Switch Theme:

Best unit per book  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Man O' War




Nosey, ain't ya?

as above what unit do you think is best in your 'dex and why

I have dug my grave in this place and I will triumph or I will die!

Proud member of the I won with Zerkova club

Advocate of 'Jack heavy Khador. 
   
Made in gb
Sneaky Sniper Drone





Thunder Wolves!!!! - Wound allocation shenanigans, all with power weapons, base str5, base T5, Beasts (fleet), option for invulns the list goes on....


 
   
Made in us
Sybarite Swinging an Agonizer





Tacoma, Washington

Black Templar; Sword Brethren Assault Terminators, 7 POLC terminators with Furious Charge, all in a LRC , quite expensive @ 566 points, but well worth the 28 power weapon attacks, all refilling hits and wounds on initiative 5 and at str 5.

This message was edited 1 time. Last update was at 2011/12/01 14:00:02


You may use anything I post, just remember to give me credit if used somewhere else. 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Best is a very subjective view. I view best as the 'most powerful per point' unit.

Vanilla Marines : TH/SS
Space Wolves : Grey Hunters
Grey Knights : PsyRiflemen
Ork : Shoota boy
SoB : DCA
IG : Chimera Vets
Eldar : Fire Dragons
   
Made in us
Unteroffizier






As an imperial guardsmen, i would have to say that the best unit would be chimera vets, but the platoon squad comes in a close second because the power blob style of play.


ww1 French (Imperial Guard) 1500pts
Crimson Fists 2,000 pts
Orks 1,000 pts  
   
Made in us
Battlewagon Driver with Charged Engine





As a sinlge unit for IG, I would have to say a vendetta. What you get for the points is ridiculous.

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

For GKs I would say its a close tie between Psyflemen and Purifiers.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Orks is hands down the big mek with KFF. Mandatory for almost every single army build.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Krazed Killa Kan




Claremont, ON

Ork: KFF Mek is top notch but so are the good ol'shoota boy
IG: Melta Vets in chimera or the vendetta
SM: TH/SS in Land raider crusaider is nice pnch to the face
Tyranids: Love the trygon prime. Synops, MC and a beast in CC
CSM: Plague marines are tough and can have 2 melta in a 5 man squad

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

IG - it's not vets in a chimera or a vendetta. Vendettas are nice (but aren't proper transports), and vets are neat, but fragile and can only do one thing.

The best unit in the guard codex is probably the company command squad.

- they give buffs out to other units.

- they screw with the metagame (with advisers).

- they can be kitted to handle any situation (whether with a lascannon and MoO and 4x plasma, or with straken, 4x meltas and a priest).

- they're pretty cheap (especially as HQ choices in other codecies go).

After that would probably be the infantry platoon as it does all of the above with the exception of the metagame (though if you bring al'rahem...), then followed by the vendetta for the sheer killy power.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in gb
Regular Dakkanaut




Alton, Hampshire

Thunder Wolves!!!! - Wound allocation shenanigans, all with power weapons, base str5, base T5, Beasts (fleet), option for invulns the list goes on....


They don't all have power weapons, they have rending which makes them better at killing tanks and less effective at killing heavy infantry.

Dark Eldar: 3k
Space Wolves : 1k
Orks: 2.5k
Necrons: Vassal

Fafnir on the topic of marbo "All I know is that when he manages to kill 500 points on his own in one game, I get a rush that is not unlike that of injecting heroin directly into the folds of my scrotum." 
   
Made in us
Ferocious Blood Claw




Wolves is Grey Hunters for sure.
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Ork boyz are pretty damn good, specially because of their cost. Really a pretty good stat line for 6pts. And they can surprise people with what a blob of them can take down.

But Im also torn with the KFF Mek. Such a fantastic HQ, and the KFF is the tits. So really, you could say either of those, and Id agree.
   
Made in us
Speedy Swiftclaw Biker




The Death Korps of Krieg have the Hades Breaching Drill--a great bargain, pointswise.
   
Made in us
Gimlet-Eyed Inquisitorial Acolyte




Uriah+6-7DCA+2-3Crusders. It's a big nasty mass of power weapon attacks that can survive a lot.

 
   
Made in gb
Longtime Dakkanaut




IG:chimera, yes a transport is a unit itself. Or I'll say rambo if I am allowed named characters.
BT: typhoon, just too cheap.
Orks: mek with kff, it saves its points worth.
BA: priests, they buff stuff well beyond the points cost.
Vanilla:Librarian, nothing he can not do.
Space wolves: Long fangs or Grey hunters.
GK: rifle dreads. Though partly this is as they are the major supply of ranged attack for the army.
   
Made in ca
Depraved Slaanesh Chaos Lord





Necrons: Crypteks (specifically, Harbinger of Destruction: Str 8 AP 2 36" Assault 1 for 35 pts.)

Space Wolves: Grey Hunters (point-for-point my pick for best troop unit in 40k.)

Blood Angels: Mephiston (Str 10 every turn, re-roll misses every turn, and he can fly.)

Tau: Broadsides Battlesuit (TL Str 10 72" range. The beat anti-tank in all of 40k.)
   
Made in au
One Canoptek Scarab in a Swarm




Necron spiders. 50 points 3w monstrous creature with wound alocation.

'stab the shooty ones, shoot the stabby ones' 
   
Made in gb
Perfect Shot Black Templar Predator Pilot






BT terminators (two specialised weapons for a 5 man squad, the option of taking furious charge or tankhunters for free and all for the same cost as regular marine termies).
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

For the Armies I play:

Eldar: Farseer, for sure. Eldrad is even better. The lynchpin of Eldar armies right now.

Tyranids: Tough one, between Tervigons and Hive Guard for me. I'd have to give it to Tervigons though. FNP Batteries, 6T 6W Scoring troop choice, and creates more Troops. It also buffs nearby Termgaunts depending on the Upgrades you take. An Excellent unit overall.

Necrons: Jury is still out, but I would have to give it to the Scarabs for now. They seem to do well in everyone's list, and are great at several different tasks.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in gb
Longtime Dakkanaut





Norwich

Armies I play/have played (mostly have played).

CSM: Most people will say Obliterators or Plague Marines. But i've got to say the Daemon Prince, yes there big targets, easy enough to take down but I still have quite a lot of success with my Daemon Prince.
Nids: Tervigon, its either that or Hive Guard, but Tervigons are just unique and very good all round.
C:SM : TH/SS Assault Terminators. Very killy, hard to take down.
Orks: Ork Boyz, yes there are tougher units in the book, but without the Ork Boyz, Orks would be nothing.
SW: Grey Hunters, great all round troops unit, you can give them as little or as many upgrades as you can afford, and they will do a great job.
Eldar: Farseer/Eldard. Best Psykers in the game still in my eyes. Without these Eldar just aren't very good.
Daemons: Didn't use many Daemon units myself, but I would say Feinds are very good.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in us
Mutated Chosen Chaos Marine





Sitting in yo' bath tub, poopin out shoggoths

Monolith

750 points

1000 Points
 
   
Made in us
Mekboy Hammerin' Somethin'




Kansas City, Missouri

Jidmah wrote:Orks is hands down the big mek with KFF. Mandatory for almost every single army build.


This Omg so much of this!

" I don't lead da Waagh I build it! " - Big-Mek Wurrzog

List of Da Propahly Zogged!!!
 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

IG: The humble guardsman x as many as you can reasonably field.

or

The humble (or should that be rumble?) Leman Russ MBT x as many as you can reasonably field preferabbly with a load of guardsmen.


How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Banzaimash wrote:BT terminators (two specialised weapons for a 5 man squad, the option of taking furious charge or tankhunters for free and all for the same cost as regular marine termies).


Agreed, Black Templars terminators (of both flavours!) are probably the best we've got. Mind you, we do pay a symbolic sum for the veteran skills, so they're not "free" per se.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Longtime Dakkanaut





New York / Los Angeles


For CSM: The Dreadnought, because your opponent wants it to live almost as much as you do, just in case it decides to take out a handful of plague marines.

For Tau, Farsight - the only Power Weapon in the book.

For GK, the OM Inquisitor with a Pair of daemonblades, the closest unit you're going to get to a slot machine - mostly useless, but once in a lifetime he's a 10 wound eternal warrior that makes half a dozen ID attacks.

For Necrons, it's got to be what's his name, the guy from grand theft tank - not because he's a good unit or anything, but because he's so damned disrespectful. For a few minutes, he'll take over your weapon-destroyed rhino, even though it's not going to do a damn thing, just because he hates you.

Soon to add

Proud supporter of Anrakyr, Scott the Paladin, and the Farsight faction. 
   
Made in gb
Perfect Shot Black Templar Predator Pilot






AlmightyWalrus wrote:
Banzaimash wrote:BT terminators (two specialised weapons for a 5 man squad, the option of taking furious charge or tankhunters for free and all for the same cost as regular marine termies).


Agreed, Black Templars terminators (of both flavours!) are probably the best we've got. Mind you, we do pay a symbolic sum for the veteran skills, so they're not "free" per se.


They're 40pts, the same as regular SM termies. They then don't have to pay for the special rules because they're free as a result.
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

junk wrote:
For CSM: The Dreadnought, because your opponent wants it to live almost as much as you do, just in case it decides to take out a handful of plague marines.

For Tau, Farsight - the only Power Weapon in the book.

For GK, the OM Inquisitor with a Pair of daemonblades, the closest unit you're going to get to a slot machine - mostly useless, but once in a lifetime he's a 10 wound eternal warrior that makes half a dozen ID attacks.

For Necrons, it's got to be what's his name, the guy from grand theft tank - not because he's a good unit or anything, but because he's so damned disrespectful. For a few minutes, he'll take over your weapon-destroyed rhino, even though it's not going to do a damn thing, just because he hates you.


How can you take two Daemonblades? Aren't those a two Handed weapon?

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in de
Boosting Black Templar Biker




SWOOPING HAWKS!


okay just kidding, it's shining spears all the way. Love this kind of thread...





 
   
Made in ie
Stealthy Grot Snipa




Apparently you are able to take 2 daemonblades because you can trade out more than one weapon for one, so drop your hand weapon for one and your bolter for the other, you can only use one a turn though obv

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
 
Forum Index » 40K General Discussion
Go to: