Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/05/10 21:33:00
Subject: Fallout: Heading East - Bloatflies
|
 |
Pyromaniac Hellhound Pilot
|
Wyrmilla. look what i've found! meow~
http://capmac.deviantart.com/art/Rhodane-Character-Sheet-280740843
Have you ever seen 'Rhodane' character floating around the Fallout fandom before?. she looks alot like modelswoman fits for the civilized worlds like NCR or The Strip. not transporting agent. and... interesting fact is. she has tan skin. this datasheet doesn't say which race she is? either she's Latina (Hispanic), Black (African-American... Think of real life Beyonce') or White with tanned skin? I observed an entire gallery of this 'courier' and found out that it seemed to be made of mods! tattoos she wore looks too new to be 50s. also she pursued the Independent Vegas.
What do you think about this profile sheet?
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/11 13:54:33
Subject: Re:Fallout: Heading East - Bloatflies
|
 |
Fixture of Dakka
|
Huh, well the latest courier I played as Hispanic...? She had a massive ginger mohawk for most of that playthrough too, not one of those fancy manicured hairstles like those type6 women wear, no sir. Oh and she was pierced and tattooed to hell. There's the reason why all those turrets kept shooting her, they must have had metal detectors on them (or they were programmed to shoot political dissidents on sight; I should have kept a pressed pre-war dress handy to slip on).
Obligatory image of Razor Candi, just to give you an idea of the types of character I wind up playing in these games (eugh, after spending forever sitting in gimp texturing all those tattoos and scars ¬¬). That's my current avatar in Shadowrun: Returns btw; a ganger adept that goes about being the biggest dick possible to anyone and everyone (because I'm getting bored of playing the boyscout goody two shoes characters that games seem to want you to play these days).
Its probably a sign that I spent too long on that mod site that I know where all the elements of that screenshot came from (though personally I prefer more realistic clothing and body mods). I've seen those profile sheets on deviantArt before, not just for New Vegas. Its written in the first person, so sure that's something that most people don't do. Heh, her stats are crap though, well at least for how I play the games.Intelligence 5? Oh how average, however will she talk down the brains of Big Mt with that puny human mind!?
So, nah, I haven't heard of that character. I've probably seen that user's screenshots on one of the mod sites, but there's thousands of images about there.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/11 15:22:33
Subject: Fallout: Heading East - Bloatflies
|
 |
Pyromaniac Hellhound Pilot
|
Strengh 3, Endurance 4 are a no-go four courier tasks. having 7 agi and 7 charisma are cool but requires sacrificing strenghs and endurances.... basically below Wasteland standard. unless she entered Mojave via a pickup truck. her datasheet indicates that she's a proactive black widow. (and having lesbian perk too!... so she's Bi that is)
Personally I don't let ANY SPECIAL stats falls below five by the game starts. also favors intense training perks and raise Int. (now ten) so It favors quest resolves better. another odds are that she can run two female companions at the same time! I'm talking about HUMAN PERMANENT companions like Cass or Veronica or a gay Gannon (that's why I don't see Rhodane hang around with Gannon. but odd she doesn't hang around with Boone (which IMAO a merciless sniper who's .. 'the last thing to see') no matter that Rhodane can flirt him with new life  (if an auther wishes to)
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/11 16:55:57
Subject: Re:Fallout: Heading East - Bloatflies
|
 |
Fixture of Dakka
|
Strength and Endurance are typically my lower stats. I don't use heavy weapons, and by the time that rifles (in New Vegas) are at the point that they're strength requirement is more than their skill requirement I'd taken the perk which ignores strength requirements anyway. As for Endurance, it hurts not to have a high stat in this, but for someone who played the games using realistic damage mods being a muscly guy who's been shot is the same as being a skinny one (ie dead, you can only survive a few bullets). Rather its better to just use cover and sprint away from bullets (though being able to blind fire your gun would've made things easier). In New Vegas Intelligence is the king of stats, followed by charisma. Speech is the one skill you should be investing in over all else. For me I dump most of my skill points in Speech, Small Guns and Sneak, then things like Science, Lockpick and Survival (hey, Survival may not be an amazing skill in the base game, but with hardcore mode on its much more necessary).
I prefer to play characters that have a lot of non combat skills. I'd rather have amazing stats in a few categories than mediocre ones in everything. With Intense Training I think I bring my character's strength up a bit, but I can get away with not having the toughest character most of the time.
There's mods in New Vegas (and 3) which remove the cap for how many companions you can have at one time. Personally I only took the companions with me so I could achieve their good endings. I dislike having to nurse an NPC all the time. "Oh look Cass' run out of cover and died again. *Reloads save for the 20th time". That's not to say their dialogue wasn't good, I just don't like how they effect my style of gameplay (ie sneaky git). Gannon's probably my favourite companion, followed by Veronica (who's also gay btw). Its a pity he has so many bad endings though. Out of the companions I don't think many of them would actually be open to a romantic relationship with the courier (Boone's in mourning over his dead wife. Veronica's still looking for her girlfriend. Raul probably think's he's too old, but I guess if you chose his "settle down" ending he could find love. Gannon's looking for someone, but he gets hurt easily. Cass' is open too, but she finds it difficult to build a relationship, and winds up having casual sex instead. Lily... probably not.).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/12 07:47:37
Subject: Fallout: Heading East - Bloatflies
|
 |
Pyromaniac Hellhound Pilot
|
1. Lilly only thinks of her grandchildren and by the time player meets her for the first time. she's Dr. Henry's patient AND part of his cure research... being test subject. but .. how can I activate a quest 'Lilly and Leo'?
2. Lilly is probably comes from California. came from Vault 17 (which nobody knows where it is, Lilly knew where but rather not to talk about it) . the moment she became super mutant was that when the Unity raided that vault... when she was very old. 75 years old!
This implied that the Vault has not been opened until the said moment, and also implied that she was born in the vault and LONG AFTER the GREAT WAR. so the vault has been opened by human cultist branch of the Unity. and also implied that the vault is properly sealed so it yielded human feedstocks to make super mutants. but why was The Master being so fond of Vault 13? to the point that he even tried to persuade The Vault Dweller to do his bidding. what makes he think that Vault 13 feedstocks 'pefect'?
3. and you've forgot about Rangers backstory and a bad blood between Hanlon and Kimball.
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/15 21:36:32
Subject: Re:Fallout: Heading East - WIP Wastelanders
|
 |
Fixture of Dakka
|
My internet's been down all week, and I had dealines to meet, so nae models. When I did return from college yesterday in the wee hours I went straight to putting together some new minis though.
Righty, first up are a pair of would be raiders/generic wastelanders.

The first one's wearing a leather jacket (a specific clothing item from the original games) that's kind of in the style of the ones the Great Khans wear. There's a wolf's pelt across his shoulders, so he's kind of a bedraggled looking feller. The other guy's wearing a kind of Leather Armour. I'll probably paint them both in a kind of dark brown, rather than going for the black or red brown of the leather armours from New Vegas.
A pair of mercenaries in combat armour.

I couldn't use the in game references, so these were done from memory and the concept art book. They're still no finished, and missing bits of armour. I don't know if I should leave that one guy with a plain tommy gun, or make it a Laser RCW. The other guy with the L1A1' has a bandanna too (I didn't even know West Wind did heads with those till I seen it in the blister), which I'm debating what to paint on. A US flag? A Chinese one? Tartan? Hmn...
And Bucket Head, an armoured raider bruiser.
This feller still needs greendstuffing across his chest. The sculpting could be better, but I suppose he's wearing crude armour, so its not so bad.
All of those are based off of Wargames Factory miniatures. I still have a few bodies about my desk, so I may turn those into something too. Other than those WIPs I have some graves that should work well in games as scavenge locations (well if the model has a shovel!). I've stuck together a Super Mutant too, though as its a Reaper Bones model if doesn't photograph well, but it'll be on here soon enough. There's a shack too that I've not been bothering to paint, but I'll see about having it done so I can move onto the next batch of shacks (I'm seeing about doing them in lots of three for the moment). I'd like to work on my sculpting a bit I think, but I know I have too much stuff to paint right now too. Ack well, what modelling I do do's down to my mood on the day, unfortunately I'm rarely in a painting one *eyes the various mounds of toy soldiers about the room.
@Lone Cat
I think that Lilly's quest appears if you talk to her enough. She'll go into a rage in combat every now and then, and the player can talk to her about it afterwards. The quest will prompt if you talk to Doctor Henry about it I think (out of the companions I spent the least time with her).
Non irradiated people had a higher chance of becoming intelligent Super Mutants than the average wastelander. The Master himself was a resident of Vault City. So his fixation on Vault 13, other than just being for gameplay reasons, was that it was just another source to make the best soldiers in his army.
Rangers? Huh, I missed what you're talking about here. =/
|
This message was edited 1 time. Last update was at 2014/05/15 21:38:06
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/15 23:13:22
Subject: Fallout: Heading East - WIP Wastelanders
|
 |
Mastering Non-Metallic Metal
|
Good work. I'm liking the pose of Buckethead.
|
Mastodon: @DrH@dice.camp
The army- ~2295 points (built).
* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/15 23:22:09
Subject: Re:Fallout: Heading East - WIP Wastelanders
|
 |
Insect-Infested Nurgle Chaos Lord
|
Loving the buckethead. Looks like somebody's' head is about to fly! Regular wastelanders looking good too.
|
This message was edited 1 time. Last update was at 2014/05/15 23:22:31
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/16 19:10:50
Subject: Re:Fallout: Heading East - WIP Wastelanders
|
 |
Fixture of Dakka
|
A few more WIPs from today.
Two Super Mutants based on Reaper Ogres.
The one on the left's a Nightkin Master which I posted earlier. Its barrel has been replaced with an engine block like in the original concept art I based the morning star on. I'm considering making a little stealthboy to attach to its waste too, though that would be awfully fiddly. The other one's a Brute, which has subsequently had its monocle replaced with a better one. Sorry if these are blurry, I didn't bother with a white background, and the colour of the resin makes it difficult to achieve much contrast.
Right, next up a mercenary type wearing Lightweight Metal Armour (from the New Vegas pre-order DLC).
This guy took twenty minutes to stick together (including dropping the clay repeatedly), so the quality may be iffy. What I'm not an amazing sculptor. In any case I think the Crooked Dice space suit helmet kind of makes the model, looking like a bike helmet and all.
And last up is a Raider wearing the torso piece off of a suit of T-45d power armour (which has subsequently been tidied up a little, the detail was a bit shallow).
This one's based sort of on a set of Raider armour from the mod FOOK.
Anyhow I have another body left on my desk that I aught to turn into something. I should see about painting one or two of the models I posted yesterday tonight, but that's down to me bothering my arse to do that. Right, whatever. Thanks guys, Buckethead's a massive git, but he appreciates the ...appreciation. ...He also sucks at putting words together.
Oh, and Dr H I hope that thing with Ainsty worked out all right.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 04:54:41
Subject: Fallout: Heading East - More WIPs
|
 |
Pyromaniac Hellhound Pilot
|
^ The lightweight metal armor is my favorite one. too bad it can't be reinforced.
Doing 'Return to Sender' quest reveals some bits of Ranger history. but why don't they belong to the same 'Ministry'? It appears that only a few occasions do the Ranger and the NCR Army follows the same commander. BEFORE doing Nelson/Camp Forlon Hope quest. if player approach Nelson from Novac. he/she will meet with a ranger and he will give player a quest to 'kill' hostages (they alive, quest failed except that Nelson is recaptured before taking the quest). the same ranger also informed player that Rangers and Troopers don't follow the same chain of command so he can't issue them orders.
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 12:10:56
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
Great work, some nice sculpting going on
Bucket head is brilliant, and the lightweight armour and the T-45 torso are looking sharp!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 18:38:07
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
Shucks as usual fellers for the compliments. ^^
@Lone Cat
Youknow I dislike the Metal Armour's shoulder pads. The combat armour ones too. Well pauldrons in general. That particular model however has bare arms, so I decided to just leave out all of the arm armour entirely.
The Rangers are a kind of paramilitary force. They were originally lawmen in the early NCR days. Its only after the NCR started to militarise themselves that the Rangers became a sort of special forces. So, whilst they interact heavily with the regular army in times of conflict, they aren't within their chain of command (though its in their interests to do what they're told most of the time). The Rangers have don't have a military mindset, they're too independent, so I don't suspect that many of them would appreciate some arm chair general telling them to jump (though under Oliver that's exactly what's been happening). I suppose its like in the real world with militaries. The guy in the navy can't tell the guy in the army what to do, even if logically its the best order for the situation.
I had to pull a shift today, so I didn't have the time to paint anything. Here's something I made last night after the other stuff though.
He's kind of based on the Raider Badlands armour, but not really.The other models have been tidied up a little and most are ready to paint, so I'll see about tackling that soon-ish. At least tomorrow I clock off at five, so I may not be quite so shattered as I am right now.
Oh ....And my Brother Vinni order showed up today. The bloody thing's been delayed in customs for a week over some stupid reason or other (I've never had any of my other orders checked). The Robobrains will need to be worked on a little, as Vinni's model doesn't have the right head. I was supposed to nab a pair of brains from a guy who makes his own Robobrains , so if I do post painted versions they could be brainless. Well, I'll see, I'd like to have them finished.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 19:06:05
Subject: Fallout: Heading East - More WIPs
|
 |
Pyromaniac Hellhound Pilot
|
^ Half of Ranger question is answered.... about NCR Ranger created by Seth. And this makes NCR Rangers more like European Carabineers unit I think. serves functions of both lawmen and national defense at the same time. So when did the 'Standing Army' concepts gained a significant attention in the NCR?? Did the lessons leart from the war against the Enclave made a regular army neccessary for them?
Another half is about Nevada Desert Rangers... Before they joined the NCR Rangers.
1. Are they the descent of U.S. Army Rangers stationed in Nevada? or were they Sherriffs of the old world doing their job after the federal government was out?
This grants them similar background as Brotherhood of Steel.
2. And between 2077-2270s. Did Nevada state government still exists so it runs the Rangers and maintain order in the said region? or are they the 'governing body of Nevada'? Given that background made the Desert Rangers prewar organization still active for 200 more years!
Are the 'Black Armor' prewar equipment and were they originally Desert Rangers uniform?
3. Which halfs of the Rangers uses antique .45-70 guns? .... firearms that uses ammo which is a contemporary to Matini Henry rifles! and why? is it easier to make black powder in the postwar environment than to make smokeless ones? (And the .45-70 uses black powder propellant... so antique!) and in the game. which ammo category did the .45-70 falls to? magnum pistol ammo or rifle ones?
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 21:35:47
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
Righto, these turned up today.
Some Brother Vinni Robobrains. I extended the torso and gave them necks, though they still need brains and a few other details.
And a mercenary. I covered up the gratuitous nudity on the Vinni model with part of a combat armour chestpiece, and swapped out the head. She has a rifle across her back too now. I'm not sure about the Molotov cocktail, but it doesn't look terrible or anything.
@ Lone Cat Well I suppose once the NCR stopped being just Shady Sands and a few other settlements they needed a more suitable defence force than the rangers and militias. By the time of Fallout 2 they have a standing army, so it wouldn't have taken a long time for them to get their act together. I suppose militias and paramilitaries are fine for defence, but by the time the NCR started to annex major amounts of territory and then their war with the Enclave, they needed something more substantial.
Well the Desert Rangers are partly based on the rangers from the game wasteland, so elements of that fluff could be treated as semi canon. However they originate from the Texas Rangers and the residents of a small town in Nevada (the prison fro the game Wasteland).
I doubt that the government of the Southwest Commonwealth still existed after the war. The Desert Rangers were an autonomous organisation that just tried to enact some law and order in the region.
The "Black Armour" is based on pre-war police riot armour that saw use in at least Los Angleses (though I imagine it was used throughout the US) and was adapted for military use. As the Texas Rangers were based out of a prison complex maybe that's where they managed to find a large cache of the suits to equip their members with. It was the halmark of the Desert Rangers as they were the only group to wear it in large numbers. The NCR had access to it, but maybe they didn't issue them to their rangers at the time as they didn't want to risk losing the suits or something. No idea. Only the best rangers are given sets of Riot Armour, and even those are incomplete, as the NCR, large as it is, isn't capable of scavenging or creating enough to outfit even such a small organisation such as the Rangers fully.
The Rangers use antiquated weapons because the developers thought it'd be cool. But from a less meta standpoint perhaps its because those guns are just more reliable than fancy pre-war ones. Its not like the organisation as a whole uses ancient weapons, I mean Veteran Rangers carry all sorts of gizmos, the cowboy motif's just a way of creating a persona for propaganda I suppose.
.45-70 Gov't is used in the Brush Gun and Hunting Revolver weapons, both of which are the strongest guns in each of their classes. The bullets that are used in those guns could well be pre-war ones, which is why the guns which use them are so rare. I don't know how difficult it is to make that type of ammunition, but again I assume that the rarity's just for gameplay purposes. The Fallout games can be silly, so put down any anarchisms like that down to either the devs trying to achieve a certain aesthetic, or just for gamplay purposes.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 22:04:27
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
Oh dang. I thought I could avoid grabbing some of those robo-brains, but guess not....little track units are my major weakness
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 22:19:15
Subject: Fallout: Heading East - More WIPs
|
 |
Gargantuan Great Squiggoth
|
Sorry still lurking, got to say though brilliant stuff here lately, last batch excellent.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/17 23:29:11
Subject: Fallout: Heading East - More WIPs
|
 |
Rogue Inquisitor with Xenos Bodyguards
|
Robo-brains look like Terminator bases were used, if so, they are beefy!
Man basically if the armies I own were to be used in a post apocalyptic setting, I have some Nation sized forces it seems.
Tau=Alien settlers
Orks,= debased supermutants, or other variety of mutants
Necrons= foreign robot army design
Space Marine Company= One heckuva a BoS force!
IG= One huge, or several different factions of humans
Fallout minis as are.
My chaos lizards=,,,,New type of mutants let loose by Nuclear Horror
|
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/18 04:57:39
Subject: Fallout: Heading East - More WIPs
|
 |
Pyromaniac Hellhound Pilot
|
Space Marines => Enclave.. too!
IG
- NCR
- Legion
Guns that uses .45-70 is said to be Anti-Deathclaw weapons. what else can be efficient firearms to fight a decent pack of them? and who are the recommended companions?
That's strange. J.E. Sawyer didn't make any Fallout Minis for his game. everything going to play any Fallout tabletop games come from elsewhere.
make sure brains are arn't bigger.
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/18 05:29:14
Subject: Fallout: Heading East - More WIPs
|
 |
Rogue Inquisitor with Xenos Bodyguards
|
Lone Cat wrote:Space Marines => Enclave.. too!
IG
- NCR
- Legion
Guns that uses .45-70 is said to be Anti-Deathclaw weapons. what else can be efficient firearms to fight a decent pack of them? and who are the recommended companions?
That's strange. J.E. Sawyer didn't make any Fallout Minis for his game. everything going to play any Fallout tabletop games come from elsewhere.
make sure brains are arn't bigger.
I do have Brother Vinni's "Ant soldiers" in the FO-2/remnants armor.
and I have the protectron and city secure bots.
Pluse BoS Mk-45's
I have the NCR Rangers and a sniper in NCR armor.
Plus 2 of the supermutants he made. Reaper also makes a few fallout-ish minis.
For Legion, mix of romans and WGF survior minis so they can have guns and moder biker type helmets etc.
|
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/18 16:57:28
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
@monkeytroll
They're the same price as his Protectrons oddly, despite being like three times their size. I will mention those that Messyart has one of his own in the works that'll be truer to the ones from the games through (by sheer coincidence of course, his aren't based on the games at all). *What? I like plugging Messyart's stuff. =)
@Camkierhi
Fething lurkers! Screw you guys!
Nah, I'll keep posting this crap even if you folks just want to have a gander. This thread, and my other one on Lead Adventure generate a couple of hundred views per day (well when I actually post something that is), so I know that there's plenty of people out there reading all the inane crap I type. It stirs the soul a bit youknow, having people thinking "woah this guy's a complete tool. Oh look he's posted some more crappy models again. What a massive gakhead" and all. Heh, thanks Camkierhi for coming out of the cracks again. Now get back in there, you're dirtying up the carpet. ^^
@shasolenzabi
Yeah they're 40mm bases. I'll post a comparison scale shot soonish, as I don't think Vinni has one on his site. I'd like to have them actually finished first though... They're thicker than the in game robots, and not quite as tall, which is why I gave them a bit more height (that and they look odd if you leave them as is. They're rather stumpy).
@Lone Cat
What can be people use for the Fallout tabletop game? Hmn, if only there was a thread on this forum all about Fallout models... ^^
Hey I stick in the source of the models I make where I can just for that reason. It bugs me to read a thread, but find that the thing's no longer active so I can't ask the user where they found a particular model. But, besides my thread, and the other ones on this forum, there's an entire sub forum on [url=http://www.lead-adventure. de/index.php?PHPSESSID=780ee42c287c70f52d55590b90ac87f8&board=67.0] Lead Adventure/url] about post apocalyptic games.
Anyway. I played a heavily ... heavily modded version of New Vegas, so my opinion may not be informed. The Anti Material rifle, whilst being sufficient to deal with one or two Deathclaws, or a pack should you sit in an out of the way spot (such as in the case of Gypsum Train Yard where you can sit in one of the rock bunkers nearby), has too slow a fire rate to make fighting any more suicide (they close to quick for the player to fire enough shots off). So, other than the Brush Gun, I'd suggest looking for another high power gun with a high fire rate. Perhaps the Marksman's Rifle (or its unique variant) loaded up with armour piercing rounds, or This Machine. In my last playthrough I think I just loaded up a pump action shotgun with high explosive slugs and aimed for the head (it would've taken a clip of my character's AK-74 loaded up with AP rounds to take on down I think. Her M1911 wasn't really an option at all, not really like my last STALKER playthrough where I can ran about with a full auto pistol emptying a full clip into guy's faces).
Uh, as far as companions go, I'd suggest either none, or one which has a long ranged weapon. Close combat ones like Lilly, Rex or Veronica will just charge in and be torn up. Give someone who can fire a rifle a high AP gun and make sure they aren't chewed up for running out of cover or something.
Oh, and I'll have to think about the brains. A human brain would be too small for the models, so I'll need to use one that's about twice the size of those probably. I suppose I'll put the size down to the brains being pumped full of drugs that've increased their ability to work as CPUs (and allows them to be telepathic, ie sling mind blasts at you like in the game).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/19 02:44:47
Subject: Fallout: Heading East - More WIPs
|
 |
Rogue Inquisitor with Xenos Bodyguards
|
Still, would love to see him do the military sentry bots as models
With the different weapon arms.
|
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/19 08:01:26
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Pyromaniac Hellhound Pilot
|
Wyrmalla wrote:@monkeytroll
@Lone Cat
What can be people use for the Fallout tabletop game? Hmn, if only there was a thread on this forum all about Fallout models... ^^
Hey I stick in the source of the models I make where I can just for that reason. It bugs me to read a thread, but find that the thing's no longer active so I can't ask the user where they found a particular model. But, besides my thread, and the other ones on this forum, there's an entire sub forum on [url=http://www.lead-adventure. de/index.php?PHPSESSID=780ee42c287c70f52d55590b90ac87f8&board=67.0] Lead Adventure/url] about post apocalyptic games.
Anyway. I played a heavily ... heavily modded version of New Vegas, so my opinion may not be informed. The Anti Material rifle, whilst being sufficient to deal with one or two Deathclaws, or a pack should you sit in an out of the way spot (such as in the case of Gypsum Train Yard where you can sit in one of the rock bunkers nearby), has too slow a fire rate to make fighting any more suicide (they close to quick for the player to fire enough shots off). So, other than the Brush Gun, I'd suggest looking for another high power gun with a high fire rate. Perhaps the Marksman's Rifle (or its unique variant) loaded up with armour piercing rounds, or This Machine. In my last playthrough I think I just loaded up a pump action shotgun with high explosive slugs and aimed for the head (it would've taken a clip of my character's AK-74 loaded up with AP rounds to take on down I think. Her M1911 wasn't really an option at all, not really like my last STALKER playthrough where I can ran about with a full auto pistol emptying a full clip into guy's faces).
Uh, as far as companions go, I'd suggest either none, or one which has a long ranged weapon. Close combat ones like Lilly, Rex or Veronica will just charge in and be torn up. Give someone who can fire a rifle a high AP gun and make sure they aren't chewed up for running out of cover or something.
Oh, and I'll have to think about the brains. A human brain would be too small for the models, so I'll need to use one that's about twice the size of those probably. I suppose I'll put the size down to the brains being pumped full of drugs that've increased their ability to work as CPUs (and allows them to be telepathic, ie sling mind blasts at you like in the game).
1. Whatchu think of Brother Vinni's sets of 'BoS' head? And what do you think about his 'girls' ? will you add them to the scenery piece to act as an 'objective'? --NCR troops+Craig Boone raided Legion slave camp.
2. I don't play unofficial mods. only play ALL OFFICIAL DLCs (including GRA). so fighting deathclaw means that player must go to Gun Runners and have Boone and Ed-E participate the fight?
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/19 08:17:23
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
@ shasolenzabi
Actually I happen to know at least two fellows that have *not Sentry Bots in the works right now. Uh, three if you count my own one (which amounts to the lower half of he robot and its arms, I just never bothered to finish it after I seen others were making them).
@Lone Cat
The helmets set? Vinni does a few head sets, but I'm assuming you mean that one? I have three sprues of those heads, and have used them on a few models (my T-51b model has one, as do my Enclave Remnants models, oh and I have a T-45d one stuck on the base of a "Warning Deathclaws!!!" sign). So, yes, they're decent, if one or two are a bit meh. Vinni does a whole line of Nuclear Sandlot models, about half which I have posted here in this thread. As far as his female models go I don't know if he himself makes them, or that he's been commissioned to make them. In either case I'm not into that kind of thing (though I did buy his latest *not WWII Russian model and cover up the bear chest). However, not to get bogged down in an argument or anything, one particular model of his, amongst a couple of models which are in bad taste, is pretty offensive to those who aren't up Vladmir Putin's arse. Yeah, I'm referring to the Yulia Tymoshenko, or "Ukrainian Slavegirl", model he released around the time of her imprisonment by the pro Russian opposition in her country (the same opposition which were overthrown recently).
Hey if you have the PC version of either of the games I'd say that mods are essential. There's so much content that you're missing out on if you don't use them. Hey there's even unofficial official mods like Josh Sawyer's one, which alters the game somewhat to fit in with what he wanted (but the rest of the design team didn't, ie its heavy on the Hardcore content). So with the Vanilla game there's probably some unique weapon in the Gun Runner's Arsenal that has a silly AP and crit stat, but I just didn't play enough of the unmodded game that such weapons were consistantly useful. As for companion's Boone and ED-E are probably both safe bets, though really if you're a significantly high level you should be able to waltz into the Deathclaw Promotory with a rolling pin and deal with the load of them.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/19 10:18:23
Subject: Fallout: Heading East - More WIPs
|
 |
Rogue Inquisitor with Xenos Bodyguards
|
Well, I figure someone will have for sale some good resin minis I will just paint them up.
|
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/19 10:32:13
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
Well, once again plugging the guy, Messyart here in the UK's working on a whole line of miniatures that could work with the Fallout setting (though of course aren't related to the series in any way). I prod him every now and then saying "please sir, can I have some miscasts?", and, after laying down a deadrop filled with Nazi gold, a few of his sweet toys come my way (which really makes my day I'll have you know). He's the guy who made the Deathclaw and Bloatflies I'm using, though he also has some models which could be used as Super Mutants (I saw a Behemoth on his table too, but its not for sale), Giant Ants, Mirelurks and Mirelurk Kings, Molerats, Nightstalkers, Centaurs and another robobrain, terrain including vending machines and uh, oh weapons sets that coincidently are compatible with Brother Vinni's models. DELTADOG on Lead Adventure is making models for a Fallout boardgame of his own devising, however its for his own use, so unfortunately all the small folk can do is peen at his lurvly models.
Have a look at this thread on Lead Adventure if you're looking for a list of suggested models. Automatically Appended Next Post: Right, today's efforts. These came out a little darker than I wanted, but they aren't entirely terrible right? An old paint brush thick with hardened paint worked well as some patches of long grass I think. I should head out to the park and find some sticks and pebbles to tart my bases up sometime though, as they can be a bit samey.
 
Onto the next batch, two Raiders and the guy in Metal Armour. Luckily with those ones I won't be painting much black (well bar with the Metal guy). Nah, back to good old browns, reds and oranges ~ my favourite painting colours.
|
This message was edited 1 time. Last update was at 2014/05/19 21:01:02
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/21 04:42:36
Subject: Fallout: Heading East - More WIPs
|
 |
Pyromaniac Hellhound Pilot
|
About Latin spoken in the Legion.
1. How did the pronounciation of the 'classical Latin' unearthed? Did Edward Sallow discovered classical latin holotapes and ran it on his trip to destiny?
2. Or did the 'classical pronounciation of Caesar' came from either
- Germans: "Kaiser" the title assumed by a Prussian King after Germany is unified by the hardworks of Otto von Bismarc... Germans did call him Julius Kaiser
- Arabs: "Qaysar"
- Turkish: "Kaysaar i Rum"... Only one Ottoman emperor use this title just after he conquered Constantinople.. as he bought it from the last Paleologos heir.
Most pronounciations of 'Caesar' = Siisar, shown up in western european languages including English, Italian, French, Spanish and Portugese... in case of Spanish. Julio Cesare is common name found used by male Spanish or Hispanic people. yet i don't see any Italians use Giulio Cesare as part of person name yet.
And ... Which 'Caesar' personallity did Sallow took? Julius Caesar or Augustus? his 'ethic code' resembles Augustus rather than ones seen in the Republic era of Roma. and did Graham incorporated 'Mormons Ethics' into Cult of Mars.. which Sallow created?
And did you check Fallout Wikia on different language entry? Caesar did have Spanish version of his entry (and slightly localized) but no Italian pages present as yet mew!
|
This message was edited 1 time. Last update was at 2014/05/21 04:47:30
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/21 19:55:25
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
Sallow was born in the Angel's Boneyard, the site of the Follower's of the Apocalypse. I'd think that as that group is centered in within a massive library and one of their ideals is the pursuit of knowledge, the young Sallow could have studied ancient history there. Of course the messages taken from those books/holotapes wouldn't have taken effect until his later life with the tribals. The Followers are intelligent people, so I'd think them capable enough of reading a Latin dictionary and understanding the pronunciations there (something which in the real world many seem incapable of doing given how often Caesar is pronounced with a soft 'C' here). Caesar and other Latin words aren't pronounced correctly in the west due to the adoption of modern languages which have developed since the time when classical Latin was spoken.
Sallow presumably bases himself off of the original Caesar, I mean even at the concept art stage his character model was based on him (before it was changed to be more like his voice actors). Sallow think's he's Mars, just like Julius Caesar, and takes other traits, but I'd imagine that the writers just shoved in other character elements that could be linked to other figures as well.
Graham abandoned his faith, so I don't know whether he'd consider including elements of it in his new life, even if he didn't know he was doing it. The religion of the Legion was laid out by Caesar, I don't know if Graham had a lot of influence on it, however, at least as far as Van Buren was concerned, the Legion's faith was administered to be a cult of women.
I've read the German and Russian versions of the wiki sure, but I don't really see the point half the time as its just the same information in most cases. The non English versions of the old Vault wiki (before the owners left to make their own site) wasn't as regulated as the English one, so their pages weren't quite as structured and could have interesting tidbits occasionally.
|
This message was edited 1 time. Last update was at 2014/05/21 19:55:54
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/21 20:03:31
Subject: Fallout: Heading East - More WIPs
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
Now there's something, will there be a Burned Man mini somewhere down the line?
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/21 21:45:21
Subject: Re:Fallout: Heading East - More WIPs
|
 |
Fixture of Dakka
|
Actually... Well today I was on the lookout for some mummies, as bandages seem to be a facet of wasteland fashion. Hmn... Well, I donno. Would actual characters from the games be a good thing to make? I'm trying to set my games in an area outside of those shown in the games (but not so far that I'm just straight making crap up). I guess having some named people as special characters could be quite interesting, its just the problem of doing the models justice. Hmn, I'll see.
I'm painting a Nightkin model right now, which I meant to finish tonight. Its taking a bit longer than I planned, so it'll be posted tomorrow instead along with whatever else I can finish. I had planned on making a Stealthboy, until I realised just how tiny the thing would be (I mean they are scaled for humans) sitting on the waist of the rather huge Nightkin Master model that I have (its like twice the size of Bubba).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/05/22 03:31:14
Subject: Fallout: Heading East - More WIPs
|
 |
Pyromaniac Hellhound Pilot
|
'Burned Man' favored M1911A1 pistol (and he supposed to dual wielded it) especially by the time he reverted to Mormonism. he said that the M1911A1 is a pride of his people (It's very true that.. a recent discovery of a 50-year mud soaked M1911A1 still functional once cleaned!!). so don't forget to add him a miniature of M1911A1 (or a pair of it). either real scale or 40k scale is okay. (Actually it should serve the function of Laspistol in that universe!)
The Legion banned Chems (modern day Drugs)... including Stimpak and Radaway (only alternative tribal ones permitted), and also adopted temperance ethics... which is a core of Mormonism too where they viewed both booze and chems a 'Devil's Candy'... Christian ethics might influence the Cult of Mars, but only in a limited form, another morality set incorporated is surely Romans. (Institutionalizing slavery). yet. About Rex the cyberdog. The King said it has Legion emblem painted. A baffle to me. Y'know.. The Legion is 'selective' on tech choices. they ban military robots (Including brainbots) but why they kept Rex in active service all the way from Denver to Moiavia? (And the 'canon' ending for it appears to be that it got Lupa's brain, then again the only moment female player may enter the arena is on quest and with Benny held in custody.... where Caesar determined how will the 'death sentence' be falled upon Benny.)
And what are the weapons the Legion warsmiths can craft? can they make ammunition? can they craft firearms? (especially the lever action rifles and single action revolvers).
|
http://www.dakkadakka.com/dakkaforum/posts/list/408342.page |
|
 |
 |
|