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![[Post New]](/s/i/i.gif) 2020/12/07 19:42:39
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Virulent Space Marine dedicated to Nurgle
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Inexorable Advance and Malicious Volleys look great. I love bolter PMs, so yipee. I'll be able to move my PBC around a lot more now. This new codex is looking good so far.
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"Show me where it says that in the codex!" said Learchus.
"You know brother that I cannot." said Uriel.
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![[Post New]](/s/i/i.gif) 2020/12/07 19:56:12
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Stabbin' Skarboy
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BrianDavion wrote:Inexorable advance is basicly the UM super doctrine as a chapter tactic. and UMs are one of the stronger marine factions right now aren't they? this I suspect is going to make deathguard pretty strong
I dont think its that strong really. With SM they have a vast amount of heavy weapons and bolt weapons where as DG do not. They only have the humble bolter to benefit from Malicious Volleys and how many heavy weapons do PM have access to so that they can ignore the -1 to hit? Blight Launcher is assault and a Heavy Plaguespewer auto hits and DG cant use Havoks and they already ignore the modifier for moving and firing a heavy weapon?
Then with vehicles ignoring the penalty to hit in cc with heavy weapons, how many is there that isnt blast or autohits? Heavy Blight Launcher, Entropy Cannons, Heavy Bolters, Lascannons, Reaper Autocannons, Multi-meltas, Missile Launchers and Plasma Cannon? And its kind of situational if these models that are equipped with them are even in combat. Maybe youd want a Defiler or a Myphitic Blight-hauler in melee but not the rest.
Now choosing to ignore certain modifers to movement/advance/charge is pretty strong. The other parts of Inexorable Advance not so much, they simply dont have the weapons to capitalise on it like UM do with SM.
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2020/12/07 20:02:08
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Regular Dakkanaut
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MBHs are bound to go WAY up in price. I will be very surprised if they don't.
Unless daemon engines don't get inexorable advance they will now hit on 3s and even in CC they will be shooting missile launchers and meltas on 3s.
Wait, does missile launcher still count as blast when krak? I think they might. So just multi meltas, but that's still not bad. Would take a brave elite unit to go into CC with a squad of them.
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![[Post New]](/s/i/i.gif) 2020/12/07 20:03:12
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Stabbin' Skarboy
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Doohicky wrote:MBHs are bound to go WAY up in price. I will be very surprised if they don't.
Unless daemon engines don't get inexorable advance they will now hit on 3s and even in CC they will be shooting missile launchers and meltas on 3s.
Wait, does missile launcher still count as blast when krak? I think they might. So just multi meltas, but that's still not bad. Would take a brave elite unit to go into CC with a squad of them.
The frag profile is blast, the krak isnt.
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2020/12/07 20:08:58
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 5th: Plague Marine Datasheet)
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Regular Dakkanaut
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Jidmah wrote:Plasma also lost its 18" rapid fire, so I think blight launchers will remain the best choice.
Eep you’re right. For some reason my brain was misinterpreting the rule as allowing 24” double shots on all rapid fire weapons.
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![[Post New]](/s/i/i.gif) 2020/12/07 20:11:35
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Longtime Dakkanaut
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As long as Blight Launchers are still good then all is well.
Went into my GW yesterday for the free mini (surprised they were doing the full kit and not just ETB, but either way) grabbed myself a 5th BL for the army.
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![[Post New]](/s/i/i.gif) 2020/12/07 22:17:08
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Jovial Plaguebearer of Nurgle
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These rules look decent and gives some hope to the other CSM as well. Seems our vehicles get traits now too. Bit let down about the nerf to plasma rapid fire, but as said by others: with the price hike to PM's coming I was already reconsidering equipping them with plasma. Shame since I've got quite a few of those.
MBH shooting multi-melta at 3+ in CC means they won't get bogged down by small marine squads anymore either. Overall I like it and I wonder what else will be in store for us this week.
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![[Post New]](/s/i/i.gif) 2020/12/07 22:20:51
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Decrepit Dakkanaut
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Danny76 wrote:As long as Blight Launchers are still good then all is well.
Went into my GW yesterday for the free mini (surprised they were doing the full kit and not just ETB, but either way) grabbed myself a 5th BL for the army.
Well the leaks say they're still a decent weapon in terms of stats, but point costs will determine it all.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2020/12/07 22:33:05
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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They're just holding the Disgustingly Resilient rule for the end of the week, aren't they?
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![[Post New]](/s/i/i.gif) 2020/12/07 22:41:54
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Walking Dead Wraithlord
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Yeah looks that way.
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![[Post New]](/s/i/i.gif) 2020/12/07 22:43:25
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Jovial Plaguebearer of Nurgle
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Since I'm assuming DR will continue to work as always, I'm not expecting any article on it to be honest.
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![[Post New]](/s/i/i.gif) 2020/12/07 22:43:43
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Longtime Dakkanaut
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I'm mostly liking all this. I don't like the hit to plasma as my plague marines are the old ones so I have a good deal of plasma and some melta ones so this feels bad a little bit for me maybe they'll have other stuff that brings it back ? Either way I'll still run them as I have them.
Oh but did anyone else notice they say to make sure you have plenty of plague marines and at least in the US you click on the link and it shows they are out of stock ?
Thank god they made sure we are stocked up on things we can't order. Oh GW, you pranksters.
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![[Post New]](/s/i/i.gif) 2020/12/07 23:00:24
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Terrifying Doombull
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AngryAngel80 wrote:I'm mostly liking all this. I don't like the hit to plasma as my plague marines are the old ones so I have a good deal of plasma and some melta ones so this feels bad a little bit for me maybe they'll have other stuff that brings it back ? Either way I'll still run them as I have them.
Oh but did anyone else notice they say to make sure you have plenty of plague marines and at least in the US you click on the link and it shows they are out of stock ?
Thank god they made sure we are stocked up on things we can't order. Oh GW, you pranksters.
That's happened at least twice before specifically with Plague Marines and WarCom articles in the last month. Exactly once they were actually in stock, but its been kind of hilarious.
The lead up to the Necron codex was actually worse (for a period the ONLY thing in stock was the new Szeras) and its still pretty bad. Its just the way things are for now.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/12/07 23:34:00
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Regular Dakkanaut
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I imagine the promotional work is all written and prepared well in advance of posting - so they probably work in the dark regarding what will actually be in stock when the articles are published.
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![[Post New]](/s/i/i.gif) 2020/12/07 23:40:22
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Regular Dakkanaut
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H.B.M.C. wrote:They're just holding the Disgustingly Resilient rule for the end of the week, aren't they?
I am nervous that they made DG awful when so far it's the amazing rule at the core of the army, so they are holding it until end of the week to soften the blow.
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![[Post New]](/s/i/i.gif) 2020/12/07 23:46:10
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Haemonculi Flesh Apprentice
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It honestly should be a 6+++ unless they severely jack the cost of units up, which I think would be worse.
I'd say it's even odds one way or the other lol
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![[Post New]](/s/i/i.gif) 2020/12/08 00:00:51
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Regular Dakkanaut
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Red Corsair wrote:It honestly should be a 6+++ unless they severely jack the cost of units up, which I think would be worse.
I'd say it's even odds one way or the other lol
If the idea is to make a historically bad army a lot better, then it wouldn't do much good to improve the units only to jack up all their point costs at the same time.
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![[Post New]](/s/i/i.gif) 2020/12/08 00:03:39
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Jovial Plaguebearer of Nurgle
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Honestly why are people so convinced they are going to rework or nerf DR? Durability is THE core of our faction identity and we had 5+++ all throughout 8th and it never was an issue. Yes we are getting (from the looks of it) increased firepower but we were already expensive, Necrons got an arguably better 5+ FNP for their 1 wound models, IH kept their 6+++ from what I know and all these rumors so far have been unsupported except by hearsay from other doomsayers.
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![[Post New]](/s/i/i.gif) 2020/12/08 00:04:37
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Confessor Of Sins
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GW: Here's day 1 of a week long Codex Death Guard Preview. Look at the all new Inexorable Advance! And in case you wondered, Malicious Volleys are here to stay.
And Dakka Dakka's response?
H.B.M.C. wrote:They're just holding the Disgustingly Resilient rule for the end of the week, aren't they?
I guess it wouldn't be DD without the cynicism
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![[Post New]](/s/i/i.gif) 2020/12/08 00:18:23
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Castozor wrote:Honestly why are people so convinced they are going to rework or nerf DR?
Because it's GW, and GW are notorious for overbalancing things. The thought process is this: Rules Writer #1: DG need an improvement. They're not worth their cost. Rules Writer #2: Maybe we can give them W2? RW#1: That's great. Now they're be more powerful and worth their cost! RW#2: Wait, did you just say more powerful? RW#1: Oh no! RW#2: Oh no! DG are more powerful! We'd better increase their cost! RW#1: Wait, you said more powerful? RW#2: Oh no! RW#1: Oh no! Better reduce DR to 6+. That'll balance them. And then, 8 months later... Rules Writer #1: DG need an improvement. They're not worth their cost. ... and the cycle begins anew. I'd say randomly whining about what other people are saying is becoming more of a DD trait.
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This message was edited 1 time. Last update was at 2020/12/08 00:21:58
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![[Post New]](/s/i/i.gif) 2020/12/08 00:34:07
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Jovial Plaguebearer of Nurgle
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Eh I can get behind that H.B.M.C. but even as a thoroughly pessimistic person our PA and the leaks so far have convinced me that for once GW actually gets what DG is/should be about. I have faith that they will retain the very core of our identity. That being our incredible resilience. Now maybe they will muck it up and make PM 30 points, or make everything else way to expensive but I'm positive the 5+ FNP will stay.
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![[Post New]](/s/i/i.gif) 2020/12/08 01:02:30
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Virulent Space Marine dedicated to Nurgle
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For people who are wondering why salty veterans of this hobby are woe-spiraling over minor nerfs to plasma and blight launchers please also wonder how often STRICTLY (no daemon summoning or soup) Death Guard lists got to the top tournament table.
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![[Post New]](/s/i/i.gif) 2020/12/08 01:06:42
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Slaanesh Chosen Marine Riding a Fiend
Australia
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I'm as pessimistic as they come, but it's looking good so far. Fingers crossed there aren't any unwelcome surprises throughout the week. Keen for the contagions preview but I hope DR is out of the gate tomorrow.
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The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2020/12/08 02:12:44
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Longtime Dakkanaut
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Horla wrote:I imagine the promotional work is all written and prepared well in advance of posting - so they probably work in the dark regarding what will actually be in stock when the articles are published.
Maybe but the plague marine stuff has been pretty much out of stock for a month/months so it was just a joke that they were " Hey Pick up these ! " and you can't. You'd think someone would have amended the bottom of the article at least when it was placed to say ** When they are back in stock ! You know at least make a joke of it as opposed to just not care and post and forget which it felt more like.
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![[Post New]](/s/i/i.gif) 2020/12/08 02:46:15
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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I really like the new Inoxerable Advance. It really fits the Death Guard. I see them slowly advancing on their enemies, never getting in a hurry, just shrugging off anything that gets thrown at them, while slowly, steadily chewing away at them with their bolters. Reminds me of how the Lords of Silence fought in their book. I hope they make the rules for the other Legions as thematic and fitting.
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![[Post New]](/s/i/i.gif) 2020/12/08 05:43:32
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Gadzilla666 wrote: I really like the new Inoxerable Advance. It really fits the Death Guard. I see them slowly advancing on their enemies, never getting in a hurry, just shrugging off anything that gets thrown at them, while slowly, steadily chewing away at them with their bolters. Reminds me of how the Lords of Silence fought in their book. I hope they make the rules for the other Legions as thematic and fitting.
Agree. It's also worth noting that Inexorable Advance affects vehicles, which is likely to be the same for all legions. Automatically Appended Next Post: alextroy wrote:GW: Here's day 1 of a week long Codex Death Guard Preview. Look at the all new Inexorable Advance! And in case you wondered, Malicious Volleys are here to stay.
And Dakka Dakka's response?
H.B.M.C. wrote:They're just holding the Disgustingly Resilient rule for the end of the week, aren't they?
I guess it wouldn't be DD without the cynicism
I disagree. Hatred Blows and Disgustingly Resilient are clearly the two army-wide rules which will have the most impact on how DG will perform, followed closely whatever the new rule does. GW clearly lead with the less important stuff to create tension, and there is nothing cynic about that.
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This message was edited 1 time. Last update was at 2020/12/08 05:46:28
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/12/08 05:46:45
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Longtime Dakkanaut
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AP 0 bolters never accomplish much. PMs were more about their special weapons or their melee weapons like flails. You could double their bolter weapon shots and it still wouldn't do much. Usually, 3 out of 5 of the PMs in a squad would be running special weapons anyway, so only 2 of them would be carrying bolters.
Also, Loyalist Space Marines have doctrines and stuff so not only do they shoot far more shots, but their shots are AP1 or even AP2, and they are more likely to have rerolls to wound on 1s.
Still, I do like Inexorable Advance so far because it is quite fluffy. Let's see what else they reveal.
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![[Post New]](/s/i/i.gif) 2020/12/08 05:56:12
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Enigmatic Chaos Sorcerer
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I will greatly enjoy their attempts to make whatever trash they shovel on the XVIIth sound appealing. This will be the third time since 8th began some poor bastard had to try and polish that turd.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2020/12/08 06:25:00
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Longtime Dakkanaut
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Castozor wrote:Honestly why are people so convinced they are going to rework or nerf DR?
Because there was a badly photo-shopped, hastings-style fake "leak" and after now decades of having seen stuff like this make the rounds on click-bait sites, people still haven't learned to just ignore the non-sense.
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![[Post New]](/s/i/i.gif) 2020/12/08 07:13:16
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 7th: Inexorable Advance)
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Commander of the Mysterious 2nd Legion
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Eldenfirefly wrote:AP 0 bolters never accomplish much. PMs were more about their special weapons or their melee weapons like flails. You could double their bolter weapon shots and it still wouldn't do much. Usually, 3 out of 5 of the PMs in a squad would be running special weapons anyway, so only 2 of them would be carrying bolters.
Also, Loyalist Space Marines have doctrines and stuff so not only do they shoot far more shots, but their shots are AP1 or even AP2, and they are more likely to have rerolls to wound on 1s.
Still, I do like Inexorable Advance so far because it is quite fluffy. Let's see what else they reveal. 
keep in mind that this is their chapter tactic we're seeing now, thus far since space marines 8.5 came out every new codex (sisters of battle, space marines and necrons) have had a "doctrine equivilant" (not nesscarily in power level but a 'if you run your army pure with no soup whatsoever you get this" type thing) So it's safe to assume deathguard will get something along those lines so we can't say for sure how powerful deathguard will be. we lack sufficant information
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Opinions are not facts please don't confuse the two |
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