| Poll |
 |
|
|
 |
| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/05/01 19:43:22
Subject: Demons Troops
|
 |
Sure Space Wolves Land Raider Pilot
|
So what do you guys think.
|
|
This message was edited 1 time. Last update was at 2011/05/01 20:24:16
Your end has come. The sight of us will be your last. We are Wrath. We are Vengeance. We are the Rainbow Warrioirs."
*Silence*
-Snigger-
fatelf |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/01 19:45:09
Subject: Demons Troops
|
 |
Tunneling Trygon
|
about...?
|
Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/01 20:10:47
Subject: Demons Troops
|
 |
[DCM]
Tilter at Windmills
|
|
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/01 20:25:21
Subject: Demons Troops
|
 |
Sure Space Wolves Land Raider Pilot
|
Oops my poll didnt show up
|
Your end has come. The sight of us will be your last. We are Wrath. We are Vengeance. We are the Rainbow Warrioirs."
*Silence*
-Snigger-
fatelf |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/01 21:38:10
Subject: Demons Troops
|
 |
Tunneling Trygon
|
Which one what...?
|
Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/02 00:36:12
Subject: Demons Troops
|
 |
Androgynous Daemon Prince of Slaanesh
|
I assume this means "which ones do you prefer/play with/think are the best." Pick which one you want. Personally, I combined all of the above-I run a mix for my troops. Don't forget to add nurglings in there too-they're also troops. Nurglings are not good for much, unless you want to run a horde of big monsters (greater daemons, daemon princes) and need troop filler in low point games. Daemonettes are great against eldar of any kind, as well as IG, tau, basic nids...anything troop except space marines really. Bloodletters rip everything apart in CC and plaguebearers are the best objective holders in the game. I challenge anyone to disagree with that-T5, FNP, invul save, fearless. Good luck shooting them off of it. Horrors do nothing for me. I have thirty of the pink bastards and I don't find them overly useful at all. Actually, the only worthwhile Tzeentch guy I find is Kairos. Every other tzeentch model is worthless. edit-except flamers. They're amazing too
|
|
This message was edited 1 time. Last update was at 2011/05/02 00:36:25
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/02 00:41:05
Subject: Re:Demons Troops
|
 |
Fixture of Dakka
|
I'm a fluff kind of guy (not to be confused with a 'fluffer')... so I'd usually choose whatever goes with the chaos god I'm choosing for the theme. I mostly go for Slaanesh (Daemonettes) or Khorne (Bloodletters).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/02 22:59:59
Subject: Demons Troops
|
 |
Sure Space Wolves Land Raider Pilot
|
So bloodletters have a lead but mix is close behind what kind of mix are you guys using?
|
Your end has come. The sight of us will be your last. We are Wrath. We are Vengeance. We are the Rainbow Warrioirs."
*Silence*
-Snigger-
fatelf |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/02 23:52:22
Subject: Demons Troops
|
 |
Frenzied Berserker Terminator
In your squads, doing the chainsword tango
|
rovian wrote:So bloodletters have a lead but mix is close behind what kind of mix are you guys using?
You still haven't clarified the OP as to what about the daemon troops your asking for an opinion on...
But assuming like timetowaste85, I'd say a mix is best- always. A solid block of bloodletters or daemonettes can be as scary as a monstrous creatures- a block of bloodletters (10+) will probably kill more models than the big monsters. That doesn't mean I want 10+ bloodletters on an objective- I want a group of plague bearers sitting there. My least favorite of the lot is horrors though-their shooting is alright vs non MEQ armies, but 17ppm, you don't get too much real value out of them.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 00:00:47
Subject: Demons Troops
|
 |
Lone Wolf Sentinel Pilot
|
Is this thread even close to a tactical discussion? Is there a specific aspect of Daemon Troops you want to discuss? This seems to be more along the lines of a 'Which do you like best lolz!' poll thread that seem to be springing up with unerring regularity these days....
In short: Ask a question. Don't just post a poll and expect people to fill the void with amazing tactical insight.
L. Wrex
P.S. For the record I voted for Bloodletters
EDIT: And this was my 1000th post as well =(
|
|
This message was edited 1 time. Last update was at 2011/05/03 00:01:09
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 00:20:03
Subject: Re:Demons Troops
|
 |
Rotting Sorcerer of Nurgle
|
I like PB's and horrors, hate daemonettes, letters are OK
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 00:33:57
Subject: Demons Troops
|
 |
Sure Space Wolves Land Raider Pilot
|
What you like and which you think is most competittive. Automatically Appended Next Post: I wa swondering exactly what you use them for how you play them whats best to play with and strongest build.
|
|
This message was edited 1 time. Last update was at 2011/05/03 00:35:37
Your end has come. The sight of us will be your last. We are Wrath. We are Vengeance. We are the Rainbow Warrioirs."
*Silence*
-Snigger-
fatelf |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 00:50:22
Subject: Re:Demons Troops
|
 |
Stealthy Warhound Titan Princeps
|
Daemonettes and Bloodletters are the best. They simply are. The Daemonettes are the only daemons that are actually useful against my Tau I find. Bloodletters melee skill means nothing, since even nurglings are a CC threat to FW. PB T5 isn't so useful when my basic infantry has STR5 weapons. Tzeentch units shoot-good luck out-shooting Tau w/o IG.
Daemonettes on the other hand, are quick and agile, and get on my warriors quicker than I feel comfortable with.
Out of nowhere-heavily disorganized as-powerful-as-they-would-be-in-fluff custodes rules:
| Filename |
Custodes.png.lnk |
Download
|
| Description |
|
| File size |
696 bytes
|
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 01:01:26
Subject: Demons Troops
|
 |
Sure Space Wolves Land Raider Pilot
|
So you like demonettes?
|
Your end has come. The sight of us will be your last. We are Wrath. We are Vengeance. We are the Rainbow Warrioirs."
*Silence*
-Snigger-
fatelf |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 01:28:59
Subject: Demons Troops
|
 |
Stealthy Warhound Titan Princeps
|
rovian wrote:So you like demonettes?
No, I hate them. They are the best against Tau. That's why I hate them.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 01:43:59
Subject: Demons Troops
|
 |
Sure Space Wolves Land Raider Pilot
|
I would say plaguebearers are the best as they can also kill tau and are almost impossible to remove from an objective without a dedicated assualt unit.
|
Your end has come. The sight of us will be your last. We are Wrath. We are Vengeance. We are the Rainbow Warrioirs."
*Silence*
-Snigger-
fatelf |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 18:55:37
Subject: Demons Troops
|
 |
Unhealthy Competition With Other Legions
|
I'm liking the Bloodletters. Some people say that they can't keep up with tanks. This is fine, because then the enemies tanks are moving AWAY from you, which is awesome.
|
'I once saw a man kill another with only a sock. It was slow and painful to watch...'
Darnath Lysander: The Man, The Mystery, The Legend
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 19:43:15
Subject: Re:Demons Troops
|
 |
Impassive Inquisitorial Interrogator
|
As an Ork player, I love it when I see Daemonettes across the field from me. Sure, they'll atack first, but what doesn't? I see T3 and a 5+ invul, I start getting all excited about how I'll only need 7 or so Boyz left alive to wipe them. Yeah, they're Fleet, but my transports give me a 21" charge range. Go ahead and drop in 18" away. The only Slannesh that I ever really consider a threat is Fiends. As for Bloodletters, they're slow, expensive, and their power weapons mean nothing to me. I'll just drive around them, and charge them with multiple squads when I'm ready to engage. Plaguebearers love beign shot at, but as a close combat army, I'll beat them through attrition. Horrors, though, Horrors live up to their name. Bolts take out my vehicles like crazy, with their AP1. And Warpfire will tear apart a squad of Boyz with shooting. Granted, once I charge them it's GG, but MSU Horror lists are really the only Daemon troops I fear. I think, though, that my Orks just match up well, overall, against Daemons. In a take-all-comers list, if I played Daemons, I'd never bring anything other than a 2 small units of Plaguebearers with Icons for objectives/icon coverage, and 1 or 2 MSU of Horrors for extra Bolts and the Changeling. Daemons' power are in their Elites, HQ's, and Heavy Support. If you're substantially investing in troops, then, well, you're doing it wrong.
|
|
This message was edited 2 times. Last update was at 2011/05/03 19:44:17
"Don't put your trust in revolutions. They always come around again. That's why they're called revolutions. People die, and nothing changes."
In the grim darkness of the 41st millenium... there is only brand loyalty! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 20:20:39
Subject: Demons Troops
|
 |
Stealthy Warhound Titan Princeps
|
rovian wrote:I would say plaguebearers are the best as they can also kill tau and are almost impossible to remove from an objective without a dedicated assualt unit.
Plaguebearers are the only daemons who I wouldn't even consider a threat to my Tau.
The Tau's basic Str5 pulse weapons mean that T5 does absolutely nothing, the plaguebearers are hardly meant to speedily catch up to my Tau, and being unable to shoot, they have to choose between getting shot to shreds holding the objective, or chasing (unsuccessfully) my Tau, leaving the objective wide open.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 20:52:22
Subject: Demons Troops
|
 |
Charing Cold One Knight
Lafayette, IN
|
im2randomghgh wrote:rovian wrote:I would say plaguebearers are the best as they can also kill tau and are almost impossible to remove from an objective without a dedicated assualt unit.
Plaguebearers are the only daemons who I wouldn't even consider a threat to my Tau.
The Tau's basic Str5 pulse weapons mean that T5 does absolutely nothing, the plaguebearers are hardly meant to speedily catch up to my Tau, and being unable to shoot, they have to choose between getting shot to shreds holding the objective, or chasing (unsuccessfully) my Tau, leaving the objective wide open.
Plague bearers aren't meant to actually do anything, their slow speed an lack of combat ability should tell you that. They are meant to not die. And S5 hurts more than normal bolters, but you still need a 4+ (as opposed to your normal 3+ or better) and then they get a 5++ and FNP to save against it. That is assuming they aren't in cover. If you have faces 30+ plague bearers before, backed up by speedy killing units (like fiends, seekers, and hounds) you won't have a huge amount of time to dedicate shooting at troops that aren't even trying to threaten you.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 21:15:02
Subject: Demons Troops
|
 |
Stealthy Warhound Titan Princeps
|
notabot187 wrote:im2randomghgh wrote:rovian wrote:I would say plaguebearers are the best as they can also kill tau and are almost impossible to remove from an objective without a dedicated assualt unit.
Plaguebearers are the only daemons who I wouldn't even consider a threat to my Tau.
The Tau's basic Str5 pulse weapons mean that T5 does absolutely nothing, the plaguebearers are hardly meant to speedily catch up to my Tau, and being unable to shoot, they have to choose between getting shot to shreds holding the objective, or chasing (unsuccessfully) my Tau, leaving the objective wide open.
Plague bearers aren't meant to actually do anything, their slow speed an lack of combat ability should tell you that. They are meant to not die. And S5 hurts more than normal bolters, but you still need a 4+ (as opposed to your normal 3+ or better) and then they get a 5++ and FNP to save against it. That is assuming they aren't in cover. If you have faces 30+ plague bearers before, backed up by speedy killing units (like fiends, seekers, and hounds) you won't have a huge amount of time to dedicate shooting at troops that aren't even trying to threaten you.
The point is that they are supposed to be nearly impossible to shoot to death. 4+ isn't that bad...
A large FW squad in rapid fire range with drones gets 24 shots and 2 re-rollable shots.
At bs 3 that's 13.5 hits (w/re-rollables)
4+ to wound=6.75 unsaved wounds.
5++= 4.5 wounds.
W/ FNP= 2.25 wounds.
They're supposed to be so tough you don't do ANY wounds. I did 2.25 (more if the dice gods love you, but I guess that applies to any weapon...)
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/03 22:51:40
Subject: Demons Troops
|
 |
Frenzied Berserker Terminator
In your squads, doing the chainsword tango
|
im2randomghgh wrote:notabot187 wrote:im2randomghgh wrote:rovian wrote:I would say plaguebearers are the best as they can also kill tau and are almost impossible to remove from an objective without a dedicated assualt unit.
Plaguebearers are the only daemons who I wouldn't even consider a threat to my Tau.
The Tau's basic Str5 pulse weapons mean that T5 does absolutely nothing, the plaguebearers are hardly meant to speedily catch up to my Tau, and being unable to shoot, they have to choose between getting shot to shreds holding the objective, or chasing (unsuccessfully) my Tau, leaving the objective wide open.
Plague bearers aren't meant to actually do anything, their slow speed an lack of combat ability should tell you that. They are meant to not die. And S5 hurts more than normal bolters, but you still need a 4+ (as opposed to your normal 3+ or better) and then they get a 5++ and FNP to save against it. That is assuming they aren't in cover. If you have faces 30+ plague bearers before, backed up by speedy killing units (like fiends, seekers, and hounds) you won't have a huge amount of time to dedicate shooting at troops that aren't even trying to threaten you.
The point is that they are supposed to be nearly impossible to shoot to death. 4+ isn't that bad...
A large FW squad in rapid fire range with drones gets 24 shots and 2 re-rollable shots.
At bs 3 that's 13.5 hits (w/re-rollables)
4+ to wound=6.75 unsaved wounds.
5++= 4.5 wounds.
W/ FNP= 2.25 wounds.
They're supposed to be so tough you don't do ANY wounds. I did 2.25 (more if the dice gods love you, but I guess that applies to any weapon...)
Try again in cover.
Going to ground because you don't move anywhere from the objective, because plagues are too slow to chase things around with their lackluster CC ability.
funnnnnnnnnn but even at 2.25 wounds, you're looking at 12.5 dead plague's over 6 turns who have been standing around in the open for some reason, assuming you fire every turn at a squad. And when there's 30 of them...
I'm not saying its not possible  as we're looking at one Tau unit. But "yeah I'll just shoot them off the objective  ... it's never quite that simple. But your posts have made me think more about my daemons vs shooty armies (I've only played a few games with them so far  )
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/04 02:01:18
Subject: Re:Demons Troops
|
 |
Charing Cold One Knight
Lafayette, IN
|
Playing daemons against shooty armies sucks, but not because of the fire warrior and their like. Guess what, fire warriors are pretty crappy troops. No options, ork level leadership, rapid fire weapons so they can't stay mobile and shoot(and will die if anything survives rapid fire), cost too many points (10 is way too much when a SoB only costs 11, and gets options).
Where facing tau sucks with daemons is the crisis teams killing the plague bearers in objective missions, DPs in KPs, and the FW, kroot, and devil fish killing everything speedy (or in the case of kroot acting as speed bumps and redirectors) in all missions.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/04 02:06:34
Subject: Re:Demons Troops
|
 |
Stealthy Warhound Titan Princeps
|
notabot187 wrote:Playing daemons against shooty armies sucks, but not because of the fire warrior and their like. Guess what, fire warriors are pretty crappy troops. No options, ork level leadership, rapid fire weapons so they can't stay mobile and shoot(and will die if anything survives rapid fire), cost too many points (10 is way too much when a SoB only costs 11, and gets options).
Where facing tau sucks with daemons is the crisis teams killing the plague bearers in objective missions, DPs in KPs, and the FW, kroot, and devil fish killing everything speedy (or in the case of kroot acting as speed bumps and redirectors) in all missions.
Yes, I agree completely, the crisis suits are a bitch for daemons. Centurions can rape daemons in the ass.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/04 02:18:45
Subject: Demons Troops
|
 |
Stone Bonkers Fabricator General
|
Plague bearers with the tally of pestilence!
Too much fun not to use.
Once they kill 20 models your opponent should concede. Unless they are playing Nurgle CSM.
|
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/05/05 02:47:03
Subject: Demons Troops
|
 |
Sneaky Sniper Drone
Bethlehem, Pa
|
I run 1 squad of BL, 1 of Horrors , and 1 of Daemonettes. The list is more of less made so I can have a variety of things to play with, plus to have a mix of chaos color on the table. Thought I'll admit doing this usually makes games tougher to win, but I find the table top presence appealing and fun.
|
2011 Stats W-L-D
1-0-0
0-0-0
0-0-0
3-1-0
0-0-0
"Bionics..... The Tattoos of the 41st Millenium!"
|
|
|
 |
 |
|
|