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Made in us
Deadly Dark Eldar Warrior



Seattle, WA

I personally am excited for Battle Missions. The reason is I play my buddy regularly about 1-3 times a week and we are always looking for different ways to mix it up. With each of us having two armies a piece at around 5k pts, this will give us many new games to gak around with.


www.ordo-ludus.com a Seattle, WA based gaming club 
   
Made in us
Longtime Dakkanaut





Totally OT, but you guys must have a really different metagame. Playing just one foe 1-3 times a week, at 5k. Imagine how that meta would develop? Totally crazy.

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in us
Executing Exarch






Odenton, MD

H.B.M.C. wrote:This is from the other thread, but I'll post it here as well.

Fresh from the Taco-Making Machine at BoLS:


Chaos Marines

1. Pillage
2. Black Crusade
3. Scorched Earth

Chaos Daemons

1. Night Fight
2. Invasion
3. Fight to the Death

Dark Eldar
1. Dawn Raid
2. Slave Raid
3. Feigned Retreat

Eldar
1. Pre-emptive Strike
2. Flank Attack
3. Mobile Defence

Imperial Guard
1. Prepared Assault
2. War of Attrition
3. Trench Warfare

Necrons
1. Ambush
2. Reconnaissance in Force
3. Implacable Advance

Orks
1. Blitzkrieg
2. Waaagh!
3. Cut & Run

Space Marines
1. Vanguard
2. Surprise Attack
3. All-round Defence

Tau
1. Vertical Envelopment
2. Counter-Attack
3. Fighting Withdrawal

Tyranids
1. First Contact
2. Wave Assault
3. Infestation

Universal
1. Kill Team
2. Linebreaker
3. Clash of Heroes



So no Deamonhunters or Witch hunters huh? Well thats interesting, I doubt they would have excluded them if they were planning to release them after the BA codex.
   
Made in gb
Stealthy Kroot Stalker





I'm glad to see Dark Eldar make an appearance . . . as the most evil and therefore awesome army in the universe they deserve the chance to pillage in new ways. =D

Plus floating paper bombs is the best invention since tiddly winks . . . maybe combine the too . . . tiddly wink bombs? That's pure genius =D

Shame about no Ordos missions . . . Still got my fingers crossed for a triple codex . . . If only to be able to add Deathwatch to my Dark Angels.

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

A-P wrote:
Mad Doc Grotsnik wrote:Nope. Deadly serious.


.......OK. I REALLY want know want the devs were smoking, so I can avoid it like the plague. They actually expect people to pay money for this? "Cut little pieces of paper and then drop them on the table"? Great Cthulhu eat me now...


Don't ever played the Unglued or Unhinged sets for Magic, because that's a mechanic lifted almost directly from various cards in those set.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Regular Dakkanaut




It all seems like great fun. I am realllly looking forward to something iherd that I hope makes it in there. I think it was called commandos or something like that?? it was like battal patrol but the point limit was 200 instead of 4 with a few more limitations added to it. I think the foc was 0-1 elites 0-1 fast attack and 0-2 troops. Not sure of the other rules but seems like it would be fun and hard to abuse as well.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Oshova wrote:I'm glad to see Dark Eldar make an appearance . . . as the most evil and therefore awesome army in the universe they deserve the chance to pillage in new ways. =D



Daemons want to destroy the universe and the laws of physics, so I think they take top honors.
Necrons want to kill every living thing, so they can have 2nd place.
Nids want to eat everything, they can have 3rd.
Chaos Marines like to kill and rape and pillage and enslave and tear down the laws of physics so they get 4th.
5th for Lost and Damned since they're just like CSMs but less effective.
I'd give the DE props for 6th most evil army in the universe. Tops.

 
   
Made in gb
Stealthy Kroot Stalker





Yeah but you have to remember that Daemons, Chaos, and Necrons all have Gods ordering them with what to do. Dark Eldar just do it cos the like to hear you scream . . . A whole lot more evil in my book =p

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Fireknife Shas'el






Richmond, VA

Don't DE do it specifically to avoid the attentions of a god?

 
   
Made in gb
Stealthy Kroot Stalker





Kind of . . . But they're still doing it of their own free will in a way, and I believe that makes them more evil . . . But such is life . . .

In other news . . . Anyone fancy Swordmaster Vs Calgar in Clash of Heroes? I know where my money's going . . . Death to the Ultramarines!!! =D

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Fireknife Shas'el






Richmond, VA

I wonder how Ghaz Vs. Abbadon would go in that Clash of "Heroes?"

 
   
Made in us
Nigel Stillman





Austin, TX

Call me weird but the paper template thing for the Imperial Guard sounds super cool.

And I'm sorry to see that the Chaos Space Marine missions are so terribly bland and lame and lacking in character. "Pillage"? Really? "Scorched Earth"? Really?

What happened to gibbering psychopaths gurgling phrases in unknown languages to praise the dark gods? Now we have these lame spiky "Marines gone baaaad".
   
Made in gb
Stealthy Kroot Stalker





Clash does leave the Armaggedon option open ofcourse . . . To show that really the orks would walk up and down the Guard all day long, while Ghaz drums Yarrick into the floor . . . =D

And yeah Chaos mission leave something to be desired from their names . . . But I'm not going to judge the mission by it's title. Going to wait until I've got the book to look at before bad mouthing anything. You never know GW might not have screwed Chaos over . . . Now where did I put that Chaos Legions book? . . .

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Charlotte

Mad Doc Grotsnik wrote:Teek....when you get the book, have a look at the planetary report at the start of the Necron Section...


Color me excited! Any throwback to Angelis makes me a happy greenskin!

Waaagh-in-Progress

"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys

If Gork had wanted you to live, he would not have created me. 
   
Made in us
Deadly Dark Eldar Warrior



Seattle, WA

Having Gotten to play with the new book over the last couple of days at my flgs, I can say this absolutely is a lot of fun. Aside from 3 specific battles for races, they have rules to use em for anybody. Remember though, this is NOT balanced in all cases and is for fun or campaign play only. Some of the missions are totally one sided but have fun mechanics. Others are fairly balanced with special quirks and such. Overall I will be buying this.

On a side note for the comment about my meta, I actually have two, one for my regular opponent, and the other for my FLGS.


www.ordo-ludus.com a Seattle, WA based gaming club 
   
Made in gb
Stealthy Kroot Stalker





Can't wait to throw round bits of paper and take slaves =D
Definitely will be buying this book.

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Sybarite Swinging an Agonizer






Commorragh (Southlake Texas)

chaplaingrabthar wrote:Don't DE do it specifically to avoid the attentions of a god?


Technically they do it to avoid the eye form some greater chaos being, but they still pillage and murder quite simply in most of their minds for the pure bliss they get from doing it.

Dark Eldar Codex wrote:"you should be grateful. Once i remove your skin you will feel much cooler. And when i have finished with you, you shall serve a much greater purpose"
Urien stopped and strained his mind to remember. Perhaps there had once been a purpose, but it was washed away now under an ocean of pain, cruelty, torture, and insanity. Urien shrugged and turned his attention to his experiment.
A cry of pain pierced the darkness.

(just so this isnt taken out of context this is a side note telling of Urien Rakarth torturing a space marine slave for his experiments)


So while they may not be the most evil overall in their motives, i do believe them to be more then the 6th most evil race.
I belileve daemons take first simply because (though they do serve a chaos god) they were created for the specific purpose of killing and wiping out everything.
Necrons...they just wanted to live a long time...i dont think thats evil
CSM evil, but they do all their stuff solely to please a greater being as opposed to the compulsive need the DE feel for the torture and of slaves and innocents.

but thats just my two cents. XD

On another note i am glad that there will finally be some new missions to be played by all

This message was edited 2 times. Last update was at 2010/02/14 23:52:16


Armies:
Children of Tzeentch (1850 points) W:11/L:6/D:5
Kabal of the Twisted Storm (750 points) W:4/L:1/D:1

High_Marshal_Helbrecht wrote:
I just couldn't get over the nerve of the guy ya know?..What did he expect?
Her to spin round and look him in the eyes
"You sweaty mass of nerd meat you, the way you fondle my tits like two plastic stompa kits makes me hotter than a Salamander with Heavy Flamer...Kiss me you socially inept pustle of manliness!! BE MY CALGAR!"
 
   
Made in us
Malicious Mandrake







Platuan4th wrote:
A-P wrote:
Mad Doc Grotsnik wrote:Nope. Deadly serious.


.......OK. I REALLY want know want the devs were smoking, so I can avoid it like the plague. They actually expect people to pay money for this? "Cut little pieces of paper and then drop them on the table"? Great Cthulhu eat me now...


Don't ever played the Unglued or Unhinged sets for Magic, because that's a mechanic lifted almost directly from various cards in those set.
Heh.....IG CONFETTI FTW!

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

I love the thunderhawk mission XD. and the Baneblade mission! Theres lots of cool goodies in the game.

From whom are unforgiven we bring the mercy of war. 
   
Made in us
Dominar






I honestly have no idea why GW would put out a[nother] supplement that throws game balance out the window. I am fully capable of developing my own homebrew stuff with fun and quirky variations by mission and even army. The only incentive for me to buy a book of missions is if it made homebrew-esque stuff 'official', i.e. fun but in a standardized and internally balanced format.

'The Duel'; Abaddon is now completely unkillable by IG and will simply stomp around chasing after fleeing vehicles and platoons with 1 wound left.

'Black Crusade'; Mech armies will watch an endless wall of Obliterators walking onto the table spewing lascannon fire across the board.

'Trench Warfare'; Imperial Guard became too dynamic and fun with the release of the new codex, so we had to re-introduce rules to turn them into a static, immobile gunline, and god forbid you actually want to move a model.

Nonsensical scenarios can be fun, in the same way Apocalypse and Planetstrike can be fun, but I see absolutely no reason to shell out real money for homebrew material that's actually less balanced (and therefore fun) than what I can create myself.
   
Made in us
Dakka Veteran





sourclams wrote:Seems like quite a few people are feeling the need to be rude today. Quit it. - Lorek


You don't have to rules for tournaments. You don't have to use the rules for pickup games. You don't have to use the rules for a friendly game. You can politely turn down an offer to play a game against someone who does want to use them. You don't have to use the rules period; just rework them to fit the scenario or feelings of your local group. You don't have to buy it, read it, or even make whiny posts about it theorizing about how people will take advantage of it if you don't want to. You don't even have to think about them. So chill.

PS-Your HQ can also deal the final plow a lá shooting, so give your Company Commander a plasma pistol to finish off Abaddon after your artillery has dropped a few shells on him. Or paper markers, whatever.

This message was edited 5 times. Last update was at 2010/02/15 20:43:09


 
   
Made in us
Dominar






I know it'll take a massive reserve of willpower to resist dipping into the meticulously collected clip art library from your days of intensely trolling the World of Warcraft forums, but try to understand my point:

I don't give a god damn if the average 40k player is so morosely uncreative that he needs book-issued rules on how to cut out little pieces of paper in order to decide where the S8 pie plates happen to land.

Just like the massive failure that was the Planetstrike book, it bothers me when the game developers are able to take a steaming dump on fifty pages of glossy soft-bound and pass that off as the 'content update' for the quarter.
   
Made in us
Dakka Veteran





I'm sure that very dedicated and professional WoW forums trolls would feel grievously insulted to be compared to me for only calling you a big baby, but let's move on.

sourclams wrote:Just like the massive failure that was the Planetstrike book, it bothers me when the game developers are able to take a steaming dump on fifty pages of glossy soft-bound and pass that off as the 'content update' for the quarter.


In what way is it a festering flop of feces, though? Is it because the rules are unimaginative (laughable) or unbalanced (you were going to use the missions for a competitive purpose?)

EDIT: Your first post staked out your concern for 'balance' but in what scenario are you expecting these to be use competitively? And now you're just upset at GW for releasing special rules? Wouldn't most people nerdrage at GW for not doing any of that these days?

This message was edited 3 times. Last update was at 2010/02/15 06:22:14


 
   
Made in us
Dominar






I was excited for Planetstrike. I thought it'd be a new, innovative, and dynamic way of playing 40k. I thought that bastions, walls, and fortifications would change the game. Turns out that the supplement that introduced these things also invalidates them on the first few pages when everything is free to deepstrike into the middle of your gazillion-point fortress of doom.

To this day, I have never seen one single game of Planetstrike played at my store. It was a fantastic opportunity for increased playability that designer failure ruined.

Planet Strike part 2: Battle Missions is going the same way. 16 year olds could have thought up better 'unique missions/bonuses' than what made it into the book. Do you really think any of this is new or innovative?

'Imperial Guard infantry get a 4+ cover save if they just hold still, forever.' This is the exact issue that the new codex fixed; IG were a static, immobile, dull army. Did GW really just give us special rules to turn our new dynamic, interactive codex back into the un-fun Wall-o-Men? This is the easiest one to pick on but the vast majority of the race-specific stuff is just as stupid. Oftentimes balance and creativity have to teeter-totter a bit to find the point that is the most fun for all participants to be involved in, but this book really seems to have swung to the point that gives the least yield in both areas.
   
Made in us
Longtime Dakkanaut





bhsman wrote:You don't have to rules for tournaments. You don't have to use the rules for pickup games. You don't have to use the rules for a friendly game. You can politely turn down an offer to play a game against someone who does want to use them. You don't have to use the rules period; just rework them to fit the scenario or feelings of your local group. You don't have to buy it, read it, or even make whiny posts about it theorizing about how people will take advantage of it if you don't want to. You don't even have to think about them. So chill.

PS-Your HQ can also deal the final plow a lá shooting, so give your Company Commander a plasma pistol to finish off Abaddon after your artillery has dropped a few shells on him. Or paper markers, whatever.


Or perhaps GW could spend their time and money wisely and not waste it?

How much crap does GW need to keep producing for little return?

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in us
Angry Chaos Agitator




Rochester, New York

The five people in this thread dissenting don't outnumber the people who already have money put aside for the Missions Book.

Internet ≠ World Market.

: 4000 Points : 3000 Points : 2000 Points 
   
Made in us
Anointed Dark Priest of Chaos






Clthomps wrote:
H.B.M.C. wrote:This is from the other thread, but I'll post it here as well.

Fresh from the Taco-Making Machine at BoLS:


Chaos Marines

1. Pillage
2. Black Crusade
3. Scorched Earth

Chaos Daemons

1. Night Fight
2. Invasion
3. Fight to the Death

Dark Eldar
1. Dawn Raid
2. Slave Raid
3. Feigned Retreat

Eldar
1. Pre-emptive Strike
2. Flank Attack
3. Mobile Defence

Imperial Guard
1. Prepared Assault
2. War of Attrition
3. Trench Warfare

Necrons
1. Ambush
2. Reconnaissance in Force
3. Implacable Advance

Orks
1. Blitzkrieg
2. Waaagh!
3. Cut & Run

Space Marines
1. Vanguard
2. Surprise Attack
3. All-round Defence

Tau
1. Vertical Envelopment
2. Counter-Attack
3. Fighting Withdrawal

Tyranids
1. First Contact
2. Wave Assault
3. Infestation

Universal
1. Kill Team
2. Linebreaker
3. Clash of Heroes



So no Deamonhunters or Witch hunters huh? Well thats interesting, I doubt they would have excluded them if they were planning to release them after the BA codex.


So the order of armies never to see light of day again now goes like this:

1. Squats

2. DH/WH

3. Dark Eldar

++ Death In The Dark++ A Zone Mortalis Hobby Project Log: http://www.dakkadakka.com/dakkaforum/posts/list/0/663090.page#8712701
 
   
Made in us
Longtime Dakkanaut




We also don't know how the missions AS A WHOLE play out. 4+ cover save to IG if they don't move. Let's assume an objective mission. Now, UNLESS you happen to deploy your entire army on all the objectives those IG are moving at some point (some of them anyway).

Not to mention isn't the metagame all about mechanized. I'm pretty sure that vehicles are exempt from 4+ cover for sitting still so IG will play no different than they do now (not to mention armies with lots of flamers, ala vulkan army, will not care that IG have 4+ cover saves.

It's a funny lot. From 4th ed on people wanted GW to release more "fun" rules and scenarios and reasons to play. Cityfight was 3rd ed but was invalidated by 4th ed. Near the end of 4th we got Cities of Death, then we got Apoc and Reload, and then Planetstrike. Now GW is coming out with more "fun" missions (they already said they don't care that much about catering to tournament gamers) and now people are doing a 180 and saying "GW needs to come out with more tournament and competitive scenarios."

Don't like the idea of it don't buy the rulebook or play the missions, OR, and here is a better idea; wait until the mission book is in stores, you can see every mission in exacting detail and THEN decide if it's garbage or not.

It might cost GW 10,000GBP. If they make money on it (and they will as Defiler just pointed out Dakka =/= world market than it isn't a WASTE of money.

Planetstrike games are fun and seriously, if you actually played PS you'd know that wrecking a bastion, which is NORMALLY an objective (it doesn't have to be) does not keep it from being an objective. So DS armies won't just "auto-win" because they blew up every bastion that's an objective.

But that's okay. It wouldn't be the interwebs if people weren't allowed to spew hatred toward something they know very little or nothing about.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in us
Longtime Dakkanaut





Defiler wrote:The five people in this thread dissenting don't outnumber the people who already have money put aside for the Missions Book.

Internet ≠ World Market.


What's that got to do with anything?

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


I play  
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






It has to do with your statement they won't make money out of it.

Which is quite clearly a patently silly statement. But of course, this is the Interwebs where the whingers definitely know best.

33 additional missions appeals to a lot of gamers. Just re-read the thread and have a dissent/approval count.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

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