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How would you Rank the Ork Codex.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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How would you rank the Ork Codex
Top Tier
Upper Mid Tier
Lower Mid Tier
Bottom Tier

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Made in us
Legendary Master of the Chapter






I give it 6 bananas out of 10

Its not eldar or SM level of dumb.

but no matter how you play them. its ALWAYS fun to watch.



you are lacking a mid tier option.

This message was edited 1 time. Last update was at 2015/08/19 16:12:43


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Discriminating Deathmark Assassin




Roswell, GA

I have a friend who plays Orks, he dos have a hard time with them.

I think the biggest fix that could implement is cost adjustment.
   
Made in gb
Longtime Dakkanaut





UK

One problem is that they do CC better than most armies out there and yet are the only army that actually cares about Fear.

Still, there are some good builds out there, so it's not completely trash. I'd say lower-mid, but only because they aren't consistent enough to be upper-mid and you've left out a mid-tier option.

YMDC = nightmare 
   
Made in ca
Ghastly Grave Guard





Canada

 BlaxicanX wrote:
The thing about Orks is that they're basically counter-meta. Green Tide+ Void-shield generators throws a wrench in most of high-meta builds, but it isn't strong enough to actually let ork players take GT's. So they're a fairly decent knock-out faction, but that's about it.


So in other words, Orks have the fluffiest performance on the field. They're tough and numerous enough to feth up everyone else's plans, but too uncoordinated and random to really take everything over.

Perfect.
   
Made in us
Krazed Killa Kan






Before the Age of Decurion (aka before taking the brakes off the "OP rules to sell models" train) Orks where a solid mid tier army along with most of the armies. Now they are slipping down into lower mid tier as they don't have enough free power to keep up with everything the 2015 releases have gotten. Still the most fun army to play as/against which makes them the best Codex for making a fun game.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in us
Mutilatin' Mad Dok





I want Zogwort, Wazdakka (even though i never fielded him) and old Cybork back. That is my number 1 complaint, no melee Invuln save, i still cant figure out what they where thinking.

As for Zogwort, i get it, turning ICs to squigs was "OP" but it was also hilarious. Zogworts record with me is, several captains (including a few named characters), multiple Necron Overlords, a Tau Battlesuit commander, and more Commissars than i care to remember. For the record noone got angry when this happened, they just got a look of "That just happened" and then we'd laugh about a squig in SM armor/Necrom Metal/ or Mecha Squig (battlesuit).

I miss him.

Warboss of da Blood Vipers!! We'z gonna crush ya good!!
ArchMagos Prime of Xenarite Exploratory Fleet Omega VIII
Sisters of the Remorseless Dawn- 4000pts
My Ork Errata: http://www.dakkadakka.com/dakkaforum/posts/list/664333.page
My Ork-Curion: http://www.dakkadakka.com/dakkaforum/posts/list/0/680784.page#8470738 
   
Made in us
Regular Dakkanaut




I'd say Orks are bottom mid. They can be honestly a powerhouse, but if you want that power youre really going to be stuck with only a handful of options. I have units besides tankbustas and grot guns you know GW?

I really hate the fact we were the first codex out the gate. I really do. It feels like being first inline for free comicbook day and you get an issue of 'Howard the Duck' and then everyone after you keeps getting better and better books till the 5th guy inline is getting a signed Jack Kirby 'X-Men'.
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Illinois

I voted Upper Mid Tier. They have done pretty well for me. I now have the 7th edition codex and have played 3 games (Won 2, lost 1)


INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
 
   
Made in us
Locked in the Tower of Amareo




Orks are better than BA, so I'd say lower middle. BA belong in the bottom tier.
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Martel732 wrote:
Orks are better than BA, so I'd say lower middle. BA belong in the bottom tier.


BA's still have a helluva lot more going for them than the poor, poor CSM's do. At least you get Grav weaponry, Drop Pods & IoM shenanigans...

 
   
Made in us
Locked in the Tower of Amareo




Experiment 626 wrote:
Martel732 wrote:
Orks are better than BA, so I'd say lower middle. BA belong in the bottom tier.


BA's still have a helluva lot more going for them than the poor, poor CSM's do. At least you get Grav weaponry, Drop Pods & IoM shenanigans...


I'm talking mono-BA. So no IoM tricks. And CSM is the one codex I'd say BA are still superior to. None of the others.
   
Made in us
Hellacious Havoc



The Bridge

they have their own special spot in the rankings, they seem to have a knack for being able to take down big lists..they just take a little more finess as they don't have crazy formations or anything

Man fears what he does not understand- Anton LaVey 
   
Made in gb
Shas'ui with Bonding Knife




Martel732 wrote:
Experiment 626 wrote:
Martel732 wrote:
Orks are better than BA, so I'd say lower middle. BA belong in the bottom tier.


BA's still have a helluva lot more going for them than the poor, poor CSM's do. At least you get Grav weaponry, Drop Pods & IoM shenanigans...


I'm talking mono-BA. So no IoM tricks. And CSM is the one codex I'd say BA are still superior to. None of the others.


You can't ignore the IoM shenanigans just because YOU don't use them.
   
Made in us
Locked in the Tower of Amareo




Actually, I can ignore anything not in the BA codex when rating the BA codex. Funny that. Just because Codex Skitarri is good doesn't make BA good just because they can ally them in. I'm talking about BA, not the IoM.

This message was edited 1 time. Last update was at 2015/08/19 21:39:26


 
   
Made in gb
Shas'ui with Bonding Knife




Martel732 wrote:
Actually, I can ignore anything not in the BA codex when rating the BA codex. Funny that. Just because Codex Skitarri is good doesn't make BA good just because they can ally them in. I'm talking about BA, not the IoM.


Are allies in the rulebook? Yes. Therefore they are legal to use and should be considered when evaluating their competitiveness.
   
Made in us
Locked in the Tower of Amareo




SGTPozy wrote:
Martel732 wrote:
Actually, I can ignore anything not in the BA codex when rating the BA codex. Funny that. Just because Codex Skitarri is good doesn't make BA good just because they can ally them in. I'm talking about BA, not the IoM.


Are allies in the rulebook? Yes. Therefore they are legal to use and should be considered when evaluating their competitiveness.


Nope. Not when evaluating C:BA. The good units are not in that codex. The real question is why anyone would voluntarily even bother with C:BA in the first place. I can get all the units you describe without touching C:BA. Allying in grav cents just shows that the vanilla codex is good, it does not make C:BA good. Especially since vanilla marines would be strictly better off not messing around with BA units at all.

This message was edited 2 times. Last update was at 2015/08/19 21:44:23


 
   
Made in us
Dakka Veteran





Not to distract too much from the point of the post... but why are Tyranids bottom tier?

They have the Flying Hive Tyrant, they can put tons more fliers in the sky, they have some great units like Biovores and Exocrines and Hive Guard...

My Orks always have a really hard time beating them.

I can understand Space Marines might just chomp them alive by spamming grav weapons? But really are Tyranids THAT weak? They seem pretty dang strong to me.
   
Made in us
Locked in the Tower of Amareo




Murrdox wrote:
Not to distract too much from the point of the post... but why are Tyranids bottom tier?

They have the Flying Hive Tyrant, they can put tons more fliers in the sky, they have some great units like Biovores and Exocrines and Hive Guard...

My Orks always have a really hard time beating them.

I can understand Space Marines might just chomp them alive by spamming grav weapons? But really are Tyranids THAT weak? They seem pretty dang strong to me.


Tyranids are in a weird place. They have one very strong build and then a bunch of builds that get mowed down like practice dummies by 7th ed firepower.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





I rate Orks Mid to top tier because as an ork player ONLY certain builds give me issues ..IG artillery is my worst night mare..everything else can be beat ..eldar and necrons are fun to play against (50/50 win or lose) others are less fun just to easy to win against ..skitarii and adeptus mechanicus are unkown to me atm ..no clue how they hold up as have not faced them with a solid player using them yet.

'\' ~9000pts
'' ~1500
"" ~3000
"" ~2500
 
   
Made in ca
Ghastly Grave Guard





Canada

morfydd wrote:
I rate Orks Mid to top tier because as an ork player ONLY certain builds give me issues ..IG artillery is my worst night mare..everything else can be beat ..eldar and necrons are fun to play against (50/50 win or lose) others are less fun just to easy to win against ..skitarii and adeptus mechanicus are unkown to me atm ..no clue how they hold up as have not faced them with a solid player using them yet.


Might I ask you what kind of list you run?
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

There was sadly no hot garbage option so I put bottom tier.

This codex made me sell 4000+ points worth of lovingly converted and fully painted orks, I'll leave it at that.

Do you play 30k? It'd be a lot cooler if you did.  
   
Made in us
Locked in the Tower of Amareo




 Crablezworth wrote:
There was sadly no hot garbage option so I put bottom tier.

This codex made me sell 4000+ points worth of lovingly converted and fully painted orks, I'll leave it at that.



Yikes.
   
Made in us
Evasive Eshin Assassin






I'd give it a 6
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Martel732 wrote:
 Crablezworth wrote:
There was sadly no hot garbage option so I put bottom tier.

This codex made me sell 4000+ points worth of lovingly converted and fully painted orks, I'll leave it at that.



Yikes.


I know right?

Do you play 30k? It'd be a lot cooler if you did.  
   
Made in gb
Fixture of Dakka






Dorset, Southern England

If you're asking about tiers, Orks are not for you.

BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.

BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant?
 
   
Made in us
Krazed Killa Kan




Homestead, FL

So after a day of voting about 83% of the players believe that the Ork Codex is lower mid to bottom tier codex while 14% think its upper mid tier and lastly, 4 individuals or 3% think that the Ork Codex is top tier.

So with that in mind is their any chance we can now stop having the handful of people yelling and screaming at people talking of ways to improve the Ork Codex? Every single thread I have read about changing the Ork codex has 1-3 individuals who run in and immediately yell that the Orks are OP and if you can't win every game with them then L2P.

how about it folks?

I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all

Marine General James Mattis, to Iraqi tribal leaders 
   
Made in us
Locked in the Tower of Amareo




Orks have similar problems to BA in that they want to assault in 7th ed. Any proposed changes that give assault a chance to work is going to be met with a lot of resistance.
   
Made in ca
Gargantuan Gargant






 Ghazkuul wrote:
So after a day of voting about 83% of the players believe that the Ork Codex is lower mid to bottom tier codex while 14% think its upper mid tier and lastly, 4 individuals or 3% think that the Ork Codex is top tier.

So with that in mind is their any chance we can now stop having the handful of people yelling and screaming at people talking of ways to improve the Ork Codex? Every single thread I have read about changing the Ork codex has 1-3 individuals who run in and immediately yell that the Orks are OP and if you can't win every game with them then L2P.

how about it folks?


I find that the whole "screaming and yelling" only occurs (with only a select few members) when the premise of the thread implies that the Ork codex is garbage rather than something that requires some fine tuning and tweaking. Orks are certainly not OP, but some of the suggestions on changing them that makes other Ork players like me miffed is the suggestion to be put on the same level as Necrons/Eldar with ridiculous claims on how much Ork Boyz suck and how all the changes with the recent codex is seen as awful. I don't think people remember how our 4th ed. dex, although it aged quite gracefully compared to many other dexes, was on its last legs by the time 6th ed. ended. Our KFF was ignored by an increasing amount of weapons, and short of boyz in battlewagonz and lootas there was few units left that were able to trudge through the tide of eldar and tau at the time. The new dex, although it has its flaws, has revitalized our codex in allowing several units to shine again. Warbikers are the clearest example and green tide was given new life with the formation. Even Dred Mob was brought back a bit with the newer formation and although its not a top-tier build its a great way to saturate the field with ork walkers beyond what we could do previously outside of unbound. Tankbustas became usable and reliable with the old glory hogs gone. The Blitza Bomma could actually do something, deffkoptas gained that much more traction in their cheaper price point for weapons and with the changes to objective grabbing with Maelstrom of War. We gained better big gunz. Widespread access to painboyz gave us a way to make boyz units survive the fusillade of dakka that is out there nowadays and mitigate mob rule. WAAAGH! and 'Ere We Go! revamped our ability to charge. Overall short of a few hiccups and issues (didn't fix the issue with Nobz and the unnecessary change to cybork bodies, overpricing the new nauts and killa kanz, weird stuff like Zagstruk and Badrukk being HQ) it gave Orks a new lease on life. It really just needs a clean up rather than the super buff that people think they need and I'd rather not become the next hated army to face. Orks can put enough fight out as is, wouldn't you prefer an army that makes you think how to synergize units rather than faceroll in no-brainer formations like the Decurion?


Also given that this is a forum, where free speech and voicing opinions (within reason) is allowed, I don't think the backlash against a good deal of your threads are going to stop anytime soon.
   
Made in us
Locked in the Tower of Amareo




Everyone wants to be Necrons/Eldar so they have a chance of beating Necrons/Eldar.
   
Made in ca
Gargantuan Gargant






Martel732 wrote:
Everyone wants to be Necrons/Eldar so they have a chance of beating Necrons/Eldar.


I wouldn't say everyone, and as an Ork player I have some measure of consideration for my opponent's enjoyment when playing the game. I laugh as much as my opponent when my boyz bonk each other on the head or when I roll double 1's for my Shokk Attack Gun. Necron RP are about as interactive as punching a brick wall. Although it'll never happen (cause da $$$), I still think its better to tone down OP things than try to raise everyone else to that level, it only highlights the issues of the armies "no-brainers" even moreso than fixing it (do you see any foot eldar lists going around? I just see people playing primarily with jetbikes and wraithknights). Even then some other faction's "OPness" will be better than another's. Look at Dark Angels right now. Ravenwing is seen as the only the good "competitive" build.
   
 
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