Another benefit of that approach is the modelling opportunities provided by having three very different units.
Anyway, regarding the
OP analysis:
Sephyr wrote:So, the book it mostly out. Having given it a good read, let's study the units and rules in it and leave the fluff and finer details for later.
Plague Marines: Plagues got a bit pricier, but remain a good package. Sadly there is no way to boost their
FNP back to the glorious 4+ it once was. On the plus side, they now have poisoned
CCWs. That means that against T4 and lower they will always be re-rolling to wound, making them far more efficient, and make them a threat again
MCs, Wraithlords and even C’tan in
CC. Their one downside is that being fearless, they cannot go to ground, which would give them an amazing 3+cover save (2+ if the shooter is within 8 inches due to defensive grenades!).
Going to ground doesn't stack with defensive grenades. I'm guessing this situation assumes Aegis line?