Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/08/30 09:05:43
Subject: Space Hulk. 3D Build Log
|
 |
Longtime Dakkanaut
|
Looks awesome.
Bigger brush? Spray?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/30 09:08:56
Subject: Space Hulk. 3D Build Log
|
 |
Blood Angel Terminator with Lightning Claws
|
This is amazing! I'll agree with an earlier post, I want to play on this board now!!
|
Crush your enemies, see them driven before you and to hear the lamentations of the women.
Twitter @Kelly502Inf |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/31 06:53:15
Subject: Space Hulk. 3D Build Log
|
 |
Did Fulgrim Just Behead Ferrus?
|
Man, the level of detail here is frightingly awesome!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/08/31 23:35:17
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
Fifty:
It's more to do with finding a simple technique as there are so many pieces.
Malika2
Maar niet gemakkelijk:-)
|
This message was edited 6 times. Last update was at 2018/07/01 21:42:19
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/01 08:47:30
Subject: Space Hulk. 3D Build Log
|
 |
Did Fulgrim Just Behead Ferrus?
|
Haha, do you speak Dutch, or did you just use a translator?
Anyhow, checking out both this and gwaahr's thread really makes me wonder if my own ventures in designing terrain to be 3d printed really makes sense. I mean, I'd imagine that that you are doing would probably cost a fraction of the costs a 3d printed and then cast in resin or plastic kit would be. Gwaahr's stuff is even cheaper since it's e-waste. Also, you guys actually managed to get the result I was trying to go for with my own stuff, so I'm a bit in a predicament whether I should keep on going with my terrain or simply stick to creatures and bits.
Have you also considered adding multi leveled stuff?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/01 09:15:18
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
Malika2...I speak enough to hold reasonable conversations but just can't write it so I had to use the translator because I didn't know how to spell gemakkelijk:-)
I think the mold approach would be a bit expensive initially but once your up and running it works out cheap & you could always sell the molds once finished, they hold their value really well. I use Hydrostone to cast, resin is very expensive by comparison & destroys the molds.
|
This message was edited 3 times. Last update was at 2018/07/01 21:45:50
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/24 04:11:21
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
This will be the BASE coat for the layout (these are test/sample pieces). The white is too bright in these photos but has since been toned down.
|
This message was edited 3 times. Last update was at 2018/07/01 21:46:47
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/24 06:05:08
Subject: Space Hulk. 3D Build Log
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
Godverdomme, dat ziet er cool uit!
That's an amazing level of detail there, and the ground-level photo really takes you right into the corridor. Good stuff!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/24 06:12:17
Subject: Re:Space Hulk. 3D Build Log
|
 |
Experienced Maneater
|
This is really awesome. Great work OP.
Having just bought the 2014 Space Hulk, this will definetely be a future project.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/24 08:45:54
Subject: Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
Kettering, Northamptonshire, UK
|
just clicked on this and the first pic showing all the base sections made me think omg you f*****g crazy b*****d! having calmed down and looked through the progress pics all i can say is i want one
the corridor pic above is very atmospheric, any chance of flickering leds, maybe an awesome horror sound track whilst playing would improve it but its already great
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 09:36:43
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
Meph: Bedankt:-)
Radu Lykan: Lights are a vague possibility.
|
This message was edited 4 times. Last update was at 2018/07/01 21:49:23
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 10:01:13
Subject: Space Hulk. 3D Build Log
|
 |
Did Fulgrim Just Behead Ferrus?
|
Just awesome stuff! by the way, will you also be adding some 'Imperial' details?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 10:02:30
Subject: Space Hulk. 3D Build Log
|
 |
Blood Angel Terminator with Lightning Claws
|
Looking great!!!!!! I can't wait to see it done, I'm working on my Blood Angel Terminators now so maybe by the time I get them done I'll get a ticket to Australia to visit and play Space Hulk with you.  Typical American, I just invited myself.
|
Crush your enemies, see them driven before you and to hear the lamentations of the women.
Twitter @Kelly502Inf |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 10:05:46
Subject: Re:Space Hulk. 3D Build Log
|
 |
Blood Angel Terminator with Lightning Claws
|
Here's the BA Terminator WIP, 1st of 10. Getting ready for that awesome board!
|
This message was edited 1 time. Last update was at 2014/09/25 10:06:09
Crush your enemies, see them driven before you and to hear the lamentations of the women.
Twitter @Kelly502Inf |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 10:06:27
Subject: Space Hulk. 3D Build Log
|
 |
Grim Dark Angels Interrogator-Chaplain
|
This is nuts- but frickin' awesome
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 21:18:56
Subject: Space Hulk. 3D Build Log
|
 |
Xenohunter with First Contact
|
Great project! I really like the colors you picked, can't wait to see the whole think finished. Which of the hirstarts molds did you use for this epic table?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 21:24:39
Subject: Space Hulk. 3D Build Log
|
 |
Been Around the Block
|
Wow! So much wow!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 21:30:26
Subject: Space Hulk. 3D Build Log
|
 |
Crushing Black Templar Crusader Pilot
|
Welp, I'll just have to come visit you and beg you to teach me your witchcraft.
This is amazing.
|
This message was edited 1 time. Last update was at 2014/09/25 22:48:12
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 21:51:15
Subject: Space Hulk. 3D Build Log
|
 |
Arch Magos w/ 4 Meg of RAM
|
Holy gak! Incredible!
|
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/25 22:35:37
Subject: Space Hulk. 3D Build Log
|
 |
Phanobi
Canada,Prince Edward Island
|
Looking awesome! You'll have to do model the new Space Hulk tiles from the latest release, the section that is open to the void of space would be awesome. Also the boarding torpedoes could be fun.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/26 05:53:21
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
Malka2: I think some Imperial details would look great but it will be towards the end as a fun treat.
Kelly602: Your Terminators look great.
Boba Fett: I have almost all of the sifi range from Hirst Arts but I also added all 3 of the robot molds for extra detail & even one of the blocks from the Roman Temple mold.
Commander Cain: Way tooooo much to do as it stands but who knows once this gets done?
|
This message was edited 5 times. Last update was at 2018/07/01 21:52:35
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/09/28 07:29:21
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
Base coating (80-90% matt white over matt black). Next, a basic rust wash which will tone down the white along with really rusting out & staining large areas.
|
This message was edited 5 times. Last update was at 2018/07/01 21:55:30
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/05 00:27:54
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
Early stages of painting
|
This message was edited 2 times. Last update was at 2014/10/17 10:27:55
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/05 00:35:00
Subject: Space Hulk. 3D Build Log
|
 |
Ragin' Ork Dreadnought
Deep in the Outer Boroughs of NYC
|
I really love the clutter and claustrophobia of these layouts. Awesome work!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/05 00:48:00
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
...Thanks:-)
|
This message was edited 1 time. Last update was at 2014/10/13 07:33:20
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/05 01:26:49
Subject: Space Hulk. 3D Build Log
|
 |
Warning From Magnus? Not Listening!
|
This is one of the coolest things I've ever seen. Keep up the amazing work!!!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/05 07:24:55
Subject: Re:Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
Thanks, I will post a new update next Sunday. Hopefully I can have a lot more done by then.
|
This message was edited 3 times. Last update was at 2014/10/13 07:34:10
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/05 16:21:31
Subject: Space Hulk. 3D Build Log
|
 |
Blood-Raging Khorne Berserker
Fife, Scotland
|
This is incredibly impressive. Great work.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/06 02:24:03
Subject: Space Hulk. 3D Build Log
|
 |
Regular Dakkanaut
|
I am a little over the 4 corridor sections I have been working on so have started assembly of my first room but it is not going well. I have several design floors to work out but at least I have a lot of pre assembled parts so it shouldn't take too long.
|
This message was edited 2 times. Last update was at 2018/07/01 21:56:37
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/10/06 03:38:18
Subject: Re:Space Hulk. 3D Build Log
|
 |
[DCM]
Dankhold Troggoth
|
Sveamore wrote:Thanks, I will post a new update next Sunday. Hopefully I can have the majority of these first corridor sections finally finished (minus hazard stripes and signs) by then.
That'd be great! It's got to be all about the assembly line with this. The base coating method you were using above sounded smart, and it looked like you were doing a big wave of them at once. I'd like to see a pic of all the corridors you've painted together
|
This message was edited 1 time. Last update was at 2014/10/06 03:38:37
|
|
 |
 |
|