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Made in us
Hangin' with Gork & Mork






Source

So Just How Much DLC Does Evolve Have at Launch? $100 Worth

Steven Bogos wrote:At this point, Evolve's DLC policy is a pretty well-known point of contention in the gaming world. But just how much DLC is there available for the game, which just launched this week? At launch, Evolve currently has $100 worth of additional content for purchase - more than twice the value of the "full" retail game.

Breaking it down further, there are 44 pieces of $2-$7 Evolve add-on content listed on the game's Xbox Marketplace product page, totaling $75. To be fair, these are all cosmetic enhancements for hunters, monsters and weapons, such the Kraken Wendigo Skin ($3), the Assault Ragnarok Skin Pack ($5), and the Goliath Bog Skin ($3).

On top of this, there is the $25 season pass which will eventually unlock four new Hunters. There's also technically the "PC Monster Race" special edition which costs an additional $40 over the game's base $60 price tag, and includes the content from the season pass a fifth monster, two new hunters and four additional skins.

So, if you go out and buy the base game ($60), with the PC Monster Race edition ($40), or just the season pass ($25), and then go out and buy all the DLC on the store ($75), you're looking at $160-$175 for a game that has just been released. And that's not even taking into account the poor Australians, who will likely pay double that.

Turtle Rock certainly wasn't kidding when it said the game will have lots of DLC.


Ouch

This message was edited 1 time. Last update was at 2015/02/12 23:59:36


Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in ca
Pulsating Possessed Chaos Marine





Did you guys know Canada has a friggin desert?

Arent nearly all the dlc's just cosmetic skins? As in, you don't have to pay for this extra content and it won't hurt your experience?

Tf2 has over a $100 worth of cosmetic dlc, no one complai s about that.

The $70 price tag for the game was bs though.

You're not playing the game like I play it...why aren't you playing the game like I play it?! O_O 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

After seeing a bunch of real life friends hype themselves into oblivion over this game, I can only honestly say:

'Ouch.'

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Made in nl
Decrepit Dakkanaut






 Blitza da warboy wrote:
Arent nearly all the dlc's just cosmetic skins? As in, you don't have to pay for this extra content and it won't hurt your experience?

Tf2 has over a $100 worth of cosmetic dlc, no one complai s about that.

The $70 price tag for the game was bs though.


See, I would agree with the cosmetic argument except for one little point. The bare release copy of this game is barebones. Few characters, few monsters, few maps, few gameplay modes. I very much expect this to go the way of Titanfall. Interesting at first glance, dead after a month.
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

It's almost as bad as Tribes: Ascend. That is the oly game I can think of where you actually have to pay to unlock different game modes other than deathmatch.

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BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
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 Blitza da warboy wrote:
Arent nearly all the dlc's just cosmetic skins?


Except the $25 season pass and $40 Monster PC upgrade.


 Blitza da warboy wrote:
Tf2 has over a $100 worth of cosmetic dlc, no one complai s about that.


TF2 has been around a long time and didn't start with any DLC, whereas this has been out less than a week.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
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Made in ca
Pulsating Possessed Chaos Marine





Did you guys know Canada has a friggin desert?

Soladrin wrote:
 Blitza da warboy wrote:
Arent nearly all the dlc's just cosmetic skins? As in, you don't have to pay for this extra content and it won't hurt your experience?

Tf2 has over a $100 worth of cosmetic dlc, no one complai s about that.

The $70 price tag for the game was bs though.


See, I would agree with the cosmetic argument except for one little point. The bare release copy of this game is barebones. Few characters, few monsters, few maps, few gameplay modes. I very much expect this to go the way of Titanfall. Interesting at first glance, dead after a month.


If the game does suck by itself then yeah, That is a pretty big problem.

Ahtman wrote:
 Blitza da warboy wrote:
Arent nearly all the dlc's just cosmetic skins?


Except the $25 season pass and $40 Monster PC upgrade.


 Blitza da warboy wrote:
Tf2 has over a $100 worth of cosmetic dlc, no one complai s about that.


TF2 has been around a long time and didn't start with any DLC, whereas this has been out less than a week.


Just looked up what the season pass and the pc monster had. While the season pass itself doesnt seem too bad, yeah the monster race bundle does seem a tad bit overpriced and confusing.

Eh, alright after looking at the non skins dlc's, yeah it does suck quite a bit. Thank god for sales in the future eh?

You're not playing the game like I play it...why aren't you playing the game like I play it?! O_O 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

Yeah, I think the Jimquisition covered it pretty well regarding the DLC issues with the game. The game was designed from the ground up to be a DLC delivery system.
NSFW for language (and the actual commentary on it starts about 1 minute in).
Spoiler:


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One chants out between two worlds: Fire, walk with me."
- Twin Peaks
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Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

When your Day1 DLC costs more than the game itself, it's time to question why you started making video games.

This message was edited 1 time. Last update was at 2015/02/13 07:21:19


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Made in us
Tunneling Trygon





Bradley Beach, NJ

Honestly, it's a fun game. The season pass is pretty cheap and the monster dlc came with my pre-order. All the downloadable skins are a waste of money.
I don't see a problem with what the game is doing. It's giving players the ability to spend money on aesthetics, not forcing them to spend money or limiting their access to the game.

Hive Fleet Aquarius 2-1-0


http://www.dakkadakka.com/dakkaforum/posts/list/527774.page 
   
Made in au
Lady of the Lake






The problem is an ethical one.

It's similar to trying to sell a webstore to someone so they can buy from it. If they had released the DLC gradually over time no one would have cared so much, but because it's right there even before the game is it sends a negative message overall.

   
Made in us
Decrepit Dakkanaut





Yeah, I have no intention of playing this game, but it definitely illustrates the problems with DLC....

I have no problem with having a game, let's use Battlefield as an example, that gets released in June... By September, I'm OK with having a DLC that adds a few new maps. October, yeah, having a "halloween pack" come out is kinda cool

These are all things that can fall under "our developer pushed us for this deadline, so we didn't have a few minor things that we wanted in the game, in the game; But they are completely ready to go now"


Now, with games like Evolve putting out DLC (of any kind, except for store pre-order exclusives) the same week as the title's launch basically says, "We know you'll buy it, so feth you and pay us more for it" Or, at least that's what it says to me.
   
Made in au
Warning From Magnus? Not Listening!






Adelaide, Australia

 Blitza da warboy wrote:
Arent nearly all the dlc's just cosmetic skins? As in, you don't have to pay for this extra content and it won't hurt your experience?

Tf2 has over a $100 worth of cosmetic dlc, no one complai s about that.

The $70 price tag for the game was bs though.


Tf2 has been out for like 6-7 years tho

Notice: If you notice this notice you will notice that this notice is not worth noticing
 
   
Made in us
Twisted Trueborn with Blaster





Minnesota

I personally have found Evolve to be well worth the $60 price tag. I've gotten twelve hours of play on it already with no intention to slow down or stop. As far as the non-cosmetic DLC, all maps and modes are to be free, the only thing you would have to pay for would be new monsters and hunters, but the three monsters and twelve hunters the game comes with is more than enough in my book. I apparently get the Behemoth free but I won't do the season pass simply because I don't like all the hunters, so I need to see details of all four before I buy it.

Don't get me wrong, all the stuff you can buy on day one leaves a sour taste in my mouth, but I've heard (not here) people stretching it and saying they give you absolutely nothing in the base game and you have to grind for new characters or buy them, this is absolutely not the case. You have to work a little to unlock more hunters and monsters but there is no option to simply buy them instead. I like that this game has unlockables. I miss the days when you had to work at the game some to get some new stuff, I'm not a huge fan of buying the new Smash Bros and having only ten out fifty characters need unlocking.

The cosmetic DLC? Well, the stuff they have there already is all pretty bad so waste your money, I guess? I'm not going to tell people what to do. The Wendigo and Bog skins for the monsters are the only good things in the store, in my opinion, and I won't buy them because I much prefer to play the hunter. Especially the medic!

This message was edited 1 time. Last update was at 2015/02/13 11:53:19


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Manchu wrote:
The Fragile Breath wrote: . . . something but I was distracted by the username.
Holy gak that is an awesome username. Please tell me your army is called Kabal of the Fragile Breath. Morathi's Darkest Sin has some competition here for best handle, I think.
 
   
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Hangin' with Gork & Mork






It isn't a question of fun or not, as this isn't a review of the core game, just a criticism of the way they are handling DLC.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
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North of your position

 Norn King wrote:
 Blitza da warboy wrote:
Arent nearly all the dlc's just cosmetic skins? As in, you don't have to pay for this extra content and it won't hurt your experience?

Tf2 has over a $100 worth of cosmetic dlc, no one complai s about that.

The $70 price tag for the game was bs though.


Tf2 has been out for like 6-7 years tho

And it's been free since they added cosmetic items you can buy.

   
Made in ca
Crazed Troll Slayer




I have the game and honestly, I have no problem with the DLC. Actually, I don't even plan on buying any of the DLC.

All of this griping about the DLC is way overblown.

As mentioned, the majority of DLC is cosmetic so who cares about that. I don't remember people complaining about the vast amount of cosmetic DLC that Gears of War 3 had and they had more.

All of the future maps being released are going to be FREE so that's a non-issue.

Any monster/hunter DLC being released only lets you play as them. However, you can still play with people who have the DLC. So you don't have to worry that you won't be able to shoot a Behemoth in the face if you don't get the DLC; you'll still have your chance. You just won't be able to play as the Behemoth. Same with the new hunters (which they haven't even announced yet).

Yeah, I get it people don't like the idea of DLC. I'm not a big fan of it too.

But honestly? I think this is probably one of the better ways to do DLC, unlike some other games. I remember playing Battlefield and eventually getting booted out by the game because I didn't have the next map that was loading up. That sucked.

At least with Evolve, they want to make it so that the community isn't split/punished for not buying the DLC. Heck, I'm never buying any of the monster DLC because I personally have no interest as playing the monster. MAYBE, I might buy the new hunters but as mentioned by someone else before, I'd have to wait and see what those new hunters have to offer.

I think I even read somewhere that you can even make the AI bots be those characters/monsters even if you don't own the DLC. So that means you can still play with or against them. You just can't actually use those characters.
   
Made in au
Lady of the Lake






The issue is not the DLC, but the timing and quantity of it compared to the release of the actual game.

   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Ahtman wrote:
Source

So Just How Much DLC Does Evolve Have at Launch? $100 Worth

Steven Bogos wrote:At this point, Evolve's DLC policy is a pretty well-known point of contention in the gaming world. But just how much DLC is there available for the game, which just launched this week? At launch, Evolve currently has $100 worth of additional content for purchase - more than twice the value of the "full" retail game.

Breaking it down further, there are 44 pieces of $2-$7 Evolve add-on content listed on the game's Xbox Marketplace product page, totaling $75. To be fair, these are all cosmetic enhancements for hunters, monsters and weapons, such the Kraken Wendigo Skin ($3), the Assault Ragnarok Skin Pack ($5), and the Goliath Bog Skin ($3).

On top of this, there is the $25 season pass which will eventually unlock four new Hunters. There's also technically the "PC Monster Race" special edition which costs an additional $40 over the game's base $60 price tag, and includes the content from the season pass a fifth monster, two new hunters and four additional skins.

So, if you go out and buy the base game ($60), with the PC Monster Race edition ($40), or just the season pass ($25), and then go out and buy all the DLC on the store ($75), you're looking at $160-$175 for a game that has just been released. And that's not even taking into account the poor Australians, who will likely pay double that.

Turtle Rock certainly wasn't kidding when it said the game will have lots of DLC.


Ouch

It's funny that they had to post this:
Editor's Note: We initially incorrectly reported that it would cost players $136 to purchase all of Evolve's DLC. While it is correct that there is $136 worth of content available to purchase on the game's marketplace, this includes several larger bundles that contain multiple skins. With the bundles removed, the amount of content available on the store totals $75.


While yeah, that is still quite a bit--the only thing which someone might consider "necessary" is the $24.99 for the "Hunting Season Pass".

Also they do not mention once that Turtle Rock has stated that they will be publishing new maps and game modes for free, with character costs subsidizing the free content.
   
Made in us
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The darkness between the stars

You know it's strange. I actually don't mind a lot of skins. Sure it's annoying that the 25 dollar season pass is honestly super valuable to you and I would have preferred it in the game and honestly I dislike how they just spammed the floodgates with skins and the sorts. At the same time, I honestly dislike the publishing of new maps and game modes that cost money. Namely because they tend to divide and divide and divide the community until you end up with something like SPACE MARINE where they have some really cool modes that you'll almost never get to play because the community was already small and it only fractured all the more.

Seriously though, it would have been a bit better in my opinion to save these skins to be released a bit in the future rather than immediately on release.

2375
/ 1690
WIP (1875)
1300
760
WIP (350)
WIP (150) 
   
Made in us
Member of the Ethereal Council






I'm so sad, I wanted to play this.

5000pts 6000pts 3000pts
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Then play it?
   
Made in ca
Stormin' Stompa






Ottawa, ON

I've had plenty of fun playing it and the core gameplay is quite entertaining. Twelve hunters and three monsters doesn't seem that bad to me. Might buy some monster dlc, won't bother with skins.

I'd like to see dlc done the same way as halo 3. Some of the maps were free if you bought previous content. It encouraged people to buy dlc and the chance for free maps kept people attracted to the game. everyone wins.

Ask yourself: have you rated a gallery image today? 
   
Made in us
Battlefield Professional





St.Joseph MO

So lets see.

The DLC in the game currently..

Skins - Cosmetic Random Crap.
Season pass - 4 new Hunters
Monster pass - new monsters.

The lower 2. for Hunters and Monsters.. are future content that is basically expansions, you do not have to buy these anytime soon or at all to play.




So really....

Game is $59.99
That's it, you have everything except the optional Skins. It is free to play at this point.

In the future.. you can buy additional hunters and monsters.

So.. people crying they have to pay for future content when they update the game .Along with optional skins

GG internet.. GG you win again.


And to note..

https://www.eternalcrusade.com/founder-store

Game has its Cash shop up, over a year before the game comes out.. or any Beta's.. not even a release date. And people don't complain about this ?

This message was edited 2 times. Last update was at 2015/02/13 21:53:31


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Mercenaries


Menoth 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Spyder68 wrote:
And people don't complain about this ?



They don't?

From what I have seen, it has attracted a lot of ire (even though it was asked for).

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 Kanluwen wrote:
Then play it?

First, when I get my console this summer, I bet it will be dead.
Second, Out of princible, I am not going to buy a half a game for 60$ then pay.
I wish they did it that if you racked up enough points, you get it for free, but for those that want it now you could pay for it.
Out of princible, I aint buying it.

5000pts 6000pts 3000pts
 
   
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Gathering the Informations.

 hotsauceman1 wrote:
 Kanluwen wrote:
Then play it?

First, when I get my console this summer, I bet it will be dead.
Second, Out of princible, I am not going to buy a half a game for 60$ then pay.

You understand that you're not "buying half a game for $60", right?

You're buying a game for $60. That game has four more Hunters(bringing the total number of Hunters to sixteen as there are twelve Hunters currently in the game) and at least two more Monsters planned as paid downloadable content. They're not planned to be released within the next week or two. They're planned for release in at least three or four months.

The Monster Expansion Pack is planned for "Spring 2015" with the Behemoth being a part of it. The Behemoth is also one of the preorder bonuses meaning that anyone who ordered/purchased the game before release(or in many cases on the day of release) are guaranteed to get the new Monster at no additional cost.
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

My problem with dlc in general is it along with the early access have totally fethed up what was a pretty good system. PC games used to be released and 6-18 months later get an expansion that was 1/3 to 1/2 the cost of the original game. These expansions added not just more content but also generally had a theme or overall concept to them.The way things work now is ludicrous. I bought into the arma 3 alpha and look at what an abortion the overall release was, they even cut up the single player into chunks because those darn pesky release dates were harshing their buzz or something. We waited and waited for a finished game and still don't have one. The game isn't even finished yet and they already expect players to throw down 25$ for two helicopters, and the next "expansion" (dlc) will add some new sniper rifles for god knows how much $$$ .


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Made in gb
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On an Express Elevator to Hell!!

I was playing a train sim that, if you bought all of the extra content, would come to more than $1000.

There are flight sims that are the same.

I suppose the key issue here is how much enjoyment can be had from the game that you buy from the shelf. If it's a lot, and the optional extras are really just that (i.e. not a necessity to play and enjoy the game) then perhaps it's not worth worrying about. I do find it interesting though if you think about how gaming arcades would force you to keep pumping money in to see the next level - some DLC almost seems to be an extension of that, and it's funny how things have come full circle within the industry.

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