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Will 'Objective secured' and the change in 'Smash' hail the return of the tervigon?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Agile Revenant Titan






Got my new rule book, and have finished reading it. At first I thought, screw the FoC. Nids don't care about scoring. But then I got thinking....

The tervigon wasn't really heavily utilised in 6th, But I think that might change. In a battle forged army, Troops gain 'Objective secured'. Now, if you simply take 30 guants at 120 points, you can take a tervigon as a troops choice....This means you now have a T6 6 wound troops choice that has objective secured. So the only way to stop you holding that objective is to kill it....similarly, it also spawns free termagaunts......The nid codex states that these new gaunts will be treated as if they were an entry from the troops section of the codex for all purposes including mission special rules and such. So these free spawned gaunts also gain objective secured......Suddenly its very important that the tervigon dies. But here's the thing... A list could contain flyrants, carnys, zoeys, crones and all sorts of other threats, so if they concentrate on the tervigon the rest of the nid tide can advance.

Lastly, he is one of few models who can take crushing claws. Since the nerf to smash, this is now quite important. +1 strength and armourbane could be invaluable against walkers and tanks.

So what do people think? Is one now an auto include? Does an army need more than 1 to make it work? I'm writing a 1500 point list and including one as a troops choice, will this be effective enough??

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Fixture of Dakka





San Jose, CA

He is no more of an auto-include in this edition as he was in last edition. Back in the previous editions, people weren't contesting the tervigon. Rather, they were killing it anyways.

However, the main problem with him is the lack of mobility. What good is contesting if you can't reach the far objectives. Instead, you will most likely see Skyblight gargoyles or even deepstriking ripper swarms instead.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Longtime Dakkanaut





 jy2 wrote:
or even deepstriking ripper swarms instead.


Aren't swarms never scoring? Believe that was part of the rules for swarms in 6th.
   
Made in us
Fixture of Dakka





San Jose, CA

They took that out in 7th.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Agile Revenant Titan






They did. They're actually an incredibly useful unit if you're trying to stay within battleforged limits....

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 jy2 wrote:
He is no more of an auto-include in this edition as he was in last edition. Back in the previous editions, people weren't contesting the tervigon. Rather, they were killing it anyways.

However, the main problem with him is the lack of mobility. What good is contesting if you can't reach the far objectives. Instead, you will most likely see Skyblight gargoyles or even deepstriking ripper swarms instead.



I agree, till I see different, I'm believing "One is good, more than one is bad". (for now anyway.. ) I don't know I'd Want Claws on a Tervigon, I always add in a Thorax Hive though. (at about 90% Electro-bugs)

The will of the hive is always the same: HUNGER 
   
Made in nz
Tough Tyrant Guard





Auckland, NZ

Heh, when I was making up my Tervigon I almost just glued on the talons and was going to chuck the crushing claws into the bits box...

Something made me magnetise the claws and talons instead. Means if I have got a few points lying around I could easily put claws on the big mumma bug and see how it goes.

I don't play competitive so don't see my Tervigon get smashed off the table that often.

This message was edited 1 time. Last update was at 2014/05/26 21:23:30


Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points

P&M thread http://www.dakkadakka.com/dakkaforum/posts/list/592277.page 
   
Made in gb
Agile Revenant Titan






It does mean anything above double 4's on each hit are tearing open land raiders....

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 Khaine's Wrath wrote:
It does mean anything above double 4's on each hit are tearing open land raiders....


Well if Big Momma Bug is attacking a Landraider, things are alreadty pretty bad... Me, I plan to just roll real lucky on Powers of the Hive Mind! and getting Warp Lance/Blast (or do I still have to re-roll?) (It should be my choice, seeing as I can chuck as many dice into a try as I please) (well up to 6D6 anyway )

This message was edited 1 time. Last update was at 2014/05/27 00:26:23


The will of the hive is always the same: HUNGER 
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

 Khaine's Wrath wrote:
In a battle forged army, Troops gain 'Objective secured'. Now, if you simply take 30 guants at 120 points, you can take a tervigon as a troops choice....This means you now have a T6 6 wound troops choice that has objective secured. So the only way to stop you holding that objective is to kill it....similarly, it also spawns free termagaunts......The nid codex states that these new gaunts will be treated as if they were an entry from the troops section of the codex for all purposes including mission special rules and such. So these free spawned gaunts also gain objective secured......


I don't think spawned termagants have Objective Secured.

The Objective Secured rule says that troops from this detachment have it. The spawned gaunts are troops, but I don't believe they are part of a detachment (also applies to spawned demon units).
   
Made in us
Longtime Dakkanaut




Arson Fire wrote:
 Khaine's Wrath wrote:
In a battle forged army, Troops gain 'Objective secured'. Now, if you simply take 30 guants at 120 points, you can take a tervigon as a troops choice....This means you now have a T6 6 wound troops choice that has objective secured. So the only way to stop you holding that objective is to kill it....similarly, it also spawns free termagaunts......The nid codex states that these new gaunts will be treated as if they were an entry from the troops section of the codex for all purposes including mission special rules and such. So these free spawned gaunts also gain objective secured......


I don't think spawned termagants have Objective Secured.

The Objective Secured rule says that troops from this detachment have it. The spawned gaunts are troops, but I don't believe they are part of a detachment (also applies to spawned demon units).


They are the same as any other termagant you have.
   
Made in us
Rampaging Carnifex





South Florida

Fragile wrote:
Arson Fire wrote:
 Khaine's Wrath wrote:
In a battle forged army, Troops gain 'Objective secured'. Now, if you simply take 30 guants at 120 points, you can take a tervigon as a troops choice....This means you now have a T6 6 wound troops choice that has objective secured. So the only way to stop you holding that objective is to kill it....similarly, it also spawns free termagaunts......The nid codex states that these new gaunts will be treated as if they were an entry from the troops section of the codex for all purposes including mission special rules and such. So these free spawned gaunts also gain objective secured......


I don't think spawned termagants have Objective Secured.

The Objective Secured rule says that troops from this detachment have it. The spawned gaunts are troops, but I don't believe they are part of a detachment (also applies to spawned demon units).


They are the same as any other termagant you have.


Termagants are different depending on whether they are taken in an Unbound list or in your Combined Arms detatchment. Thus, they are not apriori the same as any other Termagant you have.

   
Made in us
Longtime Dakkanaut




rollawaythestone wrote:
Fragile wrote:
Arson Fire wrote:
 Khaine's Wrath wrote:
In a battle forged army, Troops gain 'Objective secured'. Now, if you simply take 30 guants at 120 points, you can take a tervigon as a troops choice....This means you now have a T6 6 wound troops choice that has objective secured. So the only way to stop you holding that objective is to kill it....similarly, it also spawns free termagaunts......The nid codex states that these new gaunts will be treated as if they were an entry from the troops section of the codex for all purposes including mission special rules and such. So these free spawned gaunts also gain objective secured......


I don't think spawned termagants have Objective Secured.

The Objective Secured rule says that troops from this detachment have it. The spawned gaunts are troops, but I don't believe they are part of a detachment (also applies to spawned demon units).


They are the same as any other termagant you have.


Termagants are different depending on whether they are taken in an Unbound list or in your Combined Arms detatchment. Thus, they are not apriori the same as any other Termagant you have.


Go read the codex. Spawned termagants are "identical in every way to a Termagant unit chosen from the Troops section of the army list......."
   
Made in us
Rampaging Carnifex





South Florida

Do spawned Termagants in an Unbound list have Objective Secured?

Do spawned Termagants from a Troop Tervigon Combined Arms detachment have Objective Secured?

Do spawned Termagants from a HQ Tervigon in a Combined Arms detachment have Objective Secured?

This is not to say I don't agree with you, I just think it's slightly ambiguous whether a Termagant unit that was spawned has Objc. Secured, as it was not taken as a 'troop in an combined arms detatchment' based on the wording in the BRB. Unfortunately, they didn't touch on it in the FAQ.

This message was edited 1 time. Last update was at 2014/05/28 22:19:19


   
Made in us
Longtime Dakkanaut




Do Termagants chosen from the Troops section have OS in any of your scenarios? That is your answer.
   
Made in us
Tunneling Trygon





The House that Peterbilt

identical in every way to a Termagant unit chosen from the Troops section of the army list

That is not the same as being a troop selection from the combined arms FOC chart. Its the same sort of issue summoned units have. Or troops in a formation.

Is it unclear enough to be arguable? I'd agree with that. But air tight RAW they get objective secured? Not in my opinion.

That said either way I think tervigons are no longer the must take that they were. jy2 touched on it but to me there's more reasons to take other troop options. Like broodlord led stealers or rippers.

snoogums: "Just because something is not relavant doesn't mean it goes away completely."

Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." 
   
Made in us
Killer Klaivex




Oceanside, CA

 jy2 wrote:
He is no more of an auto-include in this edition as he was in last edition. Back in the previous editions, people weren't contesting the tervigon. Rather, they were killing it anyways.

However, the main problem with him is the lack of mobility. What good is contesting if you can't reach the far objectives. Instead, you will most likely see Skyblight gargoyles or even deepstriking ripper swarms instead.


Wouldn't you use a Mawloc for that? Push and enemy off an objective and kill them, and then do it again, anywhere else on the table.

I think swamping near objectives with Tervigons and far ones with Mawlocs, Gargoyles and rippers is the way to go.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in au
Towering Hierophant Bio-Titan





Mawloc doesn't do the "push" a unit anymore, however he does do the "unit sucked into the mouth of the Sarlacc and chewed to a million pieces". Which is probably better

But he is also not objective secured, like Skyblight Gargs or Rippers are. Although I see you are saying take some combination which is probably not bad idea.


Anyway, Tervigons are still pretty bad. Your enemy is probably going to kill him regardless if he is in Synapse range of your 30 man termagant unit, he nukes them if he goes down. Making Tervigons a priority target isn't great. They are very expensive for what they do, in fact two Electroshock Tervigons costs as much as 3 Mawlocs. He can often be ignored and alot of the points that went into his 200 pts + 30man gant tax are wasted, if they do need to kill him its not too hard and takes a good chunk of your points down with him. I feel like just taking a Tervi is crippling my list. The only way you will ever get your points back out of Tervigons is if they are consistently spawning gant units till end game, as well as get a good Psykey roll, their positioning problems don't arise, and you use them to sufficiently dominate the objectives by sending squads in every direction. Even then I don't know. As said they lack mobility. Just take Rippers or Gargs man =/ I'd much rather 5 ripper squads than a Tervigon.

This message was edited 3 times. Last update was at 2014/05/30 05:20:45


P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in us
Longtime Dakkanaut




 winterman wrote:
identical in every way to a Termagant unit chosen from the Troops section of the army list

That is not the same as being a troop selection from the combined arms FOC chart.


Its exactly the same.
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

It really isn't.

But further discussion on this would probably be best taken to this thread in YMDC:
http://www.dakkadakka.com/dakkaforum/posts/list/597592.page
   
 
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