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![[Post New]](/s/i/i.gif) 2012/04/12 16:09:35
Subject: Commandback (Razorback) and complementing
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Boom! Leman Russ Commander
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The Command Razorback is a relatively new use of the Rhino STC. It borrows heavily from Razorback, further reducing its carrying capacity in favour of more firepower.
This firepower often comes in the form of a pair of Hurricane Bolters in place of side ramps as well as a further modification allowing for any commander to deploy to the field via a small teleporter.
Usually only seen in the largest of combats, the relatively small carrying capacity of the tank can allow a single commander to ride in all the style to which he has been acquainted.
CommandBack - 75 points
Designers note: This idea was built with the grey knight's Castellan Crowe in mind. It may be portable to other armies, but I think that the Grey knights and crowe will benefit from it most. It is also meant as an Apoc unit.
BS4, AV F:12 S12 R10
Wargear:
Sponson mounted hurricane bolters
Teleporter
Teleporter:
The Teleporter allows the commander inside the tank to Teleport anywhere within 2". For disembarkation purposes, treat this as the tank being open topped.
In addition however, the teleporter can be unreliable. Roll a D6. On a 3,4,5 or 6 nothing happens and the model disembarks as if disembarking from an open topped vehicle and may therefore assaulte as normal.
On a 1, something has gone wrong. The model scatters D6" in any direction.
- If his base falls into the tank, he is re-embarked into the tank, taking a dangerous terrain test.
- If he falls into an enemy squad, he automatically enters combat with that squad, taking a dangerous terrain test as he does, without gaining a charge bonus. Note that this means that the squad is locked in combat and may not be shot at.
- If he falls on friendly models, he takes a dangerous terrain test but nothing else happens. Place him the appropriate distance away so that he will not be joined to the squad. The same goes for terrain of any kind and vehicles.
Transport Capacity:
1 Model (May wear Terminator armour.)
Special rules
Command Tank
The Aegis
Psychic Pilot
Command tank:
Models within 6" may use the commander models leadership.
Models may also use his leadership for psychic tests if they are a squad.
Psychic Powers:
Fortitude
Options:
May Exchange hurricane bolters for Side Sponson Heavy bolters for +5 or Side-sponson heavy flamers for +15 points
(All others are the same as a normal Rhino's, except for Psibolt Ammo, which costs 10 points in place of 5.)
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This message was edited 2 times. Last update was at 2012/04/13 01:08:23
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![[Post New]](/s/i/i.gif) 2012/04/12 17:52:14
Subject: Commandback (Razorback) and complementing
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Courageous Space Marine Captain
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I like it. Could be a bit OP for some characters like Mephiston.
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![[Post New]](/s/i/i.gif) 2012/04/12 20:04:40
Subject: Commandback (Razorback) and complementing
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Homicidal Veteran Blood Angel Assault Marine
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Not bad, I think the open topped it too much though, as well as the D6 attacks. I would leave those out. Fluff wise when Termies deep strike they are teleporting on to the battle field and they don't get to assault the turn they do. If you want to include those I would up the cost a little. I put this in a BA army, get to move it 12", disembarke 2" and assault 6" with Mephiston, with a possible 11 attacks. You've given me a 20" assault radius
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/04/12 20:09:57
Subject: Commandback (Razorback) and complementing
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Servoarm Flailing Magos
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Not bad, two points though,
I can't think of a single rhino based vehicle with side armour 12. 11 yes, but combat tanks like predators and vindicators still have 11 for side.
Second point is on terminator armour, alright since it carries a single dude it's less of a problem but again something that no rhino chassis vehicle has done before but being honest I'm saying it for a sense of completion.
Oh and I'd ditch the heavy bolter and have the teleporter on the back if you make this model. Might sit better visually IMO.
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"Praise Be To The Omissiah!"
"Three things make the Empire great: Faith, Steel and Gunpowder!"
Azarath Metrion Zinthos
Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.
Come at me Heretic. |
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![[Post New]](/s/i/i.gif) 2012/04/12 20:56:44
Subject: Commandback (Razorback) and complementing
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Junior Officer with Laspistol
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Drop the GK specific upgrades from it. It isn't fast for BA, so why should it get the benefits of GK things such as fortitude? Instead, I would give it a seperate armoury for each marine codex it is taken for - for example:
Part of a GK army can have:
Psybolts - 10
Warp stabilisation field - 15
etc
Part of a BA army can have:
Fast - 10
Hunter Killer - 10
etc
Part of a SW army can have:
Wolf of the wolf's wolf - Wolf
Wolf's wolf wulven wolf - Wolf.
etc
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Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. |
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![[Post New]](/s/i/i.gif) 2012/04/12 21:00:09
Subject: Commandback (Razorback) and complementing
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Courageous Space Marine Captain
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For Black Templars.it could get PoTMS and Blessed Hull.
DA will wait for the new codex.
Vanillas could get stuff like the Damacles Rhino. Orbital Bomb, Battle Auspex (Night VIsion and +1 to reserves IIRC).
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2012/04/12 23:49:32
Subject: Commandback (Razorback) and complementing
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Gore-Soaked Lunatic Witchhunter
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A little overpowered; probably hike it to 80-85pts.
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![[Post New]](/s/i/i.gif) 2012/04/13 00:10:11
Subject: Commandback (Razorback) and complementing
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Road-Raging Blood Angel Biker
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Make the teleporter an option in place of the vehicle's main weaponry and give it a 6" range with 1d6" scatter.
TL HBolter turret (free)
Personal Teleporter (+35 points)
*Other Razorback armament options*
And yeah, the D6 attacks thing is a bit much. Maybe roll on activation and if you roll a 1 it malfunctions and the model being teleported takes a wound. Otherwise, have it function just like a normal teleporter - that is, no assaulting allowed, unit destroyed if it lands in other models, etc.
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DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. |
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![[Post New]](/s/i/i.gif) 2012/04/13 01:05:29
Subject: Commandback (Razorback) and complementing
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Boom! Leman Russ Commander
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I'm sorry, but I can't agree with the no assaulting allowed. I will be willing to drop the D6 attacks, but the whole idea of this was it could inject a character into assault. (it isn't a deep strike, it is a disembarkation, the use of the teleporter was just to justify the open topped idea without making an unprecedented open topped Rhino STC. )
I'll make it so it has the teleported as standard and that it can't get topside weapons
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![[Post New]](/s/i/i.gif) 2012/04/13 14:42:12
Subject: Commandback (Razorback) and complementing
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Homicidal Veteran Blood Angel Assault Marine
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In that case just give it an assault ramp. The teleporter assault just doesn't mix with any of the other GW fluff. Assault ramp still gives you the "open topped" assault but lets you kee the rhino chassis intact
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/04/13 15:39:27
Subject: Commandback (Razorback) and complementing
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Longtime Dakkanaut
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I think the idea of a command rhino is good, ala the Damocles I believe its called. However, the execution here seems to be making a marine version of a catacomb command barge... aka it doesnt really feel right for a rhino hull. Also, the idea of designing a vehicle basicly because of crowe is flawed IMHO--it should work for any power armor single model unit with army specific rules as an add on.
I think the hurricane bolters are fine as a weapon, but you should consider how the model will disembark. If the vee is not ment for assaulting out of, then losing your side doors is not a big deal.
If you wanted an assault vee for a single model, then I feel a modified land speeder would be a much better bet. Take a storm, make it BS4 with PotMS (as there is no gunner), give psychic pilot as an upgrade, and your good to go. Put a special rule that the vee can not move unless the special char is embarked, but thanks to PotMS can shoot its underslung weapon.
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![[Post New]](/s/i/i.gif) 2012/04/14 16:07:19
Subject: Commandback (Razorback) and complementing
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Boom! Leman Russ Commander
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optimusprime14 wrote:In that case just give it an assault ramp. The teleporter assault just doesn't mix with any of the other GW fluff. Assault ramp still gives you the "open topped" assault but lets you kee the rhino chassis intact
I thought about an assault ramp, but the problem is that the only ramp is on the rear of the rhino. IT makes it harder for the rhino to be taken seriously as a weapons platform (when you think about it, at assault range it is a complement to the character's shooting, like a squad being packed in with him.) when it's always showing its enemies its butt.
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![[Post New]](/s/i/i.gif) 2012/04/15 01:17:00
Subject: Commandback (Razorback) and complementing
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Road-Raging Blood Angel Biker
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You can disembark to either side from the rear ramp - just turn the rhino chassis to show the side profile in the direction you want to go and it's not hard.
Same armor and everything!
Or, convert it so it's got a ramp on the front, or just say "Ok, I have a ramp in the front but it's not modeled. Counts-as?"
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DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. |
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![[Post New]](/s/i/i.gif) 2012/04/15 08:59:11
Subject: Commandback (Razorback) and complementing
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Stabbin' Skarboy
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I love the idea of hurricane sponsons on Razorback. In fact I think you could go with a "Hurricane Razorback" that would sacrifice transport capacity alltogether.
I also like the idea behind Command Tank rule, with a few nitpicks: 6 inches seems to be quite a low distance, and the psychic protection rule seems a bit too strong against certain armies.
Also, shouldnt a Command Tank boost other vehicles as well?
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![[Post New]](/s/i/i.gif) 2012/04/15 09:23:17
Subject: Commandback (Razorback) and complementing
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Dispassionate Imperial Judge
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You'd go to all the trouble of fitting a potentially dangerous teleporter to a razorback so that you can teleport from inside it to TWO INCHES AWAY?
:/
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![[Post New]](/s/i/i.gif) 2012/04/16 00:14:56
Subject: Commandback (Razorback) and complementing
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Boom! Leman Russ Commander
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ergotoxin wrote:I love the idea of hurricane sponsons on Razorback. In fact I think you could go with a "Hurricane Razorback" that would sacrifice transport capacity alltogether.
I also like the idea behind Command Tank rule, with a few nitpicks: 6 inches seems to be quite a low distance, and the psychic protection rule seems a bit too strong against certain armies.
Also, shouldnt a Command Tank boost other vehicles as well?
The psychic protection is because it is a grey knight vehicle. if it wasn't being used in a gk army, it could be a BA with fast. (it isn't all that important.)
Maybe it should.
ArbitorIan wrote:You'd go to all the trouble of fitting a potentially dangerous teleporter to a razorback so that you can teleport from inside it to TWO INCHES AWAY?
:/
Yes. Better than being caught in the open for a turn while your character ambles out and takes a piss. before charging into combat an age later.
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![[Post New]](/s/i/i.gif) 2012/04/16 02:51:38
Subject: Commandback (Razorback) and complementing
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Road-Raging Blood Angel Biker
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ergotoxin wrote:I love the idea of hurricane sponsons on Razorback. In fact I think you could go with a "Hurricane Razorback" that would sacrifice transport capacity alltogether.
Which would make it something that's not a Razorback at all, but rather just another tank in an already tank-heavy Space Marine codex.
Keep the transport capacity IMO. Make it a Razorback variant instead - carries 6 models but instead of a turret-mounted weapon, it has side hurricane bolters. Then for +35 points (or whatever it costs to upgrade something to a command tank?) it drops its transport capacity to 1 model but gains a "personal teleporter" that works exactly like an assault ramp and allows the model inside to be deployed anywhere within 2" of the Razorback.
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DT:70-S+++G++MB-IPw40k93#+++D++A+++/wWD001R+++T(T)DM+
10k 5k
- A sergeant in motion outranks an officer who doesn't know what the is going on.
- An ordnance specialist at a flat run outranks everybody.
- I'm not Jesus, but I can turn water into Kool-Aid. |
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![[Post New]](/s/i/i.gif) 2012/04/16 12:09:33
Subject: Commandback (Razorback) and complementing
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Longtime Dakkanaut
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yeah Scipio Africanus wrote:The Command Razorback is a relatively new use of the Rhino STC. It borrows heavily from Razorback, further reducing its carrying capacity in favour of more firepower.
This firepower often comes in the form of a pair of Hurricane Bolters in place of side ramps as well as a further modification allowing for any commander to deploy to the field via a small teleporter....
CommandBack - 75 points ...BS4, AV F:12 S12 R10
...Teleporter: The Teleporter allows the commander inside the tank to Teleport anywhere within 2". For disembarkation purposes, treat this as the tank being open topped.
So basically you want a open topped predator tank
With weapons that predators can't take.
With better side armour than a Predator
With a transport capacity
for less points than a predator...
All because you don't like the rules for Deepstriking, or disembarkation...
Not sold.
Panic...
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