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![[Post New]](/s/i/i.gif) 2011/11/17 22:03:34
Subject: Which Necron HQ is the Best?
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Killer Klaivex
Oceanside, CA
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ShadarLogoth wrote:Kevin949 wrote:
The hate stems from the fact that they're costed and built like a troops choice but they're stuck in the Elites section, competing with MUCH better options (that are MUCH more expensive, of course). They're just terribly underwhelming even though they can bring a TON of attacks to the board.
Fair enough, though from my personal experience of building lists the last couple of weeks It seems the Elite FOS is the last I tend fill generally speaking.
They are 4.33 points/4S-4WS-2I attack, with the resiliency of a space marine, that can deepstrike and infiltrate. Stack that up against any comparative bog standard CC model and I think they stack up pretty well.
I think the problem is being swept.
Init 2 means if you win and break an opponent, they are likely to get away.
If you lose and break yourself, you're likely to lose them all.
3S4 attacks each is nice, but the risk/reward aspect of them is not. If 6th edition changes what happens when you lose combat and makes initiative less critical, they will see the light of day. As is, they are extremely EXPEN$IVE models.
-Matt
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![[Post New]](/s/i/i.gif) 2011/11/17 22:10:10
Subject: Which Necron HQ is the Best?
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Longtime Dakkanaut
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HawaiiMatt wrote:ShadarLogoth wrote:Kevin949 wrote:
The hate stems from the fact that they're costed and built like a troops choice but they're stuck in the Elites section, competing with MUCH better options (that are MUCH more expensive, of course). They're just terribly underwhelming even though they can bring a TON of attacks to the board.
Fair enough, though from my personal experience of building lists the last couple of weeks It seems the Elite FOS is the last I tend fill generally speaking.
They are 4.33 points/4S-4WS-2I attack, with the resiliency of a space marine, that can deepstrike and infiltrate. Stack that up against any comparative bog standard CC model and I think they stack up pretty well.
I think the problem is being swept.
Init 2 means if you win and break an opponent, they are likely to get away.
If you lose and break yourself, you're likely to lose them all.
3S4 attacks each is nice, but the risk/reward aspect of them is not. If 6th edition changes what happens when you lose combat and makes initiative less critical, they will see the light of day. As is, they are extremely EXPEN$IVE models.
Yeah I feel you on that last point, I've had 20 metal FO's since 2002 so it doesn't affect me as much as others.
I think the 2I is a bit over played, especially in a large group. I've math hammered 15 FOs against most opponents I would expect and with 10 LD its very rare that the FOs lose combat by enough for them to even have a chance to get swept. The difficult to sweeping advance themselves is true, but not complete uncommon, hindrance. Termies can SA but still remain popular as an assault unit.
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![[Post New]](/s/i/i.gif) 2011/11/17 22:14:08
Subject: Which Necron HQ is the Best?
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Wicked Canoptek Wraith
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Grundz wrote:Define "best"
just take into account the cost, abilities, regular stats, and how they help out the army.
then pick out which one in ur opinion is the best. Automatically Appended Next Post: Not even an invul save :(
good point, but if you want to take a unit of wraiths with him it would be a pretty scary unit
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This message was edited 1 time. Last update was at 2011/11/17 22:16:44
Death is for quitters
and Jaws of the World Wolf is for pansies
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![[Post New]](/s/i/i.gif) 2011/11/17 23:22:56
Subject: Re:Which Necron HQ is the Best?
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I'll Be Back
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First post on the boards!
Nemesor Zahndrekh for sure. Dishing out special rules to your squads, whilst snatching them away from your enemies will definitely throw your enemies for a loop. Why yes, I will give my Shard with Gaze of Death Furious Charge.
Failing the Nemsor, either a straight up Overlord, or maybe even Szeras..he's cheap, gives you more points to fiddle with your Court (Don't take that out of context). he's sort of the Bile of the Necrons.
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![[Post New]](/s/i/i.gif) 2011/11/18 01:35:48
Subject: Re:Which Necron HQ is the Best?
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I'll Be Back
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Tin_cannon wrote:First post on the boards!
Nemesor Zahndrekh for sure. Dishing out special rules to your squads, whilst snatching them away from your enemies will definitely throw your enemies for a loop. Why yes, I will give my Shard with Gaze of Death Furious Charge.
Failing the Nemsor, either a straight up Overlord, or maybe even Szeras..he's cheap, gives you more points to fiddle with your Court (Don't take that out of context). he's sort of the Bile of the Necrons.
Szeras is a Cryptek; he can't take a Royal Court.
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![[Post New]](/s/i/i.gif) 2011/11/18 05:35:43
Subject: Re:Which Necron HQ is the Best?
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Stealthy Space Wolves Scout
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Irdiumstern wrote:Nemsor Zhandrek allows an all deepstrike list (Except for him, he has to be on the board) to all arrive at the same time, if an enemy comes in from reserves. That's insane. You can leave your entire army, except for him, in reserves, and then bring them in in response to where the enemy is arriving. Then, those units can act normally in your turn, since they arrived during the enemies' turn. Wraiths can DS in and charge. Good times.
This.
Allows you to instantly put wraiths into desired locations for countercharge or bubble wrapping. Deepstriking S10 (tank hunters) destroyers work best with zandrekh, they also deepstrike too.
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This message was edited 1 time. Last update was at 2011/11/18 05:54:04
There are 2 kinds of Dakka members: People who just think the game and people who actually play the game. Which one are you? |
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![[Post New]](/s/i/i.gif) 2011/11/18 15:37:05
Subject: Re:Which Necron HQ is the Best?
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Longtime Dakkanaut
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Yuber wrote:Irdiumstern wrote:Nemsor Zhandrek allows an all deepstrike list (Except for him, he has to be on the board) to all arrive at the same time, if an enemy comes in from reserves. That's insane. You can leave your entire army, except for him, in reserves, and then bring them in in response to where the enemy is arriving. Then, those units can act normally in your turn, since they arrived during the enemies' turn. Wraiths can DS in and charge. Good times.
This.
Allows you to instantly put wraiths into desired locations for countercharge or bubble wrapping. Deepstriking S10 (tank hunters) destroyers work best with zandrekh, they also deepstrike too.
Ew that's nasty. 3 10/2's should pretty safely eliminate, or at least cripple, most tanks.
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![[Post New]](/s/i/i.gif) 2011/11/18 18:14:38
Subject: Re:Which Necron HQ is the Best?
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Stealthy Warhound Titan Princeps
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ShadarLogoth wrote:Yuber wrote:Irdiumstern wrote:Nemsor Zhandrek allows an all deepstrike list (Except for him, he has to be on the board) to all arrive at the same time, if an enemy comes in from reserves. That's insane. You can leave your entire army, except for him, in reserves, and then bring them in in response to where the enemy is arriving. Then, those units can act normally in your turn, since they arrived during the enemies' turn. Wraiths can DS in and charge. Good times.
This.
Allows you to instantly put wraiths into desired locations for countercharge or bubble wrapping. Deepstriking S10 (tank hunters) destroyers work best with zandrekh, they also deepstrike too.
Ew that's nasty. 3 10/2's should pretty safely eliminate, or at least cripple, most tanks.
Lol railguns are still stronger
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![[Post New]](/s/i/i.gif) 2011/11/18 18:28:36
Subject: Which Necron HQ is the Best?
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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I'm agreed with Shadarlogoth.
I also enjoy Orikan the Diviner. Particularly in conjunction with some Tremorstaves and a Writhing Worldscape C'Tan Shard.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2011/11/18 19:12:06
Subject: Re:Which Necron HQ is the Best?
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Longtime Dakkanaut
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im2randomghgh wrote:ShadarLogoth wrote:Yuber wrote:Irdiumstern wrote:Nemsor Zhandrek allows an all deepstrike list (Except for him, he has to be on the board) to all arrive at the same time, if an enemy comes in from reserves. That's insane. You can leave your entire army, except for him, in reserves, and then bring them in in response to where the enemy is arriving. Then, those units can act normally in your turn, since they arrived during the enemies' turn. Wraiths can DS in and charge. Good times.
This.
Allows you to instantly put wraiths into desired locations for countercharge or bubble wrapping. Deepstriking S10 (tank hunters) destroyers work best with zandrekh, they also deepstrike too.
Ew that's nasty. 3 10/2's should pretty safely eliminate, or at least cripple, most tanks.
Lol railguns are still stronger 
Yeah...well...our codex is NEWER  And last I checked Broadsides can't DS?
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![[Post New]](/s/i/i.gif) 2011/11/18 20:34:03
Subject: Re:Which Necron HQ is the Best?
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Stealthy Warhound Titan Princeps
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ShadarLogoth wrote:im2randomghgh wrote:ShadarLogoth wrote:Yuber wrote:Irdiumstern wrote:Nemsor Zhandrek allows an all deepstrike list (Except for him, he has to be on the board) to all arrive at the same time, if an enemy comes in from reserves. That's insane. You can leave your entire army, except for him, in reserves, and then bring them in in response to where the enemy is arriving. Then, those units can act normally in your turn, since they arrived during the enemies' turn. Wraiths can DS in and charge. Good times.
This.
Allows you to instantly put wraiths into desired locations for countercharge or bubble wrapping. Deepstriking S10 (tank hunters) destroyers work best with zandrekh, they also deepstrike too.
Ew that's nasty. 3 10/2's should pretty safely eliminate, or at least cripple, most tanks.
Lol railguns are still stronger 
Yeah...well...our codex is NEWER  And last I checked Broadsides can't DS?
Last I checked 72" range and TL means that doesn't matter?
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![[Post New]](/s/i/i.gif) 2011/11/18 20:44:38
Subject: Re:Which Necron HQ is the Best?
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Ladies Love the Vibro-Cannon Operator
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Ostrakon wrote:I maintain that a Warscythe overlord in a CCB will prove to be the premier HQ choice for necrons.
I Second this.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2011/11/18 20:59:11
Subject: Re:Which Necron HQ is the Best?
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Longtime Dakkanaut
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im2randomghgh wrote:ShadarLogoth wrote:im2randomghgh wrote:ShadarLogoth wrote:Yuber wrote:Irdiumstern wrote:Nemsor Zhandrek allows an all deepstrike list (Except for him, he has to be on the board) to all arrive at the same time, if an enemy comes in from reserves. That's insane. You can leave your entire army, except for him, in reserves, and then bring them in in response to where the enemy is arriving. Then, those units can act normally in your turn, since they arrived during the enemies' turn. Wraiths can DS in and charge. Good times.
This.
Allows you to instantly put wraiths into desired locations for countercharge or bubble wrapping. Deepstriking S10 (tank hunters) destroyers work best with zandrekh, they also deepstrike too.
Ew that's nasty. 3 10/2's should pretty safely eliminate, or at least cripple, most tanks.
Lol railguns are still stronger 
Yeah...well...our codex is NEWER  And last I checked Broadsides can't DS?
Last I checked 72" range and TL means that doesn't matter?
You clearly checked wrong.
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![[Post New]](/s/i/i.gif) 2011/11/18 22:14:35
Subject: Which Necron HQ is the Best?
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Fixture of Dakka
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<broadcast mode active: topic deviating from intended purpose; resume focused discussion>
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2011/11/19 03:54:56
Subject: Which Necron HQ is the Best?
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Stealthy Warhound Titan Princeps
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Okey dokey, janthkin.
Overlord with tri-linked heavy railguns is the best necron hq.
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![[Post New]](/s/i/i.gif) 2011/11/19 04:21:25
Subject: Re:Which Necron HQ is the Best?
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Scuttling Genestealer
feasting on an Imperium planet.
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wuestenfux wrote:Ostrakon wrote:I maintain that a Warscythe overlord in a CCB will prove to be the premier HQ choice for necrons.
I Second this.
I third this.
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"As I looked into its dead black eyes, I saw the terrible sentinence it had in place of a soul. Behind that was the steel will of its leader. Further still I could feel its primogenitor coldly assessing me from the void. And looking back from the deepest recesses of the aliens mind I perceived what I can describe only as an immortal hunger.
We can slay the tyranids on our worlds, blast their fleets from space, grind their armies to torn and ruined fragments. But their hunger? That is beyond our ability to slay."
- Ultramarines Cheif Librarian Tigurius
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![[Post New]](/s/i/i.gif) 2011/11/19 05:28:23
Subject: Re:Which Necron HQ is the Best?
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Stealthy Warhound Titan Princeps
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Tyranids? Tyranids. wrote:wuestenfux wrote:Ostrakon wrote:I maintain that a Warscythe overlord in a CCB will prove to be the premier HQ choice for necrons.
I Second this.
I third this.
I fourth this (quote pyramid à la monolith? let's do this!)
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![[Post New]](/s/i/i.gif) 2011/11/19 17:51:59
Subject: Re:Which Necron HQ is the Best?
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Ladies Love the Vibro-Cannon Operator
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im2randomghgh wrote:Tyranids? Tyranids. wrote:wuestenfux wrote:Ostrakon wrote:I maintain that a Warscythe overlord in a CCB will prove to be the premier HQ choice for necrons.
I Second this.
I third this.
I fourth this (quote pyramid à la monolith? let's do this!)
Well, I guess we'll a lot a Necron armies with 2 Overlords w/ warscythe in a CCB and Crypteks with some gimmicks like solar pulse.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2011/11/19 18:22:13
Subject: Which Necron HQ is the Best?
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Stealthy Warhound Titan Princeps
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Also, that HQ (forget name) who can randomly transform into a super-powerful version of himself sounds cool.
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![[Post New]](/s/i/i.gif) 2011/11/19 18:36:15
Subject: Which Necron HQ is the Best?
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Killer Klaivex
Oceanside, CA
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im2randomghgh wrote:Also, that HQ (forget name) who can randomly transform into a super-powerful version of himself sounds cool.
But he isn't an overlord, so you only get 1 court.
2x night fighting, or 2x veils is IMO much better. Also, that guy who powers up, also powers down. It would be tough to plan on him doing anything, the window of butt-kicking is very small.
Overlord in Barge.
-Matt
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![[Post New]](/s/i/i.gif) 2011/11/19 19:12:00
Subject: Which Necron HQ is the Best?
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Boom! Leman Russ Commander
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Andilus Greatsword wrote:Imhotek gives some very intriguing army-building options, but you have to build the army around him.
No you don't. You have to include one solar pulse... which should always be included anyways. Imhotek is too stupidly good from about 1750 and up to leave behind. A few good roles with his silly storm/nightfight rules can alone win you games against parking-lots. Well worth spending a few more points over a slightly cheaper HQ.
Man how it sucks to play the entire game in the darkness...
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![[Post New]](/s/i/i.gif) 2011/11/19 23:09:57
Subject: Which Necron HQ is the Best?
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Loyal Necron Lychguard
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HawaiiMatt wrote:im2randomghgh wrote:Also, that HQ (forget name) who can randomly transform into a super-powerful version of himself sounds cool.
But he isn't an overlord, so you only get 1 court.
2x night fighting, or 2x veils is IMO much better. Also, that guy who powers up, also powers down. It would be tough to plan on him doing anything, the window of butt-kicking is very small.
Overlord in Barge.
-Matt
What? you get a court for overlords AND special characters.
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![[Post New]](/s/i/i.gif) 2011/11/19 23:16:40
Subject: Which Necron HQ is the Best?
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Blackclad Wayfarer
From England. Living in Shanghai
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It says specifically in the Royal Court entry which Special characters grant access to it.
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Looking for games in Shanghai? Send a PM |
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![[Post New]](/s/i/i.gif) 2011/11/19 23:22:21
Subject: Which Necron HQ is the Best?
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Freaky Flayed One
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I think Trazyn is pretty cool. He has some interesting abilities. I like the fluff too.
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![[Post New]](/s/i/i.gif) 2011/11/19 23:24:02
Subject: Which Necron HQ is the Best?
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Sneaky Striking Scorpion
In Beil-Tan High Command, plotting the destruction of the Mon-Keigh.
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All necron HQ's are insane. i like Imhotek because he has night fighting and as long as it is then gets his awsome S8 lightning shot of awsomeness. Plus he syeals the initiative on aa 4+ (except against orks. confusing buggers they are).
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"The Stars themselves once lived and died at our command and yet you still dare to oppose us."-Mirehn Beilann. " What do the humans know of our pain? We have sung songs of lament since before your ancectors cralled out of the sea"- Eldrad Ulthran
3500 (total)
2000 W:73 D:12 L:8
Salamanders 1500 W:34 D:4 L:20
"Into the fires of battle!" "UNTO THE ANVIL OF WAR!!!"
1500 Bretonnians W:5 D:0 L:1
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![[Post New]](/s/i/i.gif) 2011/11/19 23:33:34
Subject: Which Necron HQ is the Best?
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Stealthy Warhound Titan Princeps
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HawaiiMatt wrote:im2randomghgh wrote:Also, that HQ (forget name) who can randomly transform into a super-powerful version of himself sounds cool.
But he isn't an overlord, so you only get 1 court.
2x night fighting, or 2x veils is IMO much better. Also, that guy who powers up, also powers down. It would be tough to plan on him doing anything, the window of butt-kicking is very small.
Overlord in Barge.
-Matt
Nightfighting is actually an advantage for me and my tau. I usually include a HWBF on most of my suits, and my SMS can ignore it by default. Basically, it hinders crons and only affects my kroot's shooting.
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![[Post New]](/s/i/i.gif) 2011/11/20 00:28:34
Subject: Which Necron HQ is the Best?
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Loyal Necron Lychguard
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Lukus83 wrote:It says specifically in the Royal Court entry which Special characters grant access to it.
Hm, I'll have to go look closer. I though it just named overlords and special characters but not destroyer lords.
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![[Post New]](/s/i/i.gif) 2011/11/20 13:19:40
Subject: Which Necron HQ is the Best?
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Blackclad Wayfarer
From England. Living in Shanghai
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I didn't say anything about Destroyer Lords...But there is a list at the top of the Royal Court entry which shows which Special Characters "unlock" the Court. Other than that it's just the regular Overlords.
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Looking for games in Shanghai? Send a PM |
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![[Post New]](/s/i/i.gif) 2011/11/20 22:15:43
Subject: Which Necron HQ is the Best?
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Loyal Necron Lychguard
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Lukus83 wrote:I didn't say anything about Destroyer Lords...But there is a list at the top of the Royal Court entry which shows which Special Characters "unlock" the Court. Other than that it's just the regular Overlords.
I didn't say *you* did say anything about destroyer lords, *I* said *I* thought it was all the named characters and overlords but not destroyer lords. But ya, I read the entry last night and saw that wasn't the case.
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![[Post New]](/s/i/i.gif) 2011/11/21 18:10:51
Subject: Which Necron HQ is the Best?
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Irked Necron Immortal
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Standard overlord with warscythe, ccb and aarow is what i've had the best success with. the storm lord is too gimmicky my tastes. In theoryhammer hes great but in realhammer he is a lot of points, you have to build your army around him, he limits you as well, and you get one or two 6's a turn rolling for lightining ( except for the usual' this 1 time...').
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Mathhammer is NOT Warhammer.
**Necrons**Thunder Barons (Counts-as) Grey Knights**Ogre Kingdoms** |
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