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![[Post New]](/s/i/i.gif) 2007/08/29 15:08:50
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Abhorrent Grotesque Aberration
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I don't think anyone is ignoring fzorgle. We all know how bad it is. But like holofields, it would be a really simple fix, and could just be a misprint like Oblits were in the old dex. The proof is in the pudding as they say. If it isn't fixed, and the codex isn't somewhat balanced, then everything I have said is moot. I have always said it is a wait and see. Hard to see where things are going without a little more under our belts. They have to prove to us they can do it....
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I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. |
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![[Post New]](/s/i/i.gif) 2007/08/29 17:12:15
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Scarred Ultramarine Tyrannic War Veteran
Maple Valley, Washington, Holy Terra
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Posted By Abadabadoobaddon on 08/29/2007 12:32 PM Posted By Pariah Press on 08/29/2007 6:47 AM You are indeed misinterpreting. I stated that "I think that an army is defined more by its models, background, and paint scheme than by its special rules." Ah, I thought so - you're hedging your argument. "An army is defined more by its models, background, and paint scheme than by its special rules." The question then becomes: exactly how much is "more?" Lemme guess - enough that an army doesn't need its own special rules (unless it does). (Kisses Abadabadoobaddon full on the lips.) You talk too much! Let me see. What the heck were we arguing about? Oh, yes. You said that Legions didn't exist any more, and I said that they still do. I do think that they suck now. Is that good enough?
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"Calgar hates Tyranids."
Your #1 Fan |
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![[Post New]](/s/i/i.gif) 2007/08/29 17:59:45
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Regular Dakkanaut
SoCal
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Ok. Does it make sense that while a "normal" marine in terminator armor is slower than one in power armor (terminators can only consolidate) a rubric marine in terminator armor is actually faster? Does it make sense that while rubric marines in power armor are steady enough to provide stable firing platforms for their bolters, rubric marines in terminator armor are not (terminators don't count as stationary for firing rapid fire weapons)? Does it make sense that while in "normal" armies terminators are elite troops who are less likely than their power armored comrades to flee in the face of danger (terminators have Ld10), in the Thousand Sons' army terminators are actually infinitely more likely to run away? Does it make sense that they apparently only assign sorcerers with no psychic powers to lead their "elite" terminator units? I dunno... maybe in Thousand Sons armies leading terminators is actually a punishment so they only assign them to the most cowardly inexperienced sorcerers? Maybe the rubric interacted with the terminator armor's inertial damping systems in unpredictable ways, causing rubric terminators constantly to expel malodorous puffs of magical pink flatulence? Yeah, that sounds about right. This flatulence must also propel them across the battlefield at speeds higher than any mere power armored rubric could dream of achieving (if they could dream). Unfortunately their flatulent fecundity adversely affects their utility as a stable firing platform - their incessant gaseous emanations jostle their otherwise sturdy frames with such violence that the accuracy of their bolter fire inevitably suffers. I guess that makes sense. Salient points all. As for your last point, GW would have been better off calling this mess Codex: Pan Fo. It has about as much to do with them as it does with real Chaos Space Marines.
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"Word to your moms, I came to drop bombs." -- House of Pain |
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![[Post New]](/s/i/i.gif) 2007/08/29 18:04:46
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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RogueSangre
The Cockatrice Malediction
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Posted By Ozymandias on 08/29/2007 2:04 PM Let's take Salamanders as an example. You can use C:SM to approximate a Salamander's force, but outside of a couple traits and a paint scheme, there are no Salamander specific rules (like Initiative 3). Does the Salamander's chapter no longer exist because the Armageddon codex rules are invalid? The Salamander chapter still exists. The Salamander army does not. But more specifically, tac squads with the option for a multi-melta or a 2nd flamer still exist (for now). Terminator squads with mixed sb/pf and th/ss terminators do not. Artificer armor for non-ICs still exists (for now). Signums for non-techmarines do not. Salamanders (Adamantium) Mantle still exists. Reinforced ceramite does not. Assault squads with flamers still exist (for now). Predators with heavy flamer sponsons do not. Fury of the Salamander (Ancients) still exists. Sturdy does not. Never Give Up (Despair) still exists (for now). Self-reliant does not. Now look at, say, Thousand Sons. Thousand Sons rubric squads still exist. Everything else does not. Posted By Ozymandias on 08/29/2007 1:55 PM 3. What did you really expect from LatD? Well, a cultist unit with the option to upgrade to mutants as a troops choice would have been nice. You know, maybe just a single unit entry to represent the troops that comprise the overwhelming majority of Chaos forces in the 41st Millenium and that have been part of the Chaos list since 1st edition (with Chapter Approved rules for use with Chaos codex 3.0 and LatD for 3.5). Of course I didn't really expect that, but that's just because I never expect GW to not disappoint. Posted By Ozymandias on 08/29/2007 1:55 PM As to your second point. Lash is bad, we all can agree. But is it really any different that the cookie-cutter Siren Lists, IW pie-plate spam, or Daemon-Bomb armies we saw before? Actually, yes. Whereas before you had cookie-cutter Siren, IW, and Daemonbomb (3 lists), now you just have Fzorgle (1 list). 3 is bigger than 1. I learned that in school! Of course this is not surprising. GW has demonstrated on numerous occasions their inability to internally balance a list - which inevitably results in a single optimal build for the list in question. So naturally: 1 list + 0 sublists = only 1 optimal list. I suppose the real anomaly was that they actually managed 3 optimal lists in the previous codex in first place. That puts Pete Haines ahead of the curve in a way. Wow. Posted By Ozymandias on 08/29/2007 1:55 PM You're pissed, we get it. You bet I'm pissed! Just look at my avatar! That's the face I made when I read the new Chaos codex! Posted By Ozymandias on 08/29/2007 1:55 PM and please don't be predictably sarcastic and respond with, "Positives like generic daemons, Lash, no legions, etc. ad nauseum... I generally try to be unpredictably sarcastic. I think it's more entertaining that way.
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![[Post New]](/s/i/i.gif) 2007/08/29 18:06:25
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Regular Dakkanaut
SoCal
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I've got news for you: there are a hell of a lot more non-GT/RTT players than there are tourney players. The fact that certain formula army lists keep turning up at tournaments is hardly sufficient justification for emasculating the previous codex. Dumbing down is ALWAYS a bad answer to ANY problem.
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"Word to your moms, I came to drop bombs." -- House of Pain |
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![[Post New]](/s/i/i.gif) 2007/08/29 18:30:23
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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RogueSangre
The Cockatrice Malediction
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Posted By Toreador on 08/29/2007 8:08 PM I don't think anyone is ignoring fzorgle. We all know how bad it is. But like holofields, it would be a really simple fix, and could just be a "misprint" like Oblits were in the old dex. Fixed your typo. Only now do I realize how much I prefer Pete Haines' "misprints" to Gav Thorpe's "brainfarts." Posted By Toreador on 08/29/2007 8:08 PM The proof is in the pudding as they say. If it isn't fixed, and the codex isn't somewhat balanced, then everything I have said is moot. I have always said it is a wait and see. Hard to see where things are going without a little more under our belts. They have to prove to us they can do it....
How long should we "wait and see" before declaring this codex crap? 1 year? 2 years? Until the 5th edition Chaos codex? Forever? An incomplete is not a passing grade.
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![[Post New]](/s/i/i.gif) 2007/08/29 18:36:16
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Scarred Ultramarine Tyrannic War Veteran
Maple Valley, Washington, Holy Terra
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Posted By Abadabadoobaddon on 08/29/2007 11:30 PM How long should we "wait and see" before declaring this codex crap? 1 year? 2 years? Until the 5th edition Chaos codex? Forever? An incomplete is not a passing grade. I say give it a year. It certainly appears to be crap compared to the 3.5 one, but maybe it will turn out to be fun once people get used to it.
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"Calgar hates Tyranids."
Your #1 Fan |
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![[Post New]](/s/i/i.gif) 2007/08/29 19:37:02
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Joined the Military for Authentic Experience
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Polonius, great stuff.
Anyway. The new codex has a few good points, but to me, it's not inspiring enough to make me keep spending time on my Chaos army. (Deathgaurd by the way. And my other armies for 40K are Orks, Squats and Blood Angels...but I live in Europe and never play in shops anyway. I'm a local club starting kind of veteran, and this kind of crappy treatment makes me start clubs for other games. GW's loss.) Generic Daemons = Poo nuggets. Like it or not, cool rules + cool models = cool game. I'm sure chaos will continue to be popular. Hell, I'm sure 40K will continue to be popular, despite the fact that it's fairly obviously a gak game.
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![[Post New]](/s/i/i.gif) 2007/08/29 21:54:13
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Fresh-Faced New User
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I'm pretty annoyed at this attempt of a good new Chaos Space Marines codex. I collect world eaters and as much as people might disagree with me they no longer exist. I don't get my free asp champion and alot of that nifty khornate wargear, and as much as blood frenzy was ridiculously annoying at times i liked it when it got me that extra couple of inches that i needed.
Sure bezerkers maybe better but chain axes will be missed. I love the new weapon skill great idea but they just don't have that insane spark that i loved about them.
The lack of wargear is was annoys me the most absolute disgrace. Who wants some boring run of the mill daemon prince! I'm even angrier about the loss of Bloodthirster. How can GW just lose a character for a couple of years. Pretty hard to misplace a massive red winged daemon with a g-string.
And to all those players who want to play a "balanced game" you know what! Go play chess!
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![[Post New]](/s/i/i.gif) 2007/08/30 03:30:57
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Regular Dakkanaut
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And to all those players who want to play a "balanced game" you know what! Go play chess!
Sorry but I just had to respond with to all those players who want to play an unbalanced game play Apocalypse. Back to your regularly scheduled rants everyone.
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Imperial Gaurd 18,000 Orks 16,000 Marines 21,900
Chaos Marines 7,800 Eldar 4,500 Dark Eldar 3,200
Tau 3,700 Tyranids 7,500 Sisters Of Battle 2,500
Daemons 4,000
100% Painted
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![[Post New]](/s/i/i.gif) 2007/08/30 03:35:43
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Pragmatic Primus Commanding Cult Forces
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Posted By Abadabadoobaddon on 08/29/2007 11:30 PM An incomplete is not a passing grade. Abby, you actually used my line? Cats and dogs living together...MASS HYSTERIA!
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![[Post New]](/s/i/i.gif) 2007/08/30 04:42:09
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Blood-Drenched Death Company Marine
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And to all those players who want to play a "balanced game" you know what! Go play chess! Chess isn't quite balanced either; meaning if both players have the same skill level and no mistakes are made then white will always win. They go first.
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![[Post New]](/s/i/i.gif) 2007/08/30 05:40:47
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Fresh-Faced New User
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When I read a downloaded copy of the dex I thought it was a joke, till I came here and found otherwise....  So now I can say goodbye to my Chaos Lord with Daemonic Fire, Spikey Bits, and a Master Crafted Power Weapon.... :sigh: What I really miss is the REAL chaos wargear list that made your stuff unique. Now... same same same...
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![[Post New]](/s/i/i.gif) 2007/08/30 06:57:21
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Phanobi
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Posted By Abadabadoobaddon on 08/29/2007 11:04 PM Posted By Ozymandias on 08/29/2007 1:55 PM As to your second point. Lash is bad, we all can agree. But is it really any different that the cookie-cutter Siren Lists, IW pie-plate spam, or Daemon-Bomb armies we saw before? Actually, yes. Whereas before you had cookie-cutter Siren, IW, and Daemonbomb (3 lists), now you just have Fzorgle (1 list). 3 is bigger than 1. I learned that in school! Of course this is not surprising. GW has demonstrated on numerous occasions their inability to internally balance a list - which inevitably results in a single optimal build for the list in question. So naturally: 1 list + 0 sublists = only 1 optimal list. I suppose the real anomaly was that they actually managed 3 optimal lists in the previous codex in first place. That puts Pete Haines ahead of the curve in a way. Wow. So, in other words, the old codex is 3x as broken as this one. The old one had 3 broken list builds, this one has 1. 3 is 3x bigger than 1. I learned that in school. So Pete Haines is 3x as bad as Gav Thorpe in writing lists as he allowed for 3 broken lists and Gav only designed 1. A coin always has two sides. Ozymandias, King of Kings
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My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2007/08/30 07:06:12
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Longtime Dakkanaut
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Actually, the broken lists are the ones that can't compete.
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![[Post New]](/s/i/i.gif) 2007/08/30 07:19:14
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Regular Dakkanaut
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Posted By Ozymandias on 08/30/2007 11:57 AM Posted By Abadabadoobaddon on 08/29/2007 11:04 PM Posted By Ozymandias on 08/29/2007 1:55 PM As to your second point. Lash is bad, we all can agree. But is it really any different that the cookie-cutter Siren Lists, IW pie-plate spam, or Daemon-Bomb armies we saw before? Actually, yes. Whereas before you had cookie-cutter Siren, IW, and Daemonbomb (3 lists), now you just have Fzorgle (1 list). 3 is bigger than 1. I learned that in school! Of course this is not surprising. GW has demonstrated on numerous occasions their inability to internally balance a list - which inevitably results in a single optimal build for the list in question. So naturally: 1 list + 0 sublists = only 1 optimal list. I suppose the real anomaly was that they actually managed 3 optimal lists in the previous codex in first place. That puts Pete Haines ahead of the curve in a way. Wow. So, in other words, the old codex is 3x as broken as this one. The old one had 3 broken list builds, this one has 1. 3 is 3x bigger than 1. I learned that in school. So Pete Haines is 3x as bad as Gav Thorpe in writing lists as he allowed for 3 broken lists and Gav only designed 1. A coin always has two sides. Ozymandias, King of Kings Meh.... the face down side of the coin is usually dirtier, and less appealing. This chaos codex is the face down side.
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"The one difference between me, and a crazy person is I'm not crazy." |
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![[Post New]](/s/i/i.gif) 2007/08/30 07:19:27
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Regular Dakkanaut
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double post , oops
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"The one difference between me, and a crazy person is I'm not crazy." |
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![[Post New]](/s/i/i.gif) 2007/08/30 07:19:53
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Inexperienced VF-1A Valkyrie Brownie
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Posted By Ozymandias on 08/30/2007 11:57 AM Posted By Abadabadoobaddon on 08/29/2007 11:04 PM Actually, yes. Whereas before you had cookie-cutter Siren, IW, and Daemonbomb (3 lists), now you just have Fzorgle (1 list). 3 is bigger than 1. I learned that in school! Of course this is not surprising. GW has demonstrated on numerous occasions their inability to internally balance a list - which inevitably results in a single optimal build for the list in question. So naturally: 1 list + 0 sublists = only 1 optimal list. I suppose the real anomaly was that they actually managed 3 optimal lists in the previous codex in first place. That puts Pete Haines ahead of the curve in a way. Wow. So, in other words, the old codex is 3x as broken as this one. The old one had 3 broken list builds, this one has 1. 3 is 3x bigger than 1. I learned that in school. So Pete Haines is 3x as bad as Gav Thorpe in writing lists as he allowed for 3 broken lists and Gav only designed 1. A coin always has two sides. Ozymandias, King of Kings I think you have accomplished something I didn't believe would ever occur. In 15 years of exploring the internet's gaming forum, this may be quite possibly the dumbest forum post I have ever read and may have even managed to surpase the intellectual failures of usenet on rec.gaming.mecha. Why do you insist on trying to top every bad post you make with something that is worse?The new book fails to give longterm players anything they wanted, which was choice. It replaces that with a single worthwhile list with less deviation then any of the above choices. Daemon bomb had at least three variants that could work and could be tooled as a secondary portion of a larger force. Even the Iron warriors had more variation then we can expect to see in the near future.
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![[Post New]](/s/i/i.gif) 2007/08/30 07:30:15
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Rogue Daemonhunter fueled by Chaos
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I think it's pretty clear that the relentless defenders of the new chaos codex have simply become advocates, and plan on relentlessly responding to any criticism of it with vigor, if not precision.
Personally, I'm not even convinced they even like, or care about the new codex, some people just enjoy advocacy.
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![[Post New]](/s/i/i.gif) 2007/08/30 07:43:02
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Abhorrent Grotesque Aberration
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Kind of both ways it seems. The codex isn't even out in the world being played and all of us have made our final decisions, or so it seems.
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I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. |
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![[Post New]](/s/i/i.gif) 2007/08/30 08:04:55
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Blood-Drenched Death Company Marine
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I think ultimately, Toreador, Ozy, and the others are setting themselves up for a harder fall. Defending GW will in the end bite them in the ass. Eventually they will reach the breaking point with GW and have a harder time dealing with it.
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![[Post New]](/s/i/i.gif) 2007/08/30 08:09:15
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Inexperienced VF-1A Valkyrie Brownie
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Posted By Polonius on 08/30/2007 12:30 PM I think it's pretty clear that the relentless defenders of the new chaos codex have simply become advocates, and plan on relentlessly responding to any criticism of it with vigor, if not precision. Personally, I'm not even convinced they even like, or care about the new codex, some people just enjoy advocacy. If I recall correctly non of the biggest advocates for the new book even play the army , and I can't recall if any of them ever have.
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![[Post New]](/s/i/i.gif) 2007/08/30 08:30:57
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Fresh-Faced New User
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Posted By Polonius on 08/30/2007 12:30 PM I think it's pretty clear that the relentless defenders of the new chaos codex have simply become advocates, and plan on relentlessly responding to any criticism of it with vigor, if not precision. Actually I think it's become a case of people judging the codex by what's important to them and not being able to perceive why the other side doesn't have the same values. The arguments so far have been "This unit doesn't suck anymore and this unit isn't overpowered anymore and the codex is not any more or less powerful than the other codices so the codex is good." or "I don't care if my units suck or not I want to be able to play a unique style that is relative to the fluff even if I lose every game so this codex is not good." Both sides are arguing about whether the codex is good but the standards they're using to judge that result are completely different. Frankly I don't understand why everyone's getting so upset. If you really want to play with the legion rules from the old codex I'm pretty sure that the majority of people you come across will let you play from the old codex, so long as you're not in a tournament or running a siren prince or demonbomb army. That's what I plan on doing with my slaaneshi army with sonic havocs and terminators. If they don't want to play against my army, that's fine I don't have to play against them.
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![[Post New]](/s/i/i.gif) 2007/08/30 08:32:16
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Phanobi
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Wow, I repeat Abby's words back to him and suddenly I am the stupidest person on the interwebs and my opinion is meaningless. I thought this was a discussion, not everyone patting themselves on the back for making fun of GW.
You are right that I don't play Chaos, I've never pretended I did. My main intent is to get people to "move on" cause *female dog*in ain't changing anything and its getting rather tiresome to hear the same old, same old. There is some nice stuff in the new codex and as a whole, is a lot more internally balanced than the last (not perfect, but I've come not to expect perfection from mainstream 40k).
Dakkites love to make fun of B&C because of the uniformity of opinion there but if someone dares to disagree in this thread they get hogtied and flamed. Seems a bit of a double-standard and many of you are guilty of the same crap that happens at B&C. If you all want to sit around for 45 pages and *female dog* and moan, fine, I'll leave you to wallow and pass the hanky around.
Yes I like GW for the most part. I'm self-confident enough to know that not everything they do they did just to screw me over. Do they have their problems, of course, and I point it out when I see it (like Fzorgle). What I can't accept is that the majority of Dakka isn't considerate enough to disagree with me without the ad hominem attacks. It shows your own lack of maturity (efarrer and HBMC, I'm looking at you both mostly on this one, at least Abby is somewhat funny) and quite frankly doesn't add anything to Dakka's reputation as a bunch of bitter a-holes.
This will be my last post on this thread. Apparently having a different opinion of the Chaos codex isn't allowed.
Ozymandias, King of Kings
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My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
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![[Post New]](/s/i/i.gif) 2007/08/30 09:32:11
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Fixture of Dakka
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What I can't accept is that the majority of Dakka isn't considerate enough to disagree with me without the ad hominem attacks. You point to 2-3 posters, and suddenly they're the "majority of Dakka?" Less with the hyperbole, please. While I have complained both loudly and vigorously throughout this thread, I doubt you can find an ad hominem in there.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2007/08/30 09:42:37
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Abhorrent Grotesque Aberration
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Have played, play against, and plan on playing TS in the new. I just dumped off the chaos stuff because everyone in the area was playing Chaos. Been wanting/planning TS for a very very long time. Didn't do it last dex because of how poor it all was.
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I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. |
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![[Post New]](/s/i/i.gif) 2007/08/30 09:57:06
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Inexperienced VF-1A Valkyrie Brownie
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Posted By Ozymandias on 08/30/2007 1:32 PM Wow, I repeat Abby's words back to him and suddenly I am the stupidest person on the interwebs and my opinion is meaningless. I thought this was a discussion, not everyone patting themselves on the back for making fun of GW. You are right that I don't play Chaos, I've never pretended I did. My main intent is to get people to "move on" cause *female dog*in ain't changing anything and its getting rather tiresome to hear the same old, same old. There is some nice stuff in the new codex and as a whole, is a lot more internally balanced than the last (not perfect, but I've come not to expect perfection from mainstream 40k). Dakkites love to make fun of B&C because of the uniformity of opinion there but if someone dares to disagree in this thread they get hogtied and flamed. Seems a bit of a double-standard and many of you are guilty of the same crap that happens at B&C. If you all want to sit around for 45 pages and *female dog* and moan, fine, I'll leave you to wallow and pass the hanky around. Yes I like GW for the most part. I'm self-confident enough to know that not everything they do they did just to screw me over. Do they have their problems, of course, and I point it out when I see it (like Fzorgle). What I can't accept is that the majority of Dakka isn't considerate enough to disagree with me without the ad hominem attacks. It shows your own lack of maturity (efarrer and HBMC, I'm looking at you both mostly on this one, at least Abby is somewhat funny) and quite frankly doesn't add anything to Dakka's reputation as a bunch of bitter a-holes. This will be my last post on this thread. Apparently having a different opinion of the Chaos codex isn't allowed. Ozymandias, King of Kings I'd like to apoligize. I slipped on the most recent post and left in one sentence, which I removed immediatly after posting. Nothin else in that post was a personal attack. Your post was dumb. I commented on how I felt about the post, and pointed out the way in which I felt the loss of options affect the codex. Am I bitter? Perhaps. It happens from time to time. I ssupect I'll play Confrontation for the next while and see how I feel about GW in the spring. For the first time I can recall I won't be buying this book when it comes out. Have I played Chaos? Yes. I have four chaos armies every power but one and a Word Bearers legion. I was very happy when the Index Astartes came out and modelled my army atround that (including 12 man squads). This new list will just be a return to the minmxing of the first book in 3rd ed. My thousand sons stand in front of my Juggernaut mounted Chaos lord, fear the wrath of Lord Minmax). There is one good list, and I loathe that. It feels like the high elf book in fantasy, where there is literally a single good 2000 point list. Did I spend a lot of money on my Chaos armies? Yes. Does it bother me that they changed the whole thing, and eliminated 5 years worth of work on my Word Bearers? Yes I am. I was irked 7 years ago when the Index Asartes article came out for the Word bearers (who until then simply worshipped all the chaos powers, and I had an army similar to the new book). I spent the money required after I removed the cult units and gradually built up a daemon force for the army, daemonettes horrors and blood letters. So I could use them as my mood hit me, as well as adding them onto my other chaos armies. Now, the daemons are crap, and an expense that was really uneeded, the best army is immediatly obvious to most players, and I really really don't like people saying that I should suck it up. And the word eliminated is correct. The daemons are unplayable. Am I immature? Well, sometimes maybe I do not always react as well as I might. I'll grant you that. I lose my temper from time to time. It's easier online where no one can see you smile. . Most of the time I stop and review my post. Sometimes I only notice a line I thought I'd removed after words have been submitted. I try to edit those as quickly as I can.
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![[Post New]](/s/i/i.gif) 2007/08/30 10:05:08
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Inexperienced VF-1A Valkyrie Brownie
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Posted By Toreador on 08/30/2007 2:42 PM Have played, play against, and plan on playing TS in the new. I just dumped off the chaos stuff because everyone in the area was playing Chaos. Been wanting/planning TS for a very very long time. Didn't do it last dex because of how poor it all was. I never really understood that. There were some different and oddly comptetive, lists you could make with Thousand Sons in the last book, just no one ever chose to. You just needed to approach it a bit differently. It wasn't the most competitive list but it was fun, just to be clear. Cetainly it was more competive then a Thousand sons themed army in the 3.0 book or the 2ed codex (still have nightmares about Drain Warp or whatever that card was).
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![[Post New]](/s/i/i.gif) 2007/08/30 10:22:13
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Abhorrent Grotesque Aberration
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Mostly it was the list. When it first came out there were a lot of vague areas. Once that was somewhat sorted out I had moved on to other things. We did have one player, but he was regularly stomped. Sure looked nice on the tabletop though.
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I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. |
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![[Post New]](/s/i/i.gif) 2007/08/30 10:50:32
Subject: RE: H.B.M.C.'s review of Codex: Chaos Space Marines...
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Fresh-Faced New User
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In summary then: Jervis instigated a mid-edition reset in order to replace some of the existing Codexes with some badly-balanced, no-brainer filled crap that invalidated many people's armies. Genius. Can't wait for Codex Space Marines: Jervis Edition. Maybe they will remove everything except tactical squads. Even then, they would find a way to fzorgle up the internal balance. I think Gazzor on TWF summed it up best: "You've got Jervis who makes bland but quite balanced lists, directing things. You've got Alessio and Gav who make fun but horribly unbalanced lists. Combine the two and you've got a bland and incredibly badly unbalanced list. So the worst of both worlds."
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Gav Thorpe on missing the point: "Falcons are Armour 12 so anything with S6 and above can potentially destroy them 1/3 of the time" |
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