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Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Joey wrote:
Crazyterran wrote:
RegulusBlack wrote:are there many more specific USR that are not in 5th edition that you might be able to point out?

20 attacks on the charge, if the tank moved, 1/3 misses, so about 3~ misses. That leaves 17 Dice that can be a 6. 3 of them, THE COMBAT KNIVES KILLED A TANK! GO TEAM!


1/3 of 20 is not 3

1/3 of 20 = 6-7 so approx 14 hits which equats to about 2 glances (still borked but what can you do?)


I did 1/6th mentally instead of 1/3.

Crap.

And yeah, I remembered Krak Grenades. 3 Misses, 3 glances. I was more amused by the thought of 10 Space Marines running in and glancing a tank to death. "Oh god, they scratched the armor 3 times with their knives, the tank can't take much mor---"

10 space marines beat up a car that you're in. What do you think happens?


Don't think a Vindicator or anything with a rear armor of 10 is quite the same as a Car.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Discriminating Deathmark Assassin






Curious to see the. Mathhammer on Lychguard vs Terminators now that Hyperphase Swords are probably AP3. For more points than a terminator I would hope they would at least do as well.
   
Made in us
Regular Dakkanaut




Joey wrote:
The ability to do maths?
2D6 with one re-roll is not 7". I have no idea what it is, I'm not good enough at maths. I'd guess an extra couple of inches.

What's more important than the average charge distance, is how likely you are to make a charge at a given distance.
Spoiler:

With 2d6:
2": 1.000
3": 0.972
4": 0.917
5": 0.833
6": 0.722
7": 0.583
8": 0.417
9": 0.278
10": 0.167
11": 0.083
12": 0.028

With 2d6 w/ reroll
2": 1.000
3": 0.999
4": 0.993
5": 0.972
6": 0.923
7": 0.826
8": 0.660
9": 0.478
10": 0.306
11": 0.160
12": 0.055

The reroll gives you >50% to make a charge up to 8" away. (Almost half the time, you can make charges 9" away with fleet). Without fleet, you are >50% at 7".


The math for difficult terrain (3d6 drop highest) is a tricker, so I simulated it with 100,000 trials. These are approximations.
Spoiler:

3d6 drop highest
2: 1.0000
3: 0.9260
4: 0.8018
5: 0.6437
6: 0.4755
7: 0.3167
8: 0.1940
9: 0.1061
10: 0.0512
11: 0.0185
12: 0.0045

3d6 drop highest w/ reroll
2: 1.0000
3: 0.9939
4: 0.9603
5: 0.8729
6: 0.7251
7: 0.5341
8: 0.3471
9: 0.1988
10: 0.0964
11: 0.0352
12: 0.0088


Edit: Added spoiler tags

This message was edited 2 times. Last update was at 2012/06/26 22:38:04


 
   
Made in ie
Hallowed Canoness




Ireland

Evil Lamp 6 wrote:This too. Feth, even allying with Tau is pushing it too far.
Eldar and Tau I could actually understand. Sorta. I think I could come up with some reason for it. Extreme circumstances and all. But 'crons? Eh.

They should've just opened up all alliances and let people sort it out for themselves. Either that, or come up with a chart that actually fits to the factions' fluff. I really don't see why 'nids are the only ones who are that limited.

This message was edited 1 time. Last update was at 2012/06/26 22:37:16


 
   
Made in us
Longtime Dakkanaut




Rattman, how do fast vehicles work when it comes to assaulting out of them?

if a regular vehicle can move 6, and allow the guys inside to move out 6, shoot and assault, can a fast vehicle move 12 and do the same?

As far as i know this has never been clearly answered.

This message was edited 2 times. Last update was at 2012/06/26 22:37:39


 
   
Made in us
Freaky Flayed One




Matt.Kingsley wrote:

And seeming all our close combat weapons that ignore armour are not listed as power weapons (just says ignores armour save) we can kill termies with our basic 'power sword' (hyperphase sword) while everyone else can't ah the joys of being a necron...



HPS are listed as power weapons in the codex, as are Rods of Covenant

they'll likely have the basic power weapon AP value of 3 in 6th ed

interestingly Staffs of Light are listed as shooting weapons and not CCWs with a profile, but i think i'm just missing something

however, Warscythes are plain old CCWs that deny armor saves of any kind. so there's that!
   
Made in us
Stalwart Veteran Guard Sergeant





i remeber not too long ago when America's big bad guy was the Sovet Union, wouldn't have thought an alliance with them would have been foreseeable anytime in the present or the future.

funny how things change....
   
Made in gb
Servoarm Flailing Magos





Crazyterran wrote:
Joey wrote:
Crazyterran wrote:
RegulusBlack wrote:are there many more specific USR that are not in 5th edition that you might be able to point out?

20 attacks on the charge, if the tank moved, 1/3 misses, so about 3~ misses. That leaves 17 Dice that can be a 6. 3 of them, THE COMBAT KNIVES KILLED A TANK! GO TEAM!


1/3 of 20 is not 3

1/3 of 20 = 6-7 so approx 14 hits which equats to about 2 glances (still borked but what can you do?)


I did 1/6th mentally instead of 1/3.

Crap.

And yeah, I remembered Krak Grenades. 3 Misses, 3 glances. I was more amused by the thought of 10 Space Marines running in and glancing a tank to death. "Oh god, they scratched the armor 3 times with their knives, the tank can't take much mor---"

10 space marines beat up a car that you're in. What do you think happens?


Don't think a Vindicator or anything with a rear armor of 10 is quite the same as a Car.

No, that's what front armour is for. Back armour is deliberately weak, hence AV10. That's still much stronger than a conventional car, but you get my point.
10 of these guys:

Bashing away at an armour plate with their boltguns/fists.
I don't find it bizarre at all.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in se
Longtime Dakkanaut





Gothenburg

Curious to see the. Mathhammer on Lychguard vs Terminators now that Hyperphase Swords are probably AP3. For more points than a terminator I would hope they would at least do as well.

I sure hope they get nerfed to AP3, with all the other buffs necrons get that´s just fair.

Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
 
   
Made in ie
Hallowed Canoness




Ireland

RegulusBlack wrote:i remeber not too long ago when America's big bad guy was the Sovet Union, wouldn't have thought an alliance with them would have been foreseeable anytime in the present or the future.

funny how things change....
Pssst, the Soviet Union doesn't exist anymore.

You probably mean Russia, but I'm not aware they are in any alliance with the US either. In fact ...

This message was edited 1 time. Last update was at 2012/06/26 22:41:50


 
   
Made in us
Land Raider Pilot on Cruise Control





Leth wrote:
Maelstrom808 wrote:
Mr Morden wrote:
Dytalus wrote:
Maige wrote:Mr Morden: thats not a change in fluff - thats acknowledging and following the fluff.

Then what the hell is Necrons + GK supposed to represent?

A cheesy Matt Ward wet dream?

Necrons and GK already have an interaction, since it's heavily hinted that the Necrons gave the GK their Tesseract Labyrinth things.


I thought it was that Inquisitor Valeria (?) was sent one as a gift afer she tried to raid a Necron world? I can see however that the Necrons would be in favour of disrupting the influence of Chaos in the material world and so might attack daemonic incursions at the same time as Gk's did and ignore them as a secondary target


Basically Valeria invaded Trazyn's halls, big fight ensued. She escaped and he captured a bunch of her men and sent her the Tesserach Labyrinth as a f-you with a side of lulztrollface. Essentially he was sending it as a trap for her, but if she was smart enough to escape it's clutches (she obviously was), she could consider it a "gift" (basically showing how little of a threat he thinks her to be.) Someone in the GW office must have read that and not gotten the joke and though "Oh, they must be best buds!"

That's my take on the whole situation anyway.

It kind of makes my want to make a tiny little trollface mask to put on Trazyn now. like a cheap halloween mask


Actually she contacted him after fighting her way free of his halls saying that one of his dioramas was in correct and offered to send him some dudes to make it accurate. He was grateful and sent her a prize that would also be a trap.


I am looking forward to this edition more and more, and honestly I cant see people playing many of these combos that people worry about. Also with these changes for 6th edition I see a lot of things in the G knights book are balanced out a bit(things like halberds). The solar pulse for the necrons(and imotek) are much more balanced out I think. People complain about the randomness added to the game but at the same time I feel like they have removed a good portion of it as well and made things very reliable(with things like premeasuring)


I'd recommend re-reading that particular bit of fluff, because that's definitely not what happened. The entire thing is from the point of view of Trazyn, who is obviously being intentionally naive about the fact that Valeria send an army to his place to find something.
   
Made in nl
Daring Dark Eldar Raider Rider





The Netherlands

elrabin wrote:<math skillz>

Thank you. So at best, fleet gives me an average 2 extra inches on the charge, compared to non-fleet units... But still allows non-fleet units to make an assault move of up to 12", same as me. No seriously, fleet is not useless at all.

This message was edited 2 times. Last update was at 2012/06/26 22:42:41


 
   
Made in us
Land Raider Pilot on Cruise Control





Pyriel- wrote:
Curious to see the. Mathhammer on Lychguard vs Terminators now that Hyperphase Swords are probably AP3. For more points than a terminator I would hope they would at least do as well.

I sure hope they get nerfed to AP3, with all the other buffs necrons get that´s just fair.


Why nerf an already crap unit? It's not like anybody takes the damn things.
   
Made in us
Scuttling Genestealer




Auburn WA USA

My questions:

1. Rending: AP2/auto-wound only on to-wound rolls of a 6, correct?

2. Poison: Still reroll for S equal/over T? If high S would wound on a lower roll, can you use the value instead (mainly to see if 'poison MCs' would be worth it now).

3. Move Through Cover: Still the same as 5th edition?

Any help is appreciated!

This message was edited 1 time. Last update was at 2012/06/26 22:43:22


Bugs and Greenskins FTW! 
   
Made in us
Land Raider Pilot on Cruise Control





RegulusBlack wrote:i remeber not too long ago when America's big bad guy was the Sovet Union, wouldn't have thought an alliance with them would have been foreseeable anytime in the present or the future.

funny how things change....


Except that it's built into Imperial and especially Space Marine fluff that they hate and should exterminate all Xenos. Perhaps if children of the USA were instructed from birth that all Russians were inferior beings deserving only of mass genocide would your analogy make sense.

But alas, it does not.

This message was edited 1 time. Last update was at 2012/06/26 22:43:14


 
   
Made in us
Stalwart Veteran Guard Sergeant





Pshhht, the Soviet Union doesn't exist anymore.


i know and as much as i like the idea of allies i still think they are broken. (why not nids is the main reason)

however if GW says the emps dead and chaos rules the universe, i either accept it or i dont.
ranting on a non GW site about fluff I have no control over, with people that cant do anything about it, seems like a wasted effort (similar to typing this)

I think members need to stand on their soapbox just to vent a little, can understand, but in the end the decisions already made not much you can do about it now.
   
Made in au
Been Around the Block




N.I.B. wrote:I would like to know if the "Hammer of wrath" is affected by charging through terrain, going down to I1?
That will be debated. I would say no, but I have been wrong before. It says under a "models attacks are reduced to I1. but i consider the hammer of wrath more of a body slam of an incoming MC or jump pack troop
This one's been bugging me for days: Rage - is it +2 attacks IN ADDITION TO the normal bonus attack from charging, so the unit will in effect get +3 attacks on the charge?
It gains +2 rather than +1, not plus 3 sorry
If you can be arsed, an explanation of how disembarking from Wrecked/Exploded vehicles works, plus what happens to the crew when the vehicle was destroyed in close combat - can the assulting unit lock in close combat with the disembarking unit, if the assaulters cover the disembarking points?


Any changes to Emergency Disembark, can the unit inside the transport still be destroyed if the vehicle is surrounded by enemies?
if wrecked do an emergency disembarkation with 3' range, not 6. any models that cannot be place touching the hull are destroyed and they must make a pinning test, exploded tanks models are placed where tank was, those that cannot be placed are destroyed

Can we consolidate off of destroyed vehicles now?

Thanks rattman!

   
Made in us
Land Raider Pilot on Cruise Control





Nightbringer's Chosen wrote:Curious to see the. Mathhammer on Lychguard vs Terminators now that Hyperphase Swords are probably AP3. For more points than a terminator I would hope they would at least do as well.


Here's hoping they get something so that they aren't Ap 3, or maybe the get a strength bonus. Nerfing an already crap unit will be rough.

At least Monoliths and their Flyers got a buff, so the vehicles you may use to get them into combat become better. Still, Lychguard are a tough sell from a purely competitive standpoint.
   
Made in fi
Jervis Johnson






Q: What's the kill point or victory point system for destroying enemy units? How is the destroyed unit's worth determined? An equal amount of points for every unit or is it based on the army points cost? Any points for units under half strength or only for destroying them completely?
   
Made in au
Been Around the Block




ok some pm'ed questions
variable mission length is still in, 5-7 turns

3 deployment type, lengthwise, width wise and diagonal (apoc stule)

fortification. basically planetstrike so aegis line, skysheild, bastion and fortress of redemption
   
Made in us
Decrepit Dakkanaut





The Golden Throne

Mandor wrote:
Kanluwen wrote:Daemons are not like Peter Pan.
Epic.


But they can ally with him!
   
Made in gb
Servoarm Flailing Magos





Griever wrote:
RegulusBlack wrote:i remeber not too long ago when America's big bad guy was the Sovet Union, wouldn't have thought an alliance with them would have been foreseeable anytime in the present or the future.

funny how things change....


Except that it's built into Imperial and especially Space Marine fluff that they hate and should exterminate all Xenos. Perhaps if children of the USA were instructed from birth that all Russians were inferior beings deserving only of mass genocide would your analogy make sense.

But alas, it does not.

Is it? I thought the Imperium was a hugely decentralised structure where each world has its own rules and customs?
Distrust and fear xenos is not the same as distrusting and hating demons/chaos.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in ie
Hallowed Canoness




Ireland

RegulusBlack wrote:
ranting on a non GW site about fluff I have no control over, with people that cant do anything about it, seems like a wasted effort (similar to typing this)
I think members need to stand on their soapbox just to vent a little, can understand, but in the end the decisions already made not much you can do about it now.
I think all of us realize this. Must be a human thing - we all feel better for voicing disappointment and seeing that we are not alone in these thoughts. Happens all the time. Be lucky this is unlikely to turn into an embarassing digital perpetuum mobile like the ME3 rage.

Give it a few days or weeks and people will calm down. The topic will still come up, like just about anything people like to rant about, but talking about stuff like this is part of the hobby. And in the end, it's not that unlikely that community perception is, in one way or another, reaching the studio by word of mouth. Not that I think this would change anything, though - I'm not that much of an optimist.

This message was edited 1 time. Last update was at 2012/06/26 22:52:26


 
   
Made in us
Stalwart Veteran Guard Sergeant





Except that it's built into Imperial and especially Space Marine fluff that they hate and should exterminate all Xenos. Perhaps if children of the USA were instructed from birth that all Russians were inferior beings deserving only of mass genocide would your analogy make sense.

But alas, it does not.


ok i'll bite,
so an entity that believes all races are inferior and stands to exterminate them, is the consensus of ALL individuals within said entity, meaning that there is no additional thought process allowed for paradigm shifts (thinking outside the box).
what one person says (Emperor) mandates that all gabillion 40k imperium worlds means they ALL act that same way. you couldn't possibly have for instance someone in a position of power say we dont buy this therefore we are going to do it our way.

so there would in effect be no traitors, no civil wars, no protest, as ALL citizens and soldiers act and react the same way.
   
Made in fi
Jervis Johnson






variable mission length is still in, 5-7 turns

One of the most disappointing news whole week.
   
Made in gb
Ichor-Dripping Talos Monstrosity






rattman wrote:
Ovion wrote:
Joey wrote:
Ovion wrote:Rattman can you please confirm if this:
Spoiler:

is accurate or not?


And / or post a pic of the FoC page if you can?

Thanks in advance.

Ignore this post!


But... why? It's basically the only damn question I have! ><


I think it was the post the chart picture part. No I wont

That is NOT the chart in the book

Actually let me retract that, its not the chart in book, but it is accurate. That one is way more complicated than the one in the book


I know it's not the chart in the book, being I made it while bored.
I'm happy enough for the confirmation, the picture would have been icing on the cake, but still, that it's accurate is great.

   
Made in us
Devastating Dark Reaper






So fleet really is just a strait up charge re-roll? So everyone then either gets a d6 inch run or an assault and not both? That's pretty weak...well let me rephrase, as eldar being weak old fleet gives us the charge we need to cause any kind of damage. Maybe they assumed you'd want to shoot your pistols back at them instead as you take over watch shots. I'm not too worried about it. I'm really hoping that eldar get at least a little more punch in cc, but as they are a synergy/midranged torrent of fire, i'm not counting on it. It all just depends on what kind of psychic/synergy combos you can come up with. Not wanting to drag this forum back into allies, but maybe they figure to balance the game just make it so everybody can take "OP" units if it's bothering them. This doesn't quench my desire to try and build lists that are efficient from my own dex and I hate the thought of being even more lame in assault. Who knows maybe I will finally have to get Harlis and hope the veil of tiers can negate a little bit of the new lack-luster fleet. Despite the aforementioned I'm excited to crack that book open and throw some dice to see how this all pans out.

This message was edited 2 times. Last update was at 2012/06/26 22:56:54




 
   
Made in de
Decrepit Dakkanaut





Pyriel- wrote:
Curious to see the. Mathhammer on Lychguard vs Terminators now that Hyperphase Swords are probably AP3. For more points than a terminator I would hope they would at least do as well.

I sure hope they get nerfed to AP3, with all the other buffs necrons get that´s just fair.


That's not how good balancing works - having one unit buffed a lot (Warriors) and another one drastically nerfed isn't good balance. I don't get it anyway. There were overpriced in 5th and now, in 6th, they get even WORSE? Sometimes...well, that seems to be the case for a few other issues as well. Phaeron is made useless now, CCBs *could* go from insanely good to rather bad unless FAQ'd...hmmm.

Swear to god, the entire Lych-/Pret box was only designed to build your court.

I can't really picture a Necron army that mainly consists of flyers...

This message was edited 3 times. Last update was at 2012/06/26 22:58:19


   
Made in se
Longtime Dakkanaut





Gothenburg

http://natfka.blogspot.se/2012/06/pics-pages-from-rulebook-force-weapons.html

Fun, GK termies got royally screwed. Now the only thing that will ever matter are hammers.

Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
 
   
Made in au
Been Around the Block




Ovion wrote:

I know it's not the chart in the book, being I made it while bored.
I'm happy enough for the confirmation, the picture would have been icing on the cake, but still, that it's accurate is great.


get rid of the greater than 2000 point part of the chart, the rule books no make reference to any differance between over or under 2000 for you FOC

This message was edited 2 times. Last update was at 2012/06/26 23:01:37


 
   
 
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