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![[Post New]](/s/i/i.gif) 2012/11/12 13:27:34
Subject: Harder armies to play
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Frenzied Juggernaut
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I find usually with my DE I can often decimate my opponent but I will usually have bugger all left by the end of the game.
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![[Post New]](/s/i/i.gif) 2012/11/12 15:55:14
Subject: Harder armies to play
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Judgemental Grey Knight Justicar
USA
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liquidjoshi wrote:OK, let's slow down here.
1: DE are not the best army, but they're certainly not the worst. Dark Angels, Daemons, Tau and Black Templars are the candidates for that one.
Your inclusion of Daemons in a list of candidates for worst army leads me to believe that you're still thinking it's 5th Ed. Daemons are at least above average now, especially since the WD update a few months ago.
I think they can be hard to play, with the splitting of forces into waves and not getting your preferred wave all the time.
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Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page |
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![[Post New]](/s/i/i.gif) 2012/11/12 18:11:41
Subject: Re:Harder armies to play
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Lone Wolf Sentinel Pilot
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Eldar are hard to play, even harder than their emo cousins because they don't get all the fancy new toys shooting wise, but they are still as fragile. Eldar can be nasty once you master them though.
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DC:80+S+++GM+B++IPw40k08++D++A+++/hWD346R++T(M)DM+ Successful trades with Tweems, Polonius, Porkuslime, Mark94656, TheCupcakeCowboy, MarshalMathis, and Hahnjoelo
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![[Post New]](/s/i/i.gif) 2012/11/12 19:47:49
Subject: Harder armies to play
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Junior Officer with Laspistol
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I'd argue that the completely random nature of daemons makes them a harder army to play. But perhaps that's just personal preference.
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/11/12 20:15:55
Subject: Harder armies to play
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Infiltrating Broodlord
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Dark Eldar. Be on the offensive, exploit the weaknesses, exploit tactical errors at all times. Never allow yourself to enter a battle of attrition, never fight defensively, never fight fairley and never make mistakes. Do all of these, and then you may win.
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I refuse to join any club that would have me as a member. -Groucho Marx
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![[Post New]](/s/i/i.gif) 2012/11/12 21:50:48
Subject: Harder armies to play
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Shas'o Commanding the Hunter Kadre
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TKG Painting wrote:So, I'm sensing Dark Eldar. For the reasons of them being quite squishy and not alot of "Power" units so to speak..
Well thank you for all of your fast replies, any more opinions please keep them coming! =)
No no, you want eldar. Not dark eldar, Eldar.
Eldar are notoriously hard to play. They are an army that specializes. If you take fire dragons, your tank issues are solved, Banshees destroy in melee, but the reverse for each is true, banshees can't shoot worth a damn.
Eldar are all about tactics, using your forces together, out maneuvering your opponent, ect.
Keep in mind eldar and dark eldar can ally, so you can always have the best of both worlds.
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![[Post New]](/s/i/i.gif) 2012/11/12 22:40:47
Subject: Harder armies to play
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Been Around the Block
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Well, Eldar and Dark eldar seem to be the talk of the town! Now may I ask, what units In the Dark eldar codex aren't so common?
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![[Post New]](/s/i/i.gif) 2012/11/12 22:53:53
Subject: Harder armies to play
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Frenzied Juggernaut
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TKG Painting wrote:Well, Eldar and Dark eldar seem to be the talk of the town! Now may I ask, what units In the Dark eldar codex aren't so common?
Mandrakes top that list.
I would also think the Pain engines are high up the list also, just for the sheer fact they are slow in an army that needs its speed.
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![[Post New]](/s/i/i.gif) 2012/11/12 23:16:25
Subject: Harder armies to play
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Been Around the Block
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Now comes the bearing question, what is wrong with mandrakes?
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![[Post New]](/s/i/i.gif) 2012/11/13 00:44:57
Subject: Re:Harder armies to play
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Twisted Trueborn with Blaster
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They're an infiltrating assault unit that shoots better than it assaults but needs to kill an entire unit off before they can start shooting.
To describe them in a nutshell.
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![[Post New]](/s/i/i.gif) 2012/11/13 00:58:58
Subject: Harder armies to play
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Been Around the Block
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Ah...Could you use another unit to then the unit the mandrakes are closest to... then charge in?
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![[Post New]](/s/i/i.gif) 2012/11/13 01:04:44
Subject: Re:Harder armies to play
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Twisted Trueborn with Blaster
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That sentence does not make sense.
There's a lot of theories running around there about trying to make Mandrakes viable, but it all boils down to pumping an excessive number of points into an incredibly bad unit to make it less bad but not even remotely close to good. They're seriously, seriously awful.
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![[Post New]](/s/i/i.gif) 2012/11/13 09:22:14
Subject: Harder armies to play
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Frenzied Juggernaut
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The models look cool, but they just seem like such a pointless unit.
Maybe they have their place as a disruption unit? I cant say, Iv not used them.
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![[Post New]](/s/i/i.gif) 2012/11/13 11:31:57
Subject: Harder armies to play
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Jovial Plaguebearer of Nurgle
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Eldar are hard to win with I'll give you that but they are not harder to play than dark eldar. The problem with eldar is like you said that there are just some things they can't do.. Dark eldar can do pretty much anything but you really have to think your moves through
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![[Post New]](/s/i/i.gif) 2012/11/13 12:47:11
Subject: Harder armies to play
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Frenzied Juggernaut
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You could always give the Eldar Corsairs list from Forgeworld a whirl, Im looking at making an army for those.
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![[Post New]](/s/i/i.gif) 2012/11/13 13:01:10
Subject: Re:Harder armies to play
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Elite Tyranid Warrior
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My friend is starting an eldar corsair list. he's having a lot of fun but i think its going to be fairly specialized. If your interested in that I can let you know how it turns out.
I would still consider tyranids if your not set on Eldar/DE. They can be a lot of fun to play but they tend to require a bit of wiggle room when constructing lists.
Personal experience, i haven't yet seen a perfect all comers list, you tend to need to adjust to whatever army you're playing against
Again they can be a lot of fun and a very good antiinfantry army, though a bit limited in anti tank. Also depending on what you want to run, they have some options for converting and scratchbuilding
Also just to concur with a previous poster, Hormoguants are a very underrated troop choice
hope this helps
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Hive Fleet Lazarus the Undying Swarm
Iron Angels of Khorne
Deathwatch Encyclopedia
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![[Post New]](/s/i/i.gif) 2012/11/13 13:25:00
Subject: Harder armies to play
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Twisted Trueborn with Blaster
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Xeriapt wrote:The models look cool, but they just seem like such a pointless unit.
Maybe they have their place as a disruption unit? I cant say, Iv not used them.
They question you need to ask is, how would they disrupt anything?
Infiltrate them close to the enemy line, or on an objective to make your opponent think twice about going there? They suffer the same fragility issues of other Dark Eldar, even if you get them into cover, T3 with a 3+ isn't all that durable. Especially not at 15 PPM. Their invulnerable save is only as good as a guard's t-shirt save. There is literally nothing stopping your opponent from shooting them off the board or assaulting them with a far superior CC unit, since they can't shoot until they kill something and to kill something they have to assault it, which they're not all that good at considering their lack of any way to deny armor saves and their relatively low volume and quantity of attacks. Low volume, armor-allowing S4 attacks have never scared anyone ever. I have never ever seen someone refusing to get close to a tactical squad for fear of the tactical squad's assault potential.
They're a speedbump, this and nothing more. Sure, I might have to let up on the accelerator a little bit to go over them, but you don't stop for speedbumps, nor are they such a hassle that you consider going around them. You just roll over that bump like the lifeless lump of concrete it is and move on down the road.
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![[Post New]](/s/i/i.gif) 2012/11/13 13:30:58
Subject: Harder armies to play
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Frenzied Juggernaut
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Lokas wrote: Xeriapt wrote:The models look cool, but they just seem like such a pointless unit.
Maybe they have their place as a disruption unit? I cant say, Iv not used them.
They question you need to ask is, how would they disrupt anything?
Infiltrate them close to the enemy line, or on an objective to make your opponent think twice about going there? They suffer the same fragility issues of other Dark Eldar, even if you get them into cover, T3 with a 3+ isn't all that durable. Especially not at 15 PPM. Their invulnerable save is only as good as a guard's t-shirt save. There is literally nothing stopping your opponent from shooting them off the board or assaulting them with a far superior CC unit, since they can't shoot until they kill something and to kill something they have to assault it, which they're not all that good at considering their lack of any way to deny armor saves and their relatively low volume and quantity of attacks. Low volume, armor-allowing S4 attacks have never scared anyone ever. I have never ever seen someone refusing to get close to a tactical squad for fear of the tactical squad's assault potential.
They're a speedbump, this and nothing more. Sure, I might have to let up on the accelerator a little bit to go over them, but you don't stop for speedbumps, nor are they such a hassle that you consider going around them. You just roll over that bump like the lifeless lump of concrete it is and move on down the road.
Yeah I think I would rather pay 1pt more for a hellion. They are far more useful.
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