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Made in us
Stone Bonkers Fabricator General





Beijing, China

fishy bob wrote:If we do get Cultists I'd want them to be more like Space Marine Scouts, rather than cheap cannon fodder hordes.


their statline is that of a guardsmen with orky tshirt armor. I cant see them getting models like SM scouts

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

fishy bob wrote:If we do get Cultists I'd want them to be more like Space Marine Scouts, rather than cheap cannon fodder hordes.

So you'd want them to essentially share another redundant unit with Codex: Space Marines? I like the idea of differentiating the armies more and more and straying from Codex: Spiky Marines as much as possible. Besides, they're cultists, not trained elite soldiers with implants, heavy armor, and big guns. They shouldn't be equivalent to scouts, and instead should be the teeming hordes from the fluff.

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Made in us
Regular Dakkanaut




Saint Louis Mo

The back of the plastic dread can be seen in the 6th ed rule book in a couple frames =)


 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

DarkWind wrote:The back of the plastic dread can be seen in the 6th ed rule book in a couple frames =)


IIRC, that's a Forgeworld dread sadly... The new book has only given us 1 confirmed 'preview' of upcoming models and that's Anrakyr in the Necron section.

As for possible new models? I want to see;
- New plastic Dreadnought for feth's sake!!! God damnit GW, the current one is older than entire target audience! Not to mention the things is a fething nightmare to actually try and assemble...

- Plastic heavy weapons. Currently, CSM's have the fewest heavy weapon upgrades in plastic. Sure we convert Imperial ones, but I want proper blinged-out chaosy ones I don't have to spend 30+ minutes kitbashing together!

- Plastic Squad Leader options. Currently, CSM players have 2 plasma pistols, 1 power sword and 1 power fist to choose from as regular 'off the sprue' options for all our unit leaders. Oh, and they're all contained within the same fething box set to boot!
Please GW, we don't even have a single source for equiping twin-linked bolters, let alone the really viable combi-weapons, and our lightning claws are limited to 1 finecast model. (And don't say 'use spare termie bitz!! I shouldn't be forced to buy a $60 kit just to give my aspiring champ a damn combi-meltagun!!!)



Basically, I want Chaos to get some actual love for once and get some of our basic equipment options so I don't have to go and pilfer from every fething Imperial lapdog! I's like not to be left to rot for another 7-8+ years with a couple half- kits that have non-sensical loadouts, limited options and require you to buy a billion of just to build 1 damn unit equiped in a similar manner to those loyalist scum!

 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

That is, indeed, a Forgeworld dreadnought.

Experiment 626, I think it's perfectly possible that Chaos will get a Havoc kit at some point in the future. I don't know when, but I know I'd like one as much as you would! That could cover the plastic heavy weapons and squad leader options that Chaos needs. As for combi-weapons, even loyalists are kind of short on that one. Outside of the power armored commander box, there aren't really any sources for plentiful combi weapons. Chaos is pretty much in the same boat with the Terminator and Terminator Lord kits.

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Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Brother SRM wrote:That is, indeed, a Forgeworld dreadnought.

Experiment 626, I think it's perfectly possible that Chaos will get a Havoc kit at some point in the future. I don't know when, but I know I'd like one as much as you would! That could cover the plastic heavy weapons and squad leader options that Chaos needs. As for combi-weapons, even loyalists are kind of short on that one. Outside of the power armored commander box, there aren't really any sources for plentiful combi weapons. Chaos is pretty much in the same boat with the Terminator and Terminator Lord kits.


Loyalists can also pick-up combi-plasmas & meltas from the Sternguard kit. Granted it's alot harder now with the finecasting of everything and thus the removal of the single model w/comb-weapon blister, but thye've still got 2 more power armoured versions than we do!

I agree we will eventually get Havoks in plastic as well.
I'm just hoping that we get them much sooner rather than later, since overall the CSM model range is the more woefully under-supported/out dated in the entire 40k range! (okay, Sisters are older, but they're a true collector's army right now and always have been!) I guess I should say, of the non-WD codex armies, we're currently the oldest & crappiest model range in the game.

 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

Actually, I'd see that as easier since metal bits are a pain in the ass on plastic parts! If it's a miscast, call them up and get a new one.

Also, I'd say that Chaos has a very good model range, save the Chaos Dreadnought. That thing is awful, but most everything else is up to date. Chaos Marines are about as much as you can expect from a standard infantry kit, the Defiler is cool, Terminators and Terminator Lords rule, the tanks are all fine, and while Khorne Berserkers are old they've aged better than a lot of models of their era. Chaos could use a kick in the pants in the model range, but on the whole it's pretty solid.

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Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

Havocs and Raptors are in definite need. They're so old and... old. DX All the cult-Marines need new models, although Zerkers the least. Still, Zerkers do need new models. Ones without strange pirate-gloves or really derpy-looking skull helmets.



BLURRD FUR DER BLUUURD GUUURD

Not that I think they'll get a new kit, but; am I the only one who doesn't particularly like the Daemon Prince kit?

Sieg Zeon!

Selling TGG2! 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

I'm not a fan of the skull helmet, but I love the rest of the helmets in that kit, especially the Boba Fett-looking one! You're also not alone on the Daemon Prince kit. It's seen as a sidegrade to the metal one; few people love it, but few absolutely hate it.

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Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

I like their other helmets, I do. The main issue is that the Zerker box comes with two sprues, each with four torsos (front and back), four pairs of legs, several arms and weapons, not enough chainaxes, and not enough helmets. Two are 'standard' Marine helmets with Horns of Khorne, one is a "Boba Fett"-style helmet, and the last is derpy skullface. This means that you're forced to make two of your guys per box into derpy skullfaces.

Not strictly true, I know - the sprue also comes with one helmetless head. But it looks so derpy that I like to pretend it doesn't exist.

All we need do is make sure we have enough helmets on our heads so that we can smack them with our horns and destroy them with our furious charge! THAT IS WHAT MATTERS, SPESS MAHREEN.

EDIT: Ahriman, Kharn, and pretty much all of the special characters need new sculpts, also.

This message was edited 1 time. Last update was at 2012/07/09 14:21:17


Sieg Zeon!

Selling TGG2! 
   
Made in us
Infiltrating Broodlord





This is why I'm not touching Chaos Space Marines until I get news of the fate of the models. I plan on starting TSons, but either they will get new models or be entirely in the elites section. So I guess I'll pick up Tzeentch Daemons, I highly doubt Pink Horrors are getting new models already. But as for the Greater Daemon? I'm not going to touch it.

And I'm banking on the fact that the Daemon Prince will be hit with a nerf. I mean, every Tyranid player had a Carnifex and look what happened...

I refuse to join any club that would have me as a member. -Groucho Marx

 
   
Made in us
Sister Oh-So Repentia






Brother SRM wrote:Thousand Sons are likely to get new models because they're horrid metal/plastic hybrid kits. It has little to do with their age. GW has been phasing out hybrid kits for a while now, and I hope that leads to new plastic Thousand Sons.


And here I am, I dont use the last set that came out of 1000 Sons, I am still using the all metal, old school ones. A lot of my Chaos looks way out dated, and I like that. Even my Oblits are the first runs.
   
Made in us
Hardened Veteran Guardsman




Greensboro, NC

Veteran Sergeant wrote:
Exergy wrote:I agree with the scaling problem and the ammo but I kind of like the pushed to the edge nature of the chaos marines. They dont have the imperium supporting them so they might not have enough ammo to get through the whole fight. They might scavenge some. If I can believe deep striking terminators and power weapons I can believe the trator marines have some way to reload their weapons, possibly with different caliber shells from belts, drums, or mags.

No, I mean, literally, how they put more ammunition in the weapon. Belt fed weapons typically have a feed tray. Which means you lay the belt across it with the first link over the chamber. Then, when you pull back the charging handle to cycle that first round on the belt into the weapon, there's a mechanism to grab it. Gravity plays a huge part in this process, as in gravity keeps the belts flat on the tray while you put the cover back down. The bolters the Chaos Marines have show the belts hanging out of the magazine well. Which means a new belt would have to be dangled into the magazine well, while the weapon was held upside down. Not really very efficient and would actually take three arms to do easily (hmm, mutation time? haha). Then the question remains about the links. Most belt fed weapons discard the links out their own opening, but not all. Typically straight down, because well, gravity is free and doesn't require maintenance. So the bolter both feeding ammo, and ejecting links, out of the same port (in this case, the magazine well). That's a nightmare for jams, lol. However, the whole idea begs the question of "why?". Belted ammunition has its advantages, but not for a weapon like the bolt rifle. Plus, when we're talking about Chaos Marines and their limited logistics, belt links are now another item you have to continuously scavenge or manufacture (not difficult, but an unnecessary step), and then you have to assemble the belts, and well, that's an absurdly time consuming process to do by hand.

These are the problems with playing wargames and having been a Marine. I think too much about these things.

BTW: a cool, if a little dry, video that shows the cycle of operations for the standard NATO 7.62x51mm machine gun.


You're looking for realism... in 40k? I think you're looking at the wrong game, if you're going to look that way. Sure, the warp, daemonic mutations, all that other off the wall stuff, and you focus on the gun loading mechanism not being realistic? Maybe the guns are daemonically possessed to load correctly
   
Made in gb
Willing Inquisitorial Excruciator





Classified

I for one have no problems with plastic/metal hybrid kits, but it's safe to assume that either the metal parts in the havocs and Thousand Sons will be replaced with resin, or that the kits will be replaced with new plastic ones.

It would be nice to get new character sculpts, particularly for Abaddon, Ahriman and Kharn, but given that Dante and Ragnar have gone unchanged, I think it unlikely we'll get anything other than the same sculpts in finecrap.

The one thing I'd dearly love, being very fond of the Rogue Trader-era Chaos marines, to see (though I hold out little hope) would be a sprue of more plastic (or even finecrap) mutation bits.



Red Hunters: 2000 points Grey Knights: 2000 points Black Legion: 600 points and counting 
   
Made in de
Decrepit Dakkanaut







We will know end of the month. AFAIK it includes plastic raptors and a new Dreadnought (in addition to the one in the starter).

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Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

English Assassin wrote:I for one have no problems with plastic/metal hybrid kits, but it's safe to assume that either the metal parts in the havocs and Thousand Sons will be replaced with resin, or that the kits will be replaced with new plastic ones.

It would be nice to get new character sculpts, particularly for Abaddon, Ahriman and Kharn, but given that Dante and Ragnar have gone unchanged, I think it unlikely we'll get anything other than the same sculpts in finecrap.

The one thing I'd dearly love, being very fond of the Rogue Trader-era Chaos marines, to see (though I hold out little hope) would be a sprue of more plastic (or even finecrap) mutation bits.


Oh, yeah, this too. LOTS more mutation-y bits. Even just like, an upgrade sprue of them. Sick of having to buy possessed and having to fiddle with chaos spawn bits.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

Doomrider.

Sieg Zeon!

Selling TGG2! 
   
Made in us
Hardened Veteran Guardsman




Foley, Minnesota

Frozen Ocean wrote:Doomrider.


Second, he was epic.

15,000 pts
8,000 pts 
   
Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland



Derp.



Why doesn't he look like this? I'd like Slaanesh infinitely more if there was an actual model of this.

This message was edited 1 time. Last update was at 2012/07/10 03:26:51


Sieg Zeon!

Selling TGG2! 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Kroothawk wrote:We will know end of the month. AFAIK it includes plastic raptors and a new Dreadnought (in addition to the one in the starter).


if they change the jetpacks again I am going to be pissed


Automatically Appended Next Post:
Frozen Ocean wrote:I like their other helmets, I do. The main issue is that the Zerker box comes with two sprues, each with four torsos (front and back), four pairs of legs, several arms and weapons, not enough chainaxes, and not enough helmets. Two are 'standard' Marine helmets with Horns of Khorne, one is a "Boba Fett"-style helmet, and the last is derpy skullface. This means that you're forced to make two of your guys per box into derpy skullfaces.





the skull faces are indeed terrible

Frozen Ocean wrote:EDIT: Ahriman, Kharn, and pretty much all of the special characters need new sculpts, also.

Actually I rather like most of the SC. Typhus is awesome


Automatically Appended Next Post:
Brother SRM wrote:Actually, I'd see that as easier since metal bits are a pain in the ass on plastic parts! If it's a miscast, call them up and get a new one.

Also, I'd say that Chaos has a very good model range, save the Chaos Dreadnought. That thing is awful, but most everything else is up to date. Chaos Marines are about as much as you can expect from a standard infantry kit, the Defiler is cool, Terminators and Terminator Lords rule, the tanks are all fine, and while Khorne Berserkers are old they've aged better than a lot of models of their era. Chaos could use a kick in the pants in the model range, but on the whole it's pretty solid.


surely Chaos doesnt need the kind of treatment that DE and Necrons got. There is what, 1 model left(Drazhar) from the original DE line? I dont know about crons but they got almost everything new didnt they?

This message was edited 2 times. Last update was at 2012/07/11 14:40:40


Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Frozen Ocean wrote:
EDIT: Ahriman, Kharn, and pretty much all of the special characters need new sculpts, also.


I'm pretty certain that Ahriman will not be getting a new sculpt any time soon.

If you find him in the BRB you'll notice hes had a shiney new paint job. Not something they would do for a model thats soon to be replaced.
   
Made in gb
Fixture of Dakka





Southampton

I concur that all the current Chaos SC sculpts look fine with the exception of Lucius (who ironically is also the most recent sculpt).

   
Made in de
Morphing Obliterator






I think the weapons of Abaddon could need some work. The oh-so grim face on Drach'nyen looks just ridiculous imho.

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
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Ancient Venerable Dreadnought





The Beach

Phragonist wrote:
You're looking for realism... in 40k? I think you're looking at the wrong game, if you're going to look that way. Sure, the warp, daemonic mutations, all that other off the wall stuff, and you focus on the gun loading mechanism not being realistic? Maybe the guns are daemonically possessed to load correctly

You're welcome to that belief. To me, they look stupid. I know more about guns than you do. /shrug

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in us
Perturbed Blood Angel Tactical Marine




I am hoping for the ability to convert stuff to Chaos from Loyalist chapters. Things like a Baal Class Predator for a renegade BA chapter.

Also, heads that aren't so focused on the Horns and the Top Knot. Maybe some armor that is patched together from different Marks.
   
Made in us
Mutated Chosen Chaos Marine







Veteran Sergeant wrote:
Phragonist wrote:
You're looking for realism... in 40k? I think you're looking at the wrong game, if you're going to look that way. Sure, the warp, daemonic mutations, all that other off the wall stuff, and you focus on the gun loading mechanism not being realistic? Maybe the guns are daemonically possessed to load correctly

You're welcome to that belief. To me, they look stupid. I know more about guns than you do. /shrug


Wow, the huge Space Marine fanboy is complaining about realism.

Dude, you play frakking Space Marines. They can read people's minds by eating them.
   
Made in us
Ancient Venerable Dreadnought





The Beach

Huge Space Marines fanboy? My favorite faction is I Guard, and Genestealer Cult next I just like modeling Space Marines because they're fun and have all kinds of potential. Plus, they're easy to convert.

Calm down. The bolters look goofy to me. It's because I was a real Marine and I know how guns work. It's not that big of a deal. Why you so mad? LOL

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in ca
Smokin' Skorcha Driver




Canada

Veteran Sergeant wrote:My problem with the ammo belts is that they are impossibly ludicrous. I mean, you have to accept the guys designing the guns don't really know how guns actually work, but there's no way for them to load the belts, lol. The bolters don't have an feed tray. The belt is just hanging out of the magazine well. How do they reload? Plus, the limitations of the sculpt make the individual linked rounds gigantic, suggesting a pitiful ammunition supply.

They have such limited ammunition because the will rarely fire more than 6 shots over the course of a game (I mean battle)
Also, they obviously use the reloading of their boltguns as a form of torture, exacted on the slaves they capture to both drive them insane and to make them give up on life.

tgjensen wrote:
labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.

Christ, where do you buy your turnips?
 
   
Made in us
Mutated Chosen Chaos Marine







Veteran Sergeant wrote:Huge Space Marines fanboy? My favorite faction is I Guard, and Genestealer Cult next I just like modeling Space Marines because they're fun and have all kinds of potential. Plus, they're easy to convert.

Calm down. The bolters look goofy to me. It's because I was a real Marine and I know how guns work. It's not that big of a deal. Why you so mad? LOL


So you want a realistic 40k is what you're saying? And why do you assume anyone who disagrees with you is mad? In every argument you're in you get super defensive and start acting extremely patronizing and then bringing up your military service as some sort of shield.

But, back to your desire for realism. Alright, let's get rid of...

1. Power Weapons
2. Warp Travel
3. All Xenos Factions
4. All Chaos Factions
5. The Emperor
6. The Primarchs

Okay. Yeah, that sounds like a much better 40k.
   
Made in us
Member of the Ethereal Council






I would fathom that one or two HQ get a resculpt.
And with the new rumors, thousand sons would aswel.

5000pts 6000pts 3000pts
 
   
 
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