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![[Post New]](/s/i/i.gif) 2010/07/19 21:51:04
Subject: Nurgle CSMs versus Tyranids
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Decrepit Dakkanaut
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Chaos Space Marine Army-1850 point army HQ: Daemon Prince with Wings, Mark of Nurgle, Warptime-175 points Daemon Prince with Wings, Mark of Nurgle, Warptime-175 points Troops: 7 Plague Marines- Plague Champion with Powerfist, Meltabomb, 2 Melta Guns- Rhino Transport-261 points 6 Plague Marines- Plague Champion with Powerfist, Meltabomb, 2 Melta Guns- Rhino Transport-238 points 6 Plague Marines- Plague Champion with Meltabomb, 2 Plasma Guns- Rhino Transport-223 points 6 Plague Marines- Plague Champion with Meltabomb, 2 Plasma Guns- Rhino Transport-223 points Heavy Support: Defiler-150 points Defiler-150 points Defiler-150 points Greater Daemon- 100 points Total- 1845 points With this current list, what should I tweak when I encounter a take-all-comers Tyranid list of the same point cost?
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This message was edited 1 time. Last update was at 2010/07/19 21:51:20
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![[Post New]](/s/i/i.gif) 2010/07/19 21:53:38
Subject: Nurgle CSMs versus Tyranids
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Arch Magos w/ 4 Meg of RAM
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Uhhh, honestly your list seems solid. I mean, you could take the Meltaguns and turn them into Flamers or something. Maybe take Nurgle's Rot instead of Warptime, as you'll already brutalise their MCs and you'll die horribly to his infantry without it.
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![[Post New]](/s/i/i.gif) 2010/07/19 22:17:32
Subject: Re:Nurgle CSMs versus Tyranids
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Infiltrating Broodlord
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The list looks good. Though I have to ask what you normally do against something like Eldar with this type of list with virtually no long range fire. It seems geared more towards killing horde than anything.
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Tyranids
Chaos Space Marines
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![[Post New]](/s/i/i.gif) 2010/07/19 22:21:04
Subject: Nurgle CSMs versus Tyranids
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Blood-Raging Khorne Berserker
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I agree, it's a solid list. The melta bombs will be worthless against the Nids though, so that's some points you can harvest. TheWarptime Nurgle Princes aren't really all that hot against Nids (imho) as it's harder to find squishy targets for them - almost everything you go against is going to be a threat to the Prince, so generally speaking you'll trade units. Lash is a really, really powerful ability against Nids as they don't have mech and you can keep out of range of Perils, so might want to consider that change.
You'll also find the Plagues aren't nearly as durable with all the MC's and poison (or possible poison, I guess) running around, although there's plenty that they can still soak up. They're still good, just keep in mind that there's a lot of stuff that'll be able to ignore the extra toughness and/or FNP.
Plasma guns will be better then meltas - the extra range and rapid fire is invaluable for bringing down the biggies, plus the couple of extra shots will be nice if it's a mass of gaunts or something. Hardly anything has an Invul save so the plasma will really rip stuff up.
Think about using Reaper Autocannons instead of swapping for the DCCW - again, you'll be able to put more wounds stuff than relying on the ordinace when they get close, and under NO circumstance do you want to be in close combat with their beasties (unless you can bully a wimpy unit like gaunts again, but if that happened somebody messed up, given that you really can't tarpit with much other then maybe the Prince).
I run a very similar list to yours and I had very good times using the Defilers to blast away the Tyrant/Guard and Gaunt groups, the plasma guns to rapid fire down anything big that got close, and the lash princes to control the board and keep things at bay. I did find myself wishing for more and more plasma guns though.
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I'm not like them, but I can pretend.
Observations on complex unit wound allocation: If you're feeling screwed, your opponent is probably doing it right. |
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![[Post New]](/s/i/i.gif) 2010/07/20 00:33:12
Subject: Re:Nurgle CSMs versus Tyranids
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Decrepit Dakkanaut
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Night Lords wrote:The list looks good. Though I have to ask what you normally do against something like Eldar with this type of list with virtually no long range fire. It seems geared more towards killing horde than anything.
I do have some extra Oblits for close in killing and fire support, but I believe I will be using the Reaper Autocannons and Battlecannons to duel with Eldar at range, using the Rhinos and Princes to change in.
But for now I am looking to going against a Tyranid player and needed some insight into tweaks and match-ups.
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