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Made in au
Lady of the Lake






Well I guess I'll act surprised when I get up to that part then.

   
Made in gb
Ultramarine Librarian with Freaky Familiar





gak. Sorry.

You're not missing much though. Its a very predictable story.

This message was edited 1 time. Last update was at 2016/12/23 17:12:54


 
   
Made in us
Decrepit Dakkanaut





 Dr H wrote:

Although, alarm bells were ringing from the point you first run up to the guard and tell him you're on the list and instead of "and your name is?" he replies "Adult male, Adult female, infant, in you go...". I was instantly thinking "Why don't you care who I am?".


Yeah...I personally handwave this one away as something the designers/script writers couldn't find a better line of dialogue to let you know that "Vault Tec" (the dude) had taken your form up to the vault literally minutes before gak hit the fan.
   
Made in gb
Mastering Non-Metallic Metal







That's one way of looking at it, Ensis'.


Oh dear, I just picked up all the dlc in the steam sale... there goes more free time. Still, for 24 quid, that's not bad: more settlement items, more adventuring, more collecting, more settlement items, and most importantly more settlement items.

I was pleased (and relieved) to find all my mods played nicely, with no issues. Though I will have to update some mods to include dlc-related things, and then have a look at more dlc-related mods...

Back into the rabbit-hole...

Mastodon: @DrH@warhammer.social
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

I'm having trouble with some of them though.

Decided that this time, I'm going to have a lift in my settlement. So I scoped out the foundation at the drive-in, set some water purifiers in the pond in the middle of the car park, filled the rest in so that I have the doorway to the workshop shack fit in as well as possible in the concrete walls I put around it, and left a space for the lift base.

Then I put in a 4 story lift, and filled in the floors for each level.

After much scavenging and horse trading, I now have concrete walls right up to the top but they DON'T FIT!

I didn't particularly notice until I went on to put in some 'internal' walls to separate the toilets from the pub, and found that either the walls stop about a foot from the ceiling, or don't start until a foot of the ground.

What Dweeb at Bethesda built a lift system that has the floor spacing different from that of the stairs and walls?

And why do the power conduits not lock to the same angle as the floors/walls/ceilings? Do they not realise how infuriating it is to get a conduit over half way along the length of a wall, only to have to store it again as the angle is slightly out and is now being blocked by a wall? Or do they expect us to put up with a 'Z' in it every so often just to keep it away from a wall every so often?

(Oh, and they do have a floor to ceiling conduit piece that works for the spacing between the floors on the lifts, so why no concrete walls?)

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Conrad Turner wrote:
I'm having trouble with some of them though.

Decided that this time, I'm going to have a lift in my settlement. So I scoped out the foundation at the drive-in, set some water purifiers in the pond in the middle of the car park, filled the rest in so that I have the doorway to the workshop shack fit in as well as possible in the concrete walls I put around it, and left a space for the lift base.

Then I put in a 4 story lift, and filled in the floors for each level.

After much scavenging and horse trading, I now have concrete walls right up to the top but they DON'T FIT!

I didn't particularly notice until I went on to put in some 'internal' walls to separate the toilets from the pub, and found that either the walls stop about a foot from the ceiling, or don't start until a foot of the ground.

What Dweeb at Bethesda built a lift system that has the floor spacing different from that of the stairs and walls?

And why do the power conduits not lock to the same angle as the floors/walls/ceilings? Do they not realise how infuriating it is to get a conduit over half way along the length of a wall, only to have to store it again as the angle is slightly out and is now being blocked by a wall? Or do they expect us to put up with a 'Z' in it every so often just to keep it away from a wall every so often?

(Oh, and they do have a floor to ceiling conduit piece that works for the spacing between the floors on the lifts, so why no concrete walls?)


The lifts are sized to fit with the stuff in the Barn and Warehouse section, which has higher walls than the other building types and so the floors aren't aligned with the other stuff.

This message was edited 1 time. Last update was at 2017/01/03 15:24:10


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Use steps on each floor where the floor of the lift is significantly higher than the floor of the building.
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

Thanks Malus, that might help. I only need to worry about the internal walls after al - the top floor is taller to take it up to the next standard wall section, but that's no problem. I'll take a look at it over the weekend.

Edithae, that won't work.
Floor 1 (Ground level) is flat with the floor.
Floor 2 is one 'step' lower than the lift.
Floor 3 is two 'steps' lower than the lift.
Floor 4 is three 'steps' lower than the lift and the ceiling of floor 4 is half way down the lift.

That is why I put the floors level with the lift floors in the first place.

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Yes, which is why the steps get higher with each level.

Its ugly and messy, but its the best jury rigged solution if you want to combine an elevator with structures other than the warehouse and barns.
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

It's ugly, and it's also hugely impractical.

Ground floor - suitable for all characters.
Floor 2 - not suitable for Strong or large robot companions.
Floor 3 - humans must stoop before entering.
Floor 4 - Stealth crouch only on entering/exiting the lift, or devote the whole floor to Dogmeat.

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Conrad Turner wrote:
...or devote the whole floor to Dogmeat.


You say that like its a bad thing.
   
Made in au
Lady of the Lake






I never really liked dogmeat, codsworth was the most fun companion to take around everywhere. Although he likes to mention the enemy taking potshots at us when they actually only had melee weapons and I was making the potshots.

   
Made in gb
Mastering Non-Metallic Metal







I've not had a play with the lifts yet, so can't comment.
Have they fixed the buttons on the 4 floor lift yet?

I'm currently experimenting with the conduits. Can give a neater look compared to wires everywhere, but needs some extra options (e.g. I can move left/right by a bit, but not up/down. Also angles other than 90deg would be nice. Oh, and attaching to walls rather than only floor or roof).

I've never liked using companions/followers. They annoy me very quickly; getting in the way mainly.

I have taken all the available companions out and maxed affinity with my first character (except for Danse as he got upset with something I did for the Railroad and won't talk to me anymore ).

I've recently tried out Ada (even more annoying than Dogmeat, constantly running into me) and Longfellow; Most companions complain when you pick up junk (and I pick up everything, all the time), but when I picked up a wooden spoon he said "I don't believe there is such a thing as junk, everything has a use", and I turned to him as said out loud "I love you Longfellow".

Mastodon: @DrH@warhammer.social
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Assassin with Black Lotus Poison





Bristol

This is what I've done so far with the Starlight Drive In, apart from sticking as many water purifiers in the pond as possible and sticking some temporary shacks full of sleeping bags (you peasants can get proper beds when I feel like it!) around the place.
Spoiler:




The lifts are (in universe explanation) for transportation of artillery ammunition from the ground to the ammo storage at the top (the concrete building).

Will probably get around to doing something else with the concrete blocks on the corners at some point. Maybe. Probably not.

As for Sanctuary, it's coming along okay.

Got my fortress of solitude built:
Spoiler:







My robot workshop:
Spoiler:


Luxury shared accommodation for settlers:
Spoiler:


A vibrant market district:
Spoiler:


And why not sit down and relax with a nice drink at your local bar?
Spoiler:


And after all that, just have a nice quiet smoke:
Spoiler:


Just don't off the mayor or she'll introduce you to Lola. You won't like Lola:
Spoiler:


So please, enjoy your stay at Sanctuary!

This message was edited 7 times. Last update was at 2017/01/04 18:41:48


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

You call that a bar? How do the patrons know what's available? Where do your bartenders get the drinks from? Do you do smokes and snacks? Meals?

Spoiler:


Spoiler:

[Sorry, that's quite an old picture, the stock levels have gone up considerably since then]

And upstairs, the sun deck.
Spoiler:


And how do you draw new customers to your bar, you advertise!
Spoiler:


This reminds me, I really ought to work a bit harder on my drive-in base in my new playthrough [Nuka-World], but as I said previously, I'm having a bit of trouble with the internal walls on that one. Got a nice set-up where I'm doing all the Nuka-World content BEFORE catching up with the remains of the Minutemen so that I can try to get to the top of the pole with the raiders, then get bored, wipe them all out, and start playing the main quest from there.


"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in us
Airborne Infiltrating Tomcat




Winchester, VA

The Mrs.'s just bought me the season pass over the holidays. I started up a new character for this play through and so far im loving every bit of the mechanist dlc. ADA is probably my favorite follower now. I'm really looking forward to becoming a raider and taking over the commonwealth. Haven't done much with the other dlc's yet but I did manage to stumble across vault 88's location. What's everyone else's favorite dlc/expansion so far?
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Far Harbour.

DLC's that add new lands to explore are always the best. My biggest disappointment with the DLC's is that there weren't more of them, like Fallout 3 and New Vegas.
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

Have to agree. Far Harbour by quite a large margin.

Although I am ploughing through Nuka-world, I just don't get the same thrill as I did on that island. Life as a raider is just not giving me that thrill. I am glad that I will complete it before I actually get on with the main story in this run through.

But Far Harbour was a much better DLC for me. The thrill of discovery was there, this was a completely new place, a whole island to explore (Nuka world seems very small in comparison.) and there were some amazing stories going on, some wonderful creatures, great surprises, and not a few laughs to be had.

That's why I wish they had released that one last. End on a high note.

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





When modding goes too far...


This message was edited 1 time. Last update was at 2017/01/07 02:10:33


 
   
Made in au
Lady of the Lake






Just saw that last night.

This one was good too.


   
Made in gb
Ultramarine Librarian with Freaky Familiar





Oh god the nipples. I forgot about that one.

In other news, Manslayer has gotten with the times and started playing Fallout 4.


This message was edited 2 times. Last update was at 2017/01/07 02:15:31


 
   
Made in us
Fresh-Faced New User




 Shadow Captain Edithae wrote:
Oh god the nipples. I forgot about that one.

In other news, Manslayer has gotten with the times and started playing Fallout 4.




Well I enjoyed that! lol The imagination and free time that people have to make such things always amuses me!

Panic Mansion http://philome.la/beatlesfan317/panic-mansion is a combination of a trivia game and an action-rpg available to play online, in a web browser for free. You must answer questions and defeating bosses at the end of each level. 
   
Made in us
Fixture of Dakka






Toss up between Far Harbor and Nuka World for me. Both added new locations dripping with atmosphere. Far Harbor glitched and never let me attack the Synths alongside the Brotherhood so I was a bit disappointed there. I loved Nuka World's Raider settlement mechanic, so maybe that gets the edge. But Far Harbor had the Children of Atom. Too hard to decide!

"The Omnissiah is my Moderati" 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 Nostromodamus wrote:
Toss up between Far Harbor and Nuka World for me. Both added new locations dripping with atmosphere. Far Harbor glitched and never let me attack the Synths alongside the Brotherhood so I was a bit disappointed there. I loved Nuka World's Raider settlement mechanic, so maybe that gets the edge. But Far Harbor had the Children of Atom. Too hard to decide!


Nuka World has a ride you can actually ride on. Nuka World wins.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in gb
Mastering Non-Metallic Metal







I've not been to Nuka World yet, so can't comment.

However, while exploring Far Harbour I decided that my character needed a change in weapon loadout; mainly looking for an alternative to my various "panic weapons".

As my character is set up for sniping from the shadows and I've not taken any perks for VATS or added weapon damage (a personal limitation for this run through), she really struggles to kill things when they can see her. So she carries a few weapons to pull out when cornered, hence "panic".

Current weapons (all silenced where possible):
Ripper: For when surrounded and not wanting to waste ammo.

Deliverer: For close quarters, human-sized targets.

.38 pipe auto-pistol (panic): With bleed damage for use on bugs and fast moving enemies; spray the general area. Fine, but I was burning through ammo with all the ghouls in Far Harbour.

Plasma flame-thrower (panic): Ultimate panic weapon. No issues here. Have replaced with a faster-fire-rate version recently.

.45 auto-combat rifle (panic): With armour piecing auto and explosive legendary. For grouped enemies. Not quite doing the job any more and can't be used when swarmed by close enemies.

5.56 auto-assault rifle (panic): Was trying out a cryo version, have reverted back to a stagger version. Would be nice to have something lighter, but the damage output is good on this.

Gauss rifle: My main weapon. Double damage on full health enemies. For the first shot from a shadow miles away. With all the sneaky multiplier perks that's on top of 4.7x damage.

Laser musket: In case enemy has low resistance to energy weapons. 6-crank with 25% more damage.

Auto laser pistol (panic): With kneecapper. For any large/fast enemies. Can't lunge at me if you can't walk...

One of the main issues I came across was that the kneecapper wasn't working on many enemies in Far Harbour, bug or not this meant I was burning through my 5.56mm ammo.
But I wanted something to fit in or replace either the combat rifle or assault rifle.

Of the weapons I've come across, none really impressed. They were either slower firing or lower damage to either of those weapons...

...Until I noticed the auto mod for the radium rifle...

And then I completed the quest for Mai and received the ignore 30% armour version of the radium rifle...
Nearly as good damage as the combat rifle, plus armour piercing equivalent, plus rad damage, plus ridiculous fire-rate (300 vs 90) meant, on paper, it had a far superior dps than anything else I have.

I thought I'd try it out. Modded it up in Sanctuary (my main base) and ran over to Concord to try it on some raiders quickly (there's always raiders in Concord).
While tearing through the raiders some robots turn up... Fine, more testing...
While tearing through the robots some BoS turn up (railroad character)... Fine, more testing...

It tore it's way through the BoS to earn a place in my load-out.

I then converted the combat rifle over to .308 so I don't have 2 weapons using the same ammo and it's now a high power semi-auto rifle.

Going to continue to test this load-out in Far Harbour and then pop over to Nuka World.

This message was edited 1 time. Last update was at 2017/01/16 17:14:43


Mastodon: @DrH@warhammer.social
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





...Until I noticed the auto mod for the radium rifle...

And then I completed the quest for Mai and received the ignore 30% armour version of the radium rifle...
Nearly as good damage as the combat rifle, plus armour piercing equivalent, plus rad damage, plus ridiculous fire-rate (300 vs 90) meant, on paper, it had a far superior dps than anything else I have.


Thats nothing. Get the other Radium Rifle with the Explosive trait, then take the Demolitions, Nuclear Physicist and Commando perks.


This message was edited 1 time. Last update was at 2017/01/16 17:49:56


 
   
Made in gb
Mastering Non-Metallic Metal







Yeah, I nearly bought that one (and I don't tend to buy anything in these games). But I didn't want another explosive gun, I wanted it for close work. And I was given this one, for free.

Mastodon: @DrH@warhammer.social
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in eu
Fixture of Dakka






Glasgow, Scotland

I like the look of the Radium Rifle, but sadly (like a lot of vanilla guns) the view model's huge. :(

I wish Modern Firearms didn't spam the leveled lists with its gear/ add all that modern armour to the game, otherwise that'd be a decent mod. It'd be nice if someone'd add some post-apocalyptic textures to those guns too (as they're far too "modern"...). Right now I'm jumping between whatever weapons I can get the ammo for in Survival, but I've stuck myself with a G3 from another mod (Modern Firearms adds a Fn FAL IIRC which is quite nice, but I CBA running that mod without editing the leveled lists to make it less obtuse). The armoury at The Castle is wall to wall with guns which I've ran out of ammo for and had to switch out for something else (even running a 200 damage semi-auto gun I chew through ammo. I just spawned in 10,000 rounds and gave it to my companion for their AK though).

Is there something special that you need to do with this game to get ReShade to work? Across multiple installs I've found that the game either won't load, or crashes at the main menu with that thing running. ReShade works fine with other games, as can I run an ENB fine, but it just doesn't want to play ball with Fallout 4. :/


   
Made in gb
Ultramarine Librarian with Freaky Familiar





Rumours are heating up again for Fallout New Orleans. Obsidian is once again teasing its Project Louisiana.

http://www.pcgamer.com/obsidian-teases-something-called-project-louisiana/

Please god let this be true...Obsidian has made three of my favourite role playing games ever. Kotor 2, Fallout New Vegas and Pillars of Eternity. Would really love another Fallout game from them.
   
Made in us
Shas'ui with Bonding Knife






Hopefully it doesn't feel quite as empty as FO4

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
 
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