Making the post now, filling the report up in the next few minutes if I don't get interrupted. This is the second game I've run through using the rules, I've done several since but haven't been doing a report a piece as it takes a lot longer, these are better for findings or whatever, not the testing itself.
So our group from the first scenario has made it to a relatively safe place but they're going to need supplies if they want to stay alive. A group of four volunteers is plumbing the depths of the trashed army base and it's surrounding small town and environs. The objectives here are to loot at least 4 usable items -- be it more weapons or things like durable superior clothing, food, water, medicine, and so on -- (each may have additional campaign uses but right now it's basically
VP, some of which may be useful guns), to explore at least one building, and to reach at least halfway up the map (or it wouldn't be much of a scouting/exploration run now would it?). Let's see if Craig, Crask, Vasquez, and Eva can complete their mission, eh?

The field, a small collection of offices and facilities outside one of the entrances to the Scott Air Force base. This map is 2x4' and has four buildings capable of spawning zombies, as well as a spawn for the map itself (which may or may not have a balance tweak in the future).

The placement of our heroes.

Craig-'I hope this goes smoother than our heroic escape yesterday...', Crask-'You and me both pal, you and me both.'

Eva and Vasquez chose to be a bit more stoic and simply scout out their surroundings.

Crask decided to take charge of his wing of the group, he advised Craig "Alright kid get set to cover that building over there, but wait till we're set up before we knock the door in". Craig grunted an affirmative and took stock of his remaining shells. Vasquez reported to Eva, "I'm gonna cover you guys from up in that tower, try not to let me get surrounded by those... things" to which Eva replied "Right, I'm gonna check this container. Something comes up behind us you let us know." Eva then unlatched the shipping container and rummaged around until she found a crowbar and some sturdy army uniforms.

As the wary survivors got set up for their next move an armored soldier walker stumbled out from the entrance of the military complex. Another zombie wandered outside of the nearby administration building.

(Round 2) Crask checked out the yellow machine shop, "Looks like we're clear this time kid, see what you can find".

Craig obliged him by quickly overturning containers boxes and so on, but "Sorry boss, but there isn't much of use in this crap heap".

Vasquez motioned to Eva to alert her of the walkers latest on the scene, and Eva moved up to guard the tower's ladder. No new walkers came onto the field this time around.

(round 3)
Having spotted Vasquez up on the tower both zombies have been heading steadily for her position since they came onto the scene. Craig doubled checked the building but there just wasn't anything to be found, "Damn it, this isn't going too well boss." Hoping to lure the zombies back a bit further and handle things quietly, Crask moved back closer to Craig and told him "Just get ready kid, we need to take these things out quiet like so we can keep looking". Eva also faded back a bit but only enough to keep the walker interested in her and unaware of her friends. Vasquez nervously checked her aim on both walkers but held her shot, knowing from the last encounter with these things that more will come running once the bullets start to fly. Since things were still quiet, no new zombies have shown up yet.

(bad orientation, sorry, round 4) (here we see a new rule being tested, distract). Following the procedure the four had hashed out while walking to the site, Eva held her ground a bit while Craig moved up to the deceased hazmat worker and whistled, catcalled and otherwise made an ass of himself in it's general direction "Hey, ugly! Yeah that's right you don't want that skinny cop chick you want some grade A beef right here don'cha?". The walker spun around in mid stride almost toppling and began to hiss and growl and gurgle at Craig as it reached out for him, desperately hungry. Eva used it's distracted state to collapse it's skull with the butt of her shotgun, just as planned. "Good work, Craig. Let's keep this up so we can get back in one piece. Hey Crask keep an eye on that one he's getting close!". And Eva wasn't wrong, though Crask had been keeping an eye out just fine and wasn't caught aware as the undead soldier approached.

"Bit close for comfort guys! Let's put this thing down before I lose my cool and start shootin!" Crask quickly stated, clearly getting more than a bit nervous so close to the armored soldier zombie. So far so good though, this was the only zombie in the area that they knew about.

(round 5) With the other zombie down Eva moved to support Crask, rushing behind the trooper zombie and cat calling it. It almost ignored her but at the last minute it switched gears to come after her. Crask wasted no time rushing up behind it and breaking it's neck with a loose board that was laying around.

"Good work guys!" softy called Vasquez, still diligently checking the field for more walkers. Craig didn't waste any time, once he knew the others had the trooper under control he ran up to the next building in line, hand on the doorknob but waiting for everyone to get set back up. Vasquez finally spotted another walker creeping out of the storage shack up the way and whispered word to her companions.

(round 6)
Craig quietly opened the door to the admin building with a white-knuckled grip on the stock of his shotgun. "gak! Oh gak guys there's at least four of them in there!" Craig cried out as he fumbled to fire his weapon into the closest of the approaching cluster. He managed to down the legless ex-woman who crawled out first but another crawler was advancing on him right in front of two more walkers, one with the same armor as the last zombie the group had killed. Crask took careful aim and put one right below the helmet of the trooper, putting it down, but leaving two more to menace Craig, and they were nearly on top of him! Vasquez too careful aim but the thing in her sights lurched unexpectedly and the shot went too high. Desperate not to lose another companion Eva sprung out from behind the road block and unloaded her shotgun at close range. She'd been carefully conserving her ammo but with Craig's life on the line she fired shell after shell into the approaching zombies, barely managing to stop them before they could reach him. Eva succeded, but ran out of shells in the process. "gak! gak gak gak! Craig, are you alright man?!" To which Craig responded breathlessly "Jesus feth! Thank's Eva, those sonsabitches were almost on top of me!"

Vasquez called down "Better hurry guys, I've got a feeling we're gonna have a pack of trouble in a few minutes...". She wasn't making idle banter either, no less than four zombies stumbled out into the burning daylight in response to the gunfire. (the typical default low-level/quiet spawn rate for the map and buildings is threat level 1, which is a
d6-5, or only new zombies on a six. The gunfire this round shifted it to level two which is a
d6-3, so from 16%/1 zombie up to 50% chance for one or more. Eventually level three rolls a d3 or 100% every round but no faster than level 2, just guaranteed. I haven't even tried out a potential level 4 at 1d6 per point per round, but it would have to be a mostly running away type of scenario or something, that's a loooot of zombies!).

(round 7)
Things are really heating up as four zombies have come out of hiding to mob the survivors. Craig ransacked the building and came out with a crate with food, another crowbar, and some drinking water. "Hey guy's, this one wasn't so ba... Oh gak!" Craig cried out as another hazmat suited walker lunged after him with a stiff-legged gait.

Crack'ooom! "I've got you covered Craig" Vasquez called out as she planted that very same walker with her rifle. Eva trotted past Craig and snagged the crowbar out of his crate, putting it to use on the cargo crates just outside the admin building, desperate for any weapon. "Well I'll be
damned. The Lord provides people, so sayeth these shells!" Eva waxed evangelical as she found more shells for her shotgun, what are the odds?

Crask focused on the matter at hand taking careful aim at the trooper zombie missing a leg limping his way, but he didn't manage to put it down.

(round 8)
The sustained gunfire lured more monsters to the area, including a dangerous zombie hound.

Eva quickly reloaded her weapon and put a pack of holes in the approaching soldier zombie. Crask fired diligently at the approaching zombies but his gun ran dry, "Crap guys, I'm out!". Vasquez took careful aim and silenced the zombie dog threatening her friends.

Craig ambled out of the building with a load of cold weather coats on hangers in his arms "Hey guys I know it's a bit early but I thought we coul...gak! Where do they keep coming from, we gotta get outa here!". More walkers approached and things were indeed getting a fair bit harrier.

(round 9)
Vasquez aimed and fired again but to no avail this time. Eva fires her newly found shells and downs another approaching zombie, gotcha!

Craig put his shotgun to use for the first time since he started looting but fires his last shell to no outcome, "Crap!". With a nod from Crask (also out of bullets) Craig catcalled the zombie to keep it attentive of him and the agent sneaked behind and brained the super shopper zombie. As will sometimes happen, this zombie had some personal items that turned out to be useful, after a quick frisk Crask found himself a sexy little accessory pistol in her purse, re armed baby! He would come to need the bullets, five more zombies lurched onto the field at this point!

(round 10)
Crask called out "We've gotta move people, I'm gonna run up and get the lay of the land and we are
out of here!".

Crask quickly ran to the center line to confirm the lay of the land though the prevalence of walkers had kind of already ruled this zone out as an escape route. Vasquez continued to have poor luck with her rifle, perhaps unnerved by the walkers piling up below her near the tower's ladder. Eva managed to put down another zombie with her shotgun and Craig went about looting the stack of crates by the admin building. No guns, but he did manage to loot some quality foodstuffs. Not less than SIX more zombies ambled into the area at this point, nuts!

(round 11)
Vasquez got proactive about downing zombies encroaching on her position.

Eva moved up and finished clearing the ladder.

Craig tried looting one last time but had no luck, he moved to catch up with Eva and was passed by Crask fleeing the approaching swarm.

And I meant swarm, a couple more zombies arrived here, but the ones already around were bad enough!

(round 12)
Eva plugged one more zombie as everyone prepared to leave the field. Only a couple more zombies wandered in and they're behind the rest, get in line people!

(round 13)
Everyone spent their time clearing the field, and look at what's trailing them!

Everyone alive and with fairly bulging bags to boot!

The team just wasn't ready for these numbers, but at least they were only trying to scout the area and get some gear.

Overrun!
And there's the second scenario. More to come. Watching both kids as I type this so I'll add some more thoughts when I get the chance!