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My [url=https://pileofpotential.com/dysartes]Pile of Potential[/url - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for soemthing...
Now if we could just get rid of that double turn ...
Becareful for what you wish for. You may just get it. GW could get rid of the double turn and make it a triple turn. GW could introduce a spell where an army may not move, do nothing on his turn. I am sure that army who has that special rule will sell like hot cakes. Easy money for GW. So the double turn could go away because many people wish for it. Thing is, it's the result people may not want. :p
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
Dysartes wrote: I keep hoping they'll find a way to cram a triple turn in there...
"At the start of your opponent's turn roll a D6. On a 6 you seize the initiative and may take your next turn first, even if you have just taken two turns in a row."
Dysartes wrote: I keep hoping they'll find a way to cram a triple turn in there...
"At the start of your opponent's turn roll a D6. On a 6 you seize the initiative and may take your next turn first, even if you have just taken two turns in a row."
I like it! GW should take you on as a consultant before they finalize the 4th ed rules.
Nehekhara lives! Sort of!
Why is the rum always gone?
Does anyone know if Temple Guard are still a thing in the new book?
Geifer wrote: It looks like they completely skipped 360° pictures for this release. That's far more substantial than the occasional lapse that happened in the past.
Yeah, I noticed that. Real shame. I wanted a better look at the Slann and the super-awesome new Kroxigors.
Geifer wrote: I like it! GW should take you on as a consultant before they finalize the 4th ed rules.
I don't think I could write better rules than GW.
I know I could.
Hell, I can write better bad rules than them.
This message was edited 1 time. Last update was at 2023/05/28 12:47:27
Gert wrote: Temple Guard are still there. The only Saurus unit that looks bad.
It's a shame that the new kit doesn't have an option for Temple Guard in there, or special accessory sprue to convert 10 of the new Saurus to Temple Guard. They'd look amazing.
Plus if you didn't end up using them all, it'd be a nice source of random dinosaur skulls.
This message was edited 1 time. Last update was at 2023/05/28 12:49:06
The current trend is replacing spearheads with their clubs to make polearms and call them Temple Guard. Still boggling that they didn’t update that kit.
Gert wrote: Temple Guard are still there. The only Saurus unit that looks bad.
It's worth mentioning that they and Skinks might be up for something via Harbingers or the as yet unannounced Vanguard set. Temple Guard are set as units of 5 in the book rather than the 15 they come with in the box.
The Saurus Oldblood clamshell, similarly, and Skinks might end up being Vanguard or Harbingers fodder.
If you check the WarCom Warscroll Builder it has the Saurus Guard at 5 models for the basic unit and it's not been updated in line with the new book so that's not a new thing. The fact that the base unit is 5 models doesn't mean anything for the kit. Liberators, Ardboyz, and Mortek Guard are all units that come with double the models in the box that the unit has base (5/10, 5/10, 10/20 respectively).
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AduroT wrote: The current trend is replacing spearheads with their clubs to make polearms and call them Temple Guard. Still boggling that they didn’t update that kit.
I plan on doing that eventually when I get more than the Ltd Ed box. The new Saurus are annoying to build but look absolutely gorgeous when completed.
This message was edited 4 times. Last update was at 2023/05/28 13:35:51
Liberators, Ardboyz, and Saurus Guard were all repacks though.
Also, if you check the GW webstore? Saurus are listed as "From $60" here in the US, with the "add to cart" instead being "View All" and no option to wishlist the item.
Kanluwen wrote: Liberators, Ardboyz, and Saurus Guard were all repacks though.
Temple Guard went from 10 to 15 between WHFB and AoS, Liberators went from 5 to 10, and Ardboyz were always 10 but they start as a base unit of 5. I'll assume you ignored the Mortek Guard because they didn't fit your point. Chainrasps, Mortek Guard, Grimghast Reapers, Crypt Ghouls, Skeletons, Liberators, Vanquishers, Vindicators, Judicators, Sequitors, Ardboyz, Bloodreavers, Kairic Acolytes, Stormvermin, Skinks, Saurus Guard, and Dryads are all Batteline units that come with more (mostly double) than the base number of models in the unit. Your point doesn't hold up.
Also, if you check the GW webstore? Saurus are listed as "From $60" here in the US, with the "add to cart" instead being "View All" and no option to wishlist the item.
When you click on the item it takes you to the specific story page where you can still gift list them. The "From £/$ X" thing isn't an indication of anything because it seems to be applied at random, Squighoppers for example.
This message was edited 1 time. Last update was at 2023/05/28 14:44:21
Gert wrote: Temple Guard are still there. The only Saurus unit that looks bad.
It's worth mentioning that they and Skinks might be up for something via Harbingers or the as yet unannounced Vanguard set. Temple Guard are set as units of 5 in the book rather than the 15 they come with in the box.
The Saurus Oldblood clamshell, similarly, and Skinks might end up being Vanguard or Harbingers fodder.
It's been 5 forever.
Mortek guard, 20, min 10.
Soulblight skeletons, same.
Nothing changed.
This message was edited 1 time. Last update was at 2023/05/28 15:10:30
Okay great, it's been 5 forever.
I wasn't playing Seraphon before now, and Temple Guard weren't really a thing that interested me even then.
Mortek Guard and Skeletons were both acknowledged as coming in larger sized boxes from the outset by GW themselves. That's why I didn't bother mentioning them.
My point still holds though. Skinks and Guard both could show up as non-book tied drops.
My [url=https://pileofpotential.com/dysartes]Pile of Potential[/url - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for soemthing...
tneva82 wrote: Bah last hope new ghb manages to come in june vanished
...how so?
If 10th is in June it will eat up at least 2 weeks of pre-ordering. A GHB is a pretty big thing and 10th is going to dominate June once its out. So GW would be unlikely to release one right alongside 10th edition.
Print Hunter Check out the latest 3D print model releases!
tneva82 wrote: Bah last hope new ghb manages to come in june vanished
...how so?
Next week no ghb. Then 40k 10th. Ghb won't come together with that. Then gap week due to 2week preorder. Then 10th release weekend. If ghb comes to preorder that day it's in stores july.
Math we know days they put stuff in preorder, we know 10jh is 2week preorder and there's no releases in mid-2week preorder.
This message was edited 1 time. Last update was at 2023/05/28 19:22:29
tneva82 wrote: Curiously everything is 1 per order. Seen for bigger boxes but don't think i have seen even basic guys like saurus warriors
The Lizzies no longer have the "1 per order" tag!
It's not tag. I can't put multiples.
I onlv see it if i try adding. Doesn't work. 1 per kit.
Ah apologies, i thought it had the tag like they normally use in cases like that, but i just looked and you are correct if you go to adjust the amount, the drop down only has "1" as an option.
This message was edited 1 time. Last update was at 2023/05/29 12:52:01
I actually had same reaction originally seeing it refered. Didn't realize until clicked select box.
Trying to add more by clicking add to cart also doesn't work. Presumably doing multiple orders would work. But does slow down scalping though would scalpers scalp these?
It might just be GW is rolling it out as a general policy for new things. That way if they do it for everything they don't get caught out when something they don't expect to get scalped; gets scalped.
That said preventing scalping is hard once pro-scalpers are on your case. It's like DRM and any other situation - once you start tackling it, it becomes a battleground. What one side develops to stop the other; the other works out how to get around
Print Hunter Check out the latest 3D print model releases!
Overread wrote: It might just be GW is rolling it out as a general policy for new things. That way if they do it for everything they don't get caught out when something they don't expect to get scalped; gets scalped.
That said preventing scalping is hard once pro-scalpers are on your case. It's like DRM and any other situation - once you start tackling it, it becomes a battleground. What one side develops to stop the other; the other works out how to get around
Like many other such scenarios, it's an uphill battle for the side that wants to prevent the scalping - you don't want to make processes so convoluted that it drives away legitimate customers with layers and layers of checks and re-checks, and some of your protection measures would adverserly select for the worst types of scalpers (i.e. the ones that not only scalp, but use stolen data, credit cards etc., are laundering money and so on).