Switch Theme:

Chapter Approved 2019  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Fresh-Faced New User




Curious and nervous about the FW points changes!

Most of it is garbage with the exception of a few things and some of the new Marine stuff making the Leviathan super strong. But if they increase it any more its just going to be a 14W knight for the same points.

Lets hope they dont mess up, theyve not had a good track record with FW points the last few years!
   
Made in ch
Revered Rogue Psyker





BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
Trick Question, of course it's the loyalists!

(Not Online in regards to the new Red Corsair battalion CP boost and 8th edition.) 
   
Made in gb
Rampaging Carnifex






Rinion wrote:
Curious and nervous about the FW points changes!

Most of it is garbage with the exception of a few things and some of the new Marine stuff making the Leviathan super strong. But if they increase it any more its just going to be a 14W knight for the same points.

Lets hope they dont mess up, theyve not had a good track record with FW points the last few years!


Back in August they said there was a 'big announcement' coming regarding FW. I was really hoping that would mean revamped rules for all the FW index units, possilbly made available for free online alongside the upcoming 'Legends' rules.

With Chapter Approved pre-order and a WHW studio preview on the same weekend I have my fingers crossed for the end of the month...

This message was edited 1 time. Last update was at 2019/11/11 09:54:21


 
   
Made in ch
Revered Rogue Psyker





 xttz wrote:
Rinion wrote:
Curious and nervous about the FW points changes!

Most of it is garbage with the exception of a few things and some of the new Marine stuff making the Leviathan super strong. But if they increase it any more its just going to be a 14W knight for the same points.

Lets hope they dont mess up, theyve not had a good track record with FW points the last few years!


Back in August they said there was a 'big announcement' coming regarding FW. I was really hoping that would mean revamped rules for all the FW index units, possilbly made available for free online alongside the upcoming 'Legends' rules.

With Chapter Approved pre-order and a WHW studio preview on the same weekend I have my fingers crossed for the end of the month...


If FW ends in legends, which will be coming, then that meanst that these units there will be marked as a suggestion like RO3, meaning that you might not be able to field them anymore.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
Trick Question, of course it's the loyalists!

(Not Online in regards to the new Red Corsair battalion CP boost and 8th edition.) 
   
Made in gb
Rampaging Carnifex






Not Online!!! wrote:


If FW ends in legends, which will be coming, then that meanst that these units there will be marked as a suggestion like RO3, meaning that you might not be able to field them anymore.


I didn't mean they'd become Legends (most FW stuff is still in production!), just that I hoped the rules would be made available online in the same way. They've already confirmed that the main 40k studio is now handling 40k FW rules; I understand that's where the Knight & Custodes updates came from earlier this year. Would be nice for everyone else to get the same treatment.

This message was edited 1 time. Last update was at 2019/11/11 10:11:02


 
   
Made in ca
Courageous Space Marine Captain





Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?


guardsmen are udnerpointed, this we know to be a fact.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in ch
Revered Rogue Psyker





BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?


guardsmen are udnerpointed, this we know to be a fact.


And? Militia is still worse then conscripts even.
So regardless how you cut it, MIlitia is not worth 4 pts.
And the comparison torwards Guardsmen comes from the fact that Militia was Guardsmen stats with worse morale but for 1pts less allways. Infact in 7th they were even worse and only cost 3pts with upgradability to guardsmen stats for guardsmen prices.



Automatically Appended Next Post:
 xttz wrote:
Not Online!!! wrote:


If FW ends in legends, which will be coming, then that meanst that these units there will be marked as a suggestion like RO3, meaning that you might not be able to field them anymore.


I didn't mean they'd become Legends (most FW stuff is still in production!), just that I hoped the rules would be made available online in the same way. They've already confirmed that the main 40k studio is now handling 40k FW rules; I understand that's where the Knight & Custodes updates came from earlier this year. Would be nice for everyone else to get the same treatment.


One can dream...

This message was edited 1 time. Last update was at 2019/11/11 10:17:49


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
Trick Question, of course it's the loyalists!

(Not Online in regards to the new Red Corsair battalion CP boost and 8th edition.) 
   
Made in ca
Courageous Space Marine Captain





Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?


guardsmen are udnerpointed, this we know to be a fact.


And? Militia is still worse then conscripts even.
So regardless how you cut it, MIlitia is not worth 4 pts.
And the comparison torwards Guardsmen comes from the fact that Militia was Guardsmen stats with worse morale but for 1pts less allways. Infact in 7th they were even worse and only cost 3pts with upgradability to guardsmen stats for guardsmen prices.


my point is I'd rather see guard given a price bump to 5 or 6 PPM.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in gb
Mekboy Hammerin' Somethin'





UK

4pts grots wont stop grot farms, it'll mean someone will drop a smasha gun and a couple of lootas here and there.

 
   
Made in us
Da Head Honcho Boss Grot





Seems like CA2019 is perfectly positioned to destroy the meta, if it truly was sent to the printer before the marine supplements.

Heavy nerfs to the few mono builds that can stand up to supplement nonsense, and we would be seeing a solidly 90+% marine meta.
   
Made in fi
Decrepit Dakkanaut





Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?


Issue comes from scalability. Is IG trooper 33% better than militia? Is 3pts militia really same value as other 3 pts models?

GW really, really, really should like triple cost of everything and play 6k games. Would give more room for point differences.

https://middleagedstrategybattlegamers.home.blog/2019/11/29/tneva82-daemon-of-an-ancient-world/<- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in ca
Courageous Space Marine Captain





the_scotsman wrote:
Seems like CA2019 is perfectly positioned to destroy the meta, if it truly was sent to the printer before the marine supplements.

Heavy nerfs to the few mono builds that can stand up to supplement nonsense, and we would be seeing a solidly 90+% marine meta.


on the other hand buffs applied in the right areas could help factions that are currently struggling. if, for example, chaos elite troops get 2 wounds that makes them a little better at soaking fire from AP -2 bolt rifles.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in fi
Decrepit Dakkanaut





Not Online!!! wrote:
 xttz wrote:
Rinion wrote:
Curious and nervous about the FW points changes!

Most of it is garbage with the exception of a few things and some of the new Marine stuff making the Leviathan super strong. But if they increase it any more its just going to be a 14W knight for the same points.

Lets hope they dont mess up, theyve not had a good track record with FW points the last few years!


Back in August they said there was a 'big announcement' coming regarding FW. I was really hoping that would mean revamped rules for all the FW index units, possilbly made available for free online alongside the upcoming 'Legends' rules.

With Chapter Approved pre-order and a WHW studio preview on the same weekend I have my fingers crossed for the end of the month...


If FW ends in legends, which will be coming, then that meanst that these units there will be marked as a suggestion like RO3, meaning that you might not be able to field them anymore.


Nothing so far has indicated legends includes models with existing rules. Just the stuff that has legacy rules BUT NO MODELS ON SALE.

Last time I checked FW units are in still sale. GW knows sales would drop stone dead if they were banned from being able to play. That's why they cram everything into 40k rules even when it doesn't make sense and just breaks the system trying to cope with units that arent' suitable for the scale to begin with.


Automatically Appended Next Post:
 Latro_ wrote:
4pts grots wont stop grot farms, it'll mean someone will drop a smasha gun and a couple of lootas here and there.


It will make them dead. No point taking grots over boyz then. They aren't broken good anyway. As it is they are only barely tougher per points against some weapons and that's not factoring leadership but when you realize that killing 5 grots means 50-50 losing whole squad and killing 6 means 83% chance to kill all 10...They are not tough at all. They have zero offensive power. They dont' benefit from culture. IG conscripts are bad for 4 pts yet they are waaaaaaaaaay better than grots.

This message was edited 1 time. Last update was at 2019/11/11 11:44:24


https://middleagedstrategybattlegamers.home.blog/2019/11/29/tneva82-daemon-of-an-ancient-world/<- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in gb
[DCM]
Executing Exarch





London, UK

 Argive wrote:
Damn.. no rumours for CWE tweak? I'm still holding out hope for: Rangers being able to Infiltrate properly & Point drops to EVERYTHING apart from WS, and hiking CHE points lol.

Just a small modest wishlist….


Points changes to models across the board doesn't fix the core issue Craftworlds have with their internal balance. The codex needs a rewrite to balance things.

On the topic of Craftworlds, a lot of the index options will be going to warhammer legends which is a pretty big hit to how Eldar work competitively. Losing wargear like banshee masks, reaper launchers, warp jump generators impacts the options to just hawk wings on the Autarch.

5000 Fir Farillecassion Eldar W/L/D 4th Ed Codex - 14/7/1 6th Ed Codex - 9/1/0 7th Ed Codex - 4/1/1 8th Ed Codex - 17/6/2
2000 Hive Fleet Zenith
Excavating eBay: My blog of eBay finds and the pile of shame!
Instagram, follow if you dare!
 
   
Made in us
[DCM]
Perfected Haemonculi Living Sculpture






Pretty pathetic that as time goes on GW has managed to make the game less balanced lol. I fully anticipate CA19 to kneecap the only builds still able to participate with new marines.

The perfect analogy for GW rules development truly is "The old lady who swallowed a spider"

I am OK with making errors, but this dated model of printing patches needs to die in a fire. They need to make a living document online that folks subscribe to for rules, codexes can be for background and narrative expansion with a hobby section.

   
Made in ch
Revered Rogue Psyker





Spoiler:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?


guardsmen are udnerpointed, this we know to be a fact.


And? Militia is still worse then conscripts even.
So regardless how you cut it, MIlitia is not worth 4 pts.
And the comparison torwards Guardsmen comes from the fact that Militia was Guardsmen stats with worse morale but for 1pts less allways. Infact in 7th they were even worse and only cost 3pts with upgradability to guardsmen stats for guardsmen prices.


my point is I'd rather see guard given a price bump to 5 or 6 PPM.

is a guardsmen worth 6 pts?
I agree with doubling the points cost for more granularity.


Automatically Appended Next Post:
tneva82 wrote:
Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?


Issue comes from scalability. Is IG trooper 33% better than militia? Is 3pts militia really same value as other 3 pts models?

GW really, really, really should like triple cost of everything and play 6k games. Would give more room for point differences.

IG trooper is ws bs 4+. Militia is 5+.
IG trooper has a fixed morale value Milita has d6+2
Ig has a 5+sv, Milita has a 6+
Yeah, it is about right. Of course if you take the IG guardsmen as mesaurement bar. and yes doubling or trippling would do wonders probably for the game.

This message was edited 2 times. Last update was at 2019/11/11 15:52:20


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
Trick Question, of course it's the loyalists!

(Not Online in regards to the new Red Corsair battalion CP boost and 8th edition.) 
   
Made in us
Da Head Honcho Boss Grot





I mean, we are talking about a rumor that has a guardsmen be equally worth a model with S2 T2 LD5 Sv- armed with a laspistol.

So militia are worse than guardsmen.

Gretchin are way, WAY worse.
   
Made in cz
Been Around the Block




Grots are trash compared to mere termagants at 4 points. Rippers can rip grots to pieces and they aren't even 4 points per wound.

If there's a problem with the grot shield stratagem, then nerf the stratagem and not the grots.

Guardsmen, yeah, they have no business being 4 points per model.
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Sunny Side Up wrote:
I hear the new Chapter Approved will also have revised rules for the upcoming plastic Thunderhawk.


Pfft.

This again?

What never another round of "plastic battle sisters are coming"?

#wontbefooledagain

 
   
Made in gb
Dive-Bombin' Fighta-Bomba Pilot






Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?

And a GROT is?!
   
Made in ch
Revered Rogue Psyker





 An Actual Englishman wrote:
Not Online!!! wrote:
BrianDavion wrote:
A lot of entry Fw will see their costs in points completely reviewed.


this eaither means "we realize Bill was drunk when he did the FW points costs, we'll be reviewing these so FW tanks are actually pointed sanely" or they mean "So we're going to add a few hundred points onto the leviathan dread"

Maybee they will realise that a militia member is NOT worth 4 pts like a guardsmen, finally, after what 2 years?

And a GROT is?!

Not fieldable, the issue is not the Grot but the fact gw decided to drop guardsmen and not adequatly improving militia to a 4 pts Modell.
Which they btw never were. (4th too 7th)

The solution is simple double prices, then balance propperly.

But gw rather throw out more marines And not even fix the csm traits in what amounts to 10 books in 8th edition.

This message was edited 1 time. Last update was at 2019/11/11 17:17:55


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
Trick Question, of course it's the loyalists!

(Not Online in regards to the new Red Corsair battalion CP boost and 8th edition.) 
   
Made in us
Regular Dakkanaut





 Tyranid Horde wrote:
 Argive wrote:
Damn.. no rumours for CWE tweak? I'm still holding out hope for: Rangers being able to Infiltrate properly & Point drops to EVERYTHING apart from WS, and hiking CHE points lol.

Just a small modest wishlist….


Points changes to models across the board doesn't fix the core issue Craftworlds have with their internal balance. The codex needs a rewrite to balance things.

On the topic of Craftworlds, a lot of the index options will be going to warhammer legends which is a pretty big hit to how Eldar work competitively. Losing wargear like banshee masks, reaper launchers, warp jump generators impacts the options to just hawk wings on the Autarch.


I think we can all agree that CWE, Daemons, Death Guard, and CSM could use fundamental codex re-designs. I don't hold out hope for CSM given that they have releases 3 update publications for them in the past 9 months, none of which fixed the fundamental problems or the shortcomings relative to SMs.

I am not sure about CWE, since they also just got a supplement that gave them some neat new options. Sort of the same boat as CSM. But CWE don't have the outdated codex design problems that CSM do.

Tyranids have a really good and interesting codex. They just can't stand up to the shooting of other armies, especially given the lack of invul saves. Really more of a problem with shooting armies being too good in 8th rather than anything else. Maybe you could fix Tyranids with points cuts.

Grey Knights I have no idea what to do. I think shock assault and bolter discipline helped a bit. They have a few pretty good units. Hard to balance them without making Imperial soup better. I think if they did a second round of cutting points on all terminator-type models (maybe 2 ppm across all codexes) it would work.

   
Made in gb
Wicked Warp Spider






 Tyranid Horde wrote:
 Argive wrote:
Damn.. no rumours for CWE tweak? I'm still holding out hope for: Rangers being able to Infiltrate properly & Point drops to EVERYTHING apart from WS, and hiking CHE points lol.

Just a small modest wishlist….


Points changes to models across the board doesn't fix the core issue Craftworlds have with their internal balance. The codex needs a rewrite to balance things.

On the topic of Craftworlds, a lot of the index options will be going to warhammer legends which is a pretty big hit to how Eldar work competitively. Losing wargear like banshee masks, reaper launchers, warp jump generators impacts the options to just hawk wings on the Autarch.


Yeah Once legends go I don't think we will see any Autarchs on the field again lol. With 4 attacks and a crappy re-roll 1s(now mostly redundant with master crafters), he's not in a good spot..

If CHE gets an overdue hike and all the stuff that's gone up in points over the last 2 years due to ynnari fire twice stuff I think we would be in a good spot.
Yes some new warlord traits, relics, and strats are needed also but it would allow for CWE to really bring all sorts of units and nothing being particularly OP everything has its strengths and weakness as it should be. CHE is a relly hard crutch because everything else, particualry troops is stupidly overpriced. I stand by my belief a point drop to things like DA, PLs, Avatar, aspects, Wraithguard would allow for a different look. For me souping in DE or Harlies is not an answer... The airwing has been a strong part of the meta for ages, there is a reason for that and that is because it's by far the most hilariously efficient option... Make other stuff more efficient is a good start.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
 
   
Made in us
Regular Dakkanaut




Texas

 Red Corsair wrote:
I am OK with making errors, but this dated model of printing patches needs to die in a fire. They need to make a living document online that folks subscribe to for rules, codexes can be for background and narrative expansion with a hobby section.


This. 100% this. I would really like to see one living document that just gets updates. I know there are some that dont want to go digital, but I think at this point it just makes sense to do. Maybe have a option to order a physical copy like Drive Thru RPG does for players who rather have the hard copy in hand.

No Pity! No Remorse! No fear! 
   
Made in gb
Possessed Khorne Marine Covered in Spikes




 Karthicus wrote:
 Red Corsair wrote:
I am OK with making errors, but this dated model of printing patches needs to die in a fire. They need to make a living document online that folks subscribe to for rules, codexes can be for background and narrative expansion with a hobby section.


This. 100% this. I would really like to see one living document that just gets updates. I know there are some that dont want to go digital, but I think at this point it just makes sense to do. Maybe have a option to order a physical copy like Drive Thru RPG does for players who rather have the hard copy in hand.


Code in the book to access the digital version or for a 3 month sub or something. Sign me up!
   
Made in fr
Hallowed Canoness





Not Online!!! wrote:
I agree with doubling the points cost for more granularity.

No need. Just make some models only available on bundle of 2. If someone complains about not being able to take 19 conscripts instead of 20 or 18... ignore him?

 
   
Made in us
Fixture of Dakka





Regarding grots - it seems like a bad idea, but then there is the conundrum of using survivoship bias in point changes. Either you increase grots, because you see them a lot or you drop everything else, because they don't get used enough.

Unit X hasn't been seen for a year - drop it's points. But unit X was already good - people didn't choose it, because of the perceived meta. And then they drop it again later, because we're still not seeing it, but the end result is the unit becomes so cheap that it becomes meta-defining itself and then you start another wave of issues.

Sometimes it is better to increase the cost of over-performing units than to reduce the cost of under-performers. That way you get to unveil the units hiding at the line between used and unused. This only gets more complex with things like grots, because they're serving a defined purpose that other units do not accomplish.

And the marine meta doesn't help...

This message was edited 1 time. Last update was at 2019/11/11 18:44:41


   
Made in de
Been Around the Block




Last years CA was much more about cutting points, so my guess is a lot of points reductions again. Only some of the most used units will get increases. Plaguebearers make sense, as Chaos always gets its best unit nerfed in CA. SM will surely stay unchanged as DE and other late codices did last year.

I agree only nerfing the strongest units would be the easier way to balance the game, but that would also mean the worst units will stay crap tier forever. With points reductions there is atleast hope for them.
   
Made in ch
Revered Rogue Psyker





 Daedalus81 wrote:
Regarding grots - it seems like a bad idea, but then there is the conundrum of using survivoship bias in point changes. Either you increase grots, because you see them a lot or you drop everything else, because they don't get used enough.

Unit X hasn't been seen for a year - drop it's points. But unit X was already good - people didn't choose it, because of the perceived meta. And then they drop it again later, because we're still not seeing it, but the end result is the unit becomes so cheap that it becomes meta-defining itself and then you start another wave of issues.

Sometimes it is better to increase the cost of over-performing units than to reduce the cost of under-performers. That way you get to unveil the units hiding at the line between used and unused. This only gets more complex with things like grots, because they're serving a defined purpose that other units do not accomplish.

And the marine meta doesn't help...



And here i thought you were supposed to HELP gw sales

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page

A Mostly Renegades and Heretics blog.
_______________________________

Who would win:
10'000 + years of veterancy, or some raidy Boys?
Trick Question, of course it's the loyalists!

(Not Online in regards to the new Red Corsair battalion CP boost and 8th edition.) 
   
Made in us
Parachuting Para-Commando




San Bruno, CA

Grots at the same cost of a guardsmen or termagant is hilariously bad.

Previous posts already covered it, but I echo the sentiment of just how bad the system of printed errata is. CA19 will hammer factions and units that performed well months ago and now may struggle or even be completely rolled over by the new power level of the marine books.

I wonder if they will be compelled into an emergency errata to CA19 like with the iron hands book.
   
 
Forum Index » News & Rumors
Go to: