Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2021/01/17 19:14:10
Subject: New factions - what would you prefer?
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Exodites are, at best, a unit option for Harlequins or Craftworlds.
Corsairs have the possibility for a whole faction, IMO. But I think starting them off as a supplement would work well.
Ynnari, I feel, would be a good start point for bringing the Craftworlds range up to date.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 19:17:38
Subject: New factions - what would you prefer?
|
 |
Joined the Military for Authentic Experience
|
The more I think about it, the more I think if I wanted a "new" faction it should be something like the Rak Gol as a chaos xenos faction. They hit all the stuff I want, being weird non-humanoid aliens, and having the mix of tech and biology that I think is missing from the sci fi tropes still to mine.
I still think they should make the tau client races more interesting and beef them back up properly, but if we are purely wishlisting, I would really love to see a Rak Gol army.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 19:23:58
Subject: Re:New factions - what would you prefer?
|
 |
Ancient Venerable Dreadnought
|
Sunny Side Up wrote:Ynnari Codex.
IMO the best thing they ever did with Eldar, making them relevant in the "current" 40K-timeline, instead of only moaning about some past nonsense.
This, it's pretty much the reason I bought pointy ears. Craftworlds & Deldar fluff never did anything for me. Ynarri came around and I said "space elves worshiping the literal GOD OF DEATH, count me in!" Then they proceeded to make everyone hate them.....in game.
But I really want fething Dinoriders.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 19:55:59
Subject: Re:New factions - what would you prefer?
|
 |
Fixture of Dakka
|
Squats.
Because I've always loved playing Dwarves in minis games.
SPACE DWARVES!
And I already have a Squat army .
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 20:02:04
Subject: New factions - what would you prefer?
|
 |
Waaagh! Ork Warboss
Italy
|
Instead of a xeno faction I'd like a new human one, but not aligned with chaos or imperium. Some sort of space pirates: a mix between orks, AM and gen cult in aesthetics.
The typical post-apocalyptic Mad Max style gang.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 20:42:37
Subject: New factions - what would you prefer?
|
 |
Decrepit Dakkanaut
UK
|
Blackie wrote:Instead of a xeno faction I'd like a new human one, but not aligned with chaos or imperium. Some sort of space pirates: a mix between orks, AM and gen cult in aesthetics.
The typical post-apocalyptic Mad Max style gang.
So basically the Imperial Aligned "Rogue Traders" who already fill that slot
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 21:11:53
Subject: New factions - what would you prefer?
|
 |
Humming Great Unclean One of Nurgle
|
harlokin wrote:I would prefer no more until GW fully fleshes out the existing Xenos factions.
This.
Or Rak'Gol.
|
Clocks for the clockmaker! Cogs for the cog throne! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 21:15:37
Subject: New factions - what would you prefer?
|
 |
Waaagh! Ork Warboss
Italy
|
Overread wrote: Blackie wrote:Instead of a xeno faction I'd like a new human one, but not aligned with chaos or imperium. Some sort of space pirates: a mix between orks, AM and gen cult in aesthetics.
The typical post-apocalyptic Mad Max style gang.
So basically the Imperial Aligned "Rogue Traders" who already fill that slot
I'm not familiar with Kill Team dudes, but lorewise maybe. Although those models look actually too steampunk oriented for my taste to represent the kind of faction I have in mind.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 21:18:35
Subject: New factions - what would you prefer?
|
 |
Dakka Veteran
|
I’d want my damn kroot to be an army again lol.
I know it was just a WD article and wasn’t due to be long lived, but it was fun.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 21:34:24
Subject: New factions - what would you prefer?
|
 |
Regular Dakkanaut
|
ID like to see either a race of rodents or a race or a race of dwarves that are super engineers, but I really doubt the rodent one would ever come
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 22:27:06
Subject: New factions - what would you prefer?
|
 |
Longtime Dakkanaut
|
I can't believe i'm the first person to mention this...GROT REBELLION!
The entirety of the GW (non forgeworld) Grot unit entries is Mek gunz, Grotz and Kanz.
A stand alone grot army. Grot characters (real ones not limited release or Makari). Grot units like snipers and looters, Grot tanks moved over from FW and with rules that don't suck. Grot planes, grot artillery units etc.
Orkz are one of the few remaining faction without any allies. I believe its Orkz and Necrons as the last remaining factions.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 22:33:22
Subject: New factions - what would you prefer?
|
 |
Longtime Dakkanaut
|
Sharkmen.
Base them on the RT piscean warrior with a preference for medium-to-short-range combat, hovertanks and robots.
Could be pretty fun.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/17 23:00:51
Subject: New factions - what would you prefer?
|
 |
Longtime Dakkanaut
|
Kanluwen wrote:
Ynnari, I feel, would be a good start point for bringing the Craftworlds range up to date.
It could be done that way- like the way they pitched alternate Banshee heads as the "Ynarri build" without actually removing banshees from the CWE list.
But if you're suggesting taking CWE units and making them exclusively Ynarri, or doing the same with DE or Harlies, I think that a lot of people who are already playing those other three factions who would be furious. I would be. This is why using Eldar factions that DON'T currently exist to round out Ynarri is so elegant. People who want Ynarri get Ynarri units; people who hate Ynarri get Corsairs, and people who play DE and CWE lose nothing.
As for whether or not Exodites could be a stand alone army, maybe not. Maybe the Ynarri range gets a bunch of kits for Reborn Corsairs- enough that they can be fielded as a stand alone force, whereas the Reborn Exodites only get a kit or two. The key though is not taking away CWE or DE stuff to grow Ynarri.
And keep in mind that the only way the Ynarri can "win" given the current fluff is if Slaanesh Daemons cease to exist, which obviously isn't going to happen. And it would suck if it did. Of course the fluff could be modified; maybe they do stage a daring campaign style raid into Slaanesh's realm to retrieve the fifth crone sword, but it doesn't have the effect they intended- like the New EC codex stops the power of the five crone swords from being effective by achieving some kind of defensive strategy.
|
This message was edited 1 time. Last update was at 2021/01/17 23:02:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 02:18:12
Subject: New factions - what would you prefer?
|
 |
Not as Good as a Minion
|
PenitentJake wrote:As for whether or not Exodites could be a stand alone army, maybe not. Maybe the Ynarri range gets a bunch of kits for Reborn Corsairs- enough that they can be fielded as a stand alone force, whereas the Reborn Exodites only get a kit or two. The key though is not taking away CWE or DE stuff to grow Ynarri.
Just had a crazy idea.
What if the Exodites and Lizardmen both were combined in a single codex. We already have them both as lizard riders, and could provide how they came together. The Exodites refreshed the Lizardmen spawning pools to provide the lizards they ride and to give them heavy troops these Eldar would lack due to no Wraiths or Grotesques. It would probably be closer to an Army of the Old Ones introduced after the Eldar were created, just with the Eldar in charge.
|
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 02:28:06
Subject: New factions - what would you prefer?
|
 |
Walking Dead Wraithlord
|
Id just like the current xenos factions to get support... Then we can think about more cool xenos.
No point in introducing a new faction and watch it slowly die..
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 03:18:22
Subject: New factions - what would you prefer?
|
 |
Not as Good as a Minion
|
Argive wrote:Id just like the current xenos factions to get support... Then we can think about more cool xenos.
No point in introducing a new faction and watch it slowly die..
The alternative is often that it causes another faction to die, one that is already on the decline.
|
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 03:28:53
Subject: New factions - what would you prefer?
|
 |
Regular Dakkanaut
|
Grot rebellion maybe as like a possible orc list not as a whole faction, but lizard men would be cooool af, like a surviving faction of old ones but without the supreme technology, could have lizard men and skinks, then their tanks could resemble triceratops
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 03:51:34
Subject: Re:New factions - what would you prefer?
|
 |
Pestilent Plague Marine with Blight Grenade
|
I'd love to see a line of Chaos mutants. They're a huge part of Chaos forces, but we almost never see them.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 07:39:41
Subject: Re:New factions - what would you prefer?
|
 |
The Dread Evil Lord Varlak
|
ArcaneHorror wrote:I'd love to see a line of Chaos mutants. They're a huge part of Chaos forces, but we almost never see them.
we did see them, it's just GW handling everything now, so you are unlikely to ever see them again until GW needs to cash in on some nostalgia.
That beeing said:
At the very least GW could, before they introduce something new, indeed freshen up some ranges..
Nids have gotten nothing for a long time, Eldar both varietes have issues the least to happen would be getting rid of failcrap, Tau could also use a release or two that are NOT battlesuits. Orks ... are surprisingly fine if we ignore the koptas.
After that: Personally.
Either A corsairs or B Renegades and heretics / lost and the damned / Chaos cults .... you know what, just for brevities sake CC, chaos cannonfodder. C Dark mech, depending upon B easily foldable together..
Rak gol or demi urg / squads and as an aprils fool joakero warbands. Automatically Appended Next Post: bat702 wrote:Grot rebellion maybe as like a possible orc list not as a whole faction, but lizard men would be cooool af, like a surviving faction of old ones but without the supreme technology, could have lizard men and skinks, then their tanks could resemble triceratops
Supplement grot rebellion imo.
you'd have to grotify all the infantry more or less, but vehicles you' could import 1:1
shame there never was a list for them unlike the gnoblar revolt, that one was fun.
|
This message was edited 1 time. Last update was at 2021/01/18 07:41:18
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 08:14:47
Subject: New factions - what would you prefer?
|
 |
Waaagh! Ork Warboss
Italy
|
If we go to the fantasy-counterparts route, what about space ogres? They'd also fit very well the current GW trend to prefer elite oriented armies  .
Ogres as gravis dudes xenos equivalents would be troops, specialists and characters. Then a couple of vehicles (chariots?), mostly shooting oriented, a cavalry unit and some giants maybe mid sized ones and gargant ones. Eventually some cheap cannon fodder like snotlings to complete the roster.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 08:23:58
Subject: New factions - what would you prefer?
|
 |
Longtime Dakkanaut
|
I'd love some Tau type allies xenos. I got all hyped up years back that they'd get new allies and never did. My sadness was real. Now they could do it.
Core book for Tau with current kroot options. Then an allies supplement with expanded Kroot stuff and additional allied units. I'd love it if they were all in one book but lets be real, GW won't be that nice and lets be further honest they won't do this period.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 08:54:02
Subject: New factions - what would you prefer?
|
 |
Ladies Love the Vibro-Cannon Operator
|
Well, Squats would be something new.
New Eldar kin or new Chaos factions - looks a bit boring if you ask me.
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 09:01:31
Subject: New factions - what would you prefer?
|
 |
Ship's Officer
|
Demiurg were always intriguing to me. They even had some cool ships for battlefleet gothic. Tau have been consistently disappointing for me. They've doubled down on more goofy over the top battlesuits as opposed to xenos allies. In a way i'm really surprised they never bothered to release a standalone demiurg for blackstone fortress....what a wasted opportunity.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 09:06:06
Subject: New factions - what would you prefer?
|
 |
Joined the Military for Authentic Experience
|
They seem to have gone back to the Squats over the Demiurg these days, probably for nostalgia reasons. I think squats are fine, but I would be more interested in Demiurg these days as a full faction. I would rather a more alien look than short humans in space.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 13:31:13
Subject: New factions - what would you prefer?
|
 |
Decrepit Dakkanaut
|
Blackie wrote:If we go to the fantasy-counterparts route, what about space ogres? They'd also fit very well the current GW trend to prefer elite oriented armies  .
Ogres as gravis dudes xenos equivalents would be troops, specialists and characters. Then a couple of vehicles (chariots?), mostly shooting oriented, a cavalry unit and some giants maybe mid sized ones and gargant ones. Eventually some cheap cannon fodder like snotlings to complete the roster.
I'd like to take a moment and introduce you to this group of Ogryn...
|
2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 15:44:32
Subject: New factions - what would you prefer?
|
 |
[DCM]
Procrastinator extraordinaire
|
If the Tau Empire were expanded to encompass some of their in lore factions, that would be a cool addition to 40k and an actual expansion that's not some form of Imperium, Chaos or Eldar.
I think Ynnari should be squatted personally, but if they were made to be standalone, their fluff would need to be better than it is now for them to be a proper force.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 16:04:32
Subject: New factions - what would you prefer?
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
PenitentJake wrote: It could be done that way- like the way they pitched alternate Banshee heads as the "Ynarri build" without actually removing banshees from the CWE list. But if you're suggesting taking CWE units and making them exclusively Ynarri, or doing the same with DE or Harlies, I think that a lot of people who are already playing those other three factions who would be furious. I would be. This is why using Eldar factions that DON'T currently exist to round out Ynarri is so elegant. People who want Ynarri get Ynarri units; people who hate Ynarri get Corsairs, and people who play DE and CWE lose nothing.
I'm suggesting that the Ynnari could be used as a way to bring new kits in. The Ynnari are a potential way to bring in a new aesthetic for everything Craftworld. The Visarch is a good example of 'old is new', in that his armor is said to be the "ancient Bel-Anshoc style". It's still recognizably Aeldari but it's also a good cross between Drukhari and Craftworld design. Bringing in a new design for the basic Craftworlds items that lets the core of the army keep the smoother, rounded edges and the flow for the Aspect Warriors yet also adds some bits for the hard lines of Bel-Anshoc stuff would be aces. As for whether or not Exodites could be a stand alone army, maybe not. Maybe the Ynarri range gets a bunch of kits for Reborn Corsairs- enough that they can be fielded as a stand alone force, whereas the Reborn Exodites only get a kit or two. The key though is not taking away CWE or DE stuff to grow Ynarri.
Exodites can not be a standalone army. They're, at best, a campaign supplement bit or a unit choice in Craftworlds/Harlequins. It's the same problem that exists with Planetary Defence Forces and Arbites: they're restricted to specific localities.
|
This message was edited 1 time. Last update was at 2021/01/18 16:08:52
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 16:09:11
Subject: New factions - what would you prefer?
|
 |
Longtime Dakkanaut
|
Squats.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 16:21:18
Subject: New factions - what would you prefer?
|
 |
Regular Dakkanaut
New Mexico, USA
|
None. 40K already has enough factions. The multiplicity of options makes balance increasingly impossible, introduces more opportunities for rules bloat and, makes it increasingly impossible to fairly play the game because you can't feasibly know your opponent's army rules, and he's more likely to forget and mess up half his army's rules.
I would go the opposite direction and remove factions, or consolidate them into one.
I would remove all the chapter-specific Space Marines codices and make the base rules flexible enough to model any chapter you want. I would do the same with the Chaos marines, and put daemons back into the main codex rather than giving them their own codex with nothing but daemons in it. I would roll Genestealer Cults back into the Guard codex as an "infected" variant. I would consolidate SoBs, Grey Knights, and all the miscellaneous inquisitors into a single codex, not unlike the 3rd edition "Witchhunters" codex.
etc.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2021/01/18 16:32:23
Subject: New factions - what would you prefer?
|
 |
Longtime Dakkanaut
|
No new factions, but expand the current factions and model lines, especially guard, eldar and dark eldar. The more detailed and fleshed out the factions the better, the more model and unit options per faction the better. I never got the criticism of rule bloat, the game thrives on complexity and needs more depth imo, there is so much they could still do.
Also WAY more alien auxillary forces for the tau. If they want to introduce new xenos without launching an entirely new faction, this would be a golden opportunity. Tau need more different playstyles anyway, so give them some awesome exotic xenos as auxillaries.
Edit: In a perfect world where all of the above already applies, I would want to introduce renegades and heretics as a proper stand alone faction.
|
This message was edited 1 time. Last update was at 2021/01/18 16:35:18
|
|
 |
 |
|