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Made in us
Freaky Flayed One




The Decapitator wrote:I lol'd at this, I wonder if it's going to upset even more people

799.M41 The End of Waaagh! 'Eadcrumpa

Bik Mek 'Eadcrumpa leads his Waaagh! to the newly awakened Tomb Eorld of Suranus. After initial skirmishes proved his still lethargic Necrons to be no match for the Orks. Lord Nepthk strikes a pact with 'Eadcrumpa. In exchange for several dozen functioning Doomsday cannons, 'Eadcrumpa agrees to leave Suranus and seek plunder elsewhere (whilst secretly resolving to return to Suranus at a later date). Three months later, when the Waaagh! descends on the agri world of Eden Prime, 'Eadcrumpa is unable to resist his urge to investigate the Doomsday cannons' systems. One breached containment core later and 'Eadcrumpa, his Waaagh! and the planet Eden Prime are erased from existence.

So my questions are this:

Does this count as flaming?
And how long until the first Necron/Ork bro-mance picture gets posted.

1-2-3......Go!

*Ducks*


Glad to see Mr. Ward has seen The 5th Element too.



1000
2500ish 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

Conrad Turner wrote:
Swara wrote:

Deepstrike a couple monoliths and tele the spyders over and have 30 scarabs as well and keep making more! SPYDERS EVERYWHERE!


Sorry, But didn't I read that Wraiths, Spyders and Scarabs ARE NOT NECRONS and therefore CAN'T be teleported by a Mono?

Still, I can still see a point in taking the Stormlord.

You use his nightfight and Lightning for the first couple of turns to get into range and get everything else set up correctly. Less of a problem moving your Doomsday Arks if you can't see to shoot them anyway, and some of your opponent's squads get hit by lightning.

Once you are ready to strike, turn off the nightfight and hit your opponent hard with Doomsday Arks and the character who can take a Warscythe and take over opponent's vehicles. When your opponent starts grabbing handfulls of dice for his shooting phase, shut it down with a Solar Burst again.

May have a better chance of getting your scarabs into nom-nom range of his remaining vehicles without being told mid battle "But you can't doooo that!" and have to slog them over hte rest of the table.


Conrad, it was pointed out earlier in this thread, that they don't Get Reanimation protocols. Other than that, there is no rule saying what is, and is not a "Necron" So, those units can come through the Portal now.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in us
Badass "Sister Sin"






Camas, WA

GiantSlingshot wrote:
The Decapitator wrote:'Eadcrumpa is unable to resist his urge to investigate the Doomsday cannons' systems. One breached containment core later and 'Eadcrumpa, his Waaagh! and the planet Eden Prime are erased from existence.



Glad to see Mr. Ward has seen The 5th Element too.


Oh yeah, forgot that no one had ever had the idea of curiousity killing the cat before 5th Element.

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Made in us
Warp-Screaming Noise Marine






Conrad Turner wrote:
Swara wrote:

Deepstrike a couple monoliths and tele the spyders over and have 30 scarabs as well and keep making more! SPYDERS EVERYWHERE!


Sorry, But didn't I read that Wraiths, Spyders and Scarabs ARE NOT NECRONS and therefore CAN'T be teleported by a Mono?

Still, I can still see a point in taking the Stormlord.

You use his nightfight and Lightning for the first couple of turns to get into range and get everything else set up correctly. Less of a problem moving your Doomsday Arks if you can't see to shoot them anyway, and some of your opponent's squads get hit by lightning.

Once you are ready to strike, turn off the nightfight and hit your opponent hard with Doomsday Arks and the character who can take a Warscythe and take over opponent's vehicles. When your opponent starts grabbing handfulls of dice for his shooting phase, shut it down with a Solar Burst again.

May have a better chance of getting your scarabs into nom-nom range of his remaining vehicles without being told mid battle "But you can't doooo that!" and have to slog them over hte rest of the table.


I think the wording was it can transport non-vehicle friendlies. I'm going to lunch in a minute, I'll check then.

9k  
   
Made in gb
Using Inks and Washes





Duxford, Cambs, UK

Sasori wrote:Conrad, it was pointed out earlier in this thread, that they don't Get Reanimation protocols. Other than that, there is no rule saying what is, and is not a "Necron" So, those units can come through the Portal now.


My mistake then. And I am glad to be wrong, although I am sure I also read that you can't use the portal to both deliver, and remove units in the same turn, so I think my priorities would be to DS, Str test or die the unit within range that had the most melta, shoot at the same unit if it passes or the next most dangerous unit if it is gone. I would only bring in scarab hoards/spyders if there was no unit in range to remove.

But then again, I have not played since 3rd edition, and certainly can't mathhammer, so this may not be the best way to do things.

"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.

Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
 
   
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I'll Be Back




Upstate NY

porkuslime wrote:Oh probably.. I have traded with most BT members I think...

not germaine to THIS thread unless you happen to have Scarabs and Tomb Spiders for trade.. lol


anyone know if Tombe spyders are still in the dex?

Shiny!  
   
Made in de
Decrepit Dakkanaut





That reminds me of another point...are we allowed to chain-teleport now? Our 3rd edition codex explicitly said that we could not, what about now?

starship trooper wrote:

anyone know if Tombe spyders are still in the dex?


With all due respect, but if you just jump in here and do not even bother with looking on the first page of this thread, I do not feel like helping you out either.

This message was edited 1 time. Last update was at 2011/11/03 17:24:20


   
Made in us
Longtime Dakkanaut





starship trooper wrote:
porkuslime wrote:Oh probably.. I have traded with most BT members I think...

not germaine to THIS thread unless you happen to have Scarabs and Tomb Spiders for trade.. lol


anyone know if Tombe spyders are still in the dex?

Read the first page, but yes.

I RIDE FOR DOOMTHUMBS! 
   
Made in us
Loyal Necron Lychguard






South Dakota

The Decapitator wrote:Canoptek Spyder: 50 Points per FOC
Can take up to 2 additional @ 50 each.

Can take Fabricator Claw Array: 10 points (CCW, fix vehicle/weapons)

Gloom Prism: 15 points (if an enemy unit is targeting it or friendly unit in 3" with psychic power, on a 4+ it is nullified).

Twin Linked Particle Beamer: 25 points (24" S6 AP5, Heavy 1 Blast)


The Gauss Flayer array is 5 Flayers able to target different units. 24" S4 AP5, Rapid Fire Gauss).


Why are the Tomb Spyder's ranged weapons so low on AP?

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

starship trooper wrote:
porkuslime wrote:Oh probably.. I have traded with most BT members I think...

not germaine to THIS thread unless you happen to have Scarabs and Tomb Spiders for trade.. lol


anyone know if Tombe spyders are still in the dex?


Please read the first page before Asking questions.

But Yes, they are still in. Known as "Canoptek Spyders"

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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I'll Be Back




Upstate NY

Sigvatr wrote:
With all due respect, but if you just jump in here and do not even bother with looking on the first page of this thread, I do not feel like helping you out either.


Its all good. No one said you had to help me out. Thats what LT. Coldfire is for!

Lt. Coldfire wrote:Read the first page, but yes.


Thanks man. And I'll do just that.

Shiny!  
   
Made in us
One Canoptek Scarab in a Swarm





The Decapitator wrote: Three months later, when the Waaagh! descends on the agri world of Eden Prime


Man, sucks that those guys survived being attacked by Sovereign and the Geth just to be blown up by stupid Orks. Life's a bitch, eh?

This message was edited 2 times. Last update was at 2011/11/03 17:31:51


Tomb Kings.... In SPAAAAAAACE! (5500)
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Bearers of the Word of Lorgar (2500) 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

Anpu-adom wrote:
The Decapitator wrote:Canoptek Spyder: 50 Points per FOC
Can take up to 2 additional @ 50 each.

Can take Fabricator Claw Array: 10 points (CCW, fix vehicle/weapons)

Gloom Prism: 15 points (if an enemy unit is targeting it or friendly unit in 3" with psychic power, on a 4+ it is nullified).

Twin Linked Particle Beamer: 25 points (24" S6 AP5, Heavy 1 Blast)


The Gauss Flayer array is 5 Flayers able to target different units. 24" S4 AP5, Rapid Fire Gauss).


Why are the Tomb Spyder's ranged weapons so low on AP?


Well, their purpose isn't really for ranged firepower. I'd take them for the scarab production, and cheap MC.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in us
Freaky Flayed One




Life's a bitch, then your entire planet gets sucked into a singularity. Pretty sure that's how the saying goes.

By the by, it's a mighty good thing for the Galaxy that the Necrons would prefer to Rule nowadays than destroy all life.

1 Doomsday Ark + 1 Warrior with a Bolt Cutter = -1 Planets.

SO much more efficient than Exterminatus.

1000
2500ish 
   
Made in ph
Nihilistic Necron Lord




The best State-Texas

GiantSlingshot wrote:Life's a bitch, then your entire planet gets sucked into a singularity. Pretty sure that's how the saying goes.

By the by, it's a mighty good thing for the Galaxy that the Necrons would prefer to Rule nowadays than destroy all life.

1 Doomsday Ark + 1 Warrior with a Bolt Cutter = -1 Planets.

SO much more efficient than Exterminatus.


There is some fluff, about the "Celestial Orrey" that has a light for every star in the Galaxy. If they snuff the light out, the star follows shortly after.

So, they pretty much have the Ultimate weapon in the Galaxy. To bad it's in control of some Hippie Necrons.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in gb
One Canoptek Scarab in a Swarm





I heard a rumour that Imotek could take can upgrade called blood scarabs, and if he put them on a unit Flayed ones could deepstrike and not scatter within 6" is it true?



This message was edited 2 times. Last update was at 2011/11/03 17:50:10


We are the necrontyr we claim dominion over this world, surrender and die 
   
Made in gb
Pyro Pilot of a Triach Stalker






Norwich

aboytervigon wrote:I heard a rumour that Imotek could take can upgrade called blood scarabs, and if he put them on a unit Flayed ones could deepstrike and not scatter within 6" is it true?





Read the first page.



 
   
Made in ca
Depraved Slaanesh Chaos Lord





raknosha wrote:I'm just gonna drop a last thing about destroyers their gauss cannons are only 24" it took me a few to get past that yesterday. Th H. Gauss cannon is still 36"

Wait... what?

When did the Destroyer's guns drop to 24" range? Can anyone with a codex confirm this?
   
Made in us
Numberless Necron Warrior




Maybe it's just me but I'm seriously happy about the spyders getting that blast weapon. It's sounding really great to be able to throw those 3 blast's at the enemy from our monstrous creatures. Plus they got some help with a slightly higher ballistic's skill now.

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2500? soon will change
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Made in nz
Raging Ravener





azazel the cat wrote:
raknosha wrote:I'm just gonna drop a last thing about destroyers their gauss cannons are only 24" it took me a few to get past that yesterday. Th H. Gauss cannon is still 36"

Wait... what?

When did the Destroyer's guns drop to 24" range? Can anyone with a codex confirm this?


NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. Oh this cant be true. I don't want to accept that it is true. Please tell me that this was someones idea of a cruel trick and that they are still 36"

May Your Souls Be Sacrificed As Penance To The True Machine God
By The Way The Flag Is New Zealand Not Australia.

The Machine is strong. We must purge the weak, hated flesh and replace it with the blessed purity of metal. Only through permanence can we truly triumph, only through the Machine can we find victory. Punish the flesh. Iron in mind and in body. Hail the Machine. 
   
Made in ca
Depraved Slaanesh Chaos Lord





If that is true, then I don't think anything other than the Doomsday Ark can shoot beyond 24"
   
Made in de
Decrepit Dakkanaut





azazel the cat wrote:If that is true, then I don't think anything other than the Doomsday Ark can shoot beyond 24"


Command / Annihiliation Barge.

   
Made in us
Longtime Dakkanaut





azazel the cat wrote:If that is true, then I don't think anything other than the Doomsday Ark can shoot beyond 24"

Heavy Gauss cannon and Tachyon Arrow if you want to count it =P


Automatically Appended Next Post:
Sigvatr wrote:
azazel the cat wrote:If that is true, then I don't think anything other than the Doomsday Ark can shoot beyond 24"


Command / Annihiliation Barge.

I thought all Tesla weapons were 24"?

This message was edited 1 time. Last update was at 2011/11/03 18:46:33


I RIDE FOR DOOMTHUMBS! 
   
Made in gb
Stalwart Space Marine





Nottingham, UK.

aboytervigon wrote:I heard a rumour that Imotek could take can upgrade called blood scarabs, and if he put them on a unit Flayed ones could deepstrike and not scatter within 6" is it true?





Well you could read the Bat Rep in WD but I'll just say that's correct.

   
Made in ru
Virulent Space Marine dedicated to Nurgle





I really hope the lack of armor denying weapons amog special characters caused by 6ed rules. May be the armor save will be reduced by the strenght of the attacker, like in FB?

Because I cannot come up with any other reasonable explanation...
   
Made in de
Regular Dakkanaut




Fluff: Is there any indication that our "shot-dead" Necrons who failed their RP save are "dematerializing" and the parts are teleported to a secret facility? Same with shot down vehicles...

It was one of the great fluff parts I liked: After the mindless horde of robots has been destroyed, there is nothing left of them.
   
Made in us
Freaky Flayed One




So, destroyers are now T5 JI, have 24" assault 2 Str 5 Ap 3 guns, and still cost 40 points.

I'm a bit disappointed. I wasn't planning on fielding them at this point anyway, but it they do seem pretty neutered.

Heavy's still seem pretty solid.

1000
2500ish 
   
Made in de
Decrepit Dakkanaut





Lt. Coldfire wrote:
I thought all Tesla weapons were 24"?


They can be equipped with Gauss Weapons that have a range of 36''.

   
Made in us
Longtime Dakkanaut





Sigvatr wrote:
Lt. Coldfire wrote:
I thought all Tesla weapons were 24"?


They can be equipped with Gauss Weapons that have a range of 36''.

Confusion then. Raknosha says that a Gauss Cannon only has a range of 24", and page 1 says that the barge can be equipped with a Gauss Cannon and says that it has a range of 36".

Someone is trying to play the role of the deceiver here.

I RIDE FOR DOOMTHUMBS! 
   
Made in us
Loyal Necron Lychguard






GiantSlingshot wrote:So, destroyers are now T5 JI, have 24" assault 2 Str 5 Ap 3 guns, and still cost 40 points.

I'm a bit disappointed. I wasn't planning on fielding them at this point anyway, but it they do seem pretty neutered.

Heavy's still seem pretty solid.


Still cost 40 points? As opposed to the move as jetbike (still can't move over 12" and shoot), T5 36" Str6 AP4 Heavy 3 at 50 points. Uh, I'll take the marine hole punchers over the "that's your heavy hitter?" squad any day. especially at 10 points cheaper.
   
 
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