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Made in us
Powerful Ushbati





Manhatten, KS

Alright for starters.

Page 3: Why collect Tomb Kings? Because GW cant spell civilization. haha!

Khalida has the special character rule, and tomb king. Some could argue this gives her the my will be done special rule. It does according to this FAQ:
Q: Does a character have a troop type? If yes, do all of the rules
that apply to that troop type apply to the character? And will the
character be affected by special attacks or spells that affect that troop
type? (p96)
A: Yes to all questions.

Arkhan the black is considered to be both a Tomb King and a Liche High Priest, this means he could be the hierophant and the general.

Arkhan the black is a level 5 wizard because of his book. The rules state that your highest wizard has to be your hierophant, so any army arkhan is included in makes him the hierophant by default. sad.gif

The best character in the book is Ramhotep the visionary. 110 pts and he gives his unit frenzy and hatred.

Worst Character would be Prince Apophas. 130 pts for Intiative 1 and toughness 3...

Why would you ever buy poison for the Necrosphinx or the warsphinx? My devastating strike poisoned... DAMN!

We can no longer heal characters. Though it does specifically state the units with the Nehekhaaran undead special rule can be healed. So some can make the RAW argument that tomb kings can still heal characters. I have already seen this argument show up and it will need an faq to seal it.

This message was edited 1 time. Last update was at 2011/05/09 17:55:11


TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Skink Chief with Poisoned Javelins






I kept missing Ramhotep. Thanks for pointing him out.

Sir Isaac Newton may be the deadliest son-of-a-bitch in space, but John von Neumann is the logistics officer that eats your problems and turns them into kit.  
   
Made in us
Longtime Dakkanaut





Not sure about Khalida. She seems to have her own rule with Blessing.

Arkhan the black is almost certainly better than any other Hierophant you might have taken. Simply because he's tougher. The only real advantage to being Hier is the 6+ regen of he and his unit. Only Settra has better stats than he does.

Prince Apophas is one of the best chars in the game for what he does. Regen, 5A, 4W, breath weapon, fly, entombed, strider, terror. His toughness is nearly irrelevant with Regen. You're worried about I1? He can hold his own against Skulltaker, Wulfric or a Skaven assassin, all are whom in the same price range and can do a lot less. Really it's the 4W with regen on a Hero, that's all you got to say. You're spiffy Ramhotep is 2W, just like nearly every Hero.

1 attack is HKB. 5 attacks are poisoned. So you get an auto 4 poison.

"Unless specifically stated otherwsie, spells and magic items that restore lost Wounds connot heal characters or their mounts. If a character has joined a unit, only the unit will recover Wounds."

That's pretty clear. Restless Dead doesn't included that. It even specifically points you to the above verbage, as well to tell you how it works. Blade of Antarhak, however, does--as it says the wielder, and the wielder cany only be a character.

   
Made in gb
Fixture of Dakka





Southampton

I haven't flicked through it properly yet (offically it's a birthday present which is not til tomorrow), but overall I think it's quite a good army list with lots of variety.

The characters are all quite fun, though maybe overpriced in some instances (Khalida?). Core troops are a bit boring, but this section usually is in army books (good way to inspire gamers to fill out their armies with rank and file GW) - the exception are chariots which can still be taken in units but now do the proper D6 hits (ouch!). Spoilt for choice in Special (I'm liking Sepulcharal Stalkers) and Rare is pretty cool too (Necrosphinx looks pretty good value for points IMHO).

I like the Tomb Kings Lore too with the exception of the rather uninspiring magical vortex spell... death by being bombarded by a whirlwind of S4 skulls (sounds like Matt Ward was allowed to write that one). However, the augment and hex spells complenent each other nicely, as does the lore attribute.

I'm not sold on the Prince of Bugs either. His model is average to poor and he is not that great at the function he is designed for (killing characters) unless his target is fairly weak and unarmoured (i.e. wizards).

This message was edited 3 times. Last update was at 2011/05/09 19:23:05


   
Made in us
Longtime Dakkanaut





I looked back at the sphinx. I'm actually not sure what poison + kb does. Poison keys off a 6 to-hit. KB keys off a 6 to-wound. Does Poison essentially stop KB from rolling? What if you want to roll on it?

   
Made in us
Stoic Grail Knight



Houston, Texas

DukeRustfield wrote:I looked back at the sphinx. I'm actually not sure what poison + kb does. Poison keys off a 6 to-hit. KB keys off a 6 to-wound. Does Poison essentially stop KB from rolling? What if you want to roll on it?


Yes poison stops killing blow from being able to fire. Per the rules you cant roll to wound. Poison automatically wounds, there is no to wound roll...

Poison+killing blow is shooting yourself in the foot.

If you take poison on your necrosphinx your doing it wrong

This message was edited 1 time. Last update was at 2011/05/10 01:52:44


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Made in us
Longtime Dakkanaut





Well, against W1 creatures it's fine.

Because you sort of have a double KB chance. Your initial to-hit can auto kill them with poison (modified by armor/regen/ward). If that doesn't work, your to-wound can auto kill them (blocked by ward only). If you didn't roll a KB you wound as usual and they get an armor/regen/ward save.

Against multi-wound Infantry it gets a little trickier. Not sure at what point, if any, it's better to try and roll on the KB table instead of taking a 1 wound poison attack.

Also, against some units it's not so good. Like if a unit has regen. Cuz if you roll poison on your to-hit, they get a regen save which stops the process there even though a KB could have followed which ignores regen.

Messy. They should have just made it like armor piercing.

   
Made in gb
Infiltrating Broodlord




The Faye

I'm just starting my tomb kings so sorry if this is wrong but Tomb Guard have optional halberds that are held one handed but still have to take a shield.

What are you supposed to do? The shield cant be used if it's got a halberd can it? So doesn't that make it useless and not worth the extra 2 points cost per model?

This message was edited 1 time. Last update was at 2011/05/10 11:38:19


We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.

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Made in de
Umber Guard





You still get to use the shield against shooting attacks. That´s it, though.

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Made in us
Powerful Ushbati





Manhatten, KS

obsidianaura wrote:I'm just starting my tomb kings so sorry if this is wrong but Tomb Guard have optional halberds that are held one handed but still have to take a shield.

What are you supposed to do? The shield cant be used if it's got a halberd can it? So doesn't that make it useless and not worth the extra 2 points cost per model?


It makes them way to susceptible to damage. To squishy imho. I think skeleton warriors can get the job done better and with the new spells they can also get killing blow.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in gb
Infiltrating Broodlord




The Faye

They are T 4 that gives them a bit of protection. I a shield in shooting defence is alright but still... I just dont think that it should cost 2 extra points per model for them to take halberds. Should be a straight swap.

The Tomb Guard are pretty cool as they can take undying legion banner and keep bringing troops back.

I think a big block of skeletons is a must but the Tomb Guard have a use along side them.

I'll never count on getting spells off. They never work for me

This message was edited 2 times. Last update was at 2011/05/10 12:49:16


We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.

Chaos Knights: 2000 PTS
Thousand Sons: 2000 PTS - In Progress
Tyranids: 2000 PTS
Adeptus Mechanicus: 2000 PTS
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Made in us
Automated Rubric Marine of Tzeentch






The Banner of the Hidden dead includes Chariots in the types of units that you can hide below the sands, but there are no chariot units cheap enough.

The minimum cost of a unit of chariots is 165 points and a tomb prince on a chariot is 155 points.

D'oh!
   
Made in gb
Infiltrating Broodlord




The Faye

Tzeentchling9 wrote:The Banner of the Hidden dead includes Chariots in the types of units that you can hide below the sands, but there are no chariot units cheap enough.

The minimum cost of a unit of chariots is 165 points and a tomb prince on a chariot is 155 points.

D'oh!


That's just silly. There's some proof they never tested that out

We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.

Chaos Knights: 2000 PTS
Thousand Sons: 2000 PTS - In Progress
Tyranids: 2000 PTS
Adeptus Mechanicus: 2000 PTS
Adeptus Custodes: 2000 PTS - In Progress 
   
Made in us
Powerful Ushbati





Manhatten, KS

Tzeentchling9 wrote:The Banner of the Hidden dead includes Chariots in the types of units that you can hide below the sands, but there are no chariot units cheap enough.

The minimum cost of a unit of chariots is 165 points and a tomb prince on a chariot is 155 points.

D'oh!


obsidianaura wrote:
Tzeentchling9 wrote:The Banner of the Hidden dead includes Chariots in the types of units that you can hide below the sands, but there are no chariot units cheap enough.

The minimum cost of a unit of chariots is 165 points and a tomb prince on a chariot is 155 points.

D'oh!


That's just silly. There's some proof they never tested that out



Read the banner correctly. You can still brind a tomb herald in on a chariot. Any of your characters that are less then 150. 30 skeleton warriors with full command. 30 skeleton archers on a flank. You can deploy infantry, cavalry, or chariots. That includes all forms of them. You can also use the banner for Apophas and he gets the re-roll.

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in us
Automated Rubric Marine of Tzeentch






Tomb King wrote:Read the banner correctly.

Ok.

Nominate one of your units of infantry, cavalry, or chariots with the Nehekaran Undead rule that has yet to deploy, whose total points valueis no greater than 150 points. That unit get the Entombed Beneath the Sand special rule.


It's pretty clearcut, sure, but find me a unit of chariots 150 points or less.

Minimum cost of troops unit of chariots=165 Points(min size is 3 chariots at 55 points each).
Minimum cost of a prince on a chariot is 155 Points(100 for prince+55 for chariot).
Minimum cost of a kin on chariot is 225 Points(170 for the king+55 for chariot).

EDIT: I take it back. A herald on a chariot is cheap enough(60+55 mimmum). But that is the only thing!

This message was edited 1 time. Last update was at 2011/05/10 13:36:57


 
   
Made in us
Mortitheurge Experiment




Greenville NC

Nehekhaaran sounds awfully close to Necron.....gives me the willies....

How does the Necrosphinx seem to be holding up in battle? it seems most wicked.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The Casket of Souls is a good thing to take.

D3 power dice and its little bound spell with massive range. good for sniping warmachines.


Khalida, from her wording, does seem to give her unit her WS(and BS from her special rule) as she is a Tomb King.

BS and Poison on large units of archers is the bee's knees, my ogres no like


the Necrosphinx is a good unit too. like was said earlier, don't do poison. the only problem it has(and its still balanced) is its poor armor save. any wounds which do get through won't be saved often(not at all if you are Str4+ with any kind of armor piercing)

the Tk spells are practically identical to their previous Incantations with some new spells added in, but they are very fluffy. Smiting on archers is just plain mean(thats the one that does Multi-shots right?)

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Infiltrating Broodlord




The Faye

Does anyone think its worth taking skeleton horsemen?

We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.

Chaos Knights: 2000 PTS
Thousand Sons: 2000 PTS - In Progress
Tyranids: 2000 PTS
Adeptus Mechanicus: 2000 PTS
Adeptus Custodes: 2000 PTS - In Progress 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Horse archers perhaps as they can keep moving while firing to full effect.

I haven't looked at their entry yet to see.


they are still cavelry, which means they have the same problems as other cavelry.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Dakka Veteran







obsidianaura wrote:Does anyone think its worth taking skeleton horsemen?


For the models? No. Skeletons and Horsemen are both old, crappy models that look so out of place on the current table top.

For the rules? Sure.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

whats wrong with them?


the Skeleton horses are fairly anatomically correct(as much as you can be with plastic models of that size anyway)

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Dakka Veteran







Grey Templar wrote:whats wrong with them?


the Skeleton horses are fairly anatomically correct(as much as you can be with plastic models of that size anyway)


lol...Wow. No they aren't. They need to be scaled appropriately to the rest of the contemporary miniatures (which they aren't), and a little more than just smiley bones in a static position would be nice. There could also stand to be more details; something more akin to wraps, updated weapons and armor, bumps and ridges in the bones in general, and with their current sculpting technology, they could do this with ease. Even just comparing the difference between the Vampire Counts "boney things" to the Tomb Kings is like night and day.

From an aesthetic standpoint, and one of scale compared to the rest of the WHFB miniatures, they are awful, no matter how basically accurate the placement of the osseous matter. If creating something dead an in the ground, they suffice. For something that has risen from the dead and is going to war, it would be great to see them a tad more animated.

This message was edited 3 times. Last update was at 2011/05/10 20:56:55


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Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor

CHECK OUT THE GALLERY AND SERVICE OPTIONS!!! 
   
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Longtime Dakkanaut





A lot of the (old) TK models remind me of novelty knock-off toys.



Or claymation.


   
Made in gb
Fixture of Dakka





Southampton

Ok, had a proper flick today and I'm definitely liking this army, so going to retire the Skaven for the time being.

I think giving Khalida My Will Be Done is a bit cheeky as the rule is specifically not listed under her profile, whilst The Curse is.

I am somehwhat gutted by the Ushabti archers, because they basically amount to 1 S6 hit per turn (from a unit of 3). For this you pay 150pts Had those large bows been bolt throwers, I might have been interested.

Agree that old skeleton plastics look outdated to some degree, so will be using VC skeletons/spears for my main body of troops with TK shields/banner top (as purchased from ebay). Have a unit of 10 so far and they look very effective if you just use the standard skull heads.


Automatically Appended Next Post:
Tomb King wrote:Page 3: Why collect Tomb Kings? Because GW cant spell civilization. haha!


UK spelling = Civilisation

This message was edited 3 times. Last update was at 2011/05/10 22:41:07


   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

it does say she is a Tomb King. and Tomb Kings have "My Will be Done"

I garuntee it will be in the Eratta/FAQ.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Grey Templar wrote:it does say she is a Tomb King. and Tomb Kings have "My Will be Done"

I garuntee it will be in the Eratta/FAQ.


I guarantee you that she's a King purely for the Curse and NOT to give her a rule that's isn't listed in her special rules.

You're making a claim that the rules simply do not support.

This message was edited 1 time. Last update was at 2011/05/10 22:46:10


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Made in gb
Fixture of Dakka





Southampton

Grey Templar wrote:it does say she is a Tomb King. and Tomb Kings have "My Will be Done"

I garuntee it will be in the Eratta/FAQ.


Either way, I accept that it is crappy GW army book writing as always.

Incidentally, I don't see that you need a Tomb King as your army general i.e. If your Hierophant has the highest Ld, then he would be the general, yes? Am I missing something?

EDIT - I mean if a Liche High Priest or Liche Priest is your only character, he will be the General and the Hierophant, yes?

This message was edited 1 time. Last update was at 2011/05/10 22:51:43


   
Made in se
Fighter Ace





Sweden

Did someone else realize how awesome a conversion opportunity Arkhan's FLYING CHARIOT make?

As a side note, I have to appreciate Robin Cruddace and the rest of the team for proving that some people at GW still can write compelling fluff and produce stunning artwork. Not to mention stunning figs!

I won't bother. 
   
Made in us
Longtime Dakkanaut




Does anyone else think the Ushabti changes are a case of GW writers, well, not understanding what's the problem with Monstrous Infantry in most instances? The addition of bows for free, moved down to S4 w/ Great Weapons...

The issue with monstrous infantry wasn't that it lacked the tack-on shooting attack that is done for 40K special units. The issue is exactly what happened with great weapons, in that most of the MI is either stupidly slow (I1 or GW), can't do damage compared to RnF of similar frontage (3 wide Ushabti w/ Add. HW = same amount of S4 attacks as six-wide Empire Halberdiers w/ a rank), or is just too pricey to use as flank runners since you need at least six (and, typically, 8+) to reliably negate ranks with them.

I'm still a wee bit bitter about the change from S6 I3 WS4 to WS4 S4(6) I ASL, if you haven't guessed.

Also, thoughts: House ruling that Invocations will work like new Gut Magic is rumored to work / similar to how VC Necromancers currently work? So that you can specialize your TK army without having to take the Loremaster for All solution?
   
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The Conquerer






Waiting for my shill money from Spiral Arm Studios

Ushabti in the TK army seem like a unit you run up a flank to either break ranks or hunt warmachines.


Only Ogres and Minotaurs have any business taking a infantry block head on. all other MI is a support unit for your infantry blocks.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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