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Made in us
Tail-spinning Tomb Blade Pilot





All kinds of places at once

One of my favorite things about the old necrons was that they were a monkey-wrench army. They ignored or made difficult the things people were used to. I believe that has continued because in this army you could have all of the following:

Dangerous/difficult terrain tests for EVERYTHING
Night Fight for half the game (2 turns of which you can ignore)
Permanently reducing saves and armor
Blowing up meltas
Twin-linking the whole dang army
Coming in from reserve in response to your opponent, getting to pick and choose your next turn's moves without them responding they way they wanted.

and to Yakface, I have a few questions:

The deathmarks might be expensive, but if I take three units of them, can I choose three squads to wound on a 2+? Seems to me I could just pick three units and basically end one each turn.

Are wraiths str 6? Are we allowed to know their statline? Are their lash whips only useful against models in b2b or do they work against everyone in combat.

When you return models to the field with RP rolls, how do they return, specifically? Is it one at a time or is it all at once? Do they enter in coherency?

Check out my project, 41.0, which aims to completely rewrite 40k!


Yngir theme song:
I get knocked down, but I get up again, you're never gonna keep me down; I get knocked down...

Lordhat wrote:Just because the codexes are the exactly the same, does not mean that that they're the same codex.
 
   
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Louisiana

5 More days...the wait is excruciating....

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in ca
Freaky Flayed One



Canada

So going crazy for c'tan shard ideas. Necrosphynx with the barge cannon on its back as a gun beast? khemrian warsphynx with the necron skullish face and gauss blasers on the arms? Going to be soo fun to make shards.

Fetish for Dragons.  
   
Made in gb
Wicked Canoptek Wraith





UK

Wraiths are:
WS 4 BS 4 S6 T4 W2 I2 A3 LD 10 SV 3++
all can take whips which reduce enemy I to 1. All are rending.


Automatically Appended Next Post:
Base contact only I think, same a Tyranid lash whip.

This message was edited 1 time. Last update was at 2011/10/30 14:45:39


Flashman
 
   
Made in us
Freaky Flayed One




I was looking through the WHFB stuff for C'tan shard conversions, and found this little tike.



He's like a baby Nightbringer. Especially when you give him the Necronny looking mask/skull on the left.

Maybe on a larger base with some rocks piled up on it, could be a cheap conversion.

edit: spelling

This message was edited 1 time. Last update was at 2011/10/30 15:14:09


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2500ish 
   
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on the forum. Obviously

GiantSlingshot wrote:I was looking through the WHFB stuff for C'tan shard conversions, and found this little tike.



He's like a baby Nightbringer. Especially when you give him the Necronny looking mask/skull on the left.

Maybe on a larger base with some rocks piled up on it, could be a cheap conversion.

edit: spelling


He's a bit small though, isn't he? Aren't shards meant to be massive?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
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Biloxi, MS USA

CthuluIsSpy wrote:
GiantSlingshot wrote:I was looking through the WHFB stuff for C'tan shard conversions, and found this little tike.



He's like a baby Nightbringer. Especially when you give him the Necronny looking mask/skull on the left.

Maybe on a larger base with some rocks piled up on it, could be a cheap conversion.

edit: spelling


He's a bit small though, isn't he? Aren't shards meant to be massive?


Yeah, I'd have a bit of a hard time buying a slightly taller than mansized model as a MC.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
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The current Models I think are still pretty Snazzy, at capturing that Godlike feel.

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I'd definitely use one as a Cryptek, more so for Harbinger of Darkness at least.
   
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Probably right. Just thought it'd be adorable.

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on the forum. Obviously

Kurgash wrote:I'd definitely use one as a Cryptek, more so for Harbinger of Darkness at least.


Yep. Exactly what I was thinking.

Maybe Wraiths as well? They do look floaty.

What I have
~4100
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Westwood lives in death!
Peace through power!

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Platuan4th wrote:

Yeah, I'd have a bit of a hard time buying a slightly taller than mansized model as a MC.


He might have been ill before he was summoned to battle, he always looked like he was at deaths door!

   
Made in de
Decrepit Dakkanaut







As some people have noticed: The new Necron photo background features some flyers. These could be a first glimpse at the Night Scythe/Doom Scythe:
[Thumb - Necronx2.jpg]


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Made in us
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Biloxi, MS USA

Don't look like they'd be hard to make with Plasticard.

What are they armed with, anyway?

This message was edited 1 time. Last update was at 2011/10/30 15:26:38


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Kroothawk wrote:As some people have noticed: The new Necron photo background features some flyers. These could be a first glimpse at the Night Scythe/Doom Scythe:


Lol. I was right. They will look like Death Gliders.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

CthuluIsSpy wrote:
Kroothawk wrote:As some people have noticed: The new Necron photo background features some flyers. These could be a first glimpse at the Night Scythe/Doom Scythe:


Lol. I was right. They will look like Death Gliders.


Considering that 3/5 of their BFG ships look like Death Gliders, it was kind of a given.

This message was edited 1 time. Last update was at 2011/10/30 15:31:54


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
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All kinds of places at once

That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.

Check out my project, 41.0, which aims to completely rewrite 40k!


Yngir theme song:
I get knocked down, but I get up again, you're never gonna keep me down; I get knocked down...

Lordhat wrote:Just because the codexes are the exactly the same, does not mean that that they're the same codex.
 
   
Made in fr
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on the forum. Obviously

Kitzz wrote:That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.


How does it guarantee a dead Av12 vehicle? Tesla Destruction is S7. Meaning 5s glances (at -3), and 6 pens (at -1)

Thats not a guarantee.

This message was edited 1 time. Last update was at 2011/10/30 15:41:26


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Huge Hierodule





Louisiana

Kitzz wrote:That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.


I've been saying the same thing regarding Annie B. People will decry its 24" range, but when you get a fast moving vehicle halfway across the table, 24" will usually get you in range to whatever you need destroyed...and if not you can always turbo boost to reposition.

Been out of the game for awhile, trying to find time to get back into it. 
   
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CthuluIsSpy wrote:
Kitzz wrote:That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.


How does it guarantee a dead Av12 vehicle? Tesla Destruction is S7. Meaning 5s glances (at -3), and 6 pens (at -1)

Thats not a guarantee.


it also has that underslung tesla cannon (which can be switched to a gauss cannon) but it still seems like on average you'd be disabling enemy vehicles with annihilation barges, rather than destroying them outright.
   
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LaPorte, IN

I wish I could find an unbound daemonhost from inquisitor to use as my 3rd C'tan.
   
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Does anyone know if destroyers have 2 wounds? Because they really should

When Khorne gives you lemons, BLOOD FOR THE BLOOD GOD!!!

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remember you heard it here first.

 
   
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Over 9000! wrote:Does anyone know if destroyers have 2 wounds? Because they really should


Nope.
Only 1w it seems. They do a Bit more damage now, however.

This message was edited 1 time. Last update was at 2011/10/30 16:01:47


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
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Rhizome 9

I apologize for my earlier words. I did not mean for them to be taken like that.

Kitzz wrote:That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.



Wraiths sound like they are going to be very strong now. I expect them to be the target of a lot of STR 8 shooting, and I2 seems to be a problem. Whip coils will probably be an almost mandatory upgrade for them. I just wish there was more ways to get the royal court in there. I'm not sure if I missed anything, but I don't think there was anyway to increase the movement of Crypteks?

Another fun idea. I wonder if regular lords can have destroyer bodies? If that's the case, you could probably make a fun fast moving unit with preferred enemy. And seeing how destroyers are jump infantry now, they could also fit in the night scythe.




 
   
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BSent wrote:I apologize for my earlier words. I did not mean for them to be taken like that.

Kitzz wrote:That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.



Wraiths sound like they are going to be very strong now. I expect them to be the target of a lot of STR 8 shooting, and I2 seems to be a problem. Whip coils will probably be an almost mandatory upgrade for them. I just wish there was more ways to get the royal court in there. I'm not sure if I missed anything, but I don't think there was anyway to increase the movement of Crypteks?

Another fun idea. I wonder if regular lords can have destroyer bodies? If that's the case, you could probably make a fun fast moving unit with preferred enemy. And seeing how destroyers are jump infantry now, they could also fit in the night scythe.


I believe Yak mentioned that Destroyer Bodies are not an actual upgrade option for anyone, and the Destroyer Lord is actually a seperate HQ option to the Overlord if I recall right.

 
   
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CthuluIsSpy wrote:
Kitzz wrote:That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.


How does it guarantee a dead Av12 vehicle? Tesla Destruction is S7. Meaning 5s glances (at -3), and 6 pens (at -1)

Thats not a guarantee.



Keep in mind the Night Scythe Transport also has a Twin linked Tesla Destructor. That's the main reason I don't see much Value in the Annihilation barge. 90 points is fairly cheap though, that's for sure.


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Thousand Sons 4000+
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BSent wrote:I apologize for my earlier words. I did not mean for them to be taken like that.

Kitzz wrote:That's pretty rediculous. The old destroyer lord with wraiths trick was pretty good, but now...to be able to have 18 wraiths, all with lashes, an extra wound, and rending, and maybe even wound shenanigains. Scarabs might be good, but that unit sounds absolutely terrifying for its points cost if they're even close to their old points cost.

Screw praetorians. I'm buying more wraiths.

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.



Wraiths sound like they are going to be very strong now. I expect them to be the target of a lot of STR 8 shooting, and I2 seems to be a problem. Whip coils will probably be an almost mandatory upgrade for them. I just wish there was more ways to get the royal court in there. I'm not sure if I missed anything, but I don't think there was anyway to increase the movement of Crypteks?

Another fun idea. I wonder if regular lords can have destroyer bodies? If that's the case, you could probably make a fun fast moving unit with preferred enemy. And seeing how destroyers are jump infantry now, they could also fit in the night scythe.


since Wraiths are on 40mm bases, i don't think you'll need to give all of them whip coils -- two or three of them will probably touch enough enemy bases to slow down the dangerous stuff, and they're pretty survivable besides. you can also put a Destroyer Lord in with them to give them a nice, reliable source of power weapon swings.

one real killer with the Destroyer Lord is that he can't take a phase shifter any more, which i don't really get...

they don't benefit too much from members of a Royal Court, aside from a Res Orb, but you can put that on the D. Lord leading them.


as far as movement modifiers for Crypteks, i think the only option is the VOD, which is useless for wraiths since they won't be able to assault. timesplinter cloak might do something for movement, but since its paired with the Chronometron i'm thinking that it forces the enemy to reroll attacks against that unit or something.



   
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tetrisphreak wrote:
Kitzz wrote:

As a side note, is the annihilation barge really only 90 points? I mean that thing basically gurantees a torched chimera/rhino every turn, sometimes even two, and if it has quantum sheilding, that's pretty darn terrifying. At that low points value, heck, even at mid to high points, that's absolutely worth it. Why didn't they spoil that instead of the overlord version? The thing can even turbo-boost into position.


I've been saying the same thing regarding Annie B. People will decry its 24" range, but when you get a fast moving vehicle halfway across the table, 24" will usually get you in range to whatever you need destroyed...and if not you can always turbo boost to reposition.


According to the website, the Annihilation Barge is simply (Skimmer, Open-Topped). No fast moving, no moving flat out.

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Marshal_Hadrial wrote:

I believe Yak mentioned that Destroyer Bodies are not an actual upgrade option for anyone, and the Destroyer Lord is actually a seperate HQ option to the Overlord if I recall right.


Oh. Guess I overlooked that. It's fairly easy what with 134 pages of text!

Well we'll probably see one of those in a wraith list. Although 2 could be powerful, I don't see people missing out on the opportunity to take a royal court. One solar pulse could be all an army needs to get it to the other side.




 
   
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CthuluIsSpy wrote:
Over 9000! wrote:Does anyone know if destroyers have 2 wounds? Because they really should


Nope.
Only 1w it seems. They do a Bit more damage now, however.


their weapons went from 36" S6 AP4 heavy3 to 36" S6 AP3 assault2 different damage is best id say not more.

one real killer with the Destroyer Lord is that he can't take a phase shifter any more, which i don't really get...


Yeah my lord+destoyer body+phase shfter converted to a wraithlord to lead a wraith unit is sad at that too

This message was edited 1 time. Last update was at 2011/10/30 16:38:48


 
   
 
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