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![[Post New]](/s/i/i.gif) 2011/11/01 21:38:19
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Nihilistic Necron Lord
The best State-Texas
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tetrisphreak wrote:Sasori wrote:Swara wrote:tetrisphreak wrote:As long as you move 12 or less, you can disembark and assault the other one after killing the first in your movement phase.
 Gonna make my GK player and his duel gunner dreads mad.
I can't wait to field two Tachyon Arrows and the Harp of Dissonance against some psyriflemen.
If you can knock out Two Psyriflemen on the first turn, before they can even get a chance to shoot, you've really crippled the GKs Anti Tank. That would just be fantastic.
Plus you can easily out range them with unlimited range. To pour salt in their wounds, pop a solar pulse and make them squint on their first shooting phase.
That's the plan. I want to hit the Major Anti-Tank hard and fast with my unlimited range weapons, while they are still under Night Fighting rules. If I can Cripple (Or outright destroy all of it) In the first two turns while I have Solar Pulses, it's just going to be clean up duty after that.
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![[Post New]](/s/i/i.gif) 2011/11/01 21:39:53
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Depraved Slaanesh Chaos Lord
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Sasori wrote:I can't wait to field two Tachyon Arrows and the Harp of Dissonance against some psyriflemen.
I'm thinking 3. I like the sound of Anraykr (sp?) the Traveller, and I think he gets a Tachyon Arrow as well. (mind you, with 3 shots, the temptation to wipe out a super-powered Matt Ward HQ choice right outta the gate is really tempting)
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![[Post New]](/s/i/i.gif) 2011/11/01 21:42:42
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Trazyn's Museum Curator
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Don't forget about the Stalker, how he can make things TL.
Just plant a H.Gauss Cannon on him, have him snipe at a vehicle, and let them rip.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/01 21:44:24
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Nihilistic Necron Lord
The best State-Texas
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azazel the cat wrote:Sasori wrote:I can't wait to field two Tachyon Arrows and the Harp of Dissonance against some psyriflemen.
I'm thinking 3. I like the sound of Anraykr (sp?) the Traveller, and I think he gets a Tachyon Arrow as well. (mind you, with 3 shots, the temptation to wipe out a super-powered Matt Ward HQ choice right outta the gate is really tempting)
I didn't see any other way to field more than 2, since I think only our HQ's can take them.
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![[Post New]](/s/i/i.gif) 2011/11/01 21:45:38
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Trazyn's Museum Curator
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Sasori wrote:azazel the cat wrote:Sasori wrote:I can't wait to field two Tachyon Arrows and the Harp of Dissonance against some psyriflemen.
I'm thinking 3. I like the sound of Anraykr (sp?) the Traveller, and I think he gets a Tachyon Arrow as well. (mind you, with 3 shots, the temptation to wipe out a super-powered Matt Ward HQ choice right outta the gate is really tempting)
I didn't see any other way to field more than 2, since I think only our HQ's can take them.
Can't normal lords take them as well? I'm sure I saw that in their possible load out.
Nvm. They can't
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This message was edited 1 time. Last update was at 2011/11/01 21:46:27
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/01 21:45:39
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Huge Hierodule
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Robots, rejoice! Our time to dominate local MSU armies is soon at hand!
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/01 21:46:42
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fireknife Shas'el
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Sasori wrote:Kelvan wrote:
Some sources don't want to be revealed by nicknames or at all. So it is better to not include user name. For example I'm guy from nowhere. However, from a month I have access to several pages of new codex. All of what I have seen is with agreement with current rumours.
If he is posting on a forum, then clearly he doesn't care about being "revealed".
Sasori is correct. If you are quoting something posted on a public forum then identify who you are quoting. Conversely, if the person sends you a personal message, email, or calls you up, then keep it anonymous (unless he tells you to reveal his identity).
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![[Post New]](/s/i/i.gif) 2011/11/01 22:11:33
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fresh-Faced New User
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the lychguard shields are a bit weird, gives the unit a 4++ which if they pass they reflect the shot at another unit within 6" at the same str + AP, works on templates and blasts but it only reflects the hits themselves and states you dont re-position the template/blast
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![[Post New]](/s/i/i.gif) 2011/11/01 22:13:57
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Discriminating Deathmark Assassin
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So in planning my upcoming army, where most of my Troops will be Immortals, I wonder if it will be better to take squads of five or ten.
If a squad of five takes five casualties. It is gone forever. A squad of ten will let a good portion of them get back up.
But if a squad of five gets swept in combat, you only lose those five, whereas a squad of ten getting swept loses you that many more.
Opinions?
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![[Post New]](/s/i/i.gif) 2011/11/01 22:19:32
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Secret Inquisitorial Eldar Xenexecutor
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Take 10 with Tesla, get within range and spend the rest of the battle trying to walk backwards out of assault range while firing.
But seriously I'm looking at more 9 with Cryptek with the ability to take various pieces of wargear to slow down/make an enemy assault more risky.
(Only 9 because the last torso will be used in making the Cryptek)
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![[Post New]](/s/i/i.gif) 2011/11/01 22:26:37
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Huge Hierodule
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Melcavuk wrote:Take 10 with Tesla, get within range and spend the rest of the battle trying to walk backwards out of assault range while firing.
But seriously I'm looking at more 9 with Cryptek with the ability to take various pieces of wargear to slow down/make an enemy assault more risky.
(Only 9 because the last torso will be used in making the Cryptek)
Make a cryptek using a warrior torso instead of an immortal one, with immortal bits on it and probably a spare praetorian rod of the covenant (to represent the staff of eldritch lightning or tremorstave or what-have-you). Deathmark head, voila, beardless cryptek!
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/01 22:28:07
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Trazyn's Museum Curator
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tetrisphreak wrote:Melcavuk wrote:Take 10 with Tesla, get within range and spend the rest of the battle trying to walk backwards out of assault range while firing.
But seriously I'm looking at more 9 with Cryptek with the ability to take various pieces of wargear to slow down/make an enemy assault more risky.
(Only 9 because the last torso will be used in making the Cryptek)
Make a cryptek using a warrior torso instead of an immortal one, with immortal bits on it and probably a spare praetorian rod of the covenant (to represent the staff of eldritch lightning or tremorstave or what-have-you). Deathmark head, voila, beardless cryptek!
I would use a lychguard torso myself. I need some anyway to reinforce my pariah squad.
@Chizel : Hey, are the pariahs really gone from the codex? What does your friend say?
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This message was edited 1 time. Last update was at 2011/11/01 22:28:49
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/01 22:32:53
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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Mjoellnir wrote:chizal wrote:
destroyers are now 1-5 per squad with up to 3 being upgraded to heavies
Okay, my Deathwatch Kill-Marine will definitely get a new weapon.
I am no longer mad that I will only be able to field half of my six destroyers in a unit.
I'm thinking 3 normal and 2 heavy will make for a fine mix of weapons.
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2011/11/01 22:33:17
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fresh-Faced New User
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Pariahs are gone, the new fluff says they are after the perfect flesh form to transfer to and not a mixture of machine/flesh, so they got the boot
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![[Post New]](/s/i/i.gif) 2011/11/01 22:34:02
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Trazyn's Museum Curator
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Well f  k .
I liked those guys.
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This message was edited 1 time. Last update was at 2011/11/01 22:34:18
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/01 22:39:17
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Depraved Slaanesh Chaos Lord
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Sasori wrote:azazel the cat wrote:Sasori wrote:I can't wait to field two Tachyon Arrows and the Harp of Dissonance against some psyriflemen.
I'm thinking 3. I like the sound of Anraykr (sp?) the Traveller, and I think he gets a Tachyon Arrow as well. (mind you, with 3 shots, the temptation to wipe out a super-powered Matt Ward HQ choice right outta the gate is really tempting)
I didn't see any other way to field more than 2, since I think only our HQ's can take them.
My bad. I thought that the regular Lords could take Tachyon Arrows.
That's twice in one day you've proved me wrong.
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![[Post New]](/s/i/i.gif) 2011/11/01 22:40:01
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Numberless Necron Warrior
New Zealand
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This new information change a lot!
I'll have to go back to the drawing board on the list I was forming in my head, kinda bummed about Wraiths changing to constructs, but that would actually fit in better with their apparent stat line to be honest, 2 wounds + RP that could be boosted with an orb would be a little too strong, you'd be tying up close combat units all day long, I'm totally still going to run the old models, and convert them to have whip arms, or extra arms with whips
Glad the only thing I am getting is the Codex at this stage, I'll be playing many proxy games before getting models as there appears to be quite a few decent options.
Triarch Stalker is sounding good! I was worried it would cost more than a dreadnought, but looks like it will be in that area, and will certainly have his role to play in any heavy shooting situations. Any idea on death mark cost? The combination of the two would suddenly make rapid fire weapons super effective!
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This message was edited 3 times. Last update was at 2011/11/01 22:55:03
Retired Space Marine and Necron 40K player. Looking to start Warmahordes in the future.
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![[Post New]](/s/i/i.gif) 2011/11/01 22:43:07
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fresh-Faced New User
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chizal wrote:Pariahs are gone, the new fluff says they are after the perfect flesh form to transfer to and not a mixture of machine/flesh, so they got the boot
..... All hail Necron Overlord Barbossa of the Cairn Ship Black Pearl. Seeking to undo the curse of undeath on his crew. (A shame that there's no Jack Sparrow who can make it happen in mid-battle.)
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![[Post New]](/s/i/i.gif) 2011/11/01 22:43:51
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Decrepit Dakkanaut
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Necron pirates?
Please someone make it so.
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![[Post New]](/s/i/i.gif) 2011/11/01 22:44:49
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Nihilistic Necron Lord
The best State-Texas
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azazel the cat wrote:Sasori wrote:azazel the cat wrote:Sasori wrote:I can't wait to field two Tachyon Arrows and the Harp of Dissonance against some psyriflemen.
I'm thinking 3. I like the sound of Anraykr (sp?) the Traveller, and I think he gets a Tachyon Arrow as well. (mind you, with 3 shots, the temptation to wipe out a super-powered Matt Ward HQ choice right outta the gate is really tempting)
I didn't see any other way to field more than 2, since I think only our HQ's can take them.
My bad. I thought that the regular Lords could take Tachyon Arrows.
That's twice in one day you've proved me wrong.
I Wish, I would load up on as many of those suckers as I could. Destroying every Vehicle in an enemies army, turn one, from unlimited range? Yes please!
The countdown is unbearable at this point! Sucks that I may not even get to have my Codex on Saturday :(
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![[Post New]](/s/i/i.gif) 2011/11/01 22:48:34
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Tail-spinning Tomb Blade Pilot
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There is talk of necron mercs. Sounds like they could be pirates to me
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2K Daemons Fantasy
2.5K Ogres
3K Flesh Tearers
2K Necrons
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![[Post New]](/s/i/i.gif) 2011/11/01 22:49:42
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Devastating Dark Reaper
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Going back to the Lycheguard shield debate: I was under the impression that ANY unit firing at the squad could get its shots deflected at another enemy unit within 6".
for example, unit A shoots the shield guards from 24" away and enemy unit B is within 6". Those shots saved are deflected into unit B.
While it is still a bit of a novelty, this makes the deflection a lot more useful.
does anyone know which is true?
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2,000 6th Ed 1-0-0
2,000
1,750 |
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![[Post New]](/s/i/i.gif) 2011/11/01 22:50:52
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Trazyn's Museum Curator
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jspyd3rx wrote:There is talk of necron mercs. Sounds like they could be pirates to me 
Pirates, you say?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/01 22:54:54
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fresh-Faced New User
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Gus Indo wrote:for example, unit A shoots the shield guards from 24" away and enemy unit B is within 6". Those shots saved are deflected into unit B.
this is correct
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![[Post New]](/s/i/i.gif) 2011/11/01 22:55:15
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Decrepit Dakkanaut
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Collection of the next BramGaunt quotes, added to first post:
BramGaunt wrote:Dying...to...find out the cost of Triarch Stalkers.
less then 10 immortals, but more then 10 warriors.
And the giant necron with c'tan shard wasn't from me. There is no Necromancer. The only walker in there is the awesome Triarch Stalker, an he doesn't look like a Necron.
Also: Wraiths, Scarabs and Tomb Spyders have NO reanimation Protocols. Because they are no Necrons.
How many DCCWs does it have?
Sadly none. It's CC abilities are average at best. It's main Function is to mark targets for twinlinked fire.
(...)
It's a heavy flamer.
It can be upgraded to a S7 ap4 5" Blast for very few points, or it can have a twinlinked Heavy Gauss Canon.
On the C'tans Flaming Death ability that makes Melta and Flamer 'get hot':
1st: It applys to your own units aswell, so stay away from your Triarch Stalkers with it...
2nd: You roll a D6 each time any Melta or flamebased (speak: using the flame template) is fired within 12". On a roll of 1, the Model is removed from play (weapon destroyed if it's a vehicle). Shots are not fired if a 1 is rolled. Twinlinked does not help. So basically, 1/6 of all Melta/Flamer near the C'tan will die.
The powers are all reasonably priced. The Fragment itself is less then 200 pts aswell.
I guessed Small blast but thats even better.
No, it's the 5 Inch blast for the Triarch Stalker. It's called a Particlesomething. Not the Big particle something that the monolith has, but bigger then the smaller particlesomething that the jetbikes can have.
The jetbikes can be taken in units of 5. They can be upgraded to BS5, can have a 3+ AS (4+ base) and can have the Stealth USR. Yak already covered this. They can switch the twinlinked teslaweaponthingy-the-immortals-have to a twinlinked Gauss Blaster or to a particleboomstick (I cant read my own handwriting what the exact name is...) S6 AP 5 Blast weapon.
Sounds as though wraiths are constructs like scarabs and Spyders now. Makes me wonder how similar in look the new ones will be to the existing models when they arrive.
If they follow the artworks, not that much. Scarabs are the same, but the other two are really different.
Wraiths look like small metal Trygon, basically, and Spyders... well, they still have the same back, but more smaller legs in front.
(...)
If my memory doesn't play any tricks to me it's the wraiths that have the coils, not the spyders. But great idea... oo
As long as I didn't skip anything, its Wraiths only. Any model in b2b strikes at I1.
Twin linked Tesla is a big difference to what the immortals carry - more chances for extra hits, plus greater mobility to get the shots to where they need to go. Squad size will be the limiting factor here, however.
Up to 5. They are only a little priceyer than immortals at base, but really add up on points if you buy the fancy toys.
that is eating me up. I'm telling myself that it doens't mean there are some hidden tricks or twists we don't know about.
But my unconcsious mind keeps telling me otherwise.
Look, man. I am only human. I make mistakes. But I passed on only things for the past... what, 6 hours? that I -read- in the actual -book-. It was not my book, but a genuine book still. I don't have it with me here or I'd gladly share anythign with you. My brain is usually pretty occupied after work, so I took some notes, but since I have a fair share of paperwork I was not that enthusiastic. I've been a little selfish there and read mostly fluff (which I enjoyed). Maybe next time I get around I can have a better look at rules, though most things are out there now.
Night Scythe is fewer points then the Ghost bark
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![[Post New]](/s/i/i.gif) 2011/11/01 22:57:52
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Discriminating Deathmark Assassin
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Odd question: wargear has to be modeled on the figure, or mentioned if not accyrately modeled. Do manifestation powers? Do I have to mention ahead of time that that forest you plan to walk through is actually home to a ravenous Grue, or that your army bought bargain basement meltas? Or is it acceptable to spring that on people?
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This message was edited 1 time. Last update was at 2011/11/01 22:58:57
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![[Post New]](/s/i/i.gif) 2011/11/01 22:59:43
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Nihilistic Necron Lord
The best State-Texas
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Nightbringer's Chosen wrote:Odd question: wargear has to be modeled on the figure, or mentioned if not accyrately modeled. Do manifestation powers? Do I have to mention ahead of time that that forest you plan to walk through is actually home to a ravenous Grue, or that your army bought bargain basement meltas? Or is it acceptable to spring that on peo
I don't see how the C'tan Abilities would be any different than Psychic powers in that respect. You don't model those on, after all.
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![[Post New]](/s/i/i.gif) 2011/11/01 23:00:38
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Trazyn's Museum Curator
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Nightbringer's Chosen wrote:Odd question: wargear has to be modeled on the figure, or mentioned if not accyrately modeled. Do manifestation powers? Do I have to mention ahead of time that that forest you plan to walk through is actually home to a ravenous Grue, or that your army bought bargain basement meltas? Or is it acceptable to spring that on people?
Is it in the army list? If so, you may laugh at the look of terror on your opponents face when all meltas explode spectacularly.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/11/01 23:01:41
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Depraved Slaanesh Chaos Lord
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I'll just buy the codex, read through it over lunch, and then just buy what I think I'll need. I seriously doubt my FLGS will be sold out of Necron models, as Necron players are a rare breed in my area.
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![[Post New]](/s/i/i.gif) 2011/11/01 23:03:02
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fresh-Faced New User
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LOL if you did have to model the shards powers i'd love to see what people used for the exploding flame/melta weapons ability :p
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