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Made in gb
Adolescent Youth on Ultramar




Ok so what are the undisputed worst units in the game? my friend and i were trying to come up with the worst one for each slot

So far we got this:

HQ: Aun'va, ethereals in general

Troops: Summoned Lesser Daemons (CSM)

Elites: Mandrakes/Pyrovore

Fast Attack: Furies

Heavy Support: Flash Gitz

Dedicated Transports: Standard SM Rhino

Awful Bonus: Chaos Spawn
Any ideas for the others?

Apoc. Unit:

These are not definate and are up for debate, i will change them as worse ones are unearthed

This message was edited 8 times. Last update was at 2011/10/20 12:08:59


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Made in nl
Decrepit Dakkanaut






That-which-shall-not-be-named...


Chaos Sp-.... Nope.. can't say it..
   
Made in pe
Storm Trooper with Maglight





Lima, Peru, Holy Terra

Elites: Dark Eldar Mandrakes

Heavy Support: Flash Gitz

Also, Ravagers are very close to being the best thing ever.

Oh, and shouldnt there be a Dedicated Transports category as well?

This message was edited 3 times. Last update was at 2011/10/20 11:42:31




DR:90-SG+M--B--I--Pw40k11#-D++A--/mWD-R+T(F)DM+

 
   
Made in gb
Adolescent Youth on Ultramar




Agreeable, the spawn are diabolical but they do not fit into any particular category, they can have their own section


Automatically Appended Next Post:
Yeah i guess there should be a dedicated transports category, good idea

This message was edited 1 time. Last update was at 2011/10/20 11:43:45


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Made in au
[MOD]
Not as Good as a Minion






Brisbane

Troops: Penal Legion? I personally like them but there seems to be a lot of hate, the no special/heavy weapons, random bonus which can be pretty useless (woo, assault 2 lasguns). And they are 80 points

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Adolescent Youth on Ultramar




Yeah they are pretty awful, anyone come up with any worse?

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Made in au
[MOD]
Not as Good as a Minion






Brisbane

And dedicated transports...vanilla SM rhino? or ork trukk? They are beaten out by chimeras, razorbacks, landraiders, raiders (I think).

Rhino is cheap and all, but it has only 2 firepoints and no real shooting, outclassed by chimera (shooting and more fire points), razorback (more shooting), landraider (cos its a mofo landraider), and raiders (zippy, open topped)

Unless you want to say devilfish as a dedicated transport for pathfinders, can we be that specific? You are not allowed to take your sneaky scouting unit without a big clunky transport which would be better used elsewhere?

This message was edited 2 times. Last update was at 2011/10/20 11:50:03


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Penal legion can outflank, and can gain rending, assault lasguns, and something else. That's pretty decent. Oh they have an armor save. FAR better than KROOT.

HQ: any ethereal

Elite: nercon flayed ones are probably the worst, tied with pyrovores

Troops: Kroot

Fast attack: I want to say furies from chaos demons are

Heavy: Flash gits, tied with biovores

So are chaos spawn.

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Made in gb
Adolescent Youth on Ultramar




Good point about the rhino, but the devilfish does have that nice ability to redeem itself.

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Made in au
[MOD]
Not as Good as a Minion






Brisbane

But kroot are cheaper, have more variety in their options, have a good coversave in woods, can outflank too.

The rending is reliant on you getting just the right roll on a D6 before a game, the outflank kroot have, the armour save issue can be fixed by finding them cover, more attacks, I just cant see how kroot are worse overall.

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Made in ie
Mutated Chosen Chaos Marine





Spawn are listed as Fast Attack for some reason... and for troops, I'd say the daemons the Chaos Marines can summon.

Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. 
   
Made in dk
Hardened Veteran Guardsman






I'm very very new to chaos, so can someone explain the hate for summoned lesser daemons? At a glance they look fine to me?
   
Made in hk
Water-Caste Negotiator






Kroot are pretty darn good for tau. Definitely not the worst troop choice. They do their part well as a speed bump and die in one turn so you can shoot at whoever assaulted them in the following turn.


 
   
Made in ie
Mutated Chosen Chaos Marine





hemlighest wrote:I'm very very new to chaos, so can someone explain the hate for summoned lesser daemons? At a glance they look fine to me?

The hate for summoned lesser daemons stems from the fact that they used to be so much better.

Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

motyak wrote:But kroot are cheaper, have more variety in their options, have a good coversave in woods, can outflank too.



Kroot are 10 points cheaper for the same amount of guys, and they don't have a 5+ save, or any at all, no stubborn (great for a speedbump), penal guys can outflank.

The only difference is the kroot get a better coversave in woods. If your looking for a shooting unit, the penal guys are better. If your looking for an assault unit... the penal guys are STILL better.


ceku wrote:Kroot are pretty darn good for tau. Definitely not the worst troop choice. They do their part well as a speed bump and die in one turn so you can shoot at whoever assaulted them in the following turn.


They are a good speed bump for tau, but compare them to the rest of the games troops choices. That's the question. They terrible.

This message was edited 1 time. Last update was at 2011/10/20 12:58:43


Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

juraigamer wrote:
motyak wrote:But kroot are cheaper, have more variety in their options, have a good coversave in woods, can outflank too.



Kroot are 10 points cheaper for the same amount of guys, and they don't have a 5+ save, or any at all, no stubborn (great for a speedbump), penal guys can outflank.

The only difference is the kroot get a better coversave in woods. If your looking for a shooting unit, the penal guys are better. If your looking for an assault unit... the penal guys are STILL better.


As imp guard, I cannot think of many cases you WANT a unit to stick around in combat. And kroot can outflank too, I don't see how that is a point against them.


ceku wrote:Kroot are pretty darn good for tau. Definitely not the worst troop choice. They do their part well as a speed bump and die in one turn so you can shoot at whoever assaulted them in the following turn.


They are a good speed bump for tau, but compare them to the rest of the games troops choices. That's the question. They terrible.


If we were going to go as worst unit compared to others in the dex, i seriously reckon it'd be blood claws.

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Right behind you...

HQ: Ethereals/Techpriest or Techmarine

Elites: Ratlings/Pariahs

Troops: Death Company/Penal Legion

Fast Attack: Furies/ Attack bikes

Heavy Support: Leman Russ Punisher (and most of the variants in general)/ Flash Gitz/ Deathstrike missile

Dedicated Transport: Rhino

This message was edited 1 time. Last update was at 2011/10/20 17:18:47


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Pensacola, Florida

Ogryn.

I still run them though.

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Ultramarine Master with Gauntlets of Macragge





Boston, MA

At OP:
Summoned lesser daemons are actually a very good reserve unit. They're not amazing and I wouldn't build an army around them, but they're very useful in the right situation. Also, rhinos? Really? They're very good.

Also please don't use that awful facepalm emote like it's punctuation.

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Irked Necron Immortal





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lesser Daemons are actually really nice units in certain situations, especially in CC, as they can be summoned then charge in the same turn, so they can definitely turn the tide in a game if your opponent doesn't remember them, and you can get a jump on them ( lord with icon in a rhino up front). Plus they are a troop choice, and for objective games, that can make a huge difference.
   
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Scuttling Genestealer




Nurgle's Garden of Decay

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Made in hk
Water-Caste Negotiator






To Juraigamer:

You can't compare kroot to other troop choices by stats and ability alone. You have to judge units by their usefulness in the context of their codex otherwise it makes no sense to say one unit is the worst but is actually quite useful in that certain codex.


 
   
Made in gb
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Norwich, England

I actually like flash gitz. Though they shouldn't be in the heavy support slot. OK, they are expensive, but I've used them successfully on a few occasions.

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Why all the rhino hate? I dont play codex Marines, so I dont have much experience with them. Obviously they dont have guns, but they're pretty damn cheap.

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I wanna go back to New Jersey

Kroot are pretty bad. Even as a "Speed-bump" *cringe* I haven't really seen them prove much worth. Also it's a bad idea to field them only for that +3 coversave, as who knows if the battlefield will conatin woods/jungle?

I'd also like to say the Devilfish is a pretty bad transport compared to the rest. It may be a brick to shoot at from a distance but it lacks punch (also does the warfish), and all those non D-pod upgrades, including seeker missiles, can be quite a point sink.

This message was edited 2 times. Last update was at 2011/10/21 02:04:59


bonbaonbardlements 
   
Made in us
Water-Caste Negotiator





Montreal Canada

HQ: Ethereals from Tau and Big Mek with Nothing from Orks. No Shock Attack gun or the KFF. Just Big Mek. Even in a Vehicle list. He is 100% useless.

Elite Not sure. Never seen a "bad" Elite before. I would have to say Dreadnought if anything. Even with good weapons they suck hard core and get destroyed fast without getting back their points at all.

Troops Kroot are almost useless but for its army its OK. I might have to say Death Company is stupidest!

Fast Attack Land Speeders and War Buggies and that Tau Pariah equivalent are hands down the worst units in the game. The weapons are lame, They can to easily be destroyed and are Extremely limited in quantity. So lack of Quantity and Lack of Quality in Stats, Weapons, and they are just down right useless because of the other options in all codex that outshine them in every aspect of what they could do and what "you SHOULD be doing"

Heavy Support Flash Gits, I wanna use them at some point but Even I have to say that their cost needs to be reduced by a lot. Especially the upgrades that need to be reduced by 70% in order to make them good enough to be competitive enough to ever see the board ever again.

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Hardened Veteran Guardsman




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HQ- Etheral

Elite- Ogryns

Troops - hmmm...well.. uhh.. they all count as scoring so I can't hate


Armies:  
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

Field Gen wrote:HQ: Ethereals from Tau and Big Mek with Nothing from Orks. No Shock Attack gun or the KFF. Just Big Mek. Even in a Vehicle list. He is 100% useless.

Elite Not sure. Never seen a "bad" Elite before. I would have to say Dreadnought if anything. Even with good weapons they suck hard core and get destroyed fast without getting back their points at all.

Troops Kroot are almost useless but for its army its OK. I might have to say Death Company is stupidest!

Fast Attack Land Speeders and War Buggies and that Tau Pariah equivalent are hands down the worst units in the game. The weapons are lame, They can to easily be destroyed and are Extremely limited in quantity. So lack of Quantity and Lack of Quality in Stats, Weapons, and they are just down right useless because of the other options in all codex that outshine them in every aspect of what they could do and what "you SHOULD be doing"

Heavy Support Flash Gits, I wanna use them at some point but Even I have to say that their cost needs to be reduced by a lot. Especially the upgrades that need to be reduced by 70% in order to make them good enough to be competitive enough to ever see the board ever again.

Lots and lots of wrong here.

- Why would you ever take a Big Mek with no equipment? Why? For the love of god why? That's like saying IG veterans are the worst troops in the game without meltaguns, or that a Space Marine captain with no equipment is terrible, therefore Space Marine captains are worthless.

- Dreadnoughts are awesome and the cornerstone of plenty of Marine, Blood Angel, and Grey Knight lists. Bad Elites would be Ogryn and Stormtroopers, who frankly are just a bit overcosted and not worthless.

- Death Company aren't scoring but are deadly as sin. Kroot are basically Ork Boyz and are marginally more useful than Fire Warriors in many situations. IG conscripts are actually the most useless troops choice in the game since for only 1 more point you get better stats and access to heavy/special weapons and commissars with regular IG platoons.

- What the hell are you talking about? You're high right now aren't you. These vehicles have meltas or rockets, and can move fast enough to get in close and hit side armor. They're all fragile, but they're fast. They were never meant to take a beating.

- Your line on Flash Gits is the only thing keeping me from thinking you're just a bad troll.

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