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![[Post New]](/s/i/i.gif) 2013/08/15 17:11:09
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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I can't find a single creature that suits this Super MC's stats.
http://wh40k.lexicanum.com/wiki/Species_of_Tyranid#.Ug0Kpm3u2Cg
An overlord might suit it if It wasnt described to look like a giant tervigon
New type?
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![[Post New]](/s/i/i.gif) 2013/08/15 19:52:33
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Huge Hierodule
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Just like the venomthrope was a re-imagined malanthrope, tervigon/tyrranofex are 40k style malefactor/exocrine, this "big bug" will be a re-invented dominatrix under a new name. Still big, but far smaller in scale to the original.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/08/15 19:58:55
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Implacable Skitarii
US
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The hive mind could totally make a new creature anyway. That happens semi-often.
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"Let my brothers practise their swordplay. They can finish off whoever is left."
— Purgator Rocht Kavanar
Chi Rho Brotherhood 2.5k
Hive Fleet Setekh 5k
Deimos Skitarii Maniple 400 |
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![[Post New]](/s/i/i.gif) 2013/08/15 20:44:42
Subject: Re:TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Waaagh! Warbiker
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Another thing I wish lictors could do was spray (template) anyone under the template must take a invative test if fails count as teleport homer / tyranids gain preferred enemy against this unit.
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Plus it's fairly credible that a GW marketing campaign for their biggest release would fit on one side of A4 - Flashman |
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![[Post New]](/s/i/i.gif) 2013/08/15 20:47:35
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Raging Ravener
Edmonton, AB, Canada
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I too like the sound of this Lictor change. Maybe they can't assault from deepstrike (yet) but this gives them a definite leg up!
The new psychic powers could be very interesting too!
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Slash, Gash, Gnash, and Smash! That's the Tyranid way
Hive fleet Sigma
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![[Post New]](/s/i/i.gif) 2013/08/15 21:25:22
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Lieutenant Colonel
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i just want my genestealer cult rules back... I still ahve that dex... so awesome...
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![[Post New]](/s/i/i.gif) 2013/08/15 21:35:16
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Proud Phantom Titan
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easysauce wrote:i just want my genestealer cult rules back... I still ahve that dex... so awesome...
Genestealers cult army would also open up the allies table. Ok you might need some sort of restriction for the allies (No unique characters or Daemons for example), may be a dedicated Stealer HQ (I do like BL being upgrade character) and only Stealers go towards Troop count (so you need a at least 2 units)?
But I fear the only way we'll see that is in "Genestealers cult: A Codex Tyranids Supplement"
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This message was edited 2 times. Last update was at 2013/08/15 21:37:50
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![[Post New]](/s/i/i.gif) 2013/08/15 23:09:10
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Norn Queen
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Tri wrote: easysauce wrote:i just want my genestealer cult rules back... I still ahve that dex... so awesome...
Genestealers cult army would also open up the allies table. Ok you might need some sort of restriction for the allies (No unique characters or Daemons for example), may be a dedicated Stealer HQ (I do like BL being upgrade character) and only Stealers go towards Troop count (so you need a at least 2 units)?
But I fear the only way we'll see that is in "Genestealers cult: A Codex Tyranids Supplement"
The problem with that is supplements so far have been a few bits of wargear, warlord tables, and FoC rearrangements. Personally I'd adore a Genestealer Cult supplement, or even get a bit more ambitious and do a general 'Cults' supplement, with an expanded Chaos Cult list, Genestealer Cult list, and anything else they feel like throwing in there. But that's so far not what Supplements do.
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![[Post New]](/s/i/i.gif) 2013/08/16 15:14:59
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Raging Ravener
Edmonton, AB, Canada
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I personally am not a fan of the cults. I like my bug armies with bugs only. But If they did bring them back i would have no problem with it because i know it's a part of Tyranid history that a lot of veteran players know and love i just wouldn't play them, like pyrovores haha. But hey that could change with the new codex too.
Though i must say if they came out with a cool new magnus model i'd probably get one just because i love the idea and i'm sure the model would be fun to customize and paint
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Slash, Gash, Gnash, and Smash! That's the Tyranid way
Hive fleet Sigma
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![[Post New]](/s/i/i.gif) 2013/08/16 16:38:51
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Tough Tyrant Guard
UK
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-Loki- wrote: Tri wrote: easysauce wrote:i just want my genestealer cult rules back... I still ahve that dex... so awesome...
Genestealers cult army would also open up the allies table. Ok you might need some sort of restriction for the allies (No unique characters or Daemons for example), may be a dedicated Stealer HQ (I do like BL being upgrade character) and only Stealers go towards Troop count (so you need a at least 2 units)?
But I fear the only way we'll see that is in "Genestealers cult: A Codex Tyranids Supplement"
The problem with that is supplements so far have been a few bits of wargear, warlord tables, and FoC rearrangements. Personally I'd adore a Genestealer Cult supplement, or even get a bit more ambitious and do a general 'Cults' supplement, with an expanded Chaos Cult list, Genestealer Cult list, and anything else they feel like throwing in there. But that's so far not what Supplements do.
Indeed, I think it's more likely that we'd end up with a Genestealer Cult supplement that is actually more of a Supplement for Imperial Guard, Eldar, Tau and Ork books, with a few restrictions imposed on them (no Special Characters, no Allies) and then a few modifications to normal units (to represent various levels of mutation, brood telepathy, Fearless when within 12" of a purestrain Genestealer etc) and then a few new units to represent the Purestrains, Patriarch, Magus and so on.
Also an idea opportunity to finally do some work on the Broodlord/Patriarch cross-over.
Ah, a man can dream...
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![[Post New]](/s/i/i.gif) 2013/08/16 20:36:08
Subject: Re:TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Lurking Gaunt
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Hyrule Hero wrote: Tyran wrote:
Ward wouldn't be bad for the Nids, he gives cool (although usually OP) rules. And in his fluff he seems to have the Nids in a high place as the ultimate enemy of the other races, like the Silent King saying "guys we are fethed, Nids everywhere".
While Cruddace writes stories in the Tyranids Codex about how they get out adapted by Tau. Think it's clear to see who to go with 
What annoyed me about the current Tyranid Codex Lore is that most of the time with a few exceptions the Tyranids lost due to stupid reasons. I wouldn't mind if Cruddace wrote it as well, as long as if in the lore the Tyranids actually win a lot more and if the rules were better
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They are coming! I feel them scratching inside my mind, scratching, screaming, running, so many...so, so many voices. They're coming for us - flesh, body and soul!
What do you get if you attach a laser sight to a Lasgun? Twin-linked!
'Yes, yes, yes have you got any Warp Dust?' ~ Kaldor Draigo |
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![[Post New]](/s/i/i.gif) 2013/08/19 14:14:56
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Raging Ravener
Edmonton, AB, Canada
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My thoughts exactly. No one wants to hear about how their army loses to everyone in the galaxy.
Lamesauce
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Slash, Gash, Gnash, and Smash! That's the Tyranid way
Hive fleet Sigma
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![[Post New]](/s/i/i.gif) 2013/08/19 14:20:21
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Elite Tyranid Warrior
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Skipped 6th so far due to my dislike of Tyranids.
I'd be game to get back into 40k with a new dex
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![[Post New]](/s/i/i.gif) 2013/08/19 21:51:10
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Tough Tyrant Guard
UK
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Hyrule Hero wrote:My thoughts exactly. No one wants to hear about how their army loses to everyone in the galaxy.
Lamesauce
It's just established history for the Tyranids though isn't it?
Behemoth arrives, smashes into Ultramar, inflicts a lot of damage and is then mostly wiped.
Kraken arrives, spreads itself out and causes ridiculous damage, then is mostly wiped out (this time on two major fronts, Iyanden and Ichar IB, both of which are long-standing established plot elements).
In both instances, a lot of splinter fleets are born from isolated bio-ships that snuck away, fed on a few lightly defended worlds and suddenly became a whole lot more threatening (like an even more widely distributed Kraken).
The additions of Gorgon, Naga, Jormungundr etc to this picture are entirely in keeping with Tyranid history in that it comes in big, sledge-hammer like blows which chew up a lot of worlds and are then shattered into splinters (which are almost impossible to eradicate completely).
Leviathan is on-going, with the Octarius war looking very positive for the Tyranids (and the complete failure of the Imperium to create a second successful plague after Tarsis Ultra; looking very much like the only really effective weapon against the Tyranids has been countered for now). Furthermore, they've actually highlighted that Kraken and Jormungundr have started to gather again in strength (instances of splinter fleets actually re-creating their parent after growing to sufficient size). Really, given the apocalyptic and relentless nature of the Tyranids their narrative has to include an "and then they were stopped somehow, for a while" because if Tyranids keep rolling up the victories then they grow more and more numerous and start pulling off things like Leviathan is at the moment. Treat Tyranid history running up to Leviathan as backdrop that underlines why Leviathan is so dangerous.
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![[Post New]](/s/i/i.gif) 2013/08/19 23:08:36
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Tunneling Trygon
Carrickfergus, Northern Ireland
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That is all well and good, and I believe someone else has mentioned the following in this thread. The Tyranids could not, from a writing perspective, succeed at Ultramar or Iyanden. They had to be defeated, and that doesn't lessen their threat when the writing shows the great costs suffered to defeat them (The description of the Iyanden Avatar vs the Swarmlord is fantastic, although TIGERius or whatever his name is understanding the Hive Mind is just stupid Ultramarine snowflake nonsense). It's the same thing with the Black Crusades - although 13 is a pretty large number of failures, a Black Crusade simply cannot succeed from an out-of-universe perspective, as it would have far too great of an impact on the universe. This is all fine.
However, what is not fine is the Tyranids getting out-adapted by some random and inconsequential Tau group. Just because the forces of Chaos have yet to have a successful Black Crusade does not mean that the CSM codex should be filled with stories of their failures, though, especially not being beaten at their own game. It's like if we had a story about how Khorne Berserkers were defeated in close combat by Guardsmen.
Personally, it doesn't bother me all that much. It does bother a lot of people in the Tyranid community, though, and I can see where they're coming from.
EDIT: I do see your point about them building up, but the same logic therefore must be applied to the Orks. While I have not read the Ork codex, I have not heard complaint about the fluff from Ork players.
EDIT2: It's my birthday! Woo!
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This message was edited 2 times. Last update was at 2013/08/20 00:28:02
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![[Post New]](/s/i/i.gif) 2013/08/20 01:10:14
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Norn Queen
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The problem with the fluff in the current codex isn't that the Tyranids keep losing - as said, it's established fluff. They can't suddenly have Behemoth win at Macragge. The problem is that it reads like a checklist, with a few interesting tidbits thrown in, and nothing really noteworthy other than the fact that they were beaten.
There's hardly any fluff on the worlds that were destroyed, and if it's there, it's half a paragraph simply stating it was destroyed. The whole fluff section reads like the Tyranids are the galaxies punching bag, rather than the extra-galactic horrors that are devouring worlds that they are. Of course they get defeated, but the defeat shouldn't be the focus of the fluff.
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![[Post New]](/s/i/i.gif) 2013/08/20 11:13:04
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Tough Tyrant Guard
UK
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-Loki- wrote:The problem with the fluff in the current codex isn't that the Tyranids keep losing - as said, it's established fluff. They can't suddenly have Behemoth win at Macragge. The problem is that it reads like a checklist, with a few interesting tidbits thrown in, and nothing really noteworthy other than the fact that they were beaten.
There's hardly any fluff on the worlds that were destroyed, and if it's there, it's half a paragraph simply stating it was destroyed. The whole fluff section reads like the Tyranids are the galaxies punching bag, rather than the extra-galactic horrors that are devouring worlds that they are. Of course they get defeated, but the defeat shouldn't be the focus of the fluff.
That's what I would like to see more of too, really. A close-up on a few interesting campaigns, and a good opportunity to showcase some more Tyrannoformation (did I mention that the way the Tyranids hack an ecosystem is incredibly cool and ripe for some sort of in-game role?)...
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![[Post New]](/s/i/i.gif) 2013/08/20 14:24:01
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Raging Ravener
Edmonton, AB, Canada
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Exactly. Yes the build up is important and in key battle like Maccrage you can't change things, it's part of history. But as Loki mentioned all the other fluff is just thrown in there and not much thought is given to it. reading your armies fluff should get you pumped and ready to unleash that same sort of action out on your foes. Not make you go "hmm i guess tyranids are good but they don't seem to win alot" It's something that i think we're going to see a real change in the new codex, and if not then may the gods have mercy on us all
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This message was edited 1 time. Last update was at 2013/08/20 14:24:11
Slash, Gash, Gnash, and Smash! That's the Tyranid way
Hive fleet Sigma
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![[Post New]](/s/i/i.gif) 2013/08/20 15:23:16
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Hyrule Hero wrote:Exactly. Yes the build up is important and in key battle like Maccrage you can't change things, it's part of history.
But as Loki mentioned all the other fluff is just thrown in there and not much thought is given to it. reading your armies fluff should get you pumped and ready to unleash that same sort of action out on your foes. Not make you go "hmm i guess tyranids are good but they don't seem to win alot"
It's something that i think we're going to see a real change in the new codex, and if not then may the gods have mercy on us all
Anyone ever stop to think that the Tyranids are winning a lot?
They wreck serious face and kill masters of battle hundreds of years old...all the while containing a colective conciousness and become stronger with every fight...The tyanids look to be gaining a whole lot more than they're losing.
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![[Post New]](/s/i/i.gif) 2013/08/20 16:16:22
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Towering Hierophant Bio-Titan
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ductvader wrote: Hyrule Hero wrote:Exactly. Yes the build up is important and in key battle like Maccrage you can't change things, it's part of history.
But as Loki mentioned all the other fluff is just thrown in there and not much thought is given to it. reading your armies fluff should get you pumped and ready to unleash that same sort of action out on your foes. Not make you go "hmm i guess tyranids are good but they don't seem to win alot"
It's something that i think we're going to see a real change in the new codex, and if not then may the gods have mercy on us all
Anyone ever stop to think that the Tyranids are winning a lot?
They wreck serious face and kill masters of battle hundreds of years old...all the while containing a colective conciousness and become stronger with every fight...The tyanids look to be gaining a whole lot more than they're losing.
Everytime they seem to fight a named character, they're mortally wounded but miraculously survive to fight again. Marneus Calgar got pasted by the Swarmlord but never got the Eldrad treatment.
Nids need to eat Draigo in the next codex.
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This message was edited 1 time. Last update was at 2013/08/20 16:16:53
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![[Post New]](/s/i/i.gif) 2013/08/20 16:25:08
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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But then he'll burst out of a tyranid every time there's an invasion as some sort of stealer cult super draigo with bug powers...
...though he wont be truly infected...
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This message was edited 1 time. Last update was at 2013/08/20 16:25:19
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![[Post New]](/s/i/i.gif) 2013/08/20 16:36:29
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Huge Hierodule
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So the newest batch of rumors are really juicy. I love the idea of whatever bioform your hive tyrant manifests can alter the army composition.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/08/20 16:41:26
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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tetrisphreak wrote:So the newest batch of rumors are really juicy. I love the idea of whatever bioform your hive tyrant manifests can alter the army composition.
I am not seeing this across the normal reliable sites...where did you hear that?
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![[Post New]](/s/i/i.gif) 2013/08/20 16:44:01
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Longtime Dakkanaut
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tetrisphreak wrote:So the newest batch of rumors are really juicy. I love the idea of whatever bioform your hive tyrant manifests can alter the army composition.
Do you have a source, sounds a little wishlisty?
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![[Post New]](/s/i/i.gif) 2013/08/20 16:51:39
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Huge Hierodule
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http://natfka.blogspot.com/2013/08/tyranids-can-ally-with-themselves.html?m=1
It's faeit 212, which has been hit-and-miss but overall I think this is in the very real realm of possibility.
As an aside, I was thinking of lictors today and I really think they need something to represent their close combat prowess, like a "dodge" invulnerable save in cc only (like wyches). Even a 4++ would be acceptable, really.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/08/20 17:02:43
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Hm...its interesting.
Faeit's no Bell or BoK but the post feels real enough to me to consider at least.
If the warlord determines the army type is true...I hope this works with primes and possibly tervigons too...no one is going to get sucked in to having to take a tyrant i think
Automatically Appended Next Post: Also...I am completely okay with Tyranid Psychics getting nerfed as long as it means that synergetic buffs take their place. Kind of like tau and necrons have.
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This message was edited 1 time. Last update was at 2013/08/20 17:13:28
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![[Post New]](/s/i/i.gif) 2013/08/20 17:16:47
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Infiltrating Broodlord
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ductvader wrote:
"BIG BUG" – Larger than Tervigon sized HQ unit. Oval base, hunched over, but wider. Has 18” synapse. Psyker 4. Prime version: Grants FNP and Counter Attack to Nids in 12.” Stats like Tervigon, except 2A. SitW
Something that might lend a bit of credibility to this, on page 197 in the main rulebook there is a picture of Tyranids fighting against the Imperial Fists and in the background there is a really big Tyranid walking on all 6 pairs of limbs. It doesn't have the reproductive sack of a Tervigon and doesn't match the appearance of any other existing model, so it could be a teaser for the rumored critter (akin to the "unknown Biomorph" on page 216).
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This message was edited 2 times. Last update was at 2013/08/20 17:30:41
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![[Post New]](/s/i/i.gif) 2013/08/20 17:22:26
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Fair point.
Was it any of these?
http://wh40k.lexicanum.com/wiki/Species_of_Tyranid#.UhOlgz_u2Cg
There are constantly new images though.
Tyranids can be almost anything.
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![[Post New]](/s/i/i.gif) 2013/08/20 17:52:54
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Infiltrating Broodlord
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It's difficult to say, as the creature is drawn in the style of the 5th edition codex's artwork... It is definitely bigger than a Tervigon though, as there is what looks to be a Harpy flying right above it and a stormraven zooming towards it.
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![[Post New]](/s/i/i.gif) 2013/08/20 17:56:01
Subject: TYRANIDS ~ Let's take a trip down memory lane and look to the future with hope!
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Hm...could be...we have pretty solid rumors thus far that its going to happen...
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