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Best Assaulty Army
Blood Angels
Daemons
Chaos Marines
Dark Eldar
Eldar
Grey Knights
Imperial Guard
Necrons
Orks
Sisters of Battle
Space Marines
Black Templars
Dark Angels
Space Wolves
Tau
Tyranids

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Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

What is the best Assaulty Army in 40k? I would say GK or Daemons, but what about you?

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in us
Manhunter






Little Rock AR

Woo. Tau are the best in hand to hand. Cuz they have giant mecha robot suits. Woo.

Proud to be Obliviously Blue since 2011!

 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

ObliviousBlueCaboose wrote:Woo. Tau are the best in hand to hand. Cuz they have giant mecha robot suits. Woo.


HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA, ah good one

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Servoarm Flailing Magos





Guard.
Ogryns can and will crush avatars and land raiders alike.

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Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in us
Bloodthirsty Bloodletter






Daemons all the way

3600pts imperial fists
2100pts daemons 
   
Made in us
Manhunter






Little Rock AR

Grey Knights for real. Rad nades, psychotroke nades, the cleansing flame thiny. 2 wound termies. So much assualty pack into a codex.

Proud to be Obliviously Blue since 2011!

 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Grey Knights. MEQ's with access to obnoxious toys like psycho & rad grenades, winning flame, super cheap I6 upgrades, wound allocation palladin deathstars, hammerhand and the list goes on...
An assaulty GK list will have the upper hand against any opposition simply because, the codex has answers for anything & everything your opponent can throw at you.


Daemons are nowhere near the game's best assaulty army because;
a) you *must* deep strike in, hence your 'uber assaulters get to sit around and get shot before they can act.
b) 5th ed's 'uber mech enviroment has killed the really scary units like 'crushers & 'letters. Daemons are forced to spam small squads of horrors to get enough bolts onto the table to deal with all the cheap vehicles every army seems to love.
c) Slaanesh has no power weapon and only slaanesh units, flesh hounds & princes are 'good' assaulters (due to faster movement/charge).

Daemons look scary on paper, but overall you can pretty much guess any competitive daemon will feature, fateweaver + min sized horror squads + fiends + 2-3 princes. Maybe a unit of wound allocation 'crushers, but they're just so damn slow!

This message was edited 1 time. Last update was at 2011/12/26 03:18:10


 
   
Made in us
Mutated Chosen Chaos Marine





Sitting in yo' bath tub, poopin out shoggoths

I say orks.........With a BS of 2, it's hard NOT to assault everything in sight...

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Made in us
Longtime Dakkanaut





In fluff it's probably the Tyranids or Orks, in gameplay Blood Angels/SW/MEQ

My Armies:
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Made in us
Shepherd





Experiment 626 wrote:Grey Knights. MEQ's with access to obnoxious toys like psycho & rad grenades, winning flame, super cheap I6 upgrades, wound allocation palladin deathstars, hammerhand and the list goes on...
An assaulty GK list will have the upper hand against any opposition simply because, the codex has answers for anything & everything your opponent can throw at you.


Daemons are nowhere near the game's best assaulty army because;
a) you *must* deep strike in, hence your 'uber assaulters get to sit around and get shot before they can act.
b) 5th ed's 'uber mech enviroment has killed the really scary units like 'crushers & 'letters. Daemons are forced to spam small squads of horrors to get enough bolts onto the table to deal with all the cheap vehicles every army seems to love.
c) Slaanesh has no power weapon and only slaanesh units, flesh hounds & princes are 'good' assaulters (due to faster movement/charge).

Daemons look scary on paper, but overall you can pretty much guess any competitive daemon will feature, fateweaver + min sized horror squads + fiends + 2-3 princes. Maybe a unit of wound allocation 'crushers, but they're just so damn slow!


You forgot assault grenades for termies. No other termies have that when assaulting into cover.

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in us
Wicked Canoptek Wraith




South of Heaven

bombboy1252 wrote:I say orks.........With a BS of 2, it's hard NOT to assault everything in sight...


Y'know, he's on to something....

As I'm a 'Cron player, my army shoots everything in sight. The one army I have trouble against is a Khorne based CSM list.


 
   
Made in ca
Stormin' Stompa






Ottawa, ON

You think tyranids would be best since that's what they depend on to win.

Ask yourself: have you rated a gallery image today? 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Yeah, but alot of armies are also assault dependant and they have writers that don't suck

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in us
Boosting Ultramarine Biker






Ultramar

Orks. My little brother destroys me in assault with the black reach orks I have.

5th Company 2000 pts

615 pts
 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

I can see Orks doing well, but won't LRs and Termies do well against the Black Reach orks

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Man O' War




Nosey, ain't ya?

BT. Its hard to contend with 14 LRC's each with 15 marines that run TOWARDS you. Plus the Marines have re-rolls, Assault Terminators with FC/TH

I have dug my grave in this place and I will triumph or I will die!

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Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Can't BA take more land raiders? And is there any way at all to use 14 outside of apocalypse?

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in us
Mysterious Techpriest





Dark Eldar, hands down. Wyches outperform any other unit in melee, point for point; a soultrap/huskblade archon butchers the nastiest Tyranid MCs; incubi cut through MEQ like so much paper; the archon court can lay down dozens of S5 attacks each round of assault; everything either starts with or can easily gain FnP and FC...

 
   
Made in gb
Angry Chaos Agitator






i dont really know, excluding the marine varients (because i havent really played agaisnt any) id go for Dark elder or nids o.o, i dont really have many problems keeping vanillia marines and orks away from my front lines o.o

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Made in us
Shepherd





Sir Pseudonymous wrote:Dark Eldar, hands down. Wyches outperform any other unit in melee, point for point; a soultrap/huskblade archon butchers the nastiest Tyranid MCs; incubi cut through MEQ like so much paper; the archon court can lay down dozens of S5 attacks each round of assault; everything either starts with or can easily gain FnP and FC...


My paladins and twc say otherwise.

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Yeah, paladins and their "STOP, Hammer Time!" power are possibly the best assault troops in the game

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in ca
Sure Space Wolves Land Raider Pilot




Cornwall, Ontario

Space Wolves are up there. I wouldn't call them the best but they can crank out a whackload of attacks on the charge. What stops them from being #1 in Assault is Long Fangs. They're so damn good it's hard to take Land Raiders over them.

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Made in us
Long-Range Black Templar Land Speeder Pilot




Indiana

I voted GK on their ability to fight everything well. Flame for hordes, force weapons for MCs, brain mines for badass ICs, great nade spam.

My Armies:
- Death Wing and Green Wing
- Tacticals and Devastators
- Retired

 
   
Made in gb
Man O' War




Nosey, ain't ya?

Who voted for Tau??!!

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Proud member of the I won with Zerkova club

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Made in us
Savage Khorne Berserker Biker





Tampa, FL

The Crusader wrote:Who voted for Tau??!!


I would think those looking for this exact response.


 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

Brain mines seem good, but a little underwhelming to me. They get an I test, so those usually aren't hard to pass, with them having 4+ generally

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
Made in gb
Hurr! Ogryn Bone 'Ead!





Glasgow

i said grey knights

a 100pts strike squad can realistically kill a squad of carnifexes without taking a wound

best anti tank assult guy ever is the dread knight

give it 2 hammers and the teleporty thingy and you are looking at a ton of str 10 2 D6 amour pens that auto hit

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I said move...
and i said SHOTGUN...
yes I have your shotgun
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what is this... you think im going to give you your shotgun back because you asked???
i said SHOTGUN.... SHOTGUN DAMMIT!!!
oh yeah shotgun... thats my que.  
   
Made in us
Badass "Sister Sin"






Camas, WA


100 pt GKSS is not taking out a squad of carnifexes:
11 Attacks on the charge. 2/3 Hit (22/3). 1/6 Wound. (22/18 wounds). So a little over 1 wound on Carnifexes. You then need to pass your Ld9 Psy test and hope there's no Shadows around. Hyperbole.

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Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

give it 2 hammers and the teleporty thingy and you are looking at a ton of str 10 2 D6 amour pens that auto hit


why would it auto hit? If the tank moved the turn before you'd still need to roll to hit I thought. 4+ for combat speed 6+ for faster. On alot of the rear armor AV 10, you auto pen though even on a roll of 1. + 1 for D6 MC at minimum, you'd auto pen AV 11 rear armor. (very high chance to pen just about anything else really too)

With Thunder hammer, you automatically get crew shaken too.

+ Thought of the day + Not even in death does duty end.


 
   
Made in us
Nasty Nob on a Boar






Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT

With a mix of halberds and hammers you could probably take out a squad

 angel of ecstasy wrote:

You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.


2000  
   
 
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