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Made in us
Blood-Drenched Death Company Marine





Redmond, WA

 OrlandotheTechnicoloured wrote:
HATE: The Um'Rak Tribe
Dec 20, 2017





Oh cool, they have an ogre faction!

 
   
Made in gb
Decrepit Dakkanaut




UK




 
   
Made in us
Lord Commander in a Plush Chair





Norristown, PA

Does anyone in this game have a normal mouth?

   
Made in ru
Regular Dakkanaut




 Necros wrote:
Does anyone in this game have a normal mouth?

Maybe all the hate and anger is because food keeps falling out?
   
Made in nl
Arch Magos w/ 4 Meg of RAM




We'll find out soon enough eh.

SnotlingPimpWagon wrote:
 Necros wrote:
Does anyone in this game have a normal mouth?

Maybe all the hate and anger is because food keeps falling out?


Toothache. All that death and chaos is just because they don't have access to modern dentistry

Seriously though that last model there is pretty cool, I just wish these were miniature sculpts that would be sold as that rather than as part of a big limited-time-only boardgame.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in us
Chaplain with Hate to Spare





SoCal

Wait, I've heard this story. Once they stop trying to feed themselves and start trying to feed their neighbors, all the HATE goes away.

   
Made in us
Prospector with Steamdrill




Ohio

Happy now?!

This message was edited 1 time. Last update was at 2017/12/21 21:25:11


 
   
Made in de
Dakka Veteran





Adrian Smith has a thing for vagina dentata mouths. Some The Others models are rocking them almost like our Um'Rak friendo. Or maybe he can't draw lips and tries to hide them like a certain comic artist does with feet
   
Made in au
Pestilent Plague Marine with Blight Grenade






Adrian Smith has worked on Warhammer art in the past, might even still do it, so that’s probably why it looks very Warhammer. Not sure which they did first though and if GW liked his stuff and got him to do similar stuff for them or if Adrian is just into that style of art
   
Made in us
Dipping With Wood Stain





San Francisco, CA

Has there been any word on the scale of these fellows? Those are some awesome looking models - would they serve me best as human barbarians, or giant ogres????

I play...

Sigh.

Who am I kidding? I only paint these days... 
   
Made in gb
Been Around the Block




 Tiberius501 wrote:
Adrian Smith has worked on Warhammer art in the past, might even still do it, so that’s probably why it looks very Warhammer. Not sure which they did first though and if GW liked his stuff and got him to do similar stuff for them or if Adrian is just into that style of art


Smiths been doing warhammer art since the 80's. I think it was his first professional gig.
   
Made in us
Blood-Drenched Death Company Marine





Redmond, WA

 pancakeonions wrote:
Has there been any word on the scale of these fellows? Those are some awesome looking models - would they serve me best as human barbarians, or giant ogres????


His answer to that (on Facebook) was about 32mm.

 
   
Made in gb
Decrepit Dakkanaut




UK

The Villages of HATE
Dec 19, 2017

Hate is the anger of the weak. Thus, hate thrives on the weak.

-Alphonse Daudet

Before the dark times, humans would gather in major cities around the world. In the largest, populations would soar to an excess of 20 million. You could get lost in a sea of people, just another anonymous figure walking down the street.

When the world ended, the cities were the first to fall. Massive numbers of people were wiped out in the blink of an eye. Those who survived were scattered and lost.

For generations, humans had to adapt to a nomadic lifestyle, never stopping in one place for too long. Threats would always drive them forward; either a lack of food, or something much more dangerous that threatened to crush their skulls and bathe in their blood.

Eventually, people started to settle again. They formed small groups of trustworthy allies, and societies, of a sort, began again.


The work-in-progress Village board for HATE.

These new groups of people lived in Villages. Safe enough to defend against some outside threats, but small enough that they could be left behind, should the threats ever prove too large.

In HATE, the Village is an important location, where a Tribe can recuperate and heal between battles, and feast of the flesh of fallen enemies. But even during the conflict, players will have to manage their home base and keep the fires of the Forge burning if they hope to come out on top.

A Tribe’s Village is made up of different buildings, each of which are helpful in the development of the Tribe’s members. These Villages are more than simply a gathering of homes. They are training grounds, a communal kitchen and dining hall, and a spiritual center. They are a home to the Tribe, but being taken back to an opponent’s Village promises that your last hours are spent in terror and pain.

A player’s Forge factors heavily into battles. During the game, players can use Savagery tokens in the Forge to unlock special abilities that will help unleash a berserker rage on the battlefield. While the effects are not permanent, it might be the push a Tribe needs to come out of a conflict on top. At the end of each savage encounter, the Forge is cleared. But a Tribe is an evolving life force, and certain buildings in their Village continue to contribute to their long-term development.

The Training Grounds is a place where Tribe members can hone their skills, turning them into more effective killing machines. Here, players can select new abilities to permanently attach to their characters, at least for as long as they’re alive. Each Tribe member has slots for four different skills. As they grow and develop over the course of a Chronicle, they become complete characters. Players shape them in the most useful and deadly way to mete out a bloody punishment to those that would oppose them. When they fall in battle, it’s like the loss of a family member.

The Shaman’s Hut is a place of sacrifice to the gods and mysticism. It allows players to have more control over the flow of the cards from the Tribe deck.

Over the course of numerous bloody encounters, Tribe members are going to become scarred from the war. It’s inevitable that their eyes might be gouged out, limbs cut off, or skulls cracked. As characters receive scars, they are unable to develop their skills completely. Although their technology is crude, each Village has its own doctor that can offer their medical expertise. Players can visit the Chiurgeon to remove scars from their Tribe members.

Inspiring warriors to put their life on the line isn’t always an easy task. Engaging in battle means a good chance they will die, and a certainty they will see what the insides of a human look like. They need to feel as if they’re fighting for something bigger than just themselves. The Hall of Heroes gets filled with the stories of breathtaking victories and glorious deaths. It not only helps with Tribe members, it can inspire Mercenaries to join a player’s Tribe and fight on their side. Mercenaries replace a standard Tribe member and come with unique skills already in place.

Although Villages play important roles during the heat of battle, they also promise a bloody fate for captured opponents. After each battle in HATE, players retreat to their Village. Here, they are able to lick their wounds and enjoy the spoils of war. If a player has managed to drag an opponent’s KO’d character off the battlefield, their horrible fate is decided in the Village. One thing is for sure, they will soon experience a pain no human deserves. The captured are either destined for the Oven, where they are converted into resources for the Tribe, or the Torture Pit. When an enemy Tribe member enters the Torture Pit, they become Hate (one of the currencies in the game). In either event, the character is lost forever, and their Tribe will need to start a new one from scratch. Suffice to say, players would be wise to protect the bodies of their fallen comrades on the battlefield.

The Villages in HATE are a home for a Tribe, but no location in this new world is free from violence or cruelty. Players will grow the skills, abilities, and resources of their Tribe in their Village, but it’s a dark day for those that are dragged back to an opponent’s home. Their last moments will only be filled with pain.

 
   
Made in us
Mimetic Bagh-Mari





So Slipknot made a Boardgame? Lol
   
Made in us
Chaplain with Hate to Spare





SoCal

@Clanan, yes I am happy now. Thanks.


So, I'm nit a real big rules guy, but doesn't that description of the game mechanics sound like Rising Sun? Is this just a re-skin of that game?

   
Made in ca
Mighty Kroxigor Ancient





California the Southern

The healing of scars on figures makes me think that the guys on the board may be a bit more persistent than the more diplomatic style of Rising Sun. More combat oriented?

Poorly lit photos of my ever- growing collection of completely unrelated models!


http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html 
   
Made in us
Longtime Dakkanaut




CMON will show off the rules, so best to wait until then.

The game designer is Guillotine Games, who designed Zombicide, The Others, and Massive Darkness. Eric Lang isn't part of their design team, but does play the game before it hits KS.

What are you, some kind of permanent "victim class". Grow up. - D.R. 
   
Made in gb
Decrepit Dakkanaut




UK


she is the Shaman for the Um'Kator Tribe

This message was edited 1 time. Last update was at 2017/12/27 16:47:40


 
   
Made in de
Dakka Veteran





Well, she certainly does NOT look like the other minis shown so far

With this and probably Nurgle in January it'll be impossible to uphold my "no new purchases for a while" plan.
   
Made in gb
Decrepit Dakkanaut




UK




Every community wants to take care of its next generation. The Young Bloods of each Village are no different. They are the future of the Tribe, and keeping them alive and healthy is of the utmost importance. On the battlefield, they can sometimes become targets. However, they are capable of defending themselves when needed.

The early training for any Tribe member begins with ranged weapons. Initiation into battle means being close enough to smell the blood, hear the screams, and see the carnage, but keeping enough distance to ensure they make it to an age when they can lead. Today, we get a look at the Young Blood of the Um'Kator Tribe.

This message was edited 1 time. Last update was at 2017/12/28 12:14:15


 
   
Made in us
Troubled By Non-Compliant Worlds




Philadelphia PA

So a ranged weapon is a ~5ft chain? The more I see of this the less I like. I'm wondering if this is going to end being something so niche only the fans of the comic will buy it.
   
Made in us
Chaplain with Hate to Spare





SoCal

I think the designs just need to try harder. There's more edge left.

   
Made in no
Boom! Leman Russ Commander






Oslo Norway

 ScarletRose wrote:
So a ranged weapon is a ~5ft chain? The more I see of this the less I like. I'm wondering if this is going to end being something so niche only the fans of the comic will buy it.



I guess he throws it?

   
Made in ru
Regular Dakkanaut




 Illumini wrote:
 ScarletRose wrote:
So a ranged weapon is a ~5ft chain? The more I see of this the less I like. I'm wondering if this is going to end being something so niche only the fans of the comic will buy it.



I guess he throws it?


And then just stands there til the rest of the battle ends, as he is now unarmed. Or if doesn't throw, he swings the chain, and while he gets ready to swing it again- a dude with a normal weapon kills him
I know it's fantasy, but there must be some logic Lindybeige, what have you done! You've spoiled fantasy weapons for me :(
   
Made in gb
Decrepit Dakkanaut




UK









Um'Cal Youngbloood, Warrior (look women) Warrior and Champion

This message was edited 2 times. Last update was at 2018/01/02 11:13:28


 
   
Made in de
Dakka Veteran





I really like this Clan.

They sadly don't fit in with Warhammer stuff, but I'll make them work somehow. I'll have to check the Zombicide Hate characters to see how the PVC used works with all the fur and spikes for clean-up. If it's too much bother I'll definitly only get the base game without any add-ons.
   
Made in us
Combat Jumping Ragik





California

I'm pretty sure I read the comic this is based on. I don't remember anything like this being in the comic.

   
Made in us
Dipping With Wood Stain





San Francisco, CA

 Binabik15 wrote:
I really like this Clan.

They sadly don't fit in with Warhammer stuff, but I'll make them work somehow. I'll have to check the Zombicide Hate characters to see how the PVC used works with all the fur and spikes for clean-up. If it's too much bother I'll definitly only get the base game without any add-ons.


You don't think these guys would make awesome chaos warriors? I think they'd be fantastic sub-ins for some crazy, over the top barbarian types!

I play...

Sigh.

Who am I kidding? I only paint these days... 
   
Made in gb
Decrepit Dakkanaut




UK





Um'Cal Shamen and Prince (or Princess? from the art but not the mini)


Automatically Appended Next Post:
Oh that's interesting, the Princes are much bigger than the normal 32mm tribesmen

This message was edited 4 times. Last update was at 2018/01/04 21:15:41


 
   
Made in us
Longtime Dakkanaut




Houston, TX

While I like the designs, it seems like identifying the units is going to be a nightmare. After a while all the spikes, bones, and gimp masks just merge together. If these are faction based, they need to be cast in different colored plastic. I don't think I could tell painted ones apart easily without colored ring base clips.

This message was edited 1 time. Last update was at 2018/01/04 22:42:40


 
   
 
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