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Small Warhammer supplement in WD January. Civil War  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in de
Decrepit Dakkanaut







Hi,
maybe it should be mentioned that apart from all the Vampire stuff (and a Dreadfleet promotion ), there is a small Warhammer supplement (part 1) included in the WD January.

It is about civil war. Each side needs an army taken from the same army book, same point cost, normal rules. Then both sides add 25% without any restrictions except no magic items from the book, not counting for percentages. Then take one of the 6 standard setups (or 3 of them, as the designer Jervis suggests). Then roll on the Civil War chart (have to look at that again, small chart IIRC), then role on a race specific chart with 2D6, giving both sides special rules like e.g. hatred or 3 scouting units.

This WD seems to include all (few) general rules and the first 4 or so army specific charts. Rest in next WD. Sounds like fun for people who like scenarios (and can chose the same army as their opponent).

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Longtime Dakkanaut




Personally, I'd like to see a Warbands update for 8th Edition. While most of it works fine, a few things (mostly what armies can take what character choices, unit sizes, and so on) need to be fixed.

EDIT: In regard to the Civil War, any idea what Orcs are supposed to be looking at? I, honestly, can't imagine anything good. Idol of Gork / Mork in the Rulebook was a bit of a letdown compared to other army-related Structures.

This message was edited 1 time. Last update was at 2012/01/07 00:24:52


 
   
Made in de
Decrepit Dakkanaut







Army lists are Ogre Kingdom, Vampires, Lizardmen and some Chaos (Warriors or Daemons), so no Orcs yet IIRC.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Hmm... as a fantasy player, I find it hard to be excited for this. Rules that I can use against someone with the same army as mine? Doesn't sound that entertaining, or needed...

   
Made in us
Tiny Gnoblar






This is more for campaign play I think. At my store, its going to be included for the Blood in the Badlands campaign. Is it needed? No but if you have multiple orc or WoC players, then those games arent very entertaining when its same on same. So this will make a difference in standard or campaign games IMO.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's not a bad idea for campaign play actually, as you tend to end up with a few people all playing the same army (it'd be good for Marine-heavy 40K as well).

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Decrepit Dakkanaut







Some coverage in "What's new today":
One of the really big announcements in this issue is Warhammer: Civil War, the first part of an official expansion for Warhammer. The premise is simple: to fight a war against your own race - an unusual, but certainly not uncommon occurrence in the Warhammer world. Included in this first part is the background to the expansion, written by Jervis Johnson, plus the first sets of rules for fighting against your own kin. Trust me when I say your games could get pretty messy with these rules in play.




Oh, and the Chaos faction covered is Beastmen, not WoC or Daemons.

This message was edited 1 time. Last update was at 2012/01/07 11:32:39


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Seems like a nice idea, and good to see some extra actual content in WD.

I love the 'use 25% more' though, "buy more stuff for your existing army!!!"

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

I actually think these rules are pretty cool, they add some nice flavour (potentially) to games.

.. and I too have immediately started pondering something similar for 40k.

The games will work best with the pitched battle table, specifically Battle Line, dawn attack battle for the pass scenarios.

You roll 2d6 and look on the "Civil war battle table" and see what result you get

For example : 9 gets you "Bloody feud" which means all units in both armies hate each other, or #3 which is "lust for battle" which gives all units the vanguard rule.

You then roll on the army/race specific chart to see what final twist you get. As said this month we get VCs, Beastmen, Ogres and Lizardmen charts, with the others to follow.

A roll of #4 would give one :

Vcs : Lord of Bone -- Skeletons, Black Knights, wight kings and grave guard are all +1T.
Beastmen : Bray-fest -- Units may not benefit from the LD of thier army's character and wizard miscasts are on any double not just double 6.
Ogre Kingdom : Ancient giant lands -- Roll a d6 each turn, on a 1 visibility is reduced to 12", 2-5 nada, 6 roll off, winner selects an enemy unit which is hit by lightning or boulders.
Lizardmen : Carnivorous jungle -- add d3+3 pieces of forest terrain, these are venom thickets. All skinks have the jungle strider rule.

There is -- which they admit -- the odd roll or combo which might not work out exactly ( that's the GW we all know and love right ?! ) but you can compromise and work something out.

I think it's a nice little feature and hope they continue to publish similar fun scenarios in the future.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I agree that it'd be cool for 40k, where fighting marine-on-marine or the like is quite common. In fantasy I usually face a variety of opponents, though... still, glad the campaign runners seem to like it. I could use some expansions or tweaks to the rules that aren't only useful for campaigns, though :-/

(I did pick up Blood in the Badlands, knowing that my favorite part, the siege rules, would also be the shortest...)

This message was edited 1 time. Last update was at 2012/01/07 13:18:24


 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

RiTides wrote:I agree that it'd be cool for 40k, where fighting marine-on-marine or the like is quite common. In fantasy I usually face a variety of opponents, though... still, glad the campaign runners seem to like it. I could use some expansions or tweaks to the rules that aren't only useful for campaigns, though :-/

(I did pick up Blood in the Badlands, knowing that my favorite part, the siege rules, would also be the shortest...)


I wonder if they'd be hesitant to do that in 40k with the sheer number of marine players and the fact that FW just finished covering the genre of marine on marine violence.
   
Made in us
Stealthy Dark Angels Scout with Shotgun




Staten Island, NY

Cool stuff, time for some dwarf on dwarf hatred. Might actually get me to start building and painting.

Deathwing - 2500 
   
Made in gb
Longtime Dakkanaut






London UK

yeah,
I have a friend with 13,000 pts of dark elves, he is going to love this supplement.

40k version please!
Lots of people i know have 3000pts+ 40k armies.
This would be cool I you turned up at someones house and we decided last minute to play a game, as we have the option of spliting a army in two.

Panic...

   
Made in us
Fixture of Dakka





Steelcity

Civil war is pretty cool.. An unexpected by welcome addition to our campaigns

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in de
Death-Dealing Devastator



Tuebingen, Germany

Games against similar armies are not uncommon around here. And tend to be interesting imho as the odds are quite even then most of the time. I´ll check whether this will make WD worth buying for me this month. I like the idea in any case.
   
Made in gb
Regular Dakkanaut





I like this and I hope that 40k gets some love once the new edition comes out. I think that this month's WD has been great. I really like the amount of 'for fun' supplements they have been putting out. It gives a lot more life to WHF. I'll be more interested when they do the chaos marines for 40k as I think they'll be most up for faction vs faction games.
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

What like the civil war campaigns that they included as part of the Bretonia in Flames or cult armies a few years ago? Really imaginative. 0.o
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

reds8n wrote: There is -- which they admit -- the odd roll or combo which might not work out exactly ( that's the GW we all know and love right ?! ) but you can compromise and work something out.


This is true.

And with some of these odd results it tells you to roll again (The Lizardmen one with the Mage Priests, if one side lacks a Mage Priest....) where others don't (Example being there's a Lizardmen one that buffs all your mounts and monsters and odd critters...but since these are rolled after army selection....if you happen to have not taken any.... ).

All in all a very fun set of rules. Looking forward to the rest as they'll add sufficient flavour to the store's campaign starting up next month that I'm helping to run!


Now only a CSM player. 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Kinda cool, and a great thing to have in White Dwarf. Something you can use if you like, but isn't a must own in order to play the game.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





UK

RiTides wrote:Hmm... as a fantasy player, I find it hard to be excited for this. Rules that I can use against someone with the same army as mine? Doesn't sound that entertaining, or needed...



This

And the lack of anything for orcs is a real miss seen as all they seem to do on the battlefield is fight each other if orc players are to be believed.

   
Made in de
Decrepit Dakkanaut







Erm ... you are aware that the other arnies including Orcs are covered in the next WD, right?

And currently, having 2 armies of the same kind in a group is a disadvantage. With civil war it will get more exciting.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
[MOD]
Solahma






RVA

H.B.M.C. wrote:It's not a bad idea for campaign play actually, as you tend to end up with a few people all playing the same army (it'd be good for Marine-heavy 40K as well).
I have to agree. You gotta love good ideas.

   
Made in us
Napoleonics Obsesser






Neat. Makes more sense for 40k, IMO though. Too many space marine armies out there, plus DE have a good amount of infighting, as do orks and chaos. Fore certain armies, it doesn't make sense, like tyranids, tau and necrons, necessarily.

Unique rules, for sure.

This message was edited 1 time. Last update was at 2012/01/10 01:50:57



If only ZUN!bar were here... 
   
Made in de
Decrepit Dakkanaut







Someone said, the Forge World Badab War book is basically a SM Civil War supplement, so no need for GW to copy that. But I am no expert on Space Marines and this specific book.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
[MOD]
Solahma






RVA

Kroothawk wrote:Someone said, the Forge World Badab War book is basically a SM Civil War supplement, so no need for GW to copy that. But I am no expert on Space Marines and this specific book.
In all seriousness, HBMC has a good point: a FW campaign is hardly the same thing as generalized WD scenario rules. My point was more about it being a huge success. Of course, if such a thing was published, one can easily imagine the overblown criticism: "no need for other factions any more, har har," &etc.


Automatically Appended Next Post:
Samus_aran115 wrote: Fore certain armies, it doesn't make sense, like tyranids, tau and necrons, necessarily.
I'd say it'd make sense for all of them.

This message was edited 1 time. Last update was at 2012/01/10 02:15:21


   
Made in ca
Battle-tested Knight Castellan Pilot






Samus_aran115 wrote:Neat. Makes more sense for 40k, IMO though. Too many space marine armies out there, plus DE have a good amount of infighting, as do orks and chaos. Fore certain armies, it doesn't make sense, like tyranids, tau and necrons, necessarily.

Unique rules, for sure.



Tyranids- Competeing Hive Fleets fighting for bio-mass, or if same hive fleet - synapse creatures go bonkers and the hive mind wants to re-absorb the creatures to see what went wrong.

Tau- Farsight enclaves, any Tau expeditionary force that looses its etheral

Necrons, Newcrons- different dynanstys fighting old fudes. Oldcrons- malfunctioning tomb world, other crons are sent it to see whats wrong/salvage materials/try to repair tomb world etc etc etc

   
Made in us
Incubus





Georgia

I think this will make for some fun and interesting games. It might give some of the other Vampire players at my flgs incentive to take on my Vampires.

   
Made in de
Decrepit Dakkanaut







Small update:
The March WD contains the lists for Daemons, Bretonnia, and all three Elf factions. WD April will contain the fourth and last part of this civil war supplement.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
[DCM]
.







So I have to admit then... the title confuses me!
   
Made in de
Decrepit Dakkanaut







When I started the thread, I didn't know if all info was contained in WD January. It turned out that all rules are in WD January, and lists for each army in the following 3 WDs. So basically you need the rules and the list for your army.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
 
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