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Made in us
Fixture of Dakka






 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.
   
Made in gb
Longtime Dakkanaut





 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


I cant see how this is not gonna result in a price hike Especially with the two Dominus classes in one box, those are big and chunky sprues. I guess GW really want to save the instore shelf space.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 MajorWesJanson wrote:
 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.


Yes, but it jumped $20 usd going from the Paladin to Warden box and that was also a single sprue.

This message was edited 1 time. Last update was at 2022/05/01 17:22:57


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Bummer if a price rise is thrown in so soon after the first one. I wish that GW did this though with both kits ages ago already: include both options, as I've always found it boneheaded that the Valiant and Warglaives had AdMech styled plating, whilst the Castellan and Helverin had regular Questoris styled plates.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.
   
Made in us
Master Tormentor





St. Louis

 DreadfullyHopeful wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.


Why 1CP ? You still need to pay 3CP to be able the field a Kytan.

Superheavy Aux detachments got changed in GT2021 to refund 2CP if they're the same faction as your warlord's detachment, excluding overfactions.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Gadzilla666 wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.


Oh I know, the lay of the land will be different in the new codex and the none daemon LoW suck at present. I agree though it would be nice for them to support the in-faction LoW a bit more, this is very evidently a sales driven thing it feels.
   
Made in fi
Locked in the Tower of Amareo





 MajorWesJanson wrote:
 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.


Another bonus. All regardless of weapons can have admech/knighthouse shoulder pad as you prefer. If price isn't too much increased good deal. Especially to start as you need only so many as you field armigers total regardless of class. Ie 4 body rather than 4 helverin and 4 armiger

2024 painted/bought: 109/109 
   
Made in us
Fixture of Dakka






Dudeface wrote:
 Gadzilla666 wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.


Oh I know, the lay of the land will be different in the new codex and the none daemon LoW suck at present. I agree though it would be nice for them to support the in-faction LoW a bit more, this is very evidently a sales driven thing it feels.


GW does not really support the FW superheavy models, especially the larger ones. Titans especially are priced not to balance their stats, but simply to make the smallest ones essentially unusuable in a standard sized game, and then larger ones are just rough multipliers from there.
   
Made in ca
Angered Reaver Arena Champion





 Platuan4th wrote:
 MajorWesJanson wrote:
 Platuan4th wrote:
 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.


They each have a sprue added, of course they're going up in price.


True, but with how easy it is to magnetize knight arms, adding in the extra sprues doesn't leave a ton of leftover useless parts like some kits. It would be cool if you could mix and match the weapons on the chassis between the set builds.

When the Knight Preceptor was added, the knight warden kit went from $157 to the new Preceptor box at $160, so that was a solid deal for the cockpit sprue.


Yes, but it jumped $20 usd going from the Paladin to Warden box and that was also a single sprue.


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.
   
Made in gb
Automated Rubric Marine of Tzeentch





UK


This message was edited 1 time. Last update was at 2022/05/01 18:13:29


[1,800] Chaos Knights | [1,250] Thousand Sons | [1,000] Grey Knights | 40K editions: RT, 8, 9, 10 | https://www.flickr.com/photos/dreadblade/  
   
Made in fr
Crazed Spirit of the Defiler






 Laughing Man wrote:
 DreadfullyHopeful wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.


Why 1CP ? You still need to pay 3CP to be able the field a Kytan.

Superheavy Aux detachments got changed in GT2021 to refund 2CP if they're the same faction as your warlord's detachment, excluding overfactions.


Aaaah ! My bad. Thanks for the info. I never had to field a super heavy other then Magnus

-"For the Ruinous Powers!" 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Dudeface wrote:
Spoiler:
 Gadzilla666 wrote:
Dudeface wrote:
 Manfred von Drakken wrote:
 Gadzilla666 wrote:
They already do: none, nada, zilch. LoWs in SHADs don't get faction abilities, except Knights, apparently.


Huh. I haven't tried to use any yet, so I guess I missed that one. That's... stupid.


The knights are forced to take one of the custom house traits and unless they pick a specific one don't get Iconoclast or infernal buffs, they don't get the dread auras and won't be a character with a relic/trait it seems. That's 3cp, an in-faction LoW such as when I use my Kytan with my red corsairs, doesn't get the advance and charge legion trait but costs me 1cp and most importantly gets access to daemonforge. You'll have a hard time convincing someone a daemonforge lord of skulls etc. Is flat out worse than the knight with half their abilities missing and costing 3cp rather than 1.

Only the three TITANIC Daemon Engines and the Karybdis will cost you 1CP, all the others are 2CP because of Martial Legacy, and all three of the Daemon Engines are Khorne locked, so unavailable to 1ksons, Death Guard, and Emperor's Children. Also, don't forget that Daemonforge is, according to the current leaks, going to no longer be "Reroll all hits and wounds" but instead be "+1BS/WS", and it only works for the three Daemon Engines. And Knights get a lot more stratagems than that. And being "forced" to take a custom Household trait is still better than getting no faction trait at all.


Oh I know, the lay of the land will be different in the new codex and the none daemon LoW suck at present. I agree though it would be nice for them to support the in-faction LoW a bit more, this is very evidently a sales driven thing it feels.

Eh, I don't think that the Legion Super Heavys "suck", at least not now with AoC, which significantly increases the durability of anything with a 2+ save (which they all have). They're fine on a "datasheet to datasheet" comparison. It's just all of the extra stuff that Knights get that throw it out of whack. But yes, it's probably sales driven.
   
Made in gb
Fixture of Dakka





If they're including options for both types of Armigers, then they might as well have produced a kit of 3 Armigers instead.

Armigers are fielded in units of 1-3 Knights, and combat Patrols can only take 3 Armigers anyway - no more, no less. There is no option to take anything other than an Armiger at combat Patrol level. 3 Armigers are also about the same points cost of a larger Knight...

Casual gaming, mostly solo-coop these days.

 
   
Made in pl
Longtime Dakkanaut




Germany

SamusDrake wrote:
If they're including options for both types of Armigers, then they might as well have produced a kit of 3 Armigers instead.

Armigers are fielded in units of 1-3 Knights, and combat Patrols can only take 3 Armigers anyway - no more, no less. There is no option to take anything other than an Armiger at combat Patrol level. 3 Armigers are also about the same points cost of a larger Knight...


But if they made kits of 3 Armigers, then you would just buy one of those, instead of the more expensive option of two kits of two Armigers.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Eldarsif wrote:


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.


Yeah, magnetizing has diminishing returns. After my 8th or 9th Questoris, it became more of a hassle than a convenience.

This message was edited 1 time. Last update was at 2022/05/01 19:55:21


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Fixture of Dakka






 Platuan4th wrote:
 Eldarsif wrote:


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.


Yeah, magnetizing has diminishing returns. After my 8th or 9th Questoris, it became more of a hassle than a convenience.


At which point you should have enough weapons magnetized that you can skip building new ones and sell them or loot them.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 BrookM wrote:
Here's hoping that the Dominus and Armiger repacks are not bumped up in price yet again due to added content.
Knight Valiant/ - AUD$280
Armiger Warglaives/Helverins - AUD$125

Let's see what they are in a week.

I'm kinda glad that everything will be in one box. I wanted one more Warglaive and one more Helverin. Now that's easier to do.

This message was edited 1 time. Last update was at 2022/05/01 20:07:59


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 MajorWesJanson wrote:
 Platuan4th wrote:
 Eldarsif wrote:


On the flip side the benefit is that people(like me) can now magnetize the hell out of these kits saving on future purchases*.

* Which doesn't help me much out at this point as I already have quite a few knights and wardogs.


Yeah, magnetizing has diminishing returns. After my 8th or 9th Questoris, it became more of a hassle than a convenience.


At which point you should have enough weapons magnetized that you can skip building new ones and sell them or loot them.


Skip building new ones? What do I look like, someone who doesn't enjoy basically playing Epic with 40K scale models?

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp

This message was edited 2 times. Last update was at 2022/05/01 21:13:24


 
   
Made in us
Focused Fire Warrior




Les Etats Unis

Dudeface wrote:
Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp


That rumor is silly as hell. $200+ is FW prices; no one sane would buy a plastic model for that amount regardless of how good it looks.

Dudeface wrote:
 Eldarain wrote:
Is there another game where players consistently blame each other for the failings of the creator?

If you want to get existential, life for some.
 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Flipsiders wrote:
Dudeface wrote:
Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp


That rumor is silly as hell. $200+ is FW prices; no one sane would buy a plastic model for that amount regardless of how good it looks.


It's the limited edition boxset, 1 abhorrent, 2 wardogs, books and cards. At that price it's free books and cards basically.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

It would have been a bit helpful to clarify that the "it" in question was the Chaos Knight army set.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Kanluwen wrote:
It would have been a bit helpful to clarify that the "it" in question was the Chaos Knight army set.


Right you are, given we're in a chaos knight thread with 1 chaos knight specific item previewed and 1 talk of the town boxset I thought it was clear though

This message was edited 1 time. Last update was at 2022/05/01 21:27:25


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Dudeface wrote:
 Kanluwen wrote:
It would have been a bit helpful to clarify that the "it" in question was the Chaos Knight army set.


Right you are, given we're in a chaos knight thread with 1 chaos knight specific item previewed and 1 talk of the town boxset I thought it was clear though

I know, but there's also people talking about the potential of a price raise on the Dominus and it seems almost like that was what Flipsiders was replying to.

FWIW though, I wouldn't have known for sure if I hadn't gone over to B&C and checked. I've already been told that I have to go and order a box next Saturday for a commission project.
   
Made in us
Focused Fire Warrior




Les Etats Unis

Dudeface wrote:
 Flipsiders wrote:
Dudeface wrote:
Black blow fly on B&C says its $250 USD, I can't find a direct comparison I'm gbp if anyone can think of a relevant thing to check against?

It'll be 140-150 I think. Battlezone fronteris was 220 usd or 135 gbp


That rumor is silly as hell. $200+ is FW prices; no one sane would buy a plastic model for that amount regardless of how good it looks.


It's the limited edition boxset, 1 abhorrent, 2 wardogs, books and cards. At that price it's free books and cards basically.


Ah, you were talking about the box set. My mistake, I thought you meant the Abhorrent alone. In that case, $220 is fine, although I'd really rather it be $200.

Dudeface wrote:
 Eldarain wrote:
Is there another game where players consistently blame each other for the failings of the creator?

If you want to get existential, life for some.
 
   
Made in ie
Fixture of Dakka






Chaos Kinights Army set £160 €212 $270*
Codex Imperial Knights £32.50 €42.50
Imperial Knights Data cards £17 €22

*$ price based on similar price items on the online store may differ.

This message was edited 4 times. Last update was at 2022/05/02 07:47:27


 
   
Made in ua
Longtime Dakkanaut





 DaveC wrote:
Chaos Kinights Army set £160 €212
Codex Imperial Knights £32.50 €42.50
Imperial Knights Data cards £17 €22


Way more than I hoped but at least the Armigers and Dominus haven't gotten new prices so they may stay the same?
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 DaveC wrote:
Chaos Kinights Army set £160 €212
Codex Imperial Knights £32.50 €42.50
Imperial Knights Data cards £17 €22


Sweet Jesus, I thought "150 feels a lot but ok" 160 is just straying into that region of eh?!

Edit edit - the USD is estimated.


Euros:


This message was edited 2 times. Last update was at 2022/05/02 07:48:18


 
   
Made in ie
Fixture of Dakka






Only the dollar price is estimated the rest are confirmed from the price list I’ve edited for clarity

This message was edited 1 time. Last update was at 2022/05/02 07:48:20


 
   
 
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