Switch Theme:

40K Beast Snaggas - new info on pp7. T5 Boyz.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in rs
Been Around the Block





Voss wrote:
 Dreamchild wrote:
No 'ere we go today :(


Its been every 2 weeks lately. May 3rd, 17th, 31st. Also April 5th, but that was a real early look.
So probably next week.


Thanks, for some reason I thought that it took over "new model Monday" and was on a weekly basis.
   
Made in gb
Executing Exarch






Do we know if grots are going to T3 ?

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in de
Contagious Dreadnought of Nurgle




 Argive wrote:
Do we know if grots are going to T3 ?


Yes, they said so in the same article where they mentioned T5 Orks.
   
Made in us
Longtime Dakkanaut





Bought my first Battlewagon in anticipation today. Lets hope that the new Codex makes filling it with green brawn a good choice. If not I should've bought that Trukk+Skrapjet. Or Snazzwagon and Skrapjet.

And an idea I just had: squigs and squighoppers as Grotz. Mount a few guns on them and I'd have use for all the cheap squig herds I bought as sprues. Or would they be better as choppa boyz?!


Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in us
Longtime Dakkanaut






What are the odds on the Stompa finally costed appropriately, either by dropping a couple hundred or getting some serious buffs?
   
Made in us
Shadowy Grot Kommittee Memba






 Binabik15 wrote:
Bought my first Battlewagon in anticipation today. Lets hope that the new Codex makes filling it with green brawn a good choice. If not I should've bought that Trukk+Skrapjet. Or Snazzwagon and Skrapjet.

And an idea I just had: squigs and squighoppers as Grotz. Mount a few guns on them and I'd have use for all the cheap squig herds I bought as sprues. Or would they be better as choppa boyz?!



I run:

Squigz as choppa boyz
Squig Hoppers as Stormboyz
Snotling Pump Wagons+Fanatics as dual-choppa or big choppa+choppa nobz
gobbapalooza as 2 runtherds, 2 weirdboyz, 1 painboy
mangler squigs as bonebreaka

"I can't believe all these tryhard WAACs out there just care about winning all the time when it's supposed to be a game for fun!!!!!!! Also here's my 27 page essay on why marines are OP and Orkz should get a bunch of OP rules so I can win more games

-the_scotsman"

-ERJAK 
   
Made in us
Longtime Dakkanaut






 the_scotsman wrote:
 Binabik15 wrote:
Bought my first Battlewagon in anticipation today. Lets hope that the new Codex makes filling it with green brawn a good choice. If not I should've bought that Trukk+Skrapjet. Or Snazzwagon and Skrapjet.

And an idea I just had: squigs and squighoppers as Grotz. Mount a few guns on them and I'd have use for all the cheap squig herds I bought as sprues. Or would they be better as choppa boyz?!



I run:

Squigz as choppa boyz
Squig Hoppers as Stormboyz
Snotling Pump Wagons+Fanatics as dual-choppa or big choppa+choppa nobz
gobbapalooza as 2 runtherds, 2 weirdboyz, 1 painboy
mangler squigs as bonebreaka


Hmm, I like the squig hoppers as stormboyz.

Can also have Doom divers as mek guns.
   
Made in gb
Longtime Dakkanaut






 MajorWesJanson wrote:
What are the odds on the Stompa finally costed appropriately, either by dropping a couple hundred or getting some serious buffs?

I'm cautiously optimistic, given that quite a lot of stuff in the newer Codices seems to have had a bit of thought into making it at least viable, if not great. But ultimately, who knows?
   
Made in se
Smokin' Skorcha Driver





Stockholm, Sweden

Seems like they don't want the superheavies to be too powerful, so most of them got real expensive points-wise. GW seems to have no problems with very powefrul special characters, but are wary of vehicles.

But the FW killtanks seem to be ok for their cost, so hopefully the Stompa gets looked at. It's not exactly like they are unaware of the ridiculous points cost - ork players constantly point it out. So if it's still heavily overcosted in the new codex, it is definitely intentional - they don't want us to use it. Would be a shame though, because it's such a cool and unique model.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in us
Shadowy Grot Kommittee Memba






 MajorWesJanson wrote:
 the_scotsman wrote:
 Binabik15 wrote:
Bought my first Battlewagon in anticipation today. Lets hope that the new Codex makes filling it with green brawn a good choice. If not I should've bought that Trukk+Skrapjet. Or Snazzwagon and Skrapjet.

And an idea I just had: squigs and squighoppers as Grotz. Mount a few guns on them and I'd have use for all the cheap squig herds I bought as sprues. Or would they be better as choppa boyz?!



I run:

Squigz as choppa boyz
Squig Hoppers as Stormboyz
Snotling Pump Wagons+Fanatics as dual-choppa or big choppa+choppa nobz
gobbapalooza as 2 runtherds, 2 weirdboyz, 1 painboy
mangler squigs as bonebreaka


Hmm, I like the squig hoppers as stormboyz.

Can also have Doom divers as mek guns.


I mean i just use mek guns and big gunz as mek gunz. dont need more of those! mostly, just looking for excuses to use the wonderful squig units from the gloomspite gitz (they have truly infuriating rules in age of sigmar, just the worst kind of 'lolrandom', so I run them with my already hilariously overstuffed all grots all day long 40k army.)

"I can't believe all these tryhard WAACs out there just care about winning all the time when it's supposed to be a game for fun!!!!!!! Also here's my 27 page essay on why marines are OP and Orkz should get a bunch of OP rules so I can win more games

-the_scotsman"

-ERJAK 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 MajorWesJanson wrote:
What are the odds on the Stompa finally costed appropriately, either by dropping a couple hundred or getting some serious buffs?


The same as a SAG one-shotting a knight.

This message was edited 1 time. Last update was at 2021/06/08 14:01:37


Earth is not flat
Vaccines work
We've been to the moon
Climate change is real
Chemtrails aren't a thing
Evolution is a fact
Orks are not a melee army
Stand up for science!
 
   
Made in rs
Been Around the Block





Just out of curiosity - does anyone remember if the 8th ed Sisters codex had pictures of old models that would then be replaced by new ones after the book's official release?

The pics of the old boy sculpts in the most recent 'ere we go article killed my hopes of new Boyz models or snaggas (when released separately) being a dual kit, but now I'm thinking that they used the old photos because they still haven't revealed new ones.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Dreamchild wrote:
Just out of curiosity - does anyone remember if the 8th ed Sisters codex had pictures of old models that would then be replaced by new ones after the book's official release?
It had pictures that were mostly just the stuff in the preview box. Beyond that they showed off the characters that had been revealed, the basic multi-part SoB squad, and the vehicles. They didn't even show off the new Repentia, Archos or Retributors. It was very strange.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in rs
Been Around the Block





 H.B.M.C. wrote:
 Dreamchild wrote:
Just out of curiosity - does anyone remember if the 8th ed Sisters codex had pictures of old models that would then be replaced by new ones after the book's official release?
It had pictures that were mostly just the stuff in the preview box. Beyond that they showed off the characters that had been revealed, the basic multi-part SoB squad, and the vehicles. They didn't even show off the new Repentia, Archos or Retributors. It was very strange.


Thanks! This kinda gives me hope that some of the 5-6 yet unrevealed ork kits might be reworks of existing ones.

Ofc this is just a personal preference and I completely understand that some current ork players might be disgruntled by the prospect , but I personally don't feel like rebuying the same kits I had as a kid, and things like a potential dual snagga/boy kit may be the solution that doesn't step on anybody's toes. I'd still be happy with just focusing on newer models if snagga boyz do end up being troops though.

This message was edited 1 time. Last update was at 2021/06/08 16:18:46


 
   
Made in gb
Executing Exarch






So a grot will be the same toughness as a power armoured SOB, an Eldar Aspect warrior/trooper, IG & tau warriors all which are at least twice the size?

I hope this is a WC error.. its beyond dumb..

I get orks going to T5 makes sense tbh... but grots.. Cmon GW..

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Power Armor doesn't affect Toughness.

If Grots went to a 3+ save? Yeah, that'd be a Big Problem.

T3 on a weedy grot due to his species being hardy while something like a Ripper is T2? That makes a heck of a lot more sense.
   
Made in gb
Dakka Veteran





Grots have almost always been tough (most editions they were T3), they're still greenskins and used to being trod on and kicked.

It's ork toughness in a small package.

This message was edited 1 time. Last update was at 2021/06/09 22:31:06


 
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

 Argive wrote:
So a grot will be the same toughness as a power armoured SOB, an Eldar Aspect warrior/trooper, IG & tau warriors all which are at least twice the size?

I hope this is a WC error.. its beyond dumb..

I get orks going to T5 makes sense tbh... but grots.. Cmon GW..



So you're ok with gretchin at T2, S2, with range 12 guns and t-shirt saves at 5ppm? Because honestly at that price points it's almost even worth unpacking them for deployment, they'll die in droves to, well, anything. I think T3 is the least bit of upgrade they could get.


Grots have almost always been tough (most editions they were T3), they're still greenskins and used to being trod on and kicked.

It's ork toughness in a small package.



Gretchin have been Toughness 2 since 3rd edition, actually. (I checked my codexes a few days ago because someone else here on Dakka was asking about it.)
   
Made in us
Fixture of Dakka






 Mr. Grey wrote:
 Argive wrote:
So a grot will be the same toughness as a power armoured SOB, an Eldar Aspect warrior/trooper, IG & tau warriors all which are at least twice the size?

I hope this is a WC error.. its beyond dumb..

I get orks going to T5 makes sense tbh... but grots.. Cmon GW..



So you're ok with gretchin at T2, S2, with range 12 guns and t-shirt saves at 5ppm? Because honestly at that price points it's almost even worth unpacking them for deployment, they'll die in droves to, well, anything. I think T3 is the least bit of upgrade they could get.


Grots have almost always been tough (most editions they were T3), they're still greenskins and used to being trod on and kicked.

It's ork toughness in a small package.



Gretchin have been Toughness 2 since 3rd edition, actually. (I checked my codexes a few days ago because someone else here on Dakka was asking about it.)


The Rule of Cool aces all other rules.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in fi
Ye Lord of The End Times (and a good guy)





 Argive wrote:
So a grot will be the same toughness as a power armoured SOB, an Eldar Aspect warrior/trooper, IG & tau warriors all which are at least twice the size?

I hope this is a WC error.. its beyond dumb..

I get orks going to T5 makes sense tbh... but grots.. Cmon GW..


Size is represented by wounds. Power armour, being an armour(hint is in the name), with armour save(weird that. ARMOUR providing ARMOUR save)

2021 painted/bought: 538/575 
   
Made in gb
Executing Exarch






Yeah I get all that that. The pts and save of course plays a part. But making grots the same baseline toughness as your average humanoid just seems really really stupid.
The entire toughness chart is needlessly capped at 8 so there is very little room for granulity. That's a whole separate issue along with pts costs and save values.

But Grots are essentially something you can squish with your foot..

This message was edited 1 time. Last update was at 2021/06/10 04:43:56


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in au
Growlin' Guntrukk Driver with Killacannon





I dunno, a grot and a regular baseline human feel like they would have a messy scruffle on the ground, wrestling like a pair of teens who have no idea what they're doing. A catachan would squish em for sure. Maybe even a cadian? But a regular human i'm not so sure.
   
Made in au
Longtime Dakkanaut





 Argive wrote:
Yeah I get all that that. The pts and save of course plays a part. But making grots the same baseline toughness as your average humanoid just seems really really stupid.
The entire toughness chart is needlessly capped at 8 so there is very little room for granulity. That's a whole separate issue along with pts costs and save values.

But Grots are essentially something you can squish with your foot..


I don't really agree.

In 1st and 2nd ed, gretchin were s/t 3 and orks were s3 t4. Gretchin were basically short human orks.

In 3rd ed they were dropped down to s/t 2, for some reason to make them completely useless.

orks have gone through a couple of stat revisions:

1st-7th: s3 t4
8th: s4 t4
9th: s4 t5

Gretchin:

1st-2nd: s3 t3 (also BS3 and carried autoguns, making them a cheap guard chaff squad for orks)
3rd-8th: s2 t2 (8th put them back to BS3/ 4+)



Orkoids are very tough and resilient. As they're pushing orks up to be tougher (the toughest they've ever been - they've NEVER been tougher than a space marine), it makes sense for gretchin to go back to a toughness they used to have.

This message was edited 1 time. Last update was at 2021/06/10 06:31:54


 
   
Made in it
Gargantuan Gargant




Italy

Nah, a grot isn't much weaker than a space elf or a guardsman, it's basically a little troll. T3 is appropriate. T2 could have made sense in ages in which models that worth 3ppm existed, now thankfully GW is trying to counter hordes of useless but ultra annoying to delete weak bodies. 5ppm for the cheapest/weakest creature is something I like, but then of course those models need an appropriate set of stats and rules.

In fact I think basic orks should always have been +1T compared to SM or other T4 infantries, they look like culturists in comparison. And gretchins -2T compared to regular orks.

This message was edited 1 time. Last update was at 2021/06/10 06:39:38



 
   
Made in se
Smokin' Skorcha Driver





Stockholm, Sweden

Yeah, grots may look like goofy little goblins, but they're nasty little buggers and the way that ork society works, the grots that survive long enough to even make it to the battlefield are gonna be hard as nails.

A baseline human wouldn't stand a chance in a straight fight, and even a veteran guardsman would struggle, I'd say. You just know that these little buggers are gonna fight dirty (and gang up on you if they get the chance).

I'm fine with grots being just as tough as a human, especially if they are going to cost the same as a cultist.

Oguhmek paints Orks (and Necrons): 'Ere we go!
 
   
Made in dk
Growlin' Guntrukk Driver with Killacannon




Denmark

Grots are tough little buggers, and it makes sense to make them T3 for them to be worth 5ppm. It would make less sense to give them a better armor or invulnerable save.

This message was edited 1 time. Last update was at 2021/06/10 06:49:46


2000pts Da Blitza Boyz! (Orks) 50% painted.

My Ork P&M Blog:
http://www.dakkadakka.com/dakkaforum/posts/list/564900.page

Forge World Arkurian Pattern Stormblade:
http://www.dakkadakka.com/dakkaforum/posts/list/558337.page 
   
Made in gb
Tunneling Trygon






T3 grots makes sense. It's pretty disingenuous to argue that models which share a single stat are somehow equivalent. Wraithlords and Reaver Titans are both T8, doesn't mean they're equally easy to kill.
   
Made in gb
Hungry Ork Hunta Lying in Wait





All orks are tough on a scale that makes the average 40k human, hell the average humanoid of any other race look like plywood.

Makes sense to me one of the weakest of the Ork race (Grots) are still surprisingly tough buggers. I would somewhat expect S2 T3 on their statline in a way.

Onto another question - Snaga beast riders. Any thoughts on statlines/Weapon profiles? I just... Need that rocket spear in my life to shank Marines with
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Anything with "rokkit" in its name is quite likely to end up with AP-2 and 3 damage

Since it's spear, it's also possible that you can throw it at short distance, similar to other spears.

Earth is not flat
Vaccines work
We've been to the moon
Climate change is real
Chemtrails aren't a thing
Evolution is a fact
Orks are not a melee army
Stand up for science!
 
   
Made in us
Been Around the Block




Speaking of the weakest of the orkoid race... I highly doubt it would happen, but I would LOVE to see swarms of snotlings come back. They used to have this super fun rule that they would mimic what units near them would do. Actual game play it was a little annoying, but so flavorful.

So my wishlist is actual units of playable squig herds and snotling swarms!!
   
 
Forum Index » News & Rumors
Go to: