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![[Post New]](/s/i/i.gif) 2011/11/02 00:13:42
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Nihilistic Necron Lord
The best State-Texas
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azazel the cat wrote:I'll just buy the codex, read through it over lunch, and then just buy what I think I'll need. I seriously doubt my FLGS will be sold out of Necron models, as Necron players are a rare breed in my area.
Give yourself some time to save up for the Second wave as well
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![[Post New]](/s/i/i.gif) 2011/11/01 23:08:06
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Huge Hierodule
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Sasori wrote:azazel the cat wrote:I'll just buy the codex, read through it over lunch, and then just buy what I think I'll need. I seriously doubt my FLGS will be sold out of Necron models, as Necron players are a rare breed in my area.
Give yourself some time to save up for the Second wave as well
Second wave is said to be sometime in January/February 2012. Plenty of kids will have holiday money. Plenty of adults will be broke from the holidays. LOL
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/01 23:10:26
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Depraved Slaanesh Chaos Lord
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Until I -know- otherwise, I'm gonna go ahead and assume the second wave will be a week or two behind all of those MIA Tyranid models.
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![[Post New]](/s/i/i.gif) 2011/11/01 23:11:00
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Huge Hierodule
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azazel the cat wrote:Until I -know- otherwise, I'm gonna go ahead and assume the second wave will be a week or two behind all of those MIA Tyranid models.
^That's the safe money bet.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/01 23:11:48
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Devastating Dark Reaper
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chizal wrote:LOL if you did have to model the shards powers i'd love to see what people used for the exploding flame/melta weapons ability :p
I already have mine painted in a molten color scheme like the Eldar's Avatar of Khaine. I think that represents well
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2,000 6th Ed 1-0-0
2,000
1,750 |
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![[Post New]](/s/i/i.gif) 2011/11/01 23:49:37
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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Any word on wraith point cost?
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2011/11/01 23:59:27
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fell Caller - Child of Bragg
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If Destroyers are still 1-5, I'm going to be a rather happy gentleman (aside from the fact that I'm going to have to find a way to strip the paint off of my existing destroyers...). 40 points per, for deep striking assault 2 S5 AP3 guns sounds pretty cool, especially with their decent range and rumored ranged future PE. Automatically Appended Next Post: tetrisphreak wrote:Sasori wrote:azazel the cat wrote:I'll just buy the codex, read through it over lunch, and then just buy what I think I'll need. I seriously doubt my FLGS will be sold out of Necron models, as Necron players are a rare breed in my area.
Give yourself some time to save up for the Second wave as well
Second wave is said to be sometime in January/February 2012. Plenty of kids will have holiday money. Plenty of adults will be broke from the holidays. LOL
I'd be ecstatic if this is actually the case. It'll take me forever to finish painting my army from scratch, but hopefully I'll have all my Arks, Warriors, and 'Liths done by then.
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This message was edited 1 time. Last update was at 2011/11/02 00:02:15
Over 350 points of painted Trolls and Cyriss |
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![[Post New]](/s/i/i.gif) 2011/11/02 00:09:43
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Regular Dakkanaut
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Spent the last 3 days attempting to catch up with this topic with only 1 hour access to the internet a day, if i chose not to eat lunch and only get a half-hour, and I find out that my 15 Destroyers will all be usable? I said time and time again I'd rather have up to 5 in a squad, and my wish came true! In every army I field, I will be playing a minimum of 2 full destroyer squads. I don't care how uncompetitive it is, I will play them. Oh, I am definitely happier than a necrotyr who didn't want to become a necron.
On a side note: I am going to be playing a blood angel player who has never played the army before, and his entire army is made to drop. My plan is to take 3 squads of deathmarks and the guy who allows reserve units to drop just like the deathmark unit. when he drops, I'll drop. then rapid fire him to death. or die. thoughts?
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/02 00:20:59
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Longtime Dakkanaut
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Since currently he will get to shoot you first, youd die if your near him
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![[Post New]](/s/i/i.gif) 2011/11/02 00:23:12
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Huge Hierodule
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FalkorsRaiders wrote:Spent the last 3 days attempting to catch up with this topic with only 1 hour access to the internet a day, if i chose not to eat lunch and only get a half-hour, and I find out that my 15 Destroyers will all be usable? I said time and time again I'd rather have up to 5 in a squad, and my wish came true! In every army I field, I will be playing a minimum of 2 full destroyer squads. I don't care how uncompetitive it is, I will play them. Oh, I am definitely happier than a necrotyr who didn't want to become a necron.
On a side note: I am going to be playing a blood angel player who has never played the army before, and his entire army is made to drop. My plan is to take 3 squads of deathmarks and the guy who allows reserve units to drop just like the deathmark unit. when he drops, I'll drop. then rapid fire him to death. or die. thoughts?
Sniper weapons will help, but they'll be no more effective on blood angels than gauss flayers (except for the marked squad, and the occasional rend). I would use your elite slots to harbor a squad of lychguard and then spend points on destroyers. He'll drop in the open and get no saves vs the ap3 gauss cannons. Mop up with immortals & gauss blasters (you're admitting you'll start the game in rapid fire range, that means that gauss blasters are a superb weapon choice to tesla in this case).
Also a destroyer lord, or a foot lord with a warscythe. Assault with the lychguard after they drop. Win.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/01 00:07:21
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Loyal Necron Lychguard
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Codex and stormlord shipped today. I cannot wait!
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This message was edited 1 time. Last update was at 2011/11/02 00:25:29
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![[Post New]](/s/i/i.gif) 2011/11/02 00:26:42
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Regular Dakkanaut
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My friend hasn't read all of his codex, and hasn't played a game yet. Against a person who looked at the internet before buying models/making a list I might fear and use a list that may end up a closer game, but against a guy who thinks taking 8 drop pods for the sake of dropping empty drop pods is a good idea and has yet to play a game of 40k, I want to have fun and do all sorts of dickery. "I drop this drop pod here, and then you get to drop 4 squads? that's op" Automatically Appended Next Post: tetrisphreak wrote:FalkorsRaiders wrote:Spent the last 3 days attempting to catch up with this topic with only 1 hour access to the internet a day, if i chose not to eat lunch and only get a half-hour, and I find out that my 15 Destroyers will all be usable? I said time and time again I'd rather have up to 5 in a squad, and my wish came true! In every army I field, I will be playing a minimum of 2 full destroyer squads. I don't care how uncompetitive it is, I will play them. Oh, I am definitely happier than a necrotyr who didn't want to become a necron.
On a side note: I am going to be playing a blood angel player who has never played the army before, and his entire army is made to drop. My plan is to take 3 squads of deathmarks and the guy who allows reserve units to drop just like the deathmark unit. when he drops, I'll drop. then rapid fire him to death. or die. thoughts?
Sniper weapons will help, but they'll be no more effective on blood angels than gauss flayers (except for the marked squad, and the occasional rend). I would use your elite slots to harbor a squad of lychguard and then spend points on destroyers. He'll drop in the open and get no saves vs the ap3 gauss cannons. Mop up with immortals & gauss blasters (you're admitting you'll start the game in rapid fire range, that means that gauss blasters are a superb weapon choice to tesla in this case).
Also a destroyer lord, or a foot lord with a warscythe. Assault with the lychguard after they drop. Win.
That reminds me, the lord will have a +2s, 2d6 warscythe. gonna take a ccb with him and laugh as I pull shenanigans. I will definitely keep your points in mind for the next list that will be this concept, just not as dumb.
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This message was edited 1 time. Last update was at 2011/11/02 00:28:59
4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/02 00:35:03
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Pile of Necron Spare Parts
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FalkorsRaiders wrote:Spent the last 3 days attempting to catch up with this topic with only 1 hour access to the internet a day, if i chose not to eat lunch and only get a half-hour, and I find out that my 15 Destroyers will all be usable? I said time and time again I'd rather have up to 5 in a squad, and my wish came true! In every army I field, I will be playing a minimum of 2 full destroyer squads. I don't care how uncompetitive it is, I will play them. Oh, I am definitely happier than a necrotyr who didn't want to become a necron.
On a side note: I am going to be playing a blood angel player who has never played the army before, and his entire army is made to drop. My plan is to take 3 squads of deathmarks and the guy who allows reserve units to drop just like the deathmark unit. when he drops, I'll drop. then rapid fire him to death. or die. thoughts?
If you really want to do something like that, you could try taking Nemesor Zahndrekh and instead of Deep Striking Deathmarks, just DS some wraithsor praetorians to counter him. Zahndrekh allows ALL DSing units to do what the Deathmarks do.
Alternatively, sit back with destroyers next to counter-charge units (C'tan?) in order to keep him in the open under the scopes of your Gauss Cannons.
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Fire does not cleanse, it blackens. |
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![[Post New]](/s/i/i.gif) 2011/11/02 00:55:20
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Loyal Necron Lychguard
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Guessing that it doesn't mean much, but the unit of destroyers in the Mat Ward video was 5 models.
None of the other units were above their strength. Take that as you will.
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![[Post New]](/s/i/i.gif) 2011/11/02 01:01:20
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Regular Dakkanaut
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Mustakha the Undying wrote:
If you really want to do something like that, you could try taking Nemesor Zahndrekh and instead of Deep Striking Deathmarks, just DS some wraithsor praetorians to counter him. Zahndrekh allows ALL DSing units to do what the Deathmarks do.
Alternatively, sit back with destroyers next to counter-charge units (C'tan?) in order to keep him in the open under the scopes of your Gauss Cannons.
Already was fielding 3 units of 3 destroyers, which now will be 5 in a squad, to counter. And i was taking that guy. I forgot his name, but Zahndrekh was the lord i would take. The reason i wasn't gonna take wraiths or praetorians is the points. 10 deathmarks, at 19 pts a piece, is 190. 5 praetorians cost 200, and i only own 2 wraiths, so i cant use those since i wont get them in time. With 580 points of destroyers (2 squads of 5, 1 squad of 4), 570 points of deathmarks (3 squads of 10), guessing zahndrekh is 160 pts and the ccb at 110 points (don't ask why those points, just guessing based off of my own thoughts of potential points/usefulness value), a monolith at 200 pts, and the minimum 130pts for 2 squads of 5 warriors, i get a 1750 point list for a 1750 point game. I have no idea what he is taking, and i'll admit that i have no defense for cc, but i'm hoping by dropping 6 squads and a monolith in 1 turn will make me win the game then and there. who knows, maybe it won't.
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/02 01:05:20
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Numberless Necron Warrior
New Zealand
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Anpu-adom wrote:Guessing that it doesn't mean much, but the unit of destroyers in the Mat Ward video was 5 models.
None of the other units were above their strength. Take that as you will.
I noticed that as well and found it kinda strange, it makes more sense at the moment however
The Nightscythe transport certainly has it place if it is indeed 90points, very FAST transport option there, keep them on the move and obtain a very handy cover save. But if this 2D6 thing pans out to be true, it's the one thing I'm going to be skeptical about until I read it from an official codex myself, then it really does look like 90% of lords will be riding the barge laughing as they go on a tank killing spree, makes me wonder if Nemesor can give himself tank hunter
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Retired Space Marine and Necron 40K player. Looking to start Warmahordes in the future.
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![[Post New]](/s/i/i.gif) 2011/11/02 01:12:19
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Pile of Necron Spare Parts
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Sectiplave wrote:Anpu-adom wrote:Guessing that it doesn't mean much, but the unit of destroyers in the Mat Ward video was 5 models.
None of the other units were above their strength. Take that as you will.
I noticed that as well and found it kinda strange, it makes more sense at the moment however
The Nightscythe transport certainly has it place if it is indeed 90points, very FAST transport option there, keep them on the move and obtain a very handy cover save. But if this 2D6 thing pans out to be true, it's the one thing I'm going to be skeptical about until I read it from an official codex myself, then it really does look like 90% of lords will be riding the barge laughing as they go on a tank killing spree, makes me wonder if Nemesor can give himself tank hunter 
I don't think Zahndrekh has a Warscythe. Pretty sure it's a Void Blade (Entropic and Rending). Otherwise he'd be, without question, the best character to take.
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Fire does not cleanse, it blackens. |
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![[Post New]](/s/i/i.gif) 2011/11/02 01:18:21
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Freaky Flayed One
NYC
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I can't wait to start crushing space marine scum. One question, I read in the first post that wraiths are I 2, that's a typo right?
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When Khorne gives you lemons, BLOOD FOR THE BLOOD GOD!!!
Tomb Spyder with Gloom Prism=Gloom Spyder
remember you heard it here first.
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![[Post New]](/s/i/i.gif) 2011/11/02 01:22:00
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Regular Dakkanaut
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Over 9000! wrote:I can't wait to start crushing space marine scum. One question, I read in the first post that wraiths are I 2, that's a typo right?
No, wraiths are Initiative 2 to our knowledge. Most, if not all, of the army is Initiative 2 to our knowledge.
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/02 01:23:22
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Depraved Slaanesh Chaos Lord
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Over 9000! wrote:I can't wait to start crushing space marine scum. One question, I read in the first post that wraiths are I 2, that's a typo right?
No, it's not a typo. Please refer to pages 118-ish through 130-ish for extensive discussion on the matter.
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![[Post New]](/s/i/i.gif) 2011/11/02 01:27:55
Subject: Re:Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Regular Dakkanaut
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I look and see that this topic has 154 pages. Then i remember the other 4 or 5 topics that had at least 11+ pages to about 100+ pages for "necron rumors". then I laugh once i realize i only have to wait a few more days.
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/02 01:43:42
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Numberless Necron Warrior
New Zealand
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Over 9000! wrote:I can't wait to start crushing space marine scum. One question, I read in the first post that wraiths are I 2, that's a typo right?
It makes me sad, but I get the impression that you should forget most of the old Wraith fluff, they aren't Necron's anymore, they are constructs like Tomb Spyders and Scarabs, and will be getting a whole new model to suit this. So the idea of quick, lithe and ethereal Wraiths is a thing of the past :(
IRT; Mustakha
Damn, I totally didn't think about what weapon he came with, you are right! It's one of the weapons which I think is the least useful for a special character too :(
This really changes my plans for supporting Wraiths with a Destroyer lord, the new Wraiths don't need a res orb anymore, so it's not that critical that they have lord support. May have to run Nemesor on foot and a CCB overlord with the scythe going all out anti-tank.
Waiting until Saturday is just painful right now! I've only been waiting 3 years for an update myself, but suddenly 3 days seems even longer.
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This message was edited 2 times. Last update was at 2011/11/02 01:46:16
Retired Space Marine and Necron 40K player. Looking to start Warmahordes in the future.
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![[Post New]](/s/i/i.gif) 2011/11/02 01:44:04
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Huge Hierodule
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If dakkadakka is any indication, necron players are drooling at this update more than I can recall for other recent codex releases.
way more.
RISE OF THE MACHINES!
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/02 01:56:53
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Devastating Dark Reaper
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Special Characters
Y U No take warscythe?
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2,000 6th Ed 1-0-0
2,000
1,750 |
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![[Post New]](/s/i/i.gif) 2011/11/02 02:04:43
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Numberless Necron Warrior
New Zealand
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Gus Indo wrote:Special Characters
Y U No take warscythe?
I would actually take that as more 'evidence' leading me to believe that Warscythes do indeed get 2d6 vehicle penetration, like mentioned above some of the special characters being able to ride barges AND decimate anything with rear AV11 on top of all their special abilities, would be IG points cost broken  (no offense IG players)
It would be a huge booster for the uptake of a generic Overlords!
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This message was edited 2 times. Last update was at 2011/11/02 02:08:34
Retired Space Marine and Necron 40K player. Looking to start Warmahordes in the future.
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![[Post New]](/s/i/i.gif) 2011/11/02 02:09:43
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Pile of Necron Spare Parts
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I've been putting a lot of thought into what kinds of Overlords I'm going to use, and I've come to the following conclusions:
a) Assuming the Warscythe is 2d6 Armor Penetration, I will be taking an Command Barge every game without question. That ability is one of the most reliable ways to destroy vehicles (of any kind) in the game, while giving your Overlord strong protection and mobility.
b) Depending on their points cost, and the size of the game, I plan to take Nemesor Zahndrekh and Vargard Obyron quite often. Zahndrekh's ability to give friendlies USR's, remove enemy's, AND improve DS function is more than enough to say he's worth it, and that's before you consider has a 2+/3++ and Rez orb. Stick him in a squad of Immortals or Warriors as some CC protection but mainly shooting protection, and and he can command the army from the back lines while Vargard Obyron joins a few Lychguard to help destroy T4 models on the charge. Having a Lord and Obyron in a Lychguard unit with shields provides the toughness and offensive capabilities to potentially defeat a unit of Nobs on the charge, and they can teleport around the battlefield as needed.
3) Another type of overlord I would like to try is one whose role is counter-charge protection against characters, especially ones like Ghazkhull. From what I've read, the Tesseract Labyrinth could be decent way to defeat super-powered characters, and using that with Mindshackle Scarabs could be the way to take on units like that. Keeping an Overlord in back to hold a Rez Orb and these other pieces of gear could be a good way to keep your back lines protected, and he could also toss in a Tachyon Arrow to boot.
Any other ideas people have come up with for their Lords? It seems like sticking a lord in a unit of Praetorians might be effective if they have a Night Scythe to bring them closer. They could look for units like Assault Marines (or even PF terminators) to kill, though anything with high strength power weapons is going to be a gamble.
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Fire does not cleanse, it blackens. |
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![[Post New]](/s/i/i.gif) 2011/11/02 02:16:26
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Nihilistic Necron Lord
The best State-Texas
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Mustakha the Undying wrote:I've been putting a lot of thought into what kinds of Overlords I'm going to use, and I've come to the following conclusions:
a) Assuming the Warscythe is 2d6 Armor Penetration, I will be taking an Command Barge every game without question. That ability is one of the most reliable ways to destroy vehicles (of any kind) in the game, while giving your Overlord strong protection and mobility.
b) Depending on their points cost, and the size of the game, I plan to take Nemesor Zahndrekh and Vargard Obyron quite often. Zahndrekh's ability to give friendlies USR's, remove enemy's, AND improve DS function is more than enough to say he's worth it, and that's before you consider has a 2+/3++ and Rez orb. Stick him in a squad of Immortals or Warriors as some CC protection but mainly shooting protection, and and he can command the army from the back lines while Vargard Obyron joins a few Lychguard to help destroy T4 models on the charge. Having a Lord and Obyron in a Lychguard unit with shields provides the toughness and offensive capabilities to potentially defeat a unit of Nobs on the charge, and they can teleport around the battlefield as needed.
3) Another type of overlord I would like to try is one whose role is counter-charge protection against characters, especially ones like Ghazkhull. From what I've read, the Tesseract Labyrinth could be decent way to defeat super-powered characters, and using that with Mindshackle Scarabs could be the way to take on units like that. Keeping an Overlord in back to hold a Rez Orb and these other pieces of gear could be a good way to keep your back lines protected, and he could also toss in a Tachyon Arrow to boot.
Any other ideas people have come up with for their Lords? It seems like sticking a lord in a unit of Praetorians might be effective if they have a Night Scythe to bring them closer. They could look for units like Assault Marines (or even PF terminators) to kill, though anything with high strength power weapons is going to be a gamble.
Praetorians can't take a transport. You can probably Hijack a Night Scythe from one of your other units though.
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![[Post New]](/s/i/i.gif) 2011/11/02 02:20:34
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Regular Dakkanaut
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Mustakha the Undying wrote:I've been putting a lot of thought into what kinds of Overlords I'm going to use, and I've come to the following conclusions:
Any other ideas people have come up with for their Lords? It seems like sticking a lord in a unit of Praetorians might be effective if they have a Night Scythe to bring them closer. They could look for units like Assault Marines (or even PF terminators) to kill, though anything with high strength power weapons is going to be a gamble.
Units like Terminators are basically the perfect thing to fight with Ghost Arks - 10 Gauss Flayers inside, in rapid fire range, and 10 vehicle-mounted Flayers is 40 S4 shots. That's a lot of saves even at 2+. Keep the CCB Overlords popping transports and taking pot shots at heavy weapon wielders in cover.
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![[Post New]](/s/i/i.gif) 2011/11/02 02:21:17
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Pile of Necron Spare Parts
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Sasori wrote:
Praetorians can't take a transport. You can probably Hijack a Night Scythe from one of your other units though.
Just as well. I actually find that to be very strange, and I'm going to make the assumption that in the final codex they will be able to take a transport. It's silly that they wouldn't, especially because it's designed to hold jump infantry
At the very least, we can do as you suggested by buying it for someone else and sticking them inside, lol
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Fire does not cleanse, it blackens. |
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![[Post New]](/s/i/i.gif) 2011/11/02 02:44:03
Subject: Necron rumor & pics summary in 1st post (Adv. Orders discussion starts pg 121, new summary 30th)
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Fresh-Faced New User
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ok, i just want to throw this out there for all the people who are saying "OMG i cant wait till SATURDAY for this codex to be out!", the codex does NOT have a STREET DATE. That means it could arrive as soon as tomorrow or may already be out. My local game store CONFIRMED this, also i have also noticed that this is what happens. I got the grey knight codex before the official release date. so if your REALLY serious about knowing whats in the codex, then call ALL of your FLGS and ask if they have received there shipment yet, and if they have, ask if the necron codex was in the shipment. Also it would be greatly appreciated if you share any newly found knowledge with the rest of us. Thank you and have a great week!
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