's Waaagh!
I have led 32 Waaagh! in my lifetime o.O
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![[Post New]](/s/i/i.gif) 2011/06/22 03:36:04
Subject: Starting Ork Waagh!
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Liche Priest Hierophant
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It's spelled 'Waaagh!!'
That second '!' is important!
And that's the thing about Orks. Loot everything. Skratchbuild. Kitbash. You can buy the first of your vehicles and just put them together, but after that, you shouldn't be spending more than 10 bucks on each additional vehicle, between bitz, sprue, plasticard, and sundry fings you pick up off the side of the road.
Buy a ton of AoBR boyz, and get real good at choppin those arms off. They're easy enough to glue back on if you decide you want Slugga boyz, but if not, you now have a clean slate for everything from Shootaboyz, to Lootaz, to Burnaboyz, to Tankbustas, and even boyz for pilotin' vehicles. A box of Boyz and a box of Loota/Burnaz gives you enough equipment for double the number of torsos.
Be as cheap as possible, and be inventive. I've got roughly 4000 points of Orks, and I've spent less than 200 dollars on them so far (this includes a Stompa), and that's without kitting them all out.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2011/06/22 10:58:41
Subject: Starting Ork Waagh!
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Growlin' Guntrukk Driver with Killacannon
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4000pts for less than $200!? Did you ebay a lot of AOBR or just scratch build a bunch of stuff?
-cgmckenzie
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1500 pts
3000 pts
4-5k+pts
======Begin Dakka Geek Code======
DS:80-S+G++M+++B+IPw40k10#++D++A+++/hWD387R+++T(D)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/06/22 11:54:57
Subject: Starting Ork Waagh!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Anvildude wrote:Buy a ton of AoBR boyz, and get real good at choppin those arms off. They're easy enough to glue back on if you decide you want Slugga boyz, but if not, you now have a clean slate for everything from Shootaboyz, to Lootaz, to Burnaboyz, to Tankbustas, and even boyz for pilotin' vehicles. A box of Boyz and a box of Loota/Burnaz gives you enough equipment for double the number of torsos.
So, how do you get the second arm off on the AOBR models if they have their arm close to their body? If I simply cut it off, it looks really ugly and my modeling skills aren't great enough to fix it with green stuff...
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/22 13:09:06
Subject: Starting Ork Waagh!
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Boosting Space Marine Biker
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Im keepin da boyz da wey dey iz, you tellin me dat we'z int good enuf for ya?
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![[Post New]](/s/i/i.gif) 2011/06/22 13:44:35
Subject: Re:Starting Ork Waagh!
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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You can't field more than six units of them
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/06/22 14:42:47
Subject: Re:Starting Ork Waagh!
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Regular Dakkanaut
England
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One thing i suggest when you start.
in a normal army it is good to buy 1 unit at a time, then eventually build up you spare parts.
but with orks, i think its better to buy (maybe not assemble) a few extras at the beginning as they really benifit from kit-bashing.
a box of nobs and a box of loota/burnas will make sure you can personalise your nobs in the units so they are not all the same, or make a big unit with the AoBR Nobz changing the arms. It gives you spare burnas for giving meks or kommandos, extra guns for if you decide (probably wont) on flash gitz. you can even make a (little) big mek from the burna box. also for giving the warbuggies skorchas/rokkits. Once you buy one ork vehicle you have bitz for more too.
This way you can make the AoBR boyz (which are actually pretty good) or nobz go a lot further.
Sorry if this seems silly advice, but i learned the rubbish way of getting 1 box then another, it took a while before i had room for converting stuff. and now my first couple of units look a bit too "out of the box"
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![[Post New]](/s/i/i.gif) 2011/06/22 14:44:47
Subject: Re:Starting Ork Waagh!
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Decrepit Dakkanaut
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Well with Orks, the easiest thing is, buy boyz boxes, and 1 or 2 nobs boxes when your starting out. You can never have to many boyz
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