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Made in us
Slaanesh Chosen Marine Riding a Fiend






The sink.

I like Commisars and I hope they are worth fielding.


It would be funny to see guard pwn the new space marines. (With OB, not in melee!)
   
Made in gb
Whiteshield Conscript Trooper




Darlington, Co. Durham

JohnHwangDD wrote:@Ed: For a Guard player, she's on of the few "must-haves" in any Guard collection.


I know, alas she's rather hard to track down though :( Just the one on ebay atm going at £25 and rising currently

The Emperor Protects!
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I've got two RT-era Commissars, the three from 2nd Ed, the current 3 and the Female Commissar (who I use as an Inquisitor). If GW release more Commissars I will buy them the day they are released.

I just wish they weren't 20-25 points overcosted...

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Whiteshield Conscript Trooper




Darlington, Co. Durham

They're always such good models you just have to buy and use them, regardless of cost...

The Emperor Protects!
 
   
Made in us
!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

H.B.M.C. wrote:I've got two RT-era Commissars, the three from 2nd Ed, the current 3 and the Female Commissar (who I use as an Inquisitor). If GW release more Commissars I will buy them the day they are released.

I just wish they weren't 20-25 points overcosted...

BYE


Those points go into the hat. It's a really good hat.

----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

EdMorgan wrote:
JohnHwangDD wrote:@Ed: For a Guard player, she's on of the few "must-haves" in any Guard collection.

I know, alas she's rather hard to track down though :( Just the one on ebay atm going at £25 and rising currently

$50 USD? Wow.

I wish I'd have bought 2 or 3 more when I had the chance...

   
Made in us
Nigel Stillman





Austin, TX

I'm really, really liking the sounds of these rumors. The only downside is that the book is the first week in May...oh well...

The Commissar Lord sounds cool, as does the Fleet Officer.

I also like that the characters are generic as opposed to special. Yes, I know HBMC has to complain about something, even when it's not even worth complaining about. But whatever.

I'm very happy with the generic character choice.

:edit: And Valkyries are only $50?! Now that's something to complain about. How am I supposed to finish my Eldar army when you can get a Valkyrie for only 50 bucks?

This message was edited 1 time. Last update was at 2008/12/23 04:42:08


 
   
Made in us
Rampaging Furioso Blood Angel Dreadnought





SC, USA

I'd love to see the IG get some horsepower. They have always been (in my experience, 3rd ed on) such a win-lose proposition. It'd be nice for them to be an army that could actually be fought in a battle, not so reliant upon "correct conditions" for the win/loss.
   
Made in us
Awesome Autarch






Las Vegas, NV

these rumors sounds fantastic, IMO. i dont know if any of you remember an old issue of white dwarf about 3 or 4 years ago that had an article with the supreme commander i believe he was called, that had a retinue similar to an inquisitor that allowed him to do things like reroll reserves, reroll one ordanance or barrage weapon a turn, etc. that is the kind of abilities i believe that the IG commanders should have, leave the sword swining heroics for the space marines.

it sounds like the new characters will allow for this, which is a great thing. Each armies leaders should provide something unique or at least interesting for each army.

I do not think an orbital bombardment is overpowered at all either, i mean think about it, if it requires LOS like the space marine power, to stop it you just have to kill a weedy gaurdsman. if you cant do that, your army sucks. the demolisher isnt far off from that level of damage output and is more accurate, no one complains about that.

and as always, i totally second what everyone says about advisors, make them useful!!

i am stoked on the new catachan plastic officers, as i play them! Although the old catachan commander with the powerfist is one of the coolest gaurd models of all time in my opinion.

   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

Ha Ha! My Guard are traitors, so they killed all of their Commisars a long time ago. More points for more pox-faced Nurgle-worshipping scum!

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in gb
Whiteshield Conscript Trooper




Darlington, Co. Durham

Yeh the rules for the IG High Command were sweet, in WD306 I believe...

They can be found online as well here:

http://www.starbase10.com/gilead/high_commanders.htm

The Emperor Protects!
 
   
Made in us
Storm Trooper with Maglight






New Hampshire

Augustus wrote:Plastic Valks!

Supreme! That will be a an utter joy!

Realisticly, unless something is done to fix the IGs massive achilles heal of assault impotence then none of these rumors, even if they are all true, will make the dex much fun to play.

But modeling at least, that could be wonderful with new Valkyries. Some light at least...

In closing, we got scout bikes for marines... where are the roughriders...? Lets hope they make some.





But the guard are not meant to be an assulting army. They are a shooting army. The infantry are meant to slow down, delay (And if the dice gods are in a good mood) get a few kills in, so that the armor can blast the enemy to bits.

"Elysians: For when you absolutely, positively, must have 100% casualties" 
   
Made in gb
Fixture of Dakka






Sheffield, UK

EdMorgan wrote:Yeh the rules for the IG High Command were sweet, in WD306 I believe...

I was amazed that these guys didn't reappear in Apocalypse.

I've still got mine kicking about somewhere.

Spain in Flames: Flames of War (Spanish Civil War 1936-39) Flames of War: Czechs and Slovaks (WWI & WWII) Sheffield & Rotherham Wargames Club

"I'm cancelling you, I'm cancelling you out of shame like my subscription to White Dwarf." - Mark Corrigan: Peep Show
 
   
Made in us
Hardened Veteran Guardsman



CNY

JohnHwangDD wrote:
EdMorgan wrote:
JohnHwangDD wrote:@Ed: For a Guard player, she's on of the few "must-haves" in any Guard collection.

I know, alas she's rather hard to track down though :( Just the one on ebay atm going at £25 and rising currently

$50 USD? Wow.

I wish I'd have bought 2 or 3 more when I had the chance...


It's presently sitting at $45 dollars right now, but £25 is now $37.00 Merican. The 2 to 1 ratio is not a good rule of thumb - it's more a 3 -2 ratio.

STAND FAST AND DIE LIKE GUARDSMEN 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

$37, $50, either way it's a *lot* more than I paid for the model...

   
Made in ie
Joined the Military for Authentic Experience






Nuremberg

I reckon IG are the hardest army for GW to design. If they get it right this time though I'll be all over it like jam on toast.

   
Made in us
Longtime Dakkanaut





Reecius wrote:these rumors sounds fantastic, IMO...leave the sword swining heroics for the space marines....leaders should provide something unique or at least interesting for each army.


Absolutely! Huzzah for the IG, I hope you're right!
   
Made in us
Longtime Dakkanaut





Salted Diamond wrote:
Augustus wrote:...Realisticly, unless something is done to fix the IGs massive achilles heal of assault impotence then none of these rumors, even if they are all true, will make the dex much fun to play....In closing, we got scout bikes for marines... where are the roughriders...? Lets hope they make some.

But the guard are not meant to be an assulting army. They are a shooting army. The infantry are meant to slow down, delay (And if the dice gods are in a good mood) get a few kills in, so that the armor can blast the enemy to bits.


Certainly, not an assaulting army, but at least have a fighting chance for counter charge. Have you followed any of the threads about Ogryns or Roughriders, they pop in a lot.

Believe me, minor tweeks to Roughriders and Ogryns with some plastic models would not turn IG into an assault army.

HBMC? Are you getting this? help me out here!
   
Made in ie
Joined the Military for Authentic Experience






Nuremberg

Counter assault is something Gaurd need to make them fun.
Otherwise you've got a bunch of basically useless bodies sitting around dying while you hope for HIT rolls on your scatter.

   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Augustus wrote:
Salted Diamond wrote:
Augustus wrote:...Realisticly, unless something is done to fix the IGs massive achilles heal of assault impotence then none of these rumors, even if they are all true, will make the dex much fun to play....

But the guard are not meant to be an assulting army.

Certainly, not an assaulting army, but at least have a fighting chance for counter charge.

With a mostly shooting core built around WS3 S3 T3 I3 A1 Ld7 Sv5+ models, Guard will never be an assaulting army. But like Marines, they need to have adequate assault elements for balance and playability. Right now, that just isn't the case.

That is why I suggest that Guard should have both Beastmen infantry *and* Ogryns as Elites, along with keeping Rough Riders as Fast. We probably won't get Beastmen, which is a pity, but if Ogryns can be down-costed to a more reasonable 20-25 pts, and Rough Riders given a bit of reusability (e.g. Lances work each charge), then that might be OK.

   
Made in us
Fixture of Dakka






Akron, OH

JohnHwangDD wrote:
Augustus wrote:
Salted Diamond wrote:
Augustus wrote:...Realisticly, unless something is done to fix the IGs massive achilles heal of assault impotence then none of these rumors, even if they are all true, will make the dex much fun to play....

But the guard are not meant to be an assulting army.

Certainly, not an assaulting army, but at least have a fighting chance for counter charge.

With a mostly shooting core built around WS3 S3 T3 I3 A1 Ld7 Sv5+ models, Guard will never be an assaulting army. But like Marines, they need to have adequate assault elements for balance and playability. Right now, that just isn't the case.

That is why I suggest that Guard should have both Beastmen infantry *and* Ogryns as Elites, along with keeping Rough Riders as Fast. We probably won't get Beastmen, which is a pity, but if Ogryns can be down-costed to a more reasonable 20-25 pts, and Rough Riders given a bit of reusability (e.g. Lances work each charge), then that might be OK.


maybe even something like kroot hounds, give them attack dogs that can be attached to a squad

-Emily Whitehouse| On The Lamb Games
 
   
Made in us
Fixture of Dakka






San Jose, CA

Cyporiean wrote:maybe even something like kroot hounds, give them attack dogs that can be attached to a squad


No, thank you. IG are the ultimate specialists - every unit is cheap enough to have a dedicated purpose. We shouldn't be spending additional point per squad to add counter-assault; it should remain a role that is filled by a couple dedicated units.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Awesome Autarch






Las Vegas, NV

yeah, leave the krrot hounds for the tau.

If gaurd have access to roughriders (which they should too cool of a unit not to include) and half assed decent ogryns, counter assault will not be an issue.

plus, with access to things like grey knight termies and eversor assasins, assaulting should not be somthing you have trouble with.

I dont know why people whine about it so much, i play gaurd with no counter assault units at all and i win far more than i lose and i am no General paton either. Its about thinking a move or two ahead and manuevering your units correctly. Besides, coutner assault wont mean much if oyu shoot the others armies units to pieces before he gets to you, and now with no consolidation, gaurd can sacrifice a cheap unit to an assaulter then shoot him out of his boots the next turn. the new rules actually beneift gaurd in assault as they are more likely to run away or get cut down.

every army shold not have everything, otherwise there is no variety in the lists. Gaurd and tau shold be weak to assault, while assaulting armies should be able to be out gunned.

But then that is just my opinion. some people want their army to do everything better than every army. They usually play chaos!

   
Made in us
Longtime Dakkanaut





Janthkin wrote:
Cyporiean wrote:maybe even something like kroot hounds, give them attack dogs that can be attached to a squad


No, thank you. IG are the ultimate specialists - every unit is cheap enough to have a dedicated purpose. We shouldn't be spending additional point per squad to add counter-assault; it should remain a role that is filled by a couple dedicated units.


Agreed, but wouldn't German shepperds be cool? I like it! Or even Cyber Dogs! Sweet.
   
Made in au
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

I'm psyched about gettinmg more plastic catachans rather than greatcoat IG....

NOT.

2025: Games Played:21/Models Bought:295/Sold:294/Painted:197
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Seoul, South Korea

I use the cyber massifs from the Arbites Gang (Necromunda) 0BS, 2AT. The Arbites are used as MP squads with my Penal legion.

The more new models the better.

Buy Imperial War Bonds!!!
I play: 30,000+ points and growing
: 5,000+ points
: 10,000+ points
: I'll never tell...
: Necromunda
: And yes I even play Squats!  
   
Made in us
[DCM]
.







No kidding!

This would have been the perfect opportunity for GW to have let the Catachans disappear.

Or get eaten by the Tyranids.

Ugh!
   
Made in us
!!Goffik Rocker!!





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Guard countercharge with shotguns and flamers. Not with their fists. Not every army needs to react to assaults in the exact same way. Guardsman are not designed for hand to hand combat, and pound for pound they will lose to everything else out there.

It's why they carry guns.






CATACHANS ARE GREAT.

This message was edited 1 time. Last update was at 2008/12/23 22:27:58


----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in us
Longtime Dakkanaut





@Waaagh_Gonads

I'm with you on the great coats!

There is a workaround, if you want greatcoat IG they are easy to do, just buy the bretonian men at arms and use the bodies (or just the legs from the waist down) with IG torsos, heads and Arms.

Done!

This message was edited 1 time. Last update was at 2008/12/23 22:28:25


 
   
Made in us
Longtime Dakkanaut





ShumaGorath wrote:Guard countercharge with shotguns and flamers. Not with their fists. Not every army needs to react to assaults in the exact same way. Guardsman are not designed for hand to hand combat, and pound for pound they will lose to everything else out there.

It's why they carry guns.

CATACHANS ARE GREAT.


5th edition melees are over so fast that IG lose in a round what may have been even pyrrhic victories of attrition before. Understand, outside of advocating the new dog CC unit no one really wants anything changed other than their existing mediocre units brought into line with 5th ed. and new models.

Saying IG should just die, and don't deserve a fix/new models rings hollow when they don't even have the same capacity they had in 4th edition.
   
 
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