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![[Post New]](/s/i/i.gif) 2020/01/31 00:50:32
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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The new models are placed when the model is slain, so yes.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/01/31 01:58:32
Subject: The Current State of Age of Sigmar
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Fixture of Dakka
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Carnikang wrote:Quick question on Pink splitting in reference to damage and such.
Does damage against the Pinks spill over into blues after the Pinks have been removed? As all damage is done/allocated after all attacks are done, if there are 20 Pinks, and you do 50 damage, will that extra 30 damage hit the blues too?
I just want to make sure as there are several Tzeentch players in town and I want to know how to try and combat this new build.
All damage is 1 by 1, you must allocate damage to pinks before blues, then to blues before brims.
So you take 15 damage, you deal 1 damage to 1 pink, removed it and place up to 2 Blues within 1" of that removed pink, you do this 9 more times (until all pinks are gone) then you start over with the blues and do the same thing, deal a wound to a blue, remove it and put down a brim, then go to the next blue and repeat
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![[Post New]](/s/i/i.gif) 2020/01/31 04:05:14
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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One small correction: After you remove a Blue, you can allocate the next wound to the Brimstone that replaces it if you so choose.
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This message was edited 1 time. Last update was at 2020/01/31 04:05:46
2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/01/31 04:13:40
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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As Amish and EnTyme said, but note that each time a damage is allocated to a pink they ignore it on a 6+ (like undead do).
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/01/31 12:20:54
Subject: The Current State of Age of Sigmar
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Fixture of Dakka
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EnTyme wrote:One small correction: After you remove a Blue, you can allocate the next wound to the Brimstone that replaces it if you so choose.
Ah thanks my bad
NinthMusketeer wrote:As Amish and EnTyme said, but note that each time a damage is allocated to a pink they ignore it on a 6+ (like undead do).
And yes thanks forgot about that.
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![[Post New]](/s/i/i.gif) 2020/01/31 12:54:46
Subject: The Current State of Age of Sigmar
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Shas'la with Pulse Carbine
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Carnikang wrote:Quick question on Pink splitting in reference to damage and such.
Does damage against the Pinks spill over into blues after the Pinks have been removed? As all damage is done/allocated after all attacks are done, if there are 20 Pinks, and you do 50 damage, will that extra 30 damage hit the blues too?
I just want to make sure as there are several Tzeentch players in town and I want to know how to try and combat this new build.
Yes the damage spills over into blues and brims as you allocate 1 at a time and always to pinks first.
Regarding placement if you can't place them in coherency for whatever reason then you can still opt to try and deal a mortal wound.
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I play:
40K: Daemons, Tau
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Bayou
Star Wars Legion: Republic & Separatists
MESBG: Far Harad, Misty Mountains |
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![[Post New]](/s/i/i.gif) 2020/02/03 14:30:23
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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Tzeentch FAQ/Designer Commentary are up, and it looks like using Destiny Dice of 1 to bring back Horrors has been fixed. Using a Destiny Die now counts as a modified die for the purposes of save rolls and battleshock tests. Probably the way it should be. Also, you can no longer replace a single die on a casting or charge roll with a Destiny Die. You have to either use none or two.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/02/03 14:54:14
Subject: The Current State of Age of Sigmar
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Fixture of Dakka
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Which all is good and what it should have been. Also Blue/Changeling are back to being unique's which is also good, and finally Changehost is only teleport 1 unit.
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![[Post New]](/s/i/i.gif) 2020/02/03 15:21:09
Subject: The Current State of Age of Sigmar
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Androgynous Daemon Prince of Slaanesh
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Well, destiny dice took a big hit then. Yeesh. I’d have been ok being wrong about the 2D6 thing, but killing off the 1’s get you more horrors hurts. I think any of the changes alone would have been good, but all of them together hurts. Basically everything unique that the book did was decidedly “too good” and removed. It was all of those abilities on top of each other that made it too good, not each one on their own.
I think my biggest issue with AoS right now is as soon as Chaos gets something flavorful, they remove it. The Varanguard change stung for no reason, and then they took ALL the fun stuff in the DoT book and kicked it down a flight of stairs. Baby and bath water and all that.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2020/02/03 15:31:27
Subject: The Current State of Age of Sigmar
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Fixture of Dakka
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Its still a really good book, they just did what was intended i feel and only really nerfed 1 thing. The rest was just poorly written rules, or forgotten rules (like unique on some characters).
All in all they are fine, but KO needed a lot more faqs that they didn't get.
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![[Post New]](/s/i/i.gif) 2020/02/03 15:54:35
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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I still feel like Gaunt Summoners should be unique. They're not all that OP in my opinion, but it seems more lore-friendly. When you only have 9 Gaunt Summoners in the lore, it seems like a bad idea to risk 2+ in a single battle.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/02/03 20:24:49
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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timetowaste85 wrote:Well, destiny dice took a big hit then. Yeesh. I’d have been ok being wrong about the 2D6 thing, but killing off the 1’s get you more horrors hurts. I think any of the changes alone would have been good, but all of them together hurts. Basically everything unique that the book did was decidedly “too good” and removed. It was all of those abilities on top of each other that made it too good, not each one on their own.
I think my biggest issue with AoS right now is as soon as Chaos gets something flavorful, they remove it. The Varanguard change stung for no reason, and then they took ALL the fun stuff in the DoT book and kicked it down a flight of stairs. Baby and bath water and all that.
It's still a tier-1 army that kicks the snot out of most others...
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This message was edited 2 times. Last update was at 2020/02/03 20:33:48
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/02/04 02:09:54
Subject: The Current State of Age of Sigmar
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Nihilistic Necron Lord
The best State-Texas
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EnTyme wrote:Tzeentch FAQ/Designer Commentary are up, and it looks like using Destiny Dice of 1 to bring back Horrors has been fixed. Using a Destiny Die now counts as a modified die for the purposes of save rolls and battleshock tests. Probably the way it should be. Also, you can no longer replace a single die on a casting or charge roll with a Destiny Die. You have to either use none or two.
There is actually some debate on this, the errata is very poorly worded and can be interrupted due to what an unmodified roll is. As it is, replacing a the battleshock roll with a 1 is technically an unmodified dice, because the core rules talk about what a modified dice roll is, I.E. adding +1/-1 modifiers to it. Really, the whole unmodified die rolls and the language in DD is a mess.
NinthMusketeer wrote: timetowaste85 wrote:Well, destiny dice took a big hit then. Yeesh. I’d have been ok being wrong about the 2D6 thing, but killing off the 1’s get you more horrors hurts. I think any of the changes alone would have been good, but all of them together hurts. Basically everything unique that the book did was decidedly “too good” and removed. It was all of those abilities on top of each other that made it too good, not each one on their own.
I think my biggest issue with AoS right now is as soon as Chaos gets something flavorful, they remove it. The Varanguard change stung for no reason, and then they took ALL the fun stuff in the DoT book and kicked it down a flight of stairs. Baby and bath water and all that.
It's still a tier-1 army that kicks the snot out of most others...
Tzeentch is still really flavorful, and has a ton of unique mechanics behind it. DD got nerfed, but there is really so much going on with the Book. It's still easily a Tier 1 book, it's just no longer Tier 0.
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![[Post New]](/s/i/i.gif) 2020/02/04 06:29:12
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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Sasori wrote:EnTyme wrote:Tzeentch FAQ/Designer Commentary are up, and it looks like using Destiny Dice of 1 to bring back Horrors has been fixed. Using a Destiny Die now counts as a modified die for the purposes of save rolls and battleshock tests. Probably the way it should be. Also, you can no longer replace a single die on a casting or charge roll with a Destiny Die. You have to either use none or two.
There is actually some debate on this, the errata is very poorly worded and can be interrupted due to what an unmodified roll is. As it is, replacing a the battleshock roll with a 1 is technically an unmodified dice, because the core rules talk about what a modified dice roll is, I.E. adding +1/-1 modifiers to it. Really, the whole unmodified die rolls and the language in DD is a mess.
I agree; getting d6 horrors back with a 1 should still work. One is still treated as having rolled a 1, which is what the icon needs to trigger.
Tzeentch is still really flavorful, and has a ton of unique mechanics behind it. DD got nerfed, but there is really so much going on with the Book. It's still easily a Tier 1 book, it's just no longer Tier 0.
Totally agreed.
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This message was edited 1 time. Last update was at 2020/02/04 06:29:28
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/02/04 13:22:28
Subject: The Current State of Age of Sigmar
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Irked Necron Immortal
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The Changehost nerf was expected. The 2d6 for DD was already a thing in the rule, they just clarified it. Feel like the change for Battleshock and Saves was a bit much. Pink Horrors are easy enough to kill as it is and are a huge points sink if you go all in. Book is still solid though.
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![[Post New]](/s/i/i.gif) 2020/02/04 14:27:58
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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The last paragraph of the the Destiny Dice rule in the FAQ ("If you spend a Destiny Dice to replace a battleshock test, the result of that Destiny Dice is modified by the number of models slain from that unit as normal.") seems redundant if it doesn't effect Pink Horror regeneration.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/02/04 14:44:02
Subject: The Current State of Age of Sigmar
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Monstrous Master Moulder
Cleveland, Ohio, USA
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I thought they bungled the verbiage initially so destiny dice battleshock tests weren't modified by models lost, and this errata just fixed that. IE - if you lost 10 models but used a 6 from the destiny pool, your battleshock was test was just a 6 and you lost no more models.
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They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. |
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![[Post New]](/s/i/i.gif) 2020/02/04 15:06:01
Subject: The Current State of Age of Sigmar
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Nihilistic Necron Lord
The best State-Texas
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EnTyme wrote:The last paragraph of the the Destiny Dice rule in the FAQ ("If you spend a Destiny Dice to replace a battleshock test, the result of that Destiny Dice is modified by the number of models slain from that unit as normal.") seems redundant if it doesn't effect Pink Horror regeneration.
While as it's worded now it doesn't prevent pink regeneration if you use a 1, if you use other dice, like say a 2, you still add the causalities to it so you can cause pink horrors to flee now. Whereas before they didn't flee no matter what die roll you replaced as you never added the causalities to the die roll since it could not be modified further.
I believe this is also the intent as well, It means you can use your 1's in your DD pool for something, but you can't use your other lackluster numbers like 2's to auto-pass while also making it impossible for any models to flee. Automatically Appended Next Post: obsidiankatana wrote:I thought they bungled the verbiage initially so destiny dice battleshock tests weren't modified by models lost, and this errata just fixed that. IE - if you lost 10 models but used a 6 from the destiny pool, your battleshock was test was just a 6 and you lost no more models.
Yes, exactly.
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This message was edited 1 time. Last update was at 2020/02/04 15:06:28
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![[Post New]](/s/i/i.gif) 2020/02/04 15:49:37
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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That intent was pretty clear. The Destiny Die just determines the die roll, not how it's effected by modifiers. Were people really not playing it that way? That doesn't even make sense.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/02/04 16:26:18
Subject: The Current State of Age of Sigmar
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Stealthy Sanctus Slipping in His Blade
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Question: If I use SummonStarlight, a Seraphon Slann spell, does that force a Tzeentch player to use 2 DD for Battleshock if they intend to use them, since the spell forces Daemons to so battleshock on 2D6, take the highest for Chaos Daemons?
Will likely change with Battletome, but I have a Tournament this weekend where it will likely be an issue and I want to run it by knowledgeable people.
My first instinct is yes, as the Errata says if you have to roll 2D6, you have to use that many DD....
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PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2020/02/04 17:45:50
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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I would say "yes" as well. it seems when using Destiny Dice, you have to replace the entire roll, so if the ability requires you to roll 2d6, you would have to replace both.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/02/04 20:16:20
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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As EnTyme said, if you use it they must spend two DD to replace the roll. And they will only be able to icon back d6 guys if both of the DD are 1s.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/02/04 23:09:35
Subject: The Current State of Age of Sigmar
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Nihilistic Necron Lord
The best State-Texas
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EnTyme wrote:That intent was pretty clear. The Destiny Die just determines the die roll, not how it's effected by modifiers. Were people really not playing it that way? That doesn't even make sense.
No, the intent was not clear with how the rules read for DD before the errata. The destiny dice rules said that the roll could not be modified further. Thus, you would not add the battleshock casualties as that is modifying the dice roll.
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![[Post New]](/s/i/i.gif) 2020/02/05 03:30:40
Subject: The Current State of Age of Sigmar
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Irked Necron Immortal
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NinthMusketeer wrote:As EnTyme said, if you use it they must spend two DD to replace the roll. And they will only be able to icon back d6 guys if both of the DD are 1s.
Incorrect. According to the Errata even if you used 2 1s it would not bring back any Pinks via Icon. Pink Horror Icons only work on unmodified rolls or 1 and the Errata now states clearly that Battleshock and Save rolls made with Destiny Dice count as modified rolls.
Still would count as a roll of 1+losses for Battleshock though.
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![[Post New]](/s/i/i.gif) 2020/02/05 08:30:20
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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BomBomHotdog wrote: NinthMusketeer wrote:As EnTyme said, if you use it they must spend two DD to replace the roll. And they will only be able to icon back d6 guys if both of the DD are 1s.
Incorrect. According to the Errata even if you used 2 1s it would not bring back any Pinks via Icon. Pink Horror Icons only work on unmodified rolls or 1 and the Errata now states clearly that Battleshock and Save rolls made with Destiny Dice count as modified rolls.
Still would count as a roll of 1+losses for Battleshock though.
Where does it state that?
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/02/05 12:54:20
Subject: The Current State of Age of Sigmar
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Irked Necron Immortal
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Errata:
...In addition, any rolls that have been replaced (with the exception of save rolls and battleshock tests) count as unmodified rolls and cannot be re-rolled or modified further...
Horrors Icon rule:
...If the unmodified roll for a battleshock test for this unit while it includes any Pink Horror Icon Bearers is 1, you can return D6 slain Horrors of Tzeentch models to this unit, and no models from this unit will flee in that battleshock phase...
Battleshock and Save rolls are now exempt and therefore a modified roll and thus no longer works. They even call out in the Designers Note the issue pertains to Pink Horrors. So if you want your Horrors back you need to roll. If you just want to save the unit use low Destiny Dice. If they wanted Rend and Losses/effects to work against Destiny Dice for Saves and Battleshock then they would of only put in the two last bits at the end of the Errata entry.
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![[Post New]](/s/i/i.gif) 2020/02/05 19:23:18
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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"If you spend a Destiny Dice to replace a battleshock test,
the result of that Destiny Dice is modified by the number
of models slain from that unit as normal.’"
So before the number is modified by the amount of models slain, what is it? The errata is worded ambiguously, it could mean:
"...any rolls that have been replaced count as unmodified and cannot be re-roll and cannot be modified further, with the exception of save rolls and battleshock checks for which only some of those things are true."
Or it could mean:
"...any rolls that have been replaced count as unmodified and cannot be re-rolled and cannot be modified further, with the exception of save rolls and battleshock checks for which none of those things are true."
Note that the latter (your interpretation) means that DD used on battleshock & saves could be re-rolled, which I feel is not the intent.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/02/05 20:52:27
Subject: The Current State of Age of Sigmar
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Auspicious Aspiring Champion of Chaos
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I think it's safe to say the FAQ didn't exactly clear the issue up. I'm going to email the rules team when I get a chance. If I happen to get a reply, I'll let everyone know. Maybe we'll at least get an answer in the next Big FAQ.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2020/02/05 22:00:21
Subject: The Current State of Age of Sigmar
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Fresh-Faced New User
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EnTyme wrote:I think it's safe to say the FAQ didn't exactly clear the issue up. I'm going to email the rules team when I get a chance. If I happen to get a reply, I'll let everyone know. Maybe we'll at least get an answer in the next Big FAQ.
its only unclear to people who are deliberately misreading the FAQ:
Tzeench errata wrote:
p69.... In addition, any rolls that have been replaced
(with the exception of save rolls and battleshock tests)
count as unmodified rolls and cannot be re-rolled or
modified further.
They deliberately say that everything except save rolls and battleshocks are unmodified. meaning Save rolls and Battleshocks are modified; which only really matters for the horror banners that require an unmodified 1.
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![[Post New]](/s/i/i.gif) 2020/02/05 22:46:19
Subject: The Current State of Age of Sigmar
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Humming Great Unclean One of Nurgle
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Cwcriner, I laid out above how it could logically mean that or something else. Though to be clear you are arguing that DD battleshock and save rolls can be re-rolled, correct?
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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