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![[Post New]](/s/i/i.gif) 2011/12/03 04:55:56
Subject: Doom of Malan'tai: overpowered?
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Fixture of Dakka
On a boat, Trying not to die.
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Draigo wrote:He hurts one army and its op.. well by god flamers must be op vs hordes..
Well, they are. Duh. When I played a all grot army, flamers and blast templates whooped my ass! They should be banned altogether!
And so should codexes! You know what? Ban 40k.
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Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
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![[Post New]](/s/i/i.gif) 2011/12/03 05:20:45
Subject: Doom of Malan'tai: overpowered?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Chowderhead wrote:Draigo wrote:He hurts one army and its op.. well by god flamers must be op vs hordes..
Well, they are. Duh. When I played a all grot army, flamers and blast templates whooped my ass! They should be banned altogether!
And so should codexes! You know what? Ban 40k.
That might work, but I fear it would create a massive imbalance overall.
I mean, Warmachine and FoW would suddenly create a massive power surge that could just destroy the competitive enviroment.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/12/03 05:55:07
Subject: Doom of Malan'tai: overpowered?
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Shepherd
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I concur with your sig grey templar lol bit off topic I know
"Yes, I play GKs. "Cheese" you say? Take a look at this Terminator, notice he's pewter. Now notice the weight as I termi-sock you. *WACK* NOW!!! I been Playing GKs since their Force Weapons bypassed EW, everyone was WS5, Stormshields ONLY worked in CC, and Justicars cost 50 fricking points each!!! Don't you accuse me of Cheese! I waited for this Cheese and if i am not going to use it against you. Why I aught to shove it in the heater grates and turn the Thermostat up to 70 degrees. CELSIUS! TAKE THAT"
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2011/12/03 08:44:23
Subject: Re:Doom of Malan'tai: overpowered?
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Longtime Dakkanaut
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SOFDC wrote:In my case, everything is in metal bawkses to begin with. Doom lands in his pod. Looks around, spirit leeches cold unyielding unobtanium armor. Gets ran over by a land raider busy shrieking something about Sparta from the loudspeakers, which then drops the boarding ramp on his flattened corpse, and the terminators/purifiers then all get together on the boarding ramp and jump up and down, also screaming something about Sparta.
This made reading two pages worth of stat ownage worth it.
And I've killed a Doom with mechvets. Jussayin.
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This message was edited 1 time. Last update was at 2011/12/03 08:44:44
Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2011/12/03 10:04:45
Subject: Doom of Malan'tai: overpowered?
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Lethal Lhamean
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I love how someone looses a game because of something they weren't prepared for or didn't now how to handle, so they complain it's OP. lol. These threads show up 2-3 times a week.
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![[Post New]](/s/i/i.gif) 2011/12/03 11:44:52
Subject: Doom of Malan'tai: overpowered?
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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Chowderhead wrote:If I can get close enough to hit something with a Meltagun, it sure as hell ain't OP.
My kind of man. Summed up my 2 cents before I got here.
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![[Post New]](/s/i/i.gif) 2011/12/03 11:50:25
Subject: Doom of Malan'tai: overpowered?
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Dark Angels Librarian with Book of Secrets
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To the OP: long story short, some things may be over-powered against one army, but they will have weaknesses against other armies. It's called game balance. Most armies have it, some do not. IT's called life...
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![[Post New]](/s/i/i.gif) 2011/12/03 11:59:06
Subject: Doom of Malan'tai: overpowered?
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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Doomy is undercosted, but not overpowered. And really, his being undercosted isn't such a huge deal when you consider the Tyranid codex as a whole (ie, it kinda sucks).
Although I'm still reeling from a game a few weeks ago against a friend who's Doom took over 30 instant-death invulnerable saves over the course of the game and passed EVERY SINGLE ONE. I have yet to see that horrible creature of his die.
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This message was edited 1 time. Last update was at 2011/12/03 11:59:38
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![[Post New]](/s/i/i.gif) 2011/12/03 14:04:50
Subject: Re:Doom of Malan'tai: overpowered?
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Decrepit Dakkanaut
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lol we ALL have fought against something a friend has and it never seems to die. My brother has a chaplain on a bike and that bastard literally, Ive never killed. For years Ive tried and that lucky sumbitch scrapes by somehow. Its hilarious really
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![[Post New]](/s/i/i.gif) 2011/12/03 15:46:24
Subject: Re:Doom of Malan'tai: overpowered?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I've got a Dreadnought like that. You can blow his arms off, you can blow his legs off, but you will NEVER wreck or explode him.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/12/03 16:00:06
Subject: Doom of Malan'tai: overpowered?
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Nihilistic Necron Lord
The best State-Texas
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Fafnir wrote:Doomy is undercosted, but not overpowered. And really, his being undercosted isn't such a huge deal when you consider the Tyranid codex as a whole (ie, it kinda sucks).
Although I'm still reeling from a game a few weeks ago against a friend who's Doom took over 30 instant-death invulnerable saves over the course of the game and passed EVERY SINGLE ONE. I have yet to see that horrible creature of his die.
I would say it was Undercosted, until the FAQ hit it so hard. I was expecting some nerfs, but the fact really took a beatstick to the Doom, and the entire Tyranid codex.
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![[Post New]](/s/i/i.gif) 2011/12/03 16:08:07
Subject: Doom of Malan'tai: overpowered?
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Shepherd
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R.I.P Nids.. poor fellas never stod a chance..
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2011/12/03 18:07:35
Subject: Re:Doom of Malan'tai: overpowered?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Someone's lunch money got stolen by the Doom, the PDF tried to respond and were killed to a man.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/12/03 18:42:48
Subject: Doom of Malan'tai: overpowered?
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Sneaky Sniper Drone
T'au
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Ok guys i was wrong, the question has been answered, we can all stop commenting.
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2000pts |
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![[Post New]](/s/i/i.gif) 2011/12/03 20:38:15
Subject: Re:Doom of Malan'tai: overpowered?
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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I think we'd all be mightly amused if we didn't stop commenting  Here is a little haiku i quickly knocked up on the subject
Doom of Malan'tai
Instant death to power fist
Not complicated
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![[Post New]](/s/i/i.gif) 2013/10/27 18:12:39
Subject: Doom of Malan'tai: overpowered?
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Fresh-Faced New User
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runmymouth wrote:Against Tau, he is great. Against my deathwing he has only ever caused a wound once.
How is this even remotely possible unless you are very lucky game after game or your opponent can't play his doom right. With his stupid OP 6" aura and your leadership tests twice a turn (his turn and yours) on "3" dices (+1 dice for Ld tests because of being within a synapse), you will basically lose a lot before you get a chance to even touch him in cc. If this thing gets into your ranks before you are able to shoot him down, all hell will break lose. The one I hate the most is having him in a spore and dropping beside my units. oopsy, that hurts if you miss him with interceptor.
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![[Post New]](/s/i/i.gif) 2013/10/27 18:17:45
Subject: Doom of Malan'tai: overpowered?
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Dakka Veteran
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The first time I saw him in a game, he deep-striked next to a cluster of meltavets and got pasted in a single turn. YMMV
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The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/10/27 19:37:31
Subject: Doom of Malan'tai: overpowered?
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Prophetic Blood Angel Librarian
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Hang on you're tau - don't tau have them tripvides... no that wasn't it... ripfides? No. Riplies? No, no. I'll get it eventually...
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![[Post New]](/s/i/i.gif) 2013/10/27 20:48:27
Subject: Doom of Malan'tai: overpowered?
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Honored Helliarch on Hypex
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Space Marine Sentry Turrets (IA12) are quite effective, as well. They don't get to reroll misses like they do against their intended targets, but 4 BS3 S8 AP3 shots is quite sufficient for the DoM, and they can spend the rest of their turns shooting down Hive Tyrants. Skyfire interceptor is flexible, that way.
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![[Post New]](/s/i/i.gif) 2013/10/27 20:49:57
Subject: Re:Doom of Malan'tai: overpowered?
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Shas'o Commanding the Hunter Kadre
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Spread out, hit it with str 8 or higher, stop complaining.
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![[Post New]](/s/i/i.gif) 2013/10/28 06:26:27
Subject: Doom of Malan'tai: overpowered?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Should have finished on the haiku.
Thread is being locked due to thread necromancy.
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