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Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

runmymouth wrote:Am I the only one that noticed that the GW article today had something that looks an awful lot like the nightsycthes?


Ummm... yes? Where? I don't see anything? You mean the PYLON which has been around for almost a decade?

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Tail-spinning Tomb Blade Pilot







Guess I fail, and yes.

My Armies: 8000 , 3000 , 8000 High Elf, 10000+ and goblin, 5000 Dwarf

My current work blog on what I am painting.http://www.dakkadakka.com/dakkaforum/posts/list/410840.page
 
   
Made in us
Longtime Dakkanaut





runmymouth wrote:Guess I fail, and yes.

Sorry, I lol'd.

I spent like 5 minutes squinting at the pictures trying to find a night scythe. Good trick, sir!

I RIDE FOR DOOMTHUMBS! 
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

Yay, my Necrons are here! (not pictured: codex, WD).



Now I need to figure out how to integrate these into my existing ones, lorewise. Hopefully this will be the first picture of a soon-to-be-started worklog. And wow, the Ghost Ark is way bigger then I expected.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Longtime Dakkanaut





Nice Ouze! Hopefully I'll get mine in next week or so.

I RIDE FOR DOOMTHUMBS! 
   
Made in nl
Jovial Plaguebearer of Nurgle






Still waiting for mine too, there's been a mistake with my order so I need to wait untill next week :(
   
Made in us
Grisly Ghost Ark Driver






Just got my codex in today and I must say, I barely winced at the Fluff. It was a bit over the top as is usual Ward style but nothing I would internet rage over.

edit: fething christ, the Staffs and Warscythes make me want to harm infant humans with infant animals! Broken Finecast staffs everywhere!

This message was edited 1 time. Last update was at 2011/11/09 22:28:05


 
   
Made in us
Crazed Bloodkine




Baltimore, Maryland

I like the new codex. Not enough to tempt me away from my Orks, but its pretty cool. I personally like the new fluff direction as well, mainly because Space Marines are getting handled every other page it seems, and it sets up Chaos to return to prominence as the primary force of evil in 40k. Just as it should be, along with Tyranids being an unkown threat on the way.

BaronIveagh wrote:
H.B.M.C. wrote:
Where did he say that?

At Games Day when Ray approached him about when the updated BFG rules that we handed in back in... January would come out, even as a pdf on the site.

Ray's been trying to figure out how we can incorporate this new abomination into BFG and try to get it out the door again, but so far we just have a lot of headaches trying to re-balance the game.


Who is Ray? Who is the "we" and why are they re-writing BFG? What does BFG have to do with this codex and vice versa? Suprised that a fanmade update was disregarded?

Mat Ward is to blame for GW not updating a Specialist game that was being dropped from full mainstream support long before Mat wrote the 7th edition Orcs and Goblins book back in 2006-7 ? Thats a new one and pretty unbelieivable considering it would have been big news at Games Day but we are now hearing about it after almost 200 pages of Necron rumors.

Can I try?

This just in, Mordheim won't be re-released because Mat Wards 8th edition WHFB rulebook that he cowrote changed how movement works! Omfg.... Thanks Mat.





This message was edited 1 time. Last update was at 2011/11/10 00:32:16


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

The nice thing I've found about the Ark kit is that if you model it as a Doomsday Ark you have a ton of bits to make damaged necron markers with.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

or you can just use them to make more warriors

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

NELS1031 wrote:
Who is Ray? Who is the "we" and why are they re-writing BFG? What does BFG have to do with this codex and vice versa? Suprised that a fanmade update was disregarded?

Mat Ward is to blame for GW not updating a Specialist game that was being dropped from full mainstream support long before Mat wrote the 7th edition Orcs and Goblins book back in 2006-7 ? Thats a new one and pretty unbelieivable considering it would have been big news at Games Day but we are now hearing about it after almost 200 pages of Necron rumors.


*sigh*

Ray Bell, of GW's sanctioned BFG rules committee. He, Nate Montes, and Bob Henderson basically were given carte blanche to overhaul BFG by Jervis in 2009, with input from Sam Stewart of Fantasy Flight Games to include ships and races being added by FFG into canon, and to tie up some long running rules issues and either sanction or dispose of some of the old 'Experimental' fleets that were in BFGM. After a year of debate and testing, we rolled out FAQ 2010 and sent it off to GW for final approval.

After hearing nothing for some time, Ray decided to speak to Jervis at Games Day about what was happening. Then the rest of us heard nothing but a rumor, about Jervis talking some gak from Horizon, until this last week or so, I'm assuming because Jervis explanation would have violated confidentiality, when Ray posted the news.

This message was edited 1 time. Last update was at 2011/11/10 01:11:13



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

chaos0xomega wrote:or you can just use them to make more warriors
I'm good with 70 warriors thanks. Plus the Ark warriors are all missing pieces.

This message was edited 1 time. Last update was at 2011/11/10 01:48:12


 
   
Made in hk
Nasty Nob






Kurgash wrote:...the Staffs and Warscythes make me want to harm infant humans with infant animals! Broken Finecast staffs everywhere!


Finecast clearly isn't the right medium for thin, unsupported parts like staffs. It simply isn't rigid enough. Given that they are now sculpting models specifically for Finecast, they should be taking this into account.

I'm going to pick up another Barge kit - I really like the Annihilation Barge. My existing Necron army has a lot of red in it, and I think I'd prefer to start a different colour scheme. Maybe a small army based around Immorals would be fun.

Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.

Terry Pratchett RIP 
   
Made in us
Daemonic Dreadnought






AL

NecronLord3 wrote:
chaos0xomega wrote:or you can just use them to make more warriors
I'm good with 70 warriors thanks. Plus the Ark warriors are all missing pieces.


They make good Wraith Conversions (yes, I'm sticking with the old Wraith look, sort of)

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in nl
Jovial Plaguebearer of Nurgle






King Pariah wrote:
NecronLord3 wrote:
chaos0xomega wrote:or you can just use them to make more warriors
I'm good with 70 warriors thanks. Plus the Ark warriors are all missing pieces.


They make good Wraith Conversions (yes, I'm sticking with the old Wraith look, sort of)


Would like to see some pictures of how you did that (if you already have). How is the ark's balance? One stand seems kind of minimalistic
   
Made in se
Ferocious Black Templar Castellan






Sweden

BaronIveagh wrote:
NELS1031 wrote:
Who is Ray? Who is the "we" and why are they re-writing BFG? What does BFG have to do with this codex and vice versa? Suprised that a fanmade update was disregarded?

Mat Ward is to blame for GW not updating a Specialist game that was being dropped from full mainstream support long before Mat wrote the 7th edition Orcs and Goblins book back in 2006-7 ? Thats a new one and pretty unbelieivable considering it would have been big news at Games Day but we are now hearing about it after almost 200 pages of Necron rumors.


*sigh*

Ray Bell, of GW's sanctioned BFG rules committee. He, Nate Montes, and Bob Henderson basically were given carte blanche to overhaul BFG by Jervis in 2009, with input from Sam Stewart of Fantasy Flight Games to include ships and races being added by FFG into canon, and to tie up some long running rules issues and either sanction or dispose of some of the old 'Experimental' fleets that were in BFGM. After a year of debate and testing, we rolled out FAQ 2010 and sent it off to GW for final approval.

After hearing nothing for some time, Ray decided to speak to Jervis at Games Day about what was happening. Then the rest of us heard nothing but a rumor, about Jervis talking some gak from Horizon, until this last week or so, I'm assuming because Jervis explanation would have violated confidentiality, when Ray posted the news.


Speaking of BFG, how does the Black Templars vs. Necrons space battle affect the "Battle-barges aren't allowed to be able to stand up to the Imperial Navy" discussion? I seem to recall you mentioning it in a Tau hate thread some months ago.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

AlmightyWalrus wrote:
Speaking of BFG, how does the Black Templars vs. Necrons space battle affect the "Battle-barges aren't allowed to be able to stand up to the Imperial Navy" discussion? I seem to recall you mentioning it in a Tau hate thread some months ago.



It's not a matter of firepower: that would never have happened because previously the necrons would have simply gone FTL if they were taking a beating and disengaged. Even at 'normal' combat speeds, a regular battlebarge only equals a tombship, which is the slowest necron ship, and, while I don't have stats specifically for the Eternal Crusader, I'm willing to bet it'd use either the space hulk or fortress monastery stateline, which means it's slower still...

That and necrons don't use shields at all. Previous rules had them with a sort of +4 Invulnerable save due to their unique ship armor systems.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Insect-Infested Nurgle Chaos Lord







Any indications of when the second wave will drop? (Couldn't see anything in Kroothawk's first post)

Predicted similar to Dark Eldar? Relatively soonish?

Yes that's right, less than a week after release and I'm demanding more!

Hopefully Canoptek Wraiths won't be finecast. That would upset me terribly.


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

BaronIveagh wrote:
AlmightyWalrus wrote:
Speaking of BFG, how does the Black Templars vs. Necrons space battle affect the "Battle-barges aren't allowed to be able to stand up to the Imperial Navy" discussion? I seem to recall you mentioning it in a Tau hate thread some months ago.



It's not a matter of firepower: that would never have happened because previously the necrons would have simply gone FTL if they were taking a beating and disengaged. Even at 'normal' combat speeds, a regular battlebarge only equals a tombship, which is the slowest necron ship, and, while I don't have stats specifically for the Eternal Crusader, I'm willing to bet it'd use either the space hulk or fortress monastery stateline, which means it's slower still...

That and necrons don't use shields at all. Previous rules had them with a sort of +4 Invulnerable save due to their unique ship armor systems.

Just to correct:
It wasn't that they "simply went FTL if they were taking a beating and disengaged".

They do this by "seemingly phasing out", as per the old Necron codex.
The FTL thing is also assumption on the part of one "Lord Captain Morley" who compiled a report, which notes that "No Necron ship has ever been witnessed translating to or from Warp Space. On repeated occasions, though, Necron vessels have appeared well within maximum sensory range without any approach being detected. During the attack on Horloth it was reported that on first sighting the Necron fleet was noticeably decelerating, which raises the possibility that whatever means of propulsion is so fast that when moving at full speed their vessels are undetectable". It goes on to talk about that for a bit, and then ends with "As with so much else about the Necrons this is a mystery that may only be solved by the capture of one of their ships intact."
That's p57 of Haines, Chambers, McNeill, Kelly, and Hoare's book.
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

Medium of Death wrote:Any indications of when the second wave will drop? (Couldn't see anything in Kroothawk's first post)

Predicted similar to Dark Eldar? Relatively soonish?
How long did it take for 2nd wave of DE?
   
Made in se
Ferocious Black Templar Castellan






Sweden

BaronIveagh wrote:
AlmightyWalrus wrote:
Speaking of BFG, how does the Black Templars vs. Necrons space battle affect the "Battle-barges aren't allowed to be able to stand up to the Imperial Navy" discussion? I seem to recall you mentioning it in a Tau hate thread some months ago.



It's not a matter of firepower: that would never have happened because previously the necrons would have simply gone FTL if they were taking a beating and disengaged. Even at 'normal' combat speeds, a regular battlebarge only equals a tombship, which is the slowest necron ship, and, while I don't have stats specifically for the Eternal Crusader, I'm willing to bet it'd use either the space hulk or fortress monastery stateline, which means it's slower still...

That and necrons don't use shields at all. Previous rules had them with a sort of +4 Invulnerable save due to their unique ship armor systems.


OK, wasn't aware that they simply ran around dodging stuff. It was the Sigismund that delivered the broadside, not the Eternal Crusader, though I don't see why that'd matter anyway. Cheers for the response!

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

AlmightyWalrus wrote:
OK, wasn't aware that they simply ran around dodging stuff. It was the Sigismund that delivered the broadside, not the Eternal Crusader, though I don't see why that'd matter anyway. Cheers for the response!



Two expansions on this:

"They excel at their job because no Imperial ship with any chance of catching a Shroud could possibly defeat one if they actually caught it. They pose a grave threat to Imperial Navy installations. If they can penetrate the defences of Mars with such ease then there is no base which can be considered safe." - Shroud class light cruiser, Armada, pg 75.

I assumed it was the Eternal Crusader due to the description in the tombship entry in bfg:

"Tombships are large and terrifyingly well armed craft, perfectly capable of defeating any Imperial battleship currently in service. Fortunately for the Necrons’ enemies, Tombships are by no means always present in a Necron raiding fleet, and so far have only been met on seven occasions. In each case the tombship was part of a large force, and so far no tombship has been met that was not escorted by at least three of the Scythe class harvest ships described later. All of the Tombships so far encountered have been of the same general pattern, at least as far as can be ascertained from the reports of the engaging Imperial ships.

Whether there are different or larger classes of tombship so far remains a mystery, though one account of an engagement between an Ork fleet and the Necrons mentions a ship so big that it dwarfed an Ork space hulk." Armada, pg 75.




@Kan:

"INERTIALESS DRIVE
Necron drives are capable of interstellar travel without the need to enter the Warp. The drive is fired whenever All Ahead Full orders are issued; instead of obeying the normal rules for this order the ship gains D6 x 10cm additional movement and can make a turn for every 20cm it travels." - Armada, page 74.

It's terrible to assume that it's an FTL drive when the actual NAME of the rule is a type of FTL drive and it functions IN THE GAME as an FTL drive...


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I don't have Armada handy, so if it says otherwise I guess it's a correction.
   
Made in ru
Virulent Space Marine dedicated to Nurgle





I was ok with the fact my favorite army acted terrible on the table, because it had that suspense and potential threat to the Milky Way. Arcane tecnologies, artefacts which are imposible to imagine how they work (3ed codex solar pulse made stars to actualy pulse, rather than present castrated version (blinking staff , really Matthew?), uber-powerful menace of necron fleet, which is the only xenos threat managed to feth Solar System defences...

May be this is my complexes leaking out but I loved my race being potentialy most dangerous to the human kind due to incomprehensible technology and shroud of mystery covering it. :(

And... I loved that another dimension mazafaka. ^_^

Anybody worked out the Dao of Praetorians?

With sword and pistol they are as expensive as wraith, but terribly worse at everything apart from kicking landraiders.
May be there is something to do with rods of covenant? Or some obvious combo I am missing?

This message was edited 3 times. Last update was at 2011/11/10 18:49:12


 
   
Made in gb
Insect-Infested Nurgle Chaos Lord







whigwam wrote:
Medium of Death wrote:Any indications of when the second wave will drop? (Couldn't see anything in Kroothawk's first post)

Predicted similar to Dark Eldar? Relatively soonish?
How long did it take for 2nd wave of DE?


Under 2 months. IIRC

   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

My response to Necron 2nd wave....


So...seriously....Tyranids?


Now only a CSM player. 
   
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Rotting Sorcerer of Nurgle






Jacksonville, NC

DarkStarSabre wrote:My response to Necron 2nd wave....


So...seriously....Tyranids?


I can honestly say that 'Nid players have been forgotten (especially with the success of the Cron and DE Dex launches)

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Any idea if scarabs will be released in wave 2?

(searched, not finding anything)

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on the forum. Obviously

Royoken wrote:Any idea if scarabs will be released in wave 2?

(searched, not finding anything)


There are 3 bases worth in the Warriors Boxed Set.

What I have
~4100
~1660

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Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
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Ruthless Interrogator





Ann Arbor, MI

Medium of Death wrote:
whigwam wrote:How long did it take for 2nd wave of DE?

Under 2 months. IIRC
Neat, thanks for the info. Really hoping Necrons follow the same schedule then...seems a fair assumption, especially since the launch was so successful.

(Sorry Tyranids. )
   
 
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