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![[Post New]](/s/i/i.gif) 2011/11/04 00:57:36
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Loyal Necron Lychguard
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Hopefully playing a game this weekend against my BT buddy...providing I get the codex tomorrow like fedex says I will.
Here is to butt-kicking for goodness!
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![[Post New]](/s/i/i.gif) 2011/11/04 01:09:38
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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Swara - Any chance of a picture comparing the size of a Lychguard to a normal warrior? (Out of sheer curiosity)
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2011/11/04 01:38:54
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Regular Dakkanaut
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I don't believe this has been asked/answered, and I have read every post in this thread, but can someone report the point costs for a base cryptek and the point costs for all their upgrades to different harbingers/war gear?
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/04 01:57:35
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Freaky Flayed One
Canada
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FalkorsRaiders wrote:I don't believe this has been asked/answered, and I have read every post in this thread, but can someone report the point costs for a base cryptek and the point costs for all their upgrades to different harbingers/war gear?
All good?
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Fetish for Dragons. |
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![[Post New]](/s/i/i.gif) 2011/11/04 01:58:54
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Numberless Necron Warrior
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I just found out something really interesting based on the new necron codex. Evidently 6th edition may allow monstrous creatures to go to ground.
I was looking at the new codex today (I don't have it personally yet, but I got to look through one today from my local hobby shop. It says in one of the paragraphs for the tomb spyder in the spot for the vehicle repair arm upgrade that it cannot be used if the spyder has gone to ground. It's the very last sentence of the paragraph.
Also some specific things I got to read about the monolith were
The monolith seems to allow one unit to come in from reserves during the movement step regardless of whether they passed the reserves roll or not. As I read the paragraph explaining it, it says to select one unit either on the table or in reserves. It doesn't say a requirement for them to have passed any sort of reserve rolls to elect the unit.
The gate on the monolith isn't 6" but actually D6" everything else that's been said on the monolith has seemed correct so far.
If I remember right the command barge is locked in at 80 points.
Also in case anyone isn't sure the stalker takes the heavy gauss cannon as a possible upgrade not the gauss cannon. So it's range is still 36" taking the upgrade. The cannon is also twin-linked.
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This message was edited 1 time. Last update was at 2011/11/04 02:06:48
GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
"I want to tailor this list so much that I can wear it to tournaments and win both 'best looking army' and 'best dressed'. "
2500? soon will change
W:15 L:11 D:8 |
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![[Post New]](/s/i/i.gif) 2011/11/04 02:07:26
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Pyro Pilot of a Triach Stalker
New Jersey
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Is it just me or has anyone noticed this rather alarming trend concerning rumours?:
A unit gets mentioned and seems great. Math-hammering, list theorizing, and hype builds up. A little later some small caveat appears that makes said unit look far worse than anticipated.
I think Anrakyr is pretty much the only thing that people looked at and realized he was good, and so far no little clause has tarnished his potential. But Imotekh got messed with, Wraiths lost RP, Destroyers got a range nerf, and so on.
While I'm in the "this codex won't be that great" camp when you're at the bottom you can only go up. I've gotten so fatalistic with Necrons and 40k in general that I don't care if I can win or not anymore, so long as I have options and cool models to paint.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2011/11/04 02:11:02
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Devastating Dark Reaper
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asimo77 wrote:Is it just me or has anyone noticed this rather alarming trend concerning rumours?:
A unit gets mentioned and seems great. Math-hammering, list theorizing, and hype builds up. A little later some small caveat appears that makes said unit look far worse than anticipated.
I think Anrakyr is pretty much the only thing that people looked at and realized he was good, and so far no little clause has tarnished his potential. But Imotekh got messed with, Wraiths lost RP, Destroyers got a range nerf, and so on.
While I'm in the "this codex won't be that great" camp when you're at the bottom you can only go up. I've gotten so fatalistic with Necrons and 40k in general that I don't care if I can win or not anymore, so long as I have options and cool models to paint.
Nobody talk about the doomsday ark. Then it will be awesome
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2,000 6th Ed 1-0-0
2,000
1,750 |
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![[Post New]](/s/i/i.gif) 2011/11/04 02:18:15
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Dakka Veteran
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asimo77 wrote:Is it just me or has anyone noticed this rather alarming trend concerning rumours?:
A unit gets mentioned and seems great. Math-hammering, list theorizing, and hype builds up. A little later some small caveat appears that makes said unit look far worse than anticipated.
I think Anrakyr is pretty much the only thing that people looked at and realized he was good, and so far no little clause has tarnished his potential. But Imotekh got messed with, Wraiths lost RP, Destroyers got a range nerf, and so on.
While I'm in the "this codex won't be that great" camp when you're at the bottom you can only go up. I've gotten so fatalistic with Necrons and 40k in general that I don't care if I can win or not anymore, so long as I have options and cool models to paint.
Its not that the codex will be awful, its just that people are so dismissive without actual experience they will rip apart every combo they can half work out or have spelled out for them.
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![[Post New]](/s/i/i.gif) 2011/11/04 02:20:49
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Pyro Pilot of a Triach Stalker
New Jersey
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I think the Doomsday Ark has a few nails in its coffin. Not enough to keep its robotic zombified corpse from rising from its grave but a few to keep it from being a must take.
I think the problem is there are no units so far that stand out as being really great. While I like the idea of hard desicions and varying tactical options in an army list the problem is everyone else gets there no-brainer choices. Long Fangs, Fire Dragons, Railguns. Certain units stand out as good immediatley, so far I haven't seen much of that with Necrons, and the few things that are really good usually are very expensive or need so much support that you end up using a ton of points to kill very few in return
Automatically Appended Next Post:
lazarian wrote:asimo77 wrote:Is it just me or has anyone noticed this rather alarming trend concerning rumours?:
A unit gets mentioned and seems great. Math-hammering, list theorizing, and hype builds up. A little later some small caveat appears that makes said unit look far worse than anticipated.
I think Anrakyr is pretty much the only thing that people looked at and realized he was good, and so far no little clause has tarnished his potential. But Imotekh got messed with, Wraiths lost RP, Destroyers got a range nerf, and so on.
While I'm in the "this codex won't be that great" camp when you're at the bottom you can only go up. I've gotten so fatalistic with Necrons and 40k in general that I don't care if I can win or not anymore, so long as I have options and cool models to paint.
Its not that the codex will be awful, its just that people are so dismissive without actual experience they will rip apart every combo they can half work out or have spelled out for them.
I see it as people being too optimistic without any experience which I guess balances it out. I suppose we have to "wait and see" but quite a bit of the codex has been talked over already, enough for us to make some sort of judgements.
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This message was edited 4 times. Last update was at 2011/11/04 02:25:44
"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2011/11/04 02:27:32
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Been Around the Block
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lazarian wrote:asimo77 wrote:Is it just me or has anyone noticed this rather alarming trend concerning rumours?:
A unit gets mentioned and seems great. Math-hammering, list theorizing, and hype builds up. A little later some small caveat appears that makes said unit look far worse than anticipated.
I think Anrakyr is pretty much the only thing that people looked at and realized he was good, and so far no little clause has tarnished his potential. But Imotekh got messed with, Wraiths lost RP, Destroyers got a range nerf, and so on.
While I'm in the "this codex won't be that great" camp when you're at the bottom you can only go up. I've gotten so fatalistic with Necrons and 40k in general that I don't care if I can win or not anymore, so long as I have options and cool models to paint.
Its not that the codex will be awful, its just that people are so dismissive without actual experience they will rip apart every combo they can half work out or have spelled out for them.
No its true I think people are looking at this codex thinking how weak things appear to be, but when I look at it I see a lot of weak individual units (with a couple of exceptions of course) and a lot of great combinations. Needless to say I think that the necron codex will play a lot like a chess game where if you look at the individual pieces you might think them not that great, but used in unison you can easily defeat your opponent.
But yea I've already seen a bunch of posts here with crazy combo ideas.
@asimo77 For me one of the biggest problems with the doomsday ark is that you have this extremely long ranged unit, and a bunch of 24"-36" support units. So if you happen to hold something back to defend the ghost ark its not very useful, whereas if you move your whole army forward and leave the ghost ark behind you risk losing it to many a 40k unit that's good at that kind of thing. It's not like leaving a kroot wall around a broadside that's for sure.
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![[Post New]](/s/i/i.gif) 2011/11/04 02:27:36
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Huge Hierodule
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Swara, anyone else with a codex in hand --
A poster by Da Black Gobbo on warseer just mentioned that the entropic strikes resolve before damage rolls. could any of you verify that statement? It means that a mob of little beetles, even at s3, can take down tanks on their own in one assault phase.
thanks in advance.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/04 02:29:03
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Pulsating Possessed Chaos Marine
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I have the new codex and man its a doozy. Its gonna be a fun Foot Ron list. Night Scythe really does send ur units into reserve when it dies.
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Chaos daemons 1850
Chaos Marines 1850
2250+
2500++ (Wraithwing)
I moved so starting from scratch. These were the armies I had, rebuilding my Chaos. |
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![[Post New]](/s/i/i.gif) 2011/11/04 02:35:35
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Been Around the Block
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Defeatmyarmy wrote:I have the new codex and man its a doozy. Its gonna be a fun Foot Ron list. Night Scythe really does send ur units into reserve when it dies.
better than letting them die outright lol
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![[Post New]](/s/i/i.gif) 2011/11/04 02:37:00
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Depraved Slaanesh Chaos Lord
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hollowmirror wrote:The gate on the monolith isn't 6" but actually D6" everything else that's been said on the monolith has seemed correct so far.
Great. Because the Monolith's weapons already had too much range on them.
tautemplar wrote:No its true I think people are looking at this codex thinking how weak things appear to be, but when I look at it I see a lot of weak individual units (with a couple of exceptions of course) and a lot of great combinations. Needless to say I think that the necron codex will play a lot like a chess game where if you look at the individual pieces you might think them not that great, but used in unison you can easily defeat your opponent.
But yea I've already seen a bunch of posts here with crazy combo ideas.
In Chess, Queens, Rooks and Bishops are all self-evidently powerful. The Necrons seem like an army full of pawns, with a couple of knights.
And to whoever was hoping the pessimists wouldn't find flaws with the Doomsday Ark: That was one of the first disappointments. If you move it, its range drops to 24", S7 small blast. And I believe turning it counts as moving, if I'm not mistaken.
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![[Post New]](/s/i/i.gif) 2011/11/04 02:38:30
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Huge Hierodule
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azazel the cat wrote:
And to whoever was hoping the pessimists wouldn't find flaws with the Doomsday Ark: That was one of the first disappointments. If you move it, its range drops to 24", S7 small blast. And I believe turning it counts as moving, if I'm not mistaken.
I'll double-check my BRB when I get time but i'm 99 percent sure that pivoting a vehicle on the spot without moving it, the vehicle still counts as stationary.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/04 02:41:23
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Irked Necron Immortal
Rhizome 9
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azazel the cat wrote:
And to whoever was hoping the pessimists wouldn't find flaws with the Doomsday Ark: That was one of the first disappointments. If you move it, its range drops to 24", S7 small blast. And I believe turning it counts as moving, if I'm not mistaken.
Hopefully I''m not mistaken, but I think a vehicle pivoting only counts as moving for the purpose of vehicles having troops disembark that can move and assault. However pivoting on the spot does not count toward the vehicles shooting.
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![[Post New]](/s/i/i.gif) 2011/11/04 02:49:44
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Regular Dakkanaut
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azazel the cat wrote:
In Chess, Queens, Rooks and Bishops are all self-evidently powerful. The Necrons seem like an army full of pawns, with a couple of knights.
Actually, I love knights and pawns in chess. usually win with them more-so then the queen or rooks. I also play against really bad chess players. At any rate, I think the necron codex is very much an army of pawns and knights, with our king being similar to queens able to move like knights. Sadly, we will die if within sight of a bishop's psycic power, an army full of queens with lots of checkers for transports, or a rook's green tide. Good thing that leaves us being good against an army of pawns, but what army isn't?
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/11/04 02:50:06
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Irked Necron Immortal
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The new dex does add a great amount of tactical variety, based on some of the rumors i can see a few death stars. I mainly played with a a take on all comers list and had a good amount of victories. To me it didn't matter if I won or not, what really liked doing was ticking off my opponent. I ran with a destroyer lord with either wraiths or scarabs, 30 warriors in either 3 10man or 2 15man squads, 2 fleets of 5 destroyers and a monolith, then i either put a group of immortals or tomb spyders.
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![[Post New]](/s/i/i.gif) 2011/11/04 02:50:50
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Fresh-Faced New User
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Yep simply pivoting on the spot still counts as being stationary BRB pg.57
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![[Post New]](/s/i/i.gif) 2011/11/04 02:51:59
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Huge Hierodule
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SiegeCommander wrote:Yep simply pivoting on the spot still counts as being stationary BRB pg.57
Thank you for the page reference, Siege.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/04 02:56:40
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Longtime Dakkanaut
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lazarian wrote:asimo77 wrote:Is it just me or has anyone noticed this rather alarming trend concerning rumours?:
A unit gets mentioned and seems great. Math-hammering, list theorizing, and hype builds up. A little later some small caveat appears that makes said unit look far worse than anticipated.
I think Anrakyr is pretty much the only thing that people looked at and realized he was good, and so far no little clause has tarnished his potential. But Imotekh got messed with, Wraiths lost RP, Destroyers got a range nerf, and so on.
While I'm in the "this codex won't be that great" camp when you're at the bottom you can only go up. I've gotten so fatalistic with Necrons and 40k in general that I don't care if I can win or not anymore, so long as I have options and cool models to paint.
Its not that the codex will be awful, its just that people are so dismissive without actual experience they will rip apart every combo they can half work out or have spelled out for them.
People went into a feeding frenzy they were not given the complete and entire information of the codex.
It comes down to Game mechanics of the entire codex, and this includes the deciphering the mathematics within each of the units in question and how they fit in the whole of the army. This is not simply the math hammer of people normally do.
My feelings about the codex still stands. It is a Xeno codex. It will not get all of the love the Imperial one's have received and I'm going by GW's past practices with Xeno codexes.
Will it be fun to play? Depends on the person in question as to what kind of fun he is looking for. I'm not taking this codex into competitive play, but I sure like some of those models.
I may even start a small fluff Army (1000 points for starters) just to have the "beer and pretzels" type of game with them.
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This message was edited 2 times. Last update was at 2011/11/04 02:59:06
Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-
"We are the Ultramodrines, And We Shall Fear No Trolls. bear this USR with pride".
Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?
You must recite every rule of Dakka Dakka. BACKWARDS.
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![[Post New]](/s/i/i.gif) 2011/11/04 03:07:47
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Kinebrach-Knobbling Xeno Interrogator
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Who cares if necrons won't be top tier? They certainly look fun to play with at least and there's a lot of variety...
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This message was edited 1 time. Last update was at 2011/11/04 03:07:56
Skalk Bloodaxe wrote:When the Death Guard and World Eater forces split after their last battle as allies, this particular Champion simply loaded his squad into the wrong Rhino and has yet to notice.
Yggdrasil wrote:"First shalt thou take out your whole Unholy Army. Then shalt thou count to Seven, no more, no less. Seven shall be the number thou shalt count, and the number of the counting shall be Seven. Eight shalt thou not count (bloody -fanatics), neither count thou six (fing sex-addicts), excepting that thou then proceed to Seven. Nine is right out (goddn mock seers) . Once the number seven, being the seventh number, be reached, then formest thou thy first Plague Marine squad. Likewise, thou shall marshall thy remaining troops in squads of Seven, and Seven shall be the number of brothers in each of your squad." |
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![[Post New]](/s/i/i.gif) 2011/11/04 03:11:37
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Morphing Obliterator
The Frigid North of Minneapolis
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Codex art of 2nd(?) Wave! Looks awesome overall. My 2 cents:
-Flyers: Both awesome looking. Fit nicely with the design scheme so far (both older and newer). A hybrid kit? The general profile of the two look awfully similar... (though one pic is a view from above, the other a view from below)
-Triarch Walker: I don't know what I was expecting, but I'm not absolutely in love with this one. I guess I wasn't expecting a guy piloting a walker, but rather more like a giant Necron robot walker or something. Still, looks pretty cool. And if plastic, then I can just convert mine to have an enclosed top, make it look like a giant mechanical scorpion or something... (*gears in brain begin creaking, whirring*)
-Tomb Blades: Art is nice, and concept seems sound, but it's tough to say from the pic alone. Have to wait and see with these guys.
-Canoptek Wraith: I kinda wish they'd kept the Necron skull-head style from the old metal Wraiths. Don't think I like the new idea (insect/Tmb Spyder-style head) as much. Also: does that thing look like a smaller, mechanical version of the Trygon, or am I crazy?
-Canoptek Spyder: Pic doesn't look too hot - I'm hoping the execution of the plastic set is better.
-Illuminor Szeras:
Neat concept, but like the Cryptek, the false beard is a little too large (good idea, but the Cryptek at least it seriously unbalances the design of the head). Have to wait and see on actual model.
That last comment I guess goes for them all: we'll have to wait to see how well they execute these ideas. Hopefully it will be in a Dark Eldar time frame (regular waves, even little ones with the Court of the Archon guys), rather than a Tyranid time frame (Tervigon? Harpy? Hello? Hello...?)
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![[Post New]](/s/i/i.gif) 2011/11/04 03:11:45
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Freaky Flayed One
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FalkorsRaiders wrote:I don't believe this has been asked/answered, and I have read every post in this thread, but can someone report the point costs for a base cryptek and the point costs for all their upgrades to different harbingers/war gear?
This was posted on the 4th channel yesterday, as I was bleeding a codex holder dry of info.
> Cryptic
25
> Cryptic Harbinger upgrades
Depends.
> Harp of Dissonance
25, plus 5 for Transmog.
> Solar Pulse
20, plus 10 for Destruction
> Veil of Darkness
30, plus 5 for Despair
> Lightning Field
10, Storm is free
Given the source, many salt grains should also be taken.
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1000
2500ish |
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![[Post New]](/s/i/i.gif) 2011/11/04 03:13:23
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Warp-Screaming Noise Marine
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G. Whitenbeard wrote:Swara - Any chance of a picture comparing the size of a Lychguard to a normal warrior? (Out of sheer curiosity)
Sorry about the fuzzyness. Warrior on the right, chaos marine on the left.
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9k |
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![[Post New]](/s/i/i.gif) 2011/11/04 03:13:24
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Huge Hierodule
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Still no info from codex-owners about entropic strike?
Does the -1 to the AV happen before, or after penetration rolls occur?
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2011/11/04 03:14:55
Subject: Re:Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Dakka Veteran
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hmm judging by the pictures of wraiths and spyders, and how wraiths got bumped up to 2 wounds... anyone else think these 2 models might be sharing a box like the deathmarks/immortals etc?
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![[Post New]](/s/i/i.gif) 2011/11/04 03:15:48
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Pyro Pilot of a Triach Stalker
New Jersey
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People went into a feeding frenzy they were not given the complete and entire information of the codex.
It comes down to Game mechanics of the entire codex, and this includes the deciphering the mathematics within each of the units in question and how they fit in the whole of the army. This is not simply the math hammer of people normally do.
My feelings about the codex still stands. It is a Xeno codex. It will not get all of the love the Imperial one's have received and I'm going by GW's past practices with Xeno codexes.
Will it be fun to play? Depends on the person in question as to what kind of fun he is looking for. I'm not taking this codex into competitive play, but I sure like some of those models.
I may even start a small fluff Army (1000 points for starters) just to have the "beer and pretzels" type of game with them.
I have no doubts it will be fun to play and that's what I'm looking for mostly as casual player. I do hope we get to be the troll army again. It was great back in the day when all your Warriors got up, Monoliths were indestructible, invulnerable saves could be ignored, and so on.
Even if I couldn't win screwing with the opponent was fun enough. So far things like the Tachyon Arrows, Entropic Strike, Orikan/C'tan terrain shenangins, etc. lead me to believe some gimmicky/trollish stuff might still be around, and I'm happy about that.
But am I going to keep losing? Well probably. Just maybe slightly less so than before.
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This message was edited 2 times. Last update was at 2011/11/04 03:19:29
"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2011/11/04 03:32:39
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Longtime Dakkanaut
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@asimo77
Slightly less? Naaa, nobody really loses in a beer and pretzels game.
After several six packs and some buffalo wings, all of those little models looks the same and the winners are those that do not fall flat on their faces while playing.
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Adam's Motto: Paint, Create, Play, but above all, have fun. -and for something silly below-
"We are the Ultramodrines, And We Shall Fear No Trolls. bear this USR with pride".
Also, how does one apply to be a member of the Ultramodrines? Are harsh trials involved, ones that would test my faith as a wargamer and resolve as a geek?
You must recite every rule of Dakka Dakka. BACKWARDS.
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![[Post New]](/s/i/i.gif) 2011/11/04 03:36:40
Subject: Necron rumor & pics summary in 1st post (now with Codex art of 2nd wave models)
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Raging Ravener
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tetrisphreak wrote:azazel the cat wrote:
And to whoever was hoping the pessimists wouldn't find flaws with the Doomsday Ark: That was one of the first disappointments. If you move it, its range drops to 24", S7 small blast. And I believe turning it counts as moving, if I'm not mistaken.
I'll double-check my BRB when I get time but i'm 99 percent sure that pivoting a vehicle on the spot without moving it, the vehicle still counts as stationary.
Page 57 BRB in the paragraph to the left of roads. Pivoting on the spot does not count as moving
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May Your Souls Be Sacrificed As Penance To The True Machine God
By The Way The Flag Is New Zealand Not Australia.
The Machine is strong. We must purge the weak, hated flesh and replace it with the blessed purity of metal. Only through permanence can we truly triumph, only through the Machine can we find victory. Punish the flesh. Iron in mind and in body. Hail the Machine. |
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