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Made in us
Member of the Ethereal Council






 Kanluwen wrote:
 hotsauceman1 wrote:
 Kanluwen wrote:
Then play it?

First, when I get my console this summer, I bet it will be dead.
Second, Out of princible, I am not going to buy a half a game for 60$ then pay.

You understand that you're not "buying half a game for $60", right?

You're buying a game for $60. That game has four more Hunters(bringing the total number of Hunters to sixteen as there are twelve Hunters currently in the game) and at least two more Monsters planned as paid downloadable content. They're not planned to be released within the next week or two. They're planned for release in at least three or four months.

The Monster Expansion Pack is planned for "Spring 2015" with the Behemoth being a part of it. The Behemoth is also one of the preorder bonuses meaning that anyone who ordered/purchased the game before release(or in many cases on the day of release) are guaranteed to get the new Monster at no additional cost.

3-4 months? That is why I call BS. They are ready now and are trying to squeeze money

5000pts 6000pts 3000pts
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 hotsauceman1 wrote:
 Kanluwen wrote:
 hotsauceman1 wrote:
 Kanluwen wrote:
Then play it?

First, when I get my console this summer, I bet it will be dead.
Second, Out of princible, I am not going to buy a half a game for 60$ then pay.

You understand that you're not "buying half a game for $60", right?

You're buying a game for $60. That game has four more Hunters(bringing the total number of Hunters to sixteen as there are twelve Hunters currently in the game) and at least two more Monsters planned as paid downloadable content. They're not planned to be released within the next week or two. They're planned for release in at least three or four months.

The Monster Expansion Pack is planned for "Spring 2015" with the Behemoth being a part of it. The Behemoth is also one of the preorder bonuses meaning that anyone who ordered/purchased the game before release(or in many cases on the day of release) are guaranteed to get the new Monster at no additional cost.

3-4 months? That is why I call BS. They are ready now and are trying to squeeze money

In all likelihood, no they are not "ready now". I don't think you quite understand how downloadable content is developed when it is actually DLC and not just cut content or preorder skins/missions(which are really just cut content).

The Behemoth has been in development since roughly October or November, hence why it was included as the preorder bonus since they have been working on it.
The characters from the Hunting Season Pass likely were started in earnest in December or January. As of right now, they're not willing to do anything beyond show the silhouettes and confirm that there is one character for each class.

This message was edited 1 time. Last update was at 2015/02/14 01:29:12


 
   
Made in au
Norn Queen






This is the big problem with the video game market now - there's been so many developers do cut content as DLC that people don't appreciate that a lot of the time. DLC was not cut content.

Video games get 'feature locked' at some point during development. The team working on the game has a set goal to acheive. DLC packs are most often started at this point. The project manager will request staff for additional content to sell later as DLC, and might or might not get it. If they do, an entirely separate team is formed from additional staff (either pulled from another project or hired new) to create this content in parralel to the game. They work on this content which has it's own feature lock. This is why DLC is often sold and not simply given away - the DLC cost additional money to make in the form of people working on that project.

These used to be called expansion packs. Like Half Life Opposing Force, or Quake 3: Team Arena. Sometimes adding a whole new section of single player story (like opposing force), sometimes just adding mutliplayer features (like team arena). The difference is often they are available right at launch these days which adds to the confusion.

But when you have, say, Capcom, sell you a multiplayer mode which is just a 100kb file, which is obviously an unlock key for content on the disk, it tarnishes the industry as a whole.

This message was edited 2 times. Last update was at 2015/02/14 02:48:06


 
   
Made in us
Tunneling Trygon





Bradley Beach, NJ

Could we maybe get a survey on here?
options:
Did not buy Evolve, but DLC was not a major factor
Did not buy Evolve over DLC
Bought Evolve, but disapprove of the DLC
Bought Evolve and approve of the DLC

Hive Fleet Aquarius 2-1-0


http://www.dakkadakka.com/dakkaforum/posts/list/527774.page 
   
Made in us
Decrepit Dakkanaut





 Squidmanlolz wrote:
Could we maybe get a survey on here?
options:
Did not buy Evolve, but DLC was not a major factor
Did not buy Evolve over DLC
Bought Evolve, but disapprove of the DLC
Bought Evolve and approve of the DLC



Forgot one: didn't know Evolve was even a game coming out, and disprove of DLC for the most part.



For those who are defending Evolve, let me ask you this.... Let's say the new Mortal Kombat came out, and it has 12 fighters right out of the "box" but, Scorpion, Sub Zero, Goro and Johnny Cage are not among them. Instead, those characters are offered as DLC, within a week of launching.


You'd be pretty damn pissed that you spent 60+ bucks on a game, and are now being panhandled for MORE money, just to have content that should have been in the game in the first place.
   
Made in us
Twisted Trueborn with Blaster





Minnesota

 Ensis Ferrae wrote:
 Squidmanlolz wrote:
Could we maybe get a survey on here?
options:
Did not buy Evolve, but DLC was not a major factor
Did not buy Evolve over DLC
Bought Evolve, but disapprove of the DLC
Bought Evolve and approve of the DLC



Forgot one: didn't know Evolve was even a game coming out, and disprove of DLC for the most part.



For those who are defending Evolve, let me ask you this.... Let's say the new Mortal Kombat came out, and it has 12 fighters right out of the "box" but, Scorpion, Sub Zero, Goro and Johnny Cage are not among them. Instead, those characters are offered as DLC, within a week of launching.


You'd be pretty damn pissed that you spent 60+ bucks on a game, and are now being panhandled for MORE money, just to have content that should have been in the game in the first place.


That's... Not even relevant, actually. I understand that people are upset over this, but come on, man. Announcing a season pass before a game is out is hardly new nor is it a crime. Most developers openly admit they plan DLC long before they actually start it.

Also, I know it's a pedantic point, but 12 hunters in Evolve /= 12 kharacters in Mortal Kombat. Not even close.

Kingdom Death Fanatic. Dark Eldar: Kabal of the Fragile Breath. Dark Elves: Allegiance to the Black Crown. Also, Masons, Cygnar, and Legion of Everblight. All unnamed.

Manchu wrote:
The Fragile Breath wrote: . . . something but I was distracted by the username.
Holy gak that is an awesome username. Please tell me your army is called Kabal of the Fragile Breath. Morathi's Darkest Sin has some competition here for best handle, I think.
 
   
Made in us
Tunneling Trygon





Bradley Beach, NJ

 Ensis Ferrae wrote:
 Squidmanlolz wrote:
Could we maybe get a survey on here?
options:
Did not buy Evolve, but DLC was not a major factor
Did not buy Evolve over DLC
Bought Evolve, but disapprove of the DLC
Bought Evolve and approve of the DLC



Forgot one: didn't know Evolve was even a game coming out, and disprove of DLC for the most part.



For those who are defending Evolve, let me ask you this.... Let's say the new Mortal Kombat came out, and it has 12 fighters right out of the "box" but, Scorpion, Sub Zero, Goro and Johnny Cage are not among them. Instead, those characters are offered as DLC, within a week of launching.


You'd be pretty damn pissed that you spent 60+ bucks on a game, and are now being panhandled for MORE money, just to have content that should have been in the game in the first place.


That's not at all what Evolve did.
Let's say Mortal Kombat X came out and it has 12 fighters, on release you can buy optional skins that only aesthetically affect gameplay and you can preorder 4 new characters for future release. What's the problem there?
That's all Evolve has done.

Hive Fleet Aquarius 2-1-0


http://www.dakkadakka.com/dakkaforum/posts/list/527774.page 
   
Made in us
Hangin' with Gork & Mork






 Squidmanlolz wrote:

That's not at all what Evolve did.
Let's say Mortal Kombat X came out and it has 12 fighters, on release you can buy optional skins that only aesthetically affect gameplay and you can preorder 4 new characters for future release. What's the problem there?
That's all Evolve has done.


You forgot to add "on release day". If Mortal Kombat X had lots of buy-able skins, a buy-able upgrade, and a buy-able boss on release day then it would be similar.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Veteran ORC







You guys are forgetting about the time period before the game is released but after it goes Gold and they can't work on it anymore.

Doesn't excuse the upgrade or the boss, but the skins are a non-issue. At least half of them anyway.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in au
Norn Queen






 Ahtman wrote:
 Squidmanlolz wrote:

That's not at all what Evolve did.
Let's say Mortal Kombat X came out and it has 12 fighters, on release you can buy optional skins that only aesthetically affect gameplay and you can preorder 4 new characters for future release. What's the problem there?
That's all Evolve has done.


You forgot to add "on release day". If Mortal Kombat X had lots of buy-able skins, a buy-able upgrade, and a buy-able boss on release day then it would be similar.


This game seems to be mixing the 'acceptable and unacceptable' DLC, which is amusing.

Day 1 DLC really isn't acceptable - at least show some restraint and hold it back a few weeks. But, at least the day 1 DLC is purely cosmetic, just a bunch of skins.

The beefy DLC seems to follow the acceptable DLC pattern - it's releasing late, which means that while they knew enough to put some of it in as pre order bonuses, it's very likely outside of the base game feature lock. It's not cut content.
   
Made in us
Hangin' with Gork & Mork






 -Loki- wrote:
This game seems to be mixing the 'acceptable and unacceptable' DLC, which is amusing.


How is the idea that a thing can be handled well or poorly 'amusing'? Are all DLC launches and/or content somehow suddenly the same? Can we not criticize the way something is done?

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in au
Norn Queen






I'm not arguing that it's being handled well - hell, I even said it wasn't when I said the day 1 DLC probably should have been held back a while. Day 1 DLC always leaves a bad taste.

I do see some misunderstanding about how DLC gets developed however. Content teased at pre order isn't necessarily part of the base games feature set nor developed under the same budget as the game itself.

The amusing part is simply what I said. Usually a game has acceptable DLC - a pack that includes something substantial, or unacceptable DLC - fairly unsubstantial content like cosmetic skins or unlock keys for disk content. This game is amusingly straddling the issue, releasing both. I didn't say peoples reactions were amusing or that anyones reactions are somehow wrong.
   
Made in us
Tunneling Trygon





Bradley Beach, NJ

I don't think that day 1 dlc is 'unacceptable' if it's restricted to cosmetic skins. It doesn't expand the gameplay and only pertains to a player's personal preference, so who cares?

Hive Fleet Aquarius 2-1-0


http://www.dakkadakka.com/dakkaforum/posts/list/527774.page 
   
Made in de
Decrepit Dakkanaut





Day 1 DLC is nothing but an attempt to raise video game prices. Steam has greatly devalued video games by offering frequent and high sales on 'em, with people waiting for the next sale on frequent occasions rather than just outright buying the game when it's released. DLC is the publisher's counter-measure to increase the price again. The sad thing is that technically, all of this stuff could be added to the game yet instead, it's cut off from the main game and sold seperately for downright outrageous prices. That's what people mostly angers, not the fact that DLC exists, but that content is purposefully left out from the actual game and sold for an extra.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Sigvatr wrote:
Day 1 DLC is nothing but an attempt to raise video game prices. Steam has greatly devalued video games by offering frequent and high sales on 'em, with people waiting for the next sale on frequent occasions rather than just outright buying the game when it's released. DLC is the publisher's counter-measure to increase the price again. The sad thing is that technically, all of this stuff could be added to the game yet instead, it's cut off from the main game and sold seperately for downright outrageous prices. That's what people mostly angers, not the fact that DLC exists, but that content is purposefully left out from the actual game and sold for an extra.

But again, there is an important differentiation between "Day One DLC"(content that is on the disc, fully complete, but requires a code/purchase to unlock) and "Season Pass DLC".
   
Made in de
Decrepit Dakkanaut





Day One DLC, to me, includes all DLC that is released at the game's release date and isn't limited to being on the disc - especially given that most games nowadays are bought digitally.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Too bad that is not what "Day One DLC" actually means to developers.

Simply because they announce a Season Pass means nothing. Very rarely has any significant amount of actual work been done on what the Season Pass content will contain.
   
Made in de
Decrepit Dakkanaut





When using terms, I stick to their actual meaning

I don't think people actually have a problem with the Season Pass. A Season Pass is a pretty good deal as you actually save money for /future/ DLC...if that DLC is worth it, however, is up to debate.

The problem is if content is cut out from the original game and that's what Day 1 DLC means. Who would have imagined a Need for Speed Underground where you only had half of the vehicles and had to unlock the rest for 2.99$ each?

Day 1 DLC is nothing but a poor attempt to increase video game prices. Period. And as weird as it sounds, I am fine with it. There seems to be a giant market for people who gladly pay 2.99$ or more for a low quality reskin. So, by all means, go for it. If people want it, then do it.

   
Made in us
Tunneling Trygon





Bradley Beach, NJ

people will complain about Evolve's DLC, but nobody bats an eye at Team Fortress 2 or LoL where microtransactions are the bulk of the game. I just don't understand it.

Hive Fleet Aquarius 2-1-0


http://www.dakkadakka.com/dakkaforum/posts/list/527774.page 
   
Made in de
Decrepit Dakkanaut





 Squidmanlolz wrote:
people will complain about Evolve's DLC, but nobody bats an eye at Team Fortress 2 or LoL where microtransactions are the bulk of the game. I just don't understand it.


Might have something to do with them not requiring the user to pay 60$ upfront. Maybe.

   
Made in us
Secret Force Behind the Rise of the Tau




USA

Also might be because TF2 isn't a crappy game (or so I hear).

It's amazing the BS you can get away with when your game isn't crap.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Sigvatr wrote:
When using terms, I stick to their actual meaning

And I suggest you realize that the meaning you're using is not the same one that developers utilize when discussing DLC.


I don't think people actually have a problem with the Season Pass. A Season Pass is a pretty good deal as you actually save money for /future/ DLC...if that DLC is worth it, however, is up to debate.

The problem is if content is cut out from the original game and that's what Day 1 DLC means. Who would have imagined a Need for Speed Underground where you only had half of the vehicles and had to unlock the rest for 2.99$ each?

Day 1 DLC is nothing but a poor attempt to increase video game prices. Period. And as weird as it sounds, I am fine with it. There seems to be a giant market for people who gladly pay 2.99$ or more for a low quality reskin. So, by all means, go for it. If people want it, then do it.

And none of what you're referring to has any real meaning when it comes to Evolve.

There were no Hunters or Monsters or maps or game modes cut from the game to be Day One DLC. Seriously. There is no preorder bonuses or anything of that nature which unlock things in the game that are currently on the disc.

Know what my preorder "bonus" was from Amazon?
"Hunter Instant Pack"--Instant access to the second tier of Hunters, who are in the game available to everyone. And I already had three out of the four unlocked anyways thanks to the Beta so it wasn't really worth it either way.
"Monster Pack"--A code for the Behemoth when the Behemoth comes out. Behemoth is under development.

The only paid content available right now for Evolve which is not the Hunting Season Pass is just cosmetic trash. And if you're paying for cosmetic trash, well...

Thanks for paying for my free maps and game modes!

 Sigvatr wrote:
 Squidmanlolz wrote:
people will complain about Evolve's DLC, but nobody bats an eye at Team Fortress 2 or LoL where microtransactions are the bulk of the game. I just don't understand it.


Might have something to do with them not requiring the user to pay 60$ upfront. Maybe.

When TF2 first came out it did cost cash up front, soooo...

That was long before it became the Hat Shop though.

This message was edited 4 times. Last update was at 2015/02/14 22:54:10


 
   
Made in de
Decrepit Dakkanaut





 Kanluwen wrote:
 Sigvatr wrote:
When using terms, I stick to their actual meaning

And I suggest you realize that the meaning you're using is not the same one that developers utilize when discussing DLC.


"Day 1 DLC". If people misuse said term, it ain't my fault. Term's crystal clear on its own. I'm not going to use a term in an incorrect way just because some people decided to misuse it...

There were no Hunters or Monsters or maps or game modes cut from the game to be Day One DLC. Seriously.


Where did I specify those?

When TF2 first came out it did cost cash up front, soooo...


Well, that was long before the Hat Sho-

That was long before it became the Hat Shop though.


...arf.

This message was edited 1 time. Last update was at 2015/02/14 23:14:35


   
Made in us
Battlefield Professional





St.Joseph MO

Eh only DLC that you can use is Skins...

So as others have said who cards ?


There are no hunters coming out right away, and there is only 1 monster coming soon. He is free if you pre ordered as a bonus.

Nothing terrible

-Warmahordes-
Mercenaries


Menoth 
   
Made in us
Consigned to the Grim Darkness





USA

Yeah, I'm not buying this bs.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Sigvatr wrote:
 Kanluwen wrote:
 Sigvatr wrote:
When using terms, I stick to their actual meaning

And I suggest you realize that the meaning you're using is not the same one that developers utilize when discussing DLC.


"Day 1 DLC". If people misuse said term, it ain't my fault. Term's crystal clear on its own. I'm not going to use a term in an incorrect way just because some people decided to misuse it...

The problem is that when you say "Downloadable content" in any kind of serious context, any customer with even a passing understanding of the way modern games work is not thinking of customization packs or any such nonsense like we've seen as releases with Evolve. They're thinking of actual content, things like characters, maps, missions, etc.

There is a significant difference between "Day One DLC" which actually is hurtful to the playerbases(cut game content) and "Extraneous Day One DLC" which basically is a "who cares"(player skins, costumes, emblems, whatever).

There were no Hunters or Monsters or maps or game modes cut from the game to be Day One DLC. Seriously.


Where did I specify those?

I never said you did--however, that is the ONLY thing worth even remotely getting this worked up about. The game's developers have already made it clear that they will release compatibility packs allowing for players to be able to play with those who have purchased the characters/monsters(BTW: Because of the way that the game's solo/multiplayer mode works, this means that players will actually be able to play with those characters/monsters if the AI picked them to begin with because of the "assume control" function for the Hunters where you can jump between Hunters that have no active player). They've also made it clear that maps and game modes are being released free.


Those are the things that matter.
Who really cares if they put out "customization packs" as paid DLC the first week?

When TF2 first came out it did cost cash up front, soooo...


Well, that was long before the Hat Sho-

That was long before it became the Hat Shop though.


...arf.

Doesn't really change the point though.

TF2 became F2P with the Hat Shop paying for it after they started doing minor microtransactions and those microtransactions basically paid off any remaining development cost.

This message was edited 1 time. Last update was at 2015/02/15 00:28:23


 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

The worth a buy review is pretty funny




Although, there is much comment on the game being crap as there is discussion of the day one DLC

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Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I bought this on Kinguin a few days before it came out for $36 and including some kind of monster pack. I only played it a few times and while it's OK, it's not great. I probably won't buy any additional DLC unless it grabs me in a big way which it probably won't.

I would argue that it's only "DLC done wrong" when people stop actually buying all the day one DLC and one of these AAA titles was a enormous failure sales-wise. If no one bought it, they'd stop producing it, and since day one DLC has gotten even more ridiculous, clearly someone's buying it. I think the "invisible hand" concept breaks down when the scale gets large enough but I suspect it's about right in this venue.

It's kind of dumb to blame developers for not leaving money on the table and refusing to produce content that there is obviously a market for, is what I mean.

This message was edited 2 times. Last update was at 2015/02/15 01:17:46


 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Heroic Senior Officer





Western Kentucky

I was very excited for this game, but when I was getting more info about how to get DLC in the months leading up to release than I was about the actual friggin game I quickly got put off by it. I find preorders in general to be a joke now ever since Aliens Colonial Marines, so I don't care how good a game looks, I don't preorder.

So any game that expected me to preorder for full retail and then buy DLC on top of that sight unseen immediately pops a red flag.

Now that I know it's less about maps and more about characters/skins, I'm not as upset, but I'm still skeptical. If the game goes on sale at a point where I can buy it and all it's DLC for less than the retail price is right now, I'll consider it, but not until then.

I've been burned too many times in the past to trust any pre order, no matter how good that studio's track record is. I also view buying season passes the same way. I have no idea what these new characters/monster are going to be, and if I'd even want them, so no way in hell would I drop $40 with no idea of what I'm going to get several months down the road.

This is coincidentally why I've stopped backing kickstarters.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

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Made in us
Tunneling Trygon





Bradley Beach, NJ

^if you had preordered, you could have gotten the monster dlc for free.
Evolve has done some great things. While simplistic, it breaks the mold that has been watering down and ruining the fps genre for years. Evolve is a breath of fresh air and its originality is praiseworthy. I don't understand why so much of the discussion about this game is just griping about downloadable skins.

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