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Made in fr
Hallowed Canoness





 ikeulhu wrote:
They could still make it a "Power" phase or something that handled psychic powers

Hero phase!

(Do not want)

Feminism is good. Racism is bad.
Sabbat-pattern helmets best helmets.
If you believe that marines aren't powerful enough on the tabletop to match the fluff, remember that Custodes got rules but Planetary Defense Force don't.
Not buying a product does not work against Marxists. They cite "white males are bad, and are just sexist women haters that live in the basement and move on with their day." They do not care about profits only to acquire more vehicles to infect their politics into.”, ThatMG on Karl Marx's influence on the Russian revolution, 2019 
   
Made in gb
Longtime Dakkanaut





It’s also just the name of the campaign narrative.

I don’t think it means everyone has to have something psychic happen.
It could all be themed around some sort of psychic backlash from someone awakening that then draws factions as they see or feel it happen. And nothing else psychic comes into it but the one person.

I mean, I think there is a bit more to it than that, but you get my point..
   
Made in fi
Decrepit Dakkanaut





 Jidmah wrote:
It's really not rocket science to just move Eternal/Cryptec/C'Tan powers and similar abilities to the psychic phase and provide some deny mechanisms to them...


That would be funny. "new campaign! Awesome rules for all! Here's nerf to necrons!"

https://middleagedstrategybattlegamers.home.blog/2019/10/20/tneva82-tournament-report/ <- lotr painting blog

12 factions for Lord of The Rings
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5265 pts
5150 pts
~3200 pts Knights

 
   
Made in de
Waaagh! Ork Warboss on Warbike





 Crimson wrote:
 Jidmah wrote:
It's really not rocket science to just move Eternal/Cryptec/C'Tan powers and similar abilities to the psychic phase and provide some deny mechanisms to them...

I don't like this idea. If they're supposed not to be psykers, then they shouldn't work like psykers. Making then non-psykers in name only would feel like a cop out.


Please re-read what I wrote. They are not supposed to become psykers and explode on double-sixes. They already have skills that look and feel very similar like psychic powers, they should keep them exactly like they are. Have them trigger the elemental buffs/c'tan powers/prayers/orders and other totally-not-psychic powers in the psychic phase so they have something to do there.

Heck, they could even rename it to "Strategic Phase", so everyone would know that all the army-specific fancy stuff is going on then and not at random during/beginning/end of a phase/turn/battle round. Clean rule set!


Automatically Appended Next Post:
tneva82 wrote:
 Jidmah wrote:
It's really not rocket science to just move Eternal/Cryptec/C'Tan powers and similar abilities to the psychic phase and provide some deny mechanisms to them...


That would be funny. "new campaign! Awesome rules for all! Here's nerf to necrons!"


How is that a nerf?

This message was edited 2 times. Last update was at 2019/09/04 07:55:12


 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in fi
Decrepit Dakkanaut





 Jidmah wrote:


How is that a nerf?


How is giving ability to deny what is currently non-deniable NOT a nerf?

Let's see. I can give mortal wounds without opponent having tool to prevent it apart from killing c'tan. Now he can deny it. Hmm...Yeah not a nerf. Not a nerf at all. Oh and hey since point of moving to same phase would be to have them work in similar way they would also be gaining casting value...yeah that's even more of weakening.

Okay let's put this another way. Remove ability to deny psychic spells. Is that NOT a buff for psychic powers? Imagine da jump that opponent can do nothing to stop except kill weirdboy before it is cast. Is that not a buff for weirdboy?

If the enemy doesn't gain ability to deny them then how would move to psychic phase change things at all? Whole point of move would be to have them work in similar way. Otherwise it's change in name only. As it is timing is pretty much same. After movement. If they works out same way then it's change to psychic phase would be just cosmetic change with no actual effect to how rules work.

(and it wouldn't be so bad to nerf IF they were actually broken but necrons aren't top tier to begin with and c'tans don't get involved in top necron lists to begin with so nerfing c'tans would be weird place...It's like nerf to bubble chucka in ork codex was. Nerf already sub optimal unit. Wee! Makes sense!)

This message was edited 3 times. Last update was at 2019/09/04 08:37:50


https://middleagedstrategybattlegamers.home.blog/2019/10/20/tneva82-tournament-report/ <- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in gb
Mekboy Hammerin' Somethin'





Dorset, England

blaktoof wrote:
 An Actual Englishman wrote:
 Kroem wrote:
My concern with this rumour is that GW have been rather hit and miss with their new sculpts and Ghazz already has a great looking model.
If any new models come out looking as good as the new Chaos marines then great, but I'm still worried about them changing the ork boys kit which imo is one of the best looking kits they have ever produced for 40k.

Also I love converting and they seem to love to make new models as hard to convert as possible! That cool Nazdreg conversion from Codex:Armageddon is based on Ghazz and would be much harder without his model...


You think the current Ghazz model stands with the likes of Guilliman, Abby, Morty and Magnus?

That's a different stance. The model is OK, its not worthy of Ghazz though, not anymore.


Agree going by old hammer scale Ghaz should be at least larger than Abbs

I mean that's more of a problem with the scale of those models than with Ghaz, personally I don't want an Action Man sized model
Anywho, I would be totally cool with the Ghaz model hanging around as 'Warboss in Mega Armour'. It would be a shame to lose such an iconic model which is such a good basis for conversion!



This message was edited 1 time. Last update was at 2019/09/04 08:45:34


 
   
Made in de
Waaagh! Ork Warboss on Warbike





tneva82 wrote:
 Jidmah wrote:


How is that a nerf?


How is giving ability to deny what is currently non-deniable NOT a nerf?

Let's see. I can give mortal wounds without opponent having tool to prevent it apart from killing c'tan. Now he can deny it. Hmm...Yeah not a nerf. Not a nerf at all. Oh and hey since point of moving to same phase would be to have them work in similar way they would also be gaining casting value...yeah that's even more of weakening.

Okay let's put this another way. Remove ability to deny psychic spells. Is that NOT a buff for psychic powers? Imagine da jump that opponent can do nothing to stop except kill weirdboy before it is cast. Is that not a buff for weirdboy?

If the enemy doesn't gain ability to deny them then how would move to psychic phase change things at all? Whole point of move would be to have them work in similar way. Otherwise it's change in name only. As it is timing is pretty much same. After movement. If they works out same way then it's change to psychic phase would be just cosmetic change with no actual effect to how rules work.

(and it wouldn't be so bad to nerf IF they were actually broken but necrons aren't top tier to begin with and c'tans don't get involved in top necron lists to begin with so nerfing c'tans would be weird place...It's like nerf to bubble chucka in ork codex was. Nerf already sub optimal unit. Wee! Makes sense!)


Eh, you interpreted way too much into that. But good thing you went into full rage mode with all your civilized ways to discuss things as usual.

I meant providing those armies with a creative way to deny powers - like a drone that can take a shot at anyone casting a psychic power within 24" or something.

This message was edited 1 time. Last update was at 2019/09/04 09:01:25


 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in us
Battlefortress Driver with Krusha Wheel






 Kroem wrote:
blaktoof wrote:
 An Actual Englishman wrote:
 Kroem wrote:
My concern with this rumour is that GW have been rather hit and miss with their new sculpts and Ghazz already has a great looking model.
If any new models come out looking as good as the new Chaos marines then great, but I'm still worried about them changing the ork boys kit which imo is one of the best looking kits they have ever produced for 40k.

Also I love converting and they seem to love to make new models as hard to convert as possible! That cool Nazdreg conversion from Codex:Armageddon is based on Ghazz and would be much harder without his model...


You think the current Ghazz model stands with the likes of Guilliman, Abby, Morty and Magnus?

That's a different stance. The model is OK, its not worthy of Ghazz though, not anymore.


Agree going by old hammer scale Ghaz should be at least larger than Abbs

I mean that's more of a problem with the scale of those models than with Ghaz, personally I don't want an Action Man sized model
Anywho, I would be totally cool with the Ghaz model hanging around as 'Warboss in Mega Armour'. It would be a shame to lose such an iconic model which is such a good basis for conversion!


I don't understand why the Ghazzy model is required. Meganobs are almost exactly the same size and are far easier to kitbash, not to mention they already create a HQ in the MegaMek.

For me this is the perfect opportunity for GW to create a 'new' model that's definitely NOT the Warboss in Mega Armour but is actually the 'PrimeOrk Megaboss with Git Splatter Klaw'. The kit will also be capable of building a Ghazzy as well as the Megaboss and both will be of an appropriate size and statline befitting their status in the WAAAAGGHHH! I'm thinking something similar to the Greater Daemon models that can also make a named character.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 An Actual Englishman wrote:
 Kroem wrote:
blaktoof wrote:
 An Actual Englishman wrote:
 Kroem wrote:
My concern with this rumour is that GW have been rather hit and miss with their new sculpts and Ghazz already has a great looking model.
If any new models come out looking as good as the new Chaos marines then great, but I'm still worried about them changing the ork boys kit which imo is one of the best looking kits they have ever produced for 40k.

Also I love converting and they seem to love to make new models as hard to convert as possible! That cool Nazdreg conversion from Codex:Armageddon is based on Ghazz and would be much harder without his model...


You think the current Ghazz model stands with the likes of Guilliman, Abby, Morty and Magnus?

That's a different stance. The model is OK, its not worthy of Ghazz though, not anymore.


Agree going by old hammer scale Ghaz should be at least larger than Abbs

I mean that's more of a problem with the scale of those models than with Ghaz, personally I don't want an Action Man sized model
Anywho, I would be totally cool with the Ghaz model hanging around as 'Warboss in Mega Armour'. It would be a shame to lose such an iconic model which is such a good basis for conversion!


I don't understand why the Ghazzy model is required. Meganobs are almost exactly the same size and are far easier to kitbash, not to mention they already create a HQ in the MegaMek.



In previous editions you'd have a point, but this is current GW we are talking about. They really don't want you to kitbash. Oh they might pay lip service, but there will always be a caveat. See : Looted Wagon being Open Play only.

What I have
~4100
~1660
: LM

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Possessed Khorne Marine Covered in Spikes




 Hybrid Son Of Oxayotl wrote:
 ikeulhu wrote:
They could still make it a "Power" phase or something that handled psychic powers

Hero phase!

(Do not want)


I think I'd welcome it to be honest, there are a lot of abilities on a lot of characters that could just be consolidated onto 1 phase rather than being spread across the game duration. Would make it all a lot neater and maybe give them a window to reign back in all those reroll auras a little.
   
Made in gb
Mekboy Hammerin' Somethin'





Dorset, England

Spoiler:
 CthuluIsSpy wrote:
 An Actual Englishman wrote:
 Kroem wrote:
blaktoof wrote:
 An Actual Englishman wrote:
 Kroem wrote:
My concern with this rumour is that GW have been rather hit and miss with their new sculpts and Ghazz already has a great looking model.
If any new models come out looking as good as the new Chaos marines then great, but I'm still worried about them changing the ork boys kit which imo is one of the best looking kits they have ever produced for 40k.

Also I love converting and they seem to love to make new models as hard to convert as possible! That cool Nazdreg conversion from Codex:Armageddon is based on Ghazz and would be much harder without his model...


You think the current Ghazz model stands with the likes of Guilliman, Abby, Morty and Magnus?

That's a different stance. The model is OK, its not worthy of Ghazz though, not anymore.


Agree going by old hammer scale Ghaz should be at least larger than Abbs

I mean that's more of a problem with the scale of those models than with Ghaz, personally I don't want an Action Man sized model
Anywho, I would be totally cool with the Ghaz model hanging around as 'Warboss in Mega Armour'. It would be a shame to lose such an iconic model which is such a good basis for conversion!


I don't understand why the Ghazzy model is required. Meganobs are almost exactly the same size and are far easier to kitbash, not to mention they already create a HQ in the MegaMek.



In previous editions you'd have a point, but this is current GW we are talking about. They really don't want you to kitbash. Oh they might pay lip service, but there will always be a caveat. See : Looted Wagon being Open Play only.

I'd agree its not required... I just don't want to lose a great model and conversion base unnecessarily.

If we're talking about whats required, it's a proper Warboss kit! I'm talking with options for big choppas, power claws, warbikes, cyboars, squigs and runts galore, 'eavy armour, mega armour, cybork body etc.
For peter's sake, at the moment we're limping along with Grukk masquerading as a standard warboss!
   
Made in fi
Decrepit Dakkanaut





 Jidmah wrote:

I meant providing those armies with a creative way to deny powers - like a drone that can take a shot at anyone casting a psychic power within 24" or something.


Ah yes moving c'tan powers to psychic phase as suggested in what I replied is required for that...Riiiiight.

Maybe in future actually read what I'm replying and to what. It was suggested to move c'tan powers to psychic power. There's no point to that if the c'tan powers wouldn't be done to work like psychic powers. It's 100% NOT REQUIRED to give necrons psychic deny abilities. That drone isn't c'tan power. Denying psychic power isn't at all related to c'tan powers. Hell necrons already have abilities to deny powers and you know what? Those work despite c'tan powers not being in psychic power or work. Literally THE only way to move the c'tan powers into psychic phase is to have them work with same rules rather than their own things. And seeing c'tan powers are atm more reliable than psychic powers that's clearly a nerf. to already underperforming unit.

Simple logic is wonderful thing if it's applied. Too bad you didn't.

This message was edited 1 time. Last update was at 2019/09/04 10:26:17


https://middleagedstrategybattlegamers.home.blog/2019/10/20/tneva82-tournament-report/ <- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in gb
Regular Dakkanaut




 Kroem wrote:
Spoiler:
 CthuluIsSpy wrote:
 An Actual Englishman wrote:
 Kroem wrote:
blaktoof wrote:
 An Actual Englishman wrote:
 Kroem wrote:
My concern with this rumour is that GW have been rather hit and miss with their new sculpts and Ghazz already has a great looking model.
If any new models come out looking as good as the new Chaos marines then great, but I'm still worried about them changing the ork boys kit which imo is one of the best looking kits they have ever produced for 40k.

Also I love converting and they seem to love to make new models as hard to convert as possible! That cool Nazdreg conversion from Codex:Armageddon is based on Ghazz and would be much harder without his model...


You think the current Ghazz model stands with the likes of Guilliman, Abby, Morty and Magnus?

That's a different stance. The model is OK, its not worthy of Ghazz though, not anymore.


Agree going by old hammer scale Ghaz should be at least larger than Abbs

I mean that's more of a problem with the scale of those models than with Ghaz, personally I don't want an Action Man sized model
Anywho, I would be totally cool with the Ghaz model hanging around as 'Warboss in Mega Armour'. It would be a shame to lose such an iconic model which is such a good basis for conversion!


I don't understand why the Ghazzy model is required. Meganobs are almost exactly the same size and are far easier to kitbash, not to mention they already create a HQ in the MegaMek.



In previous editions you'd have a point, but this is current GW we are talking about. They really don't want you to kitbash. Oh they might pay lip service, but there will always be a caveat. See : Looted Wagon being Open Play only.

I'd agree its not required... I just don't want to lose a great model and conversion base unnecessarily.

If we're talking about whats required, it's a proper Warboss kit! I'm talking with options for big choppas, power claws, warbikes, cyboars, squigs and runts galore, 'eavy armour, mega armour, cybork body etc.
For peter's sake, at the moment we're limping along with Grukk masquerading as a standard warboss!


Wait, Ghaz DOESN'T need a new model? Are you guys high? He's on a 50mm base and you've had 20 years to convert that model. This must be some next level cope.
   
Made in de
Waaagh! Ork Warboss on Warbike





The current model is from 3rd edition - all of the eldar aspec warriors which are in such dire need of updates have been released afterwards.

 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in us
Xeno-Hating Inquisitorial Excruciator





JSG wrote:
 Kroem wrote:
Spoiler:
 CthuluIsSpy wrote:
 An Actual Englishman wrote:
 Kroem wrote:
blaktoof wrote:
 An Actual Englishman wrote:
 Kroem wrote:
My concern with this rumour is that GW have been rather hit and miss with their new sculpts and Ghazz already has a great looking model.
If any new models come out looking as good as the new Chaos marines then great, but I'm still worried about them changing the ork boys kit which imo is one of the best looking kits they have ever produced for 40k.

Also I love converting and they seem to love to make new models as hard to convert as possible! That cool Nazdreg conversion from Codex:Armageddon is based on Ghazz and would be much harder without his model...


You think the current Ghazz model stands with the likes of Guilliman, Abby, Morty and Magnus?

That's a different stance. The model is OK, its not worthy of Ghazz though, not anymore.


Agree going by old hammer scale Ghaz should be at least larger than Abbs

I mean that's more of a problem with the scale of those models than with Ghaz, personally I don't want an Action Man sized model
Anywho, I would be totally cool with the Ghaz model hanging around as 'Warboss in Mega Armour'. It would be a shame to lose such an iconic model which is such a good basis for conversion!


I don't understand why the Ghazzy model is required. Meganobs are almost exactly the same size and are far easier to kitbash, not to mention they already create a HQ in the MegaMek.



In previous editions you'd have a point, but this is current GW we are talking about. They really don't want you to kitbash. Oh they might pay lip service, but there will always be a caveat. See : Looted Wagon being Open Play only.

I'd agree its not required... I just don't want to lose a great model and conversion base unnecessarily.

If we're talking about whats required, it's a proper Warboss kit! I'm talking with options for big choppas, power claws, warbikes, cyboars, squigs and runts galore, 'eavy armour, mega armour, cybork body etc.
For peter's sake, at the moment we're limping along with Grukk masquerading as a standard warboss!


Wait, Ghaz DOESN'T need a new model? Are you guys high? He's on a 50mm base and you've had 20 years to convert that model. This must be some next level cope.

Pretty sure they are saying we do not need a new Ghaz model to substitute for MA Warboss, as we have Meganobs for such a conversion. They are not saying that we do not need a new Ghaz, because that is just foolish talk. He is way too puny compared to the current scale of models.
   
Made in gb
Mekboy Hammerin' Somethin'





Dorset, England

What I'm saying is that we don't need a Ghazz model anywhere near as badly as we need models which are just MIA from the codex. The current model is iconic, great for conversion and still looks great after 20 years loyal service.

Whilst it seems that not everyone would agree on the 2nd point, I think we all should be able to agree on the first point!
   
Made in se
Wolf Guard Bodyguard in Terminator Armor






looking at the new mortarch for AoS, they could just release a new scullpted mega base to put Ghaz on.
If they ad some hangarounds to the base that represent new plastic versions of old characters it would be a must buy for lots of orkfictionados
   
Made in us
Regular Dakkanaut




 Fayric wrote:
looking at the new mortarch for AoS, they could just release a new scullpted mega base to put Ghaz on.
If they ad some hangarounds to the base that represent new plastic versions of old characters it would be a must buy for lots of orkfictionados


Bring back Makari! Ghaz needs his lucky gretchen flag waver.
   
Made in de
Waaagh! Ork Warboss on Warbike





 Kroem wrote:
What I'm saying is that we don't need a Ghazz model anywhere near as badly as we need models which are just MIA from the codex. The current model is iconic, great for conversion and still looks great after 20 years loyal service.

Whilst it seems that not everyone would agree on the 2nd point, I think we all should be able to agree on the first point!


And yet, plastic banshees and sisters.

He is kind of like those old metal avatars that are smaller than a modern farseer.

 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

blaktoof wrote:

Agree going by old hammer scale Ghaz should be at least larger than Abs


To be perfectly frank, going by Oldhammer scale Ghaz was SMALLER than Abaddon - everyone seems to forget the Abaddon model that was kicking around through 3rd ed onwards was a 2nd ed relic that, at the time was the largest special character GW had produced outside Fantasy monster riders. Abby was always a big boy. He only became 'small' because he didn't age well. Terminators got upscaled and you have to remember that for the better part of 4 editions Abby didn't. So as everything else got bigger he remained the same until his rework.

However, FLUFFWISE - yes, he should be larger. They've been gradually making Ghaz this sort of 'avatar' of Orks, getting progressively bigger and stronger the bigger and stronger the Ork race as a whole gets. And considering Kryptmann had locked Octarius into a Tyranid-Ork Cage Match....that's bound to have an effect and I should imagine Ghaz is a big boy now, easily the size of a Hive Tyrant. Not as big as the Daemon Primarchs but I should imagine he's a fair bit bigger than Guilliman and Abs due to the raw Waaagh power basically being pumped into him. And to be fair, Orks needs a centrepiece like that. I'll come out and say Eldar do too - the current Avatar is a joke - but again, a 2nd edition hangover from when they had casting restrictions.


Automatically Appended Next Post:
 Jidmah wrote:
The current model is from 3rd edition - all of the eldar aspec warriors which are in such dire need of updates have been released afterwards.


^Also, this. In terms of 'age'... the oldest serving minis are...in chronological (ish) order...
NOTE: Sisters of Battle are excluded - you're already getting your entire range overhauled. Shhh.

Space Wolves - Ragnar Blackmane (late Rogue Trader, early 2nd ed)
Eldar - The Avatar, the Phoenix Lords, Warp Spiders, Vypers, Falcon Grav-Tanks (early 2nd ed to late 2nd ed)
Chaos - Fabius Bile, Khorne Berserkers, Chaos Bikes (late 2nd ed to early 3rd ed)
Orks - Ghaz, Mad Dok Grotsnik (early 3rd ed)

After this it becomes very hit and miss for age - the 'Troops' choices for most armies are quite dated. Eldar Guardians are the oldest currently standing- not even having had their sprues recut. Tyranid Hormagaunts and Termagants fall right in behind them, followed by Necron Warriors - Ork Boyz had have a sprue recut since their release. You can argue that Tyranids have their sprues recut but nothing even changed - at least Orks wound up with some minor changes to the sprues and components.

This message was edited 1 time. Last update was at 2019/09/06 01:27:37



Now only a CSM player. 
   
Made in us
Longtime Dakkanaut




 An Actual Englishman wrote:
If it is BT vs Orks I don't think it'd be Armageddon personally. I get the distinct impression from the codex that Ghazzy is done with that particular warzone for now. Could be wrong but I just don't get that vibe.


The exact opposite ghaz isn’t done with armeggedon he is recruiting more and more orks in different systems and bringing them to armeggedon to create a bigger waaagh and create stronger orks. Each war of armeggedon is just ghaz leaving and coming back with more warlords. It makes sense ghaz is trying to become another prime ork.

Regarding new models we can use a ghaz model dual kit that comes with prime ork warlord in mega armpit as the second build.
And a new big Mek model with kff option...personally I wouldn’t mind a plastic meka dread big Mek with supa skorcha option.
In other words our HQ options without index are limited

This message was edited 1 time. Last update was at 2019/09/06 01:58:19


 
   
Made in ca
Courageous Space Marine Captain





honestly at this point I wonder why the IoM doesn't just sucker Ghaz into armageddon again and exterminatius the planet. any manafucturing capability on the world must be long destroyed.

moving that aside IMHO once GW moves all the finecast into plastic I'd rather see the focus shfit to upgrading units that have simply aged the most poorly. for example IG infantry might be newer then Ork Obyz but IMHO they've not aged as well. partly due to depicting humans which we're all familer with and the many many many other human minis out there (Compare a IG mini to an admech or SoS mini, just for example) Orks looking a little cartoony is less noticable. I know obviously not everyone will agree mind you.

This message was edited 1 time. Last update was at 2019/09/06 04:21:49


Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in us
Battlefortress Driver with Krusha Wheel







gungo wrote:
 An Actual Englishman wrote:
If it is BT vs Orks I don't think it'd be Armageddon personally. I get the distinct impression from the codex that Ghazzy is done with that particular warzone for now. Could be wrong but I just don't get that vibe.


The exact opposite ghaz isn’t done with armeggedon he is recruiting more and more orks in different systems and bringing them to armeggedon to create a bigger waaagh and create stronger orks. Each war of armeggedon is just ghaz leaving and coming back with more warlords. It makes sense ghaz is trying to become another prime ork.

Regarding new models we can use a ghaz model dual kit that comes with prime ork warlord in mega armpit as the second build.
And a new big Mek model with kff option...personally I wouldn’t mind a plastic meka dread big Mek with supa skorcha option.
In other words our HQ options without index are limited

What makes you think Ghaz isn't done with Armageddon? As I said I codex led me to believe otherwise.

Also an 'Ork warlord in mega armpit' sounds genius.

BrianDavion wrote:
honestly at this point I wonder why the IoM doesn't just sucker Ghaz into armageddon again and exterminatius the planet. any manafucturing capability on the world must be long destroyed.

moving that aside IMHO once GW moves all the finecast into plastic I'd rather see the focus shfit to upgrading units that have simply aged the most poorly. for example IG infantry might be newer then Ork Obyz but IMHO they've not aged as well. partly due to depicting humans which we're all familer with and the many many many other human minis out there (Compare a IG mini to an admech or SoS mini, just for example) Orks looking a little cartoony is less noticable. I know obviously not everyone will agree mind you.


Armageddon churns out a ton of materiel to throw into the war machine, even during the wars. It is still a key manufacturing centre for the Imperium which is why they defend it so hard. In addition, if there wasn't a good fight to be had there, Ghazzy wouldn't turn up - his entire reason for being is to lead Orks into the best scrap ever, likely there wouldn't be much of a fight to be had if the Imperium intended to exterminatus. Add to that the massive fleet that accompanies Ghazzy's WAAAAGGHH! Finally and most obviously - that would be a massive waste of a great story hook. Ghazzy, like all the other 'key' faction characters, will never die.

Your point re shifting the focus to models that have 'not aged well' is moot because everyone will have different opinions on what has aged well. I think our Boyz look awful - they literally look as if they are twerking. Eldar players probably think their aspects and other older models haven't aged well. So too with the IG player/fan and their models (that I think look far better than Boyz, for example).


Automatically Appended Next Post:
Noticed update video on YouTube which is interesting because the information included is in direct opposition to information that Valrak has received from (presumably) another source. I have updated OP with info but long story short - one source claims IH and Raven Guard are definitely next (and go up for pre order on Sept 21st) and one rumour source (boxed set guy) claims that the order has changed and Salamanders and IF are now next (and IF supplement does not include Black Templar's).
Someone at GW might have been misfed information and may be losing their job.

This message was edited 1 time. Last update was at 2019/09/06 07:46:19


 
   
Made in no
Growlin' Guntrukk Driver with Killacannon




 An Actual Englishman wrote:
Noticed update video on YouTube which is interesting because the information included is in direct opposition to information that Valrak has received from (presumably) another source. I have updated OP with info but long story short - one source claims IH and Raven Guard are definitely next (and go up for pre order on Sept 21st) and one rumour source (boxed set guy) claims that the order has changed and Salamanders and IF are now next (and IF supplement does not include Black Templar's).
Someone at GW might have been misfed information and may be losing their job.

The plot thickens, that's some serious spy gak if GW really did that..
   
Made in de
Waaagh! Ork Warboss on Warbike





 DarkStarSabre wrote:
Orks - Ghaz, Mad Dok Grotsnik (early 3rd ed)

Grotznik is seriously that old? Are you sure?

Because the model still looks decent next to the buggy crew that came out last year, while Thrakka does not. I'd have guesses he was the same age as the other ork named characters.


Automatically Appended Next Post:
 An Actual Englishman wrote:
I think our Boyz look awful - they literally look as if they are twerking.


According to the modeler, ork's physiology was inspired by gorillas. Gorillas walking upright have the exact same posture, and remaking that kit would just have the same thing with more detail.

This message was edited 1 time. Last update was at 2019/09/06 08:35:16


 Daedalus81 wrote:
SemperMortis wrote:
Yes, because everyone lines up on the deployment line when facing off against orkz, especially when said orkz are fielding 3 Bonebreakers...which rely exclusively on getting into CC to inflict any kind of actual harm. All of your arguments rely upon your opponent being a brain dead muppet who just lets you maul him.


Yea...that's called board control.
 
   
Made in ca
Courageous Space Marine Captain





PiñaColada wrote:
 An Actual Englishman wrote:
Noticed update video on YouTube which is interesting because the information included is in direct opposition to information that Valrak has received from (presumably) another source. I have updated OP with info but long story short - one source claims IH and Raven Guard are definitely next (and go up for pre order on Sept 21st) and one rumour source (boxed set guy) claims that the order has changed and Salamanders and IF are now next (and IF supplement does not include Black Templar's).
Someone at GW might have been misfed information and may be losing their job.

The plot thickens, that's some serious spy gak if GW really did that..


actually it's pretty typical leak management, identity your suspects give them each a differant bit of information, see what story leaks and then clamp down.

that said all Valrak says is that his source saw the stuff he saw in the warehouse ready to ship. it could well be it IS ready to ship, it just won't be shipped next.


Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I like the rumor that Black Templars are getting their own book again. I remember playing against Black Templars in 4th ed, and they got some fun and unique stuff.

From what I remember, if a squad takes casualties they moved D6 inches towards an enemy unit, and they had access to the Holy Hand Grenade (ok, its really called the Holy Orb of Antioch, but we all knew what it really was back then)

Absolute bastards against my necrons, but still a pretty cool army.


Automatically Appended Next Post:
 Hybrid Son Of Oxayotl wrote:
 ikeulhu wrote:
They could still make it a "Power" phase or something that handled psychic powers

Hero phase!

(Do not want)


What, you mean you DON'T want another phase shoved into the game that drags on an already lengthy game for even longer?


Automatically Appended Next Post:
Cryptek of Awesome wrote:
 Jidmah wrote:
It's really not rocket science to just move Eternal/Cryptec/C'Tan powers and similar abilities to the psychic phase and provide some deny mechanisms to them...


Why would they do that when they can instead give the ANTI-psyker armies more ANTI-psyker stuff to highlight their uniqueness and act as a narrative foil?


Yeah, this. Necrons should really be more like 40k's analogue to the dwarfs. No magic, but you aren't getting magic either.


Automatically Appended Next Post:
 ikeulhu wrote:
 Crimson wrote:
 Jidmah wrote:
It's really not rocket science to just move Eternal/Cryptec/C'Tan powers and similar abilities to the psychic phase and provide some deny mechanisms to them...

I don't like this idea. If they're supposed not to be psykers, then they shouldn't work like psykers. Making then non-psykers in name only would feel like a cop out.

They could still make it a "Power" phase or something that handled psychic powers, cryptek/ctan powers, and ethereal powers during the same phase but with varied rules depending on the type of power without it being a cop-out. At least then the phase would have something to do for Necrons and Tau instead of being ignored.


That is a possible solution, yes. It would require a rewrite of everything though, and I think GW is too lazy for that. That's more like something they'd bring out for 9th ed.

This message was edited 4 times. Last update was at 2019/09/06 10:48:26


What I have
~4100
~1660
: LM

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Multispectral Hsien





Gosport, UK

 An Actual Englishman wrote:

Noticed update video on YouTube which is interesting because the information included is in direct opposition to information that Valrak has received from (presumably) another source. I have updated OP with info but long story short - one source claims IH and Raven Guard are definitely next (and go up for pre order on Sept 21st) and one rumour source (boxed set guy) claims that the order has changed and Salamanders and IF are now next (and IF supplement does not include Black Templar's).
Someone at GW might have been misfed information and may be losing their job.


Beastgrave is most likely going to be the 21st preorder, as that’s when the Beastgrave novel is going up for preorder.
   
Made in gb
Battlefortress Driver with Krusha Wheel






 Jidmah wrote:


Automatically Appended Next Post:
 An Actual Englishman wrote:
I think our Boyz look awful - they literally look as if they are twerking.


According to the modeler, ork's physiology was inspired by gorillas. Gorillas walking upright have the exact same posture, and remaking that kit would just have the same thing with more detail.


I've seen a ton of GW artwork that somehow avoided the bootylicious Orks our Boys are. There is gorilla physiology and then there is twerking. The two don't have look the same.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Look, dat ork booty is a required part of their culture. How else are they going to bring all da boyz to da waagh?

What I have
~4100
~1660
: LM

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
 
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