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Made in gb
Longtime Dakkanaut






London, UK

Absolutionis, I've rolled your inventory back to a couple of minutes before you did it. Try logging in again.

This message was edited 1 time. Last update was at 2013/10/10 12:21:25


   
Made in us
Myrmidon Officer





NC

It works, thank you.

Not to server: Do not try to pick up molten silver with a bucket.
   
Made in us
Consigned to the Grim Darkness





USA

Logged on, got more lagbursts. Glad I'm not doing anything risky.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Incorporating Wet-Blending







Chunk loaders definitely are having issues... I've been noticing my bees not breeding as they should.

I come back to an area that -should- be loaded constantly to find bees still working when they should be dead!

   
Made in us
Decrepit Dakkanaut







I still think the re-spawned mobs point right to the problem.

"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
 
   
Made in us
Unshakeable Grey Knight Land Raider Pilot





 Ramos Asura wrote:
Chunk loaders definitely are having issues... I've been noticing my bees not breeding as they should.

I come back to an area that -should- be loaded constantly to find bees still working when they should be dead!

This. My quarry was having all kinds of back-log issues, even with my fail safes.

   
Made in us
Pyro Pilot of a Triach Stalker




New York

 Ramos Asura wrote:
Chunk loaders definitely are having issues... I've been noticing my bees not breeding as they should.

I come back to an area that -should- be loaded constantly to find bees still working when they should be dead!


I had this problem too. None of my bees would keep going with the chunk loader. The same happened at my main base with that chunk loader not keeping the squeezer going.

I never found a solution either.
   
Made in us
Myrmidon Officer





NC

Two thoughts on chunkloaders:

1. Chunkloaders have a spinnyfloaty ball on them and deactivate when you apply a redstone signal to them. Maybe that may be the case.

2. I've read in places that the Chickenbones Chunk Loader has a tendency to not work well with some trees. Trees would have to be body-loaded by players. Perhaps bees are the same?
   
Made in au
Frenzied Juggernaut





Australia

Are there still different chunkloaders in this pack, such as the world anchor? Might be worth seeing if using those makes a difference.

Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in us
Myrmidon Officer





NC

I am absolutely certain that Chunkloaders are not working unless the owning player is online. Report to follow.

I noticed that after a used Spot Loaders to load my new base, my Boilers keept completely shutting off. The fuel was fine, but the temperature would reset to 0degC. Not only that, but the chunks where I had "loaded" with Spot Loaders had been 'frozen' with steam still in liquiducts and steam engines still operating.. The chunks where I had portals, the liquiducts had *no* steam and the engines had shut off completely. Portals were loading chunks, chunkloaders were *not* loading chunks, and steam boilers were resetting their temperature after a server restart.

Automatically Appended Next Post:
I hope you all don't get too upset. I invaded everyone's privacy, but it was for a good cause... I think... I tried to invade as much as possible as a form of equal opportunity invading.

Tons of pictures:

Here is me on the map. I Chunkloaded a bunch of stuff because I'm online. Those dots on the map are my Spot Loaders. The Blue Dot near my mouse is me. The Portal I have is chunkloading in the same chunkas I stand. To the upper right, you'll see Mondo's place. He was online at the time and thus all his chunkloaders are working fine. He has one at an 11x11. That blue dot on the map is him.
Spoiler:


Mondo is on the map. Notice how close we are to spawn. Nobody else's bases are chunkloaded aside from mine and Mondo's stuff because only us two were online at the time.
Spoiler:


I asked Mondo to log out for a few seconds. His stuff remained loaded.
Spoiler:


Grundz's base is really close to spawn. However, it wasn't loading. Considering how much stuff he has, I thought it impossible that he didn;t have a single chubkloader. Therefore, I invaded his privacy. I noticed MFFSystems chunkload as well as portals. However, note that on the map only the MFFS is chunkloading.
Spoiler:



With Grundz's privacy not invaded enough, I searched for his chunkloader. He let me in his place a while ago, so I was able to check out the machines and see how they worked. I remembered where the loader was. However, on the map, only the portals were chunkloading.
Spoiler:



I went over to Darkinnit's place and found a single spotloader. It wasn't doing anything. The lonely blue dot is me. The other blue dot is Mondo hanging out in his base.
Spoiler:



I went over to Gaskan's Bee Base. He had a Chunkloader. It wasn't working. As usual, the only green dot chunkloading was the portal he had.
Spoiler:



I went to Gaskan's main place because it tends to lag the server. Items were all over the floor and his item chest from the Beebase was completely full.
Spoiler:




This was because his ME system wasn't even on while the BeeBase was shipping items over. I assume this was because his boilers were resetting and cutting off power altogether. This is exactly the problem I was facing.
Spoiler:



I'm quite certain that Gaskan hasa chunkloader somewhere, but it wasn't easy to spot so I gave up. On the /chunkloaders map, there was nothing. I was alone. Note Mondo's base is still happily working in the bottom right,
Spoiler:


I know it's not much, but Gaskan, I picked up what I could and shoved them in this chest. It would have despawned anyways.
Spoiler:


No privacy left uninvaded! This is Cptprice's place. Chunkloader not working. Only a portal and a gigaton of MFFSs.
Spoiler:



Schellan's place. Same deal. Nothing.
Spoiler:



GangstaMuffin's place. Same as everyone else. Found a chunkloader. Not working.
Spoiler:




Automatically Appended Next Post:
More evidence:

Here I am before a server restart. Mondo had logged off by now.
Spoiler:


Server is about to reset in 10sec. Mondo's base is still loaded.
Spoiler:


Post server reset. Mondo's base is no longer chunkloaded. I am alone on the server.
Spoiler:

This message was edited 3 times. Last update was at 2013/10/13 07:14:39


 
   
Made in gb
Morbid Black Knight






Wales

I felt like this was the case, but I'm kinda glad for one reason.
I left a system half unfinished and chunkloaded D: Enchanted items would be spilling everywhere

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in us
Incorporating Wet-Blending







Yeeeeep. Thats sounding about right.
Definitely think Stein has a right idea- the update might have broken the loaders. Never had these problems then.

No worries on whatever got "lost", Abs. Im just thankful you popped in and saved what you could. Im going to hop on soon as I can and rig up an emergency override for my systems...

This is becoming a bit troublesome :/



Oh and regarding my chunk loaders- They're indeed there, I just tend to tuck mine out of sight whenever I can


Automatically Appended Next Post:
Hmh.... and I seem not to be able to log on anymore without getting java timed out :/

This message was edited 1 time. Last update was at 2013/10/13 22:03:36


   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

I got on for a test go. It is literally so laggy I cannot even mine ores. to say nothing of thinking of slaying mobs.

 
   
Made in gb
Longtime Dakkanaut






London, UK

Hi all, sorry for the lack of replies, I was away at the weekend. I'll look into the chunkloader problems this evening and see if I can get them sorted out once and for all.

   
Made in gb
Krazed Killa Kan






Newport, S Wales

I don't know if this helps, but I watch DireWolf20's forgecraft lets play (Which I think is FTB). And he has mentioned the 'ChickenBones Chunk Loaders' (the ones with the blue spinning orb thing going on) aren't working correctly in the current version.

Whenever he chunkloads something, he switches NEI to cheat mode to get the admin ones (which look like blocks with red corners and anchors on the sides). I've never seen anyone on the series use the blue-spinny-type chunk loaders, so maybe there is a problem with them?

DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
 Atma01 wrote:

And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!


Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.

daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD.
 
   
Made in gb
Longtime Dakkanaut






London, UK

They're on Minecraft 1.6 though, different version. Also the version of Chicken chunks hasn't changed since Unleashed 1.1.2. So it's more likely to be a corrupt file somewhere.

   
Made in us
Myrmidon Officer





NC

For what it's worth, the Portalgun portals, MFFS blocks (original, not Calclavia), and Quarries chunk-load on server start regardless of a player's online status. It's only the Chickenbones loaders that are problematic.

Also, Gaskan, this is the reason why your place is causing so much lag. You have two portals open permanently with one at your BeeBase and one at your mountain home. Your BeeBase is constantly producing combs in a chunk permanently loaded by the portal and shipping them over to your much larger base with portions frozen in time. Perhaps turn off the portals when you're logging off to freeze everything?

This message was edited 1 time. Last update was at 2013/10/14 16:42:24


 
   
Made in gb
Morbid Black Knight






Wales

Quarries are probably the best bet then.

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in us
Myrmidon Officer





NC

As an aside, I think I'm mistaken and Quarries only seem to chunk-load when you're online and continue until server restarts.


Automatically Appended Next Post:
Quick screenshot on how to enable World Anchors:

This message was edited 1 time. Last update was at 2013/10/14 20:20:18


 
   
Made in gb
Longtime Dakkanaut






London, UK

Yep. I haven't been able to fix the issue with ChickenChunk's chunk loaders yet. But as a workaround I've disabled the fuel requirement for World Anchors (they normally need feeding an ender pearl per 12 hours to keep running).

There are two types of Anchors, "World Anchors" and "Personal Anchors". Personal ones only work when you're online, but World anchors behave exactly like the chicken chunks ones, except they only load a 3x3 chunk area (so 48x48 blocks). So if you're loading an area larger than that, you'll just have to use more than one.

World Anchors are disabled by default, so if you want to be able to craft one, you'll have to edit your Railcraft config file as Absolutionis has shown above. Note that server settings override any settings you have there, so messing with the other settings in that file won't give you any advantage Changing this craftable setting to true just allows you to see the recipe in NEI and get a visible result in the crafting output box (you might still be able to craft it "blind" if you have this set to false).

It might also be a good idea to disable any chickenchunks loaders that occupy the same chunks as a railcraft one, just to avoid any wierdness.

I'm going to play with some fresh new Unleashed 1.1.3 worlds, see if I can figure out what's wrong with Chunkloaders.

   
Made in nl
Aspirant Tech-Adept






Hmm wich Minecraft version is this running on, just asking for when I might get whitelisted. That way I can make another profile with the right files.

Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech 
   
Made in us
Consigned to the Grim Darkness





USA

See the first post of this thread.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in nl
Aspirant Tech-Adept






I don't see anywhere if it's running on 1.6.4 or anything.

Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech 
   
Made in us
Consigned to the Grim Darkness





USA

Yes you do.

Right here:

I have a server running the FTB Unleashed v1.1.3 mod pack.


The "vanilla" Minecraft server is in a different thread.

This message was edited 1 time. Last update was at 2013/10/15 14:18:33


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in nl
Aspirant Tech-Adept






Why not say it's working with a different client. When I usually instal mod packs they get placed in the Minecraft Folder in the Mods map.
I've been slapping around my Minecraft client for nothing. XD

This message was edited 2 times. Last update was at 2013/10/15 14:29:53


Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech 
   
Made in us
Consigned to the Grim Darkness





USA

Darkinnit DOES say that this mod uses its own client, and gives a link to download it. Try actually READING the first post.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Longtime Dakkanaut






London, UK

Yup, it's all there

However, you did make me realise there was one thing missing, Reliquary. So I have just updated the instructions in the first post to include enabling Reliquary (it got added to the "disabled by default" list in 1.1.3 to match it being disabled by default on the server). We have it enabled, so you should enable it along with BoP and Hats. Also see the stuff above about World Anchors.

(For what it's worth you can set it all up manually if you wanted, it's Minecraft 1.5.2, but you can dig up mod versions if you want to go that way instead of just running the FTB Launcher )

   
Made in au
Frenzied Juggernaut





Australia

Might be worth adding those instructions about world anchors to the OP until the chunkloader problem gets sorted.

Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in gb
Longtime Dakkanaut






London, UK

Ooooh... something is happening...

http://forum.feed-the-beast.com/threads/changelog-for-ftb-unleashed-modpack.27602/#post-453621

For the lazy:

This message was edited 1 time. Last update was at 2013/10/16 11:26:22


   
Made in gb
Morbid Black Knight






Wales

Well that mod looks gimmicky and bad. Complex, and intriguing, but utterly impractical.

I remain slightly optimistic that it will be good, but mostly I greet its arrival with cold cynicism.

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
 
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